Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Developed by Cardboard Computer (Jake Elliott and Tamas Kemenczy), the game features an original score by Ben Babbitt, along with a suite of old hymns and bluegrass standards recorded by...
Recenziile utilizatorilor:
Recente:
Echilibrate (18 recenzii) - 61% din cele 18 recenzii ale utilizatorilor din ultimele 30 zile sunt pozitive.
Generale:
Foarte pozitive (1,199 recenzii) - 86% din cele 1,199 recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării: 22 feb., 2013

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Cumpără Kentucky Route Zero - Season Pass

All Five Episodes of Ketucky Route Zero will be automatically available upon their release

OFERTĂ DE VARĂ! Expiră pe 4 iulie

-50%
$24.99
$12.49
 

Recenzii

"Smart, thoughtful, sweet and incredibly well crafted – it’s the perfect game to play in the small hours of a lonely night. Be warned though; it’ll leave you hungry for unknown roads and longing for an invitation to the blues."
Rock, Paper, Shotgun

"Evokes the feeling of old ghost stories told around a campfire. There's the familiarity of friends and family around a warm, man-made fire, but with it comes the unnerving tale of the strange and unusual. Kentucky Route Zero is beautifully bizarre and perfectly poignant, and most of all, deserves your attention."

9.5 - Destructoid

"However you respond to its ethereal imagery, this is a game which makes a rare suggestion: who a player is may be more important than what they do."

84/100 - PC Gamer

Steam Greenlight

Despre acest joc

Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it.

Developed by Cardboard Computer (Jake Elliott and Tamas Kemenczy), the game features an original score by Ben Babbitt, along with a suite of old hymns and bluegrass standards recorded by The Bedquilt Ramblers.

The game is split into five acts. Acts I, II and III are available now. The remaining two acts will be released as they're completed. Taken as a whole, Kentucky Route Zero is roughly the length of a summer night.

Key Features

  • A focus on characterization, atmosphere and storytelling rather than clever puzzles or challenges of skill.
  • A unique art treatment inspired by theatrical set design.
  • A haunting score accompanies the ambient sounds of the bluegrass state.
  • Wander the highways of Kentucky.
  • Make some friends before morning.

Cerinţe de sistem

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows 7
    • Processor:1 GHz
    • Memory:512 MB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:250 MB HD space
    • Sound:Sound card
    Recommended:
    • OS:Windows 7
    • Processor:1 GHz
    • Memory:1 GB RAM
    • Graphics:Directx 9.0c compatible video card
    • DirectX®:9.0c
    • Hard Drive:250 MB HD space
    • Sound:Sound card
    Minimum:
    • OS:OSX 10.5 Leopard
    • Processor:1 GHz CPU
    • Memory:512 MB RAM
    • Graphics:OpenGL 3.0+ compatible video card
    • Hard Drive:250 MB HD space
    • Sound:Sound card
    Minimum:
    • Processor:1 GHz CPU
    • Memory:512 MB RAM
    • Graphics:OpenGL 3.0+ compatible video card
    • Hard Drive:250 MB HD space
    • Sound:Sound card
Recenziile clienților
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Recente:
Echilibrate (18 recenzii)
Generale:
Foarte pozitive (1,199 recenzii)
Postate recent
wingedsubmariner
( 4.7 ore înregistrate )
Postat: 25 iunie
Even if the developers were to quit right now, and not release any of the other planned chapters, this would still be the best game ever made. Ignore the recent spate of downvotes - the gaming community needs to learn patience.
ryan_francis_thomas
( 7.8 ore înregistrate )
Postat: 25 iunie
While the first three acts are intruiging and fun to play, I cannot recommend this game simply because of the ridiculous amount of time it has taken to release the last episodes. When I purchased this game in Spring 2013, it was promised that the remaining 5 episodes would be released within a year. Act 2 was released in May 2013, and act 3 was released in May 2014. We have been waiting on act 4 for two years, an inexcusable amount of time given what was advertised initially. Do not purchase until it is clear this game is not abandonware.
DuaneDibbleySMEG
( 41.7 ore înregistrate )
Postat: 25 iunie
Really love this game. It's so simple, yet complex. The story just seems to grab you and pull you in. Can see why people are annoyed about lack of urgency from the developers, but there could be a multitude of reasons fo this. They are a small company (only producing one game so far, I believe) and this game is art, which shouldn't be rushed. So, give it a go and try not to get lost.
VernumV
( 1.8 ore înregistrate )
Postat: 24 iunie
A very beautiful game. They managed to perfectly capture the strange feeling of driving around late at night.
Provenance
( 3.8 ore înregistrate )
Postat: 24 iunie
Strange, surreal, and sublime.
Quaznarg
( 6.4 ore înregistrate )
Postat: 23 iunie
Honestly, don't let anyone else's opinion of this game turn you off of it. There is a long wait in between episodes, but people are only upset about that because the episodes released are really good. Like REALLY good. If this sounds like your kind of game, you should totally get it.
ckastens
( 7.7 ore înregistrate )
Postat: 16 iunie
I don't say this lightly, but I consider Kentucky Route Zero the greatest achievement in video game narrative to date. This game is so unique, so sublime, that it's hard to even describe what makes it so good. The subtext in the dialogues, the eerie beauty of the art, the melancholy, the sensation of weird that that makes you shiver as you navigate the world. It's magical realism in the American South, and each chapter is better than the last.The team at Cardboard Computer has really done their homework. I'd say that I'm anxiously awaiting the last two chapters, but nah, let them take all the time they need to finish this masterpiece.
Draugart
( 12.3 ore înregistrate )
Postat: 13 iunie
Don't buy until all five chapters are available.
Even then, they should be wizards to untangle all the weirdness there is going on during first three acts, but, from my experience with the game, I can't say they are.
skywing
( 2.9 ore înregistrate )
Postat: 13 iunie
Unfortunately, it looks like I'll be waiting quite a few more summer nights before I get to play through this game's full story.

What is there so far is nice, but it's been so long since the early chapters that I decided to wait until the whole thing is done to finish it. I can't say I honestly reccomend it in its current state, but it does look like it will be worthwhile once it's finished.
Cele mai utile recenzii  În ultimele 30 zile
47 din 56 oameni (84%) au considerat această recenzie utilă
Nerecomandat
3.0 ore înregistrate
Postat: 11 iunie
This game is broken up into five acts, the first of which was released nearly in January 2013, nearly 3.5 years ago. The developers said they had intended to release a new episode every three months, which would have wrapped the game up by April of the following year. As of now, we still only have three episodes. There were also very few progress updates until recently, leaving customers in the dark as to its status for a long time. The developers insist that the game is still being worked on, but the fact each act only takes around three hours to finish would seem to suggest the developers aren't putting a whole lot of effort into a timely completion. It's a shame because the acts that are out are really good, but the constant delays and the developers lack of a sense of urgency force me to not recommend it.
A fost această recenzie utilă? Da Nu Amuzantă
36 din 48 oameni (75%) au considerat această recenzie utilă
Nerecomandat
4.2 ore înregistrate
Postat: 5 iunie
The game is good, but the time it takes for new episodes to be realeased is a little confusing. I understand that episodic games are developed by each chapter, but 2 years? Really? I con't really reccommend this game because of this.
A fost această recenzie utilă? Da Nu Amuzantă
7 din 8 oameni (88%) au considerat această recenzie utilă
Recomandat
11.4 ore înregistrate
Postat: 5 iunie
It's the kind of game you play early in the morning with a mug o' coffee.
OR late at night after taking a shower... with a mug o' coffee.
because the first few parts of this game is slow paced as fu**
But it does get interesting in the most odd ways.

PS: The flow of the dialogue in this game is very interesting, if you're into non-linear type of stuff, check this game out.
A fost această recenzie utilă? Da Nu Amuzantă
7 din 8 oameni (88%) au considerat această recenzie utilă
O persoană a considerat această recenzie amuzantă
Nerecomandat
7.8 ore înregistrate
Postat: 25 iunie
While the first three acts are intruiging and fun to play, I cannot recommend this game simply because of the ridiculous amount of time it has taken to release the last episodes. When I purchased this game in Spring 2013, it was promised that the remaining 5 episodes would be released within a year. Act 2 was released in May 2013, and act 3 was released in May 2014. We have been waiting on act 4 for two years, an inexcusable amount of time given what was advertised initially. Do not purchase until it is clear this game is not abandonware.
A fost această recenzie utilă? Da Nu Amuzantă
14 din 22 oameni (64%) au considerat această recenzie utilă
Nerecomandat
2.9 ore înregistrate
Postat: 13 iunie
Unfortunately, it looks like I'll be waiting quite a few more summer nights before I get to play through this game's full story.

What is there so far is nice, but it's been so long since the early chapters that I decided to wait until the whole thing is done to finish it. I can't say I honestly reccomend it in its current state, but it does look like it will be worthwhile once it's finished.
A fost această recenzie utilă? Da Nu Amuzantă
3 din 5 oameni (60%) au considerat această recenzie utilă
Recomandat
7.7 ore înregistrate
Postat: 16 iunie
I don't say this lightly, but I consider Kentucky Route Zero the greatest achievement in video game narrative to date. This game is so unique, so sublime, that it's hard to even describe what makes it so good. The subtext in the dialogues, the eerie beauty of the art, the melancholy, the sensation of weird that that makes you shiver as you navigate the world. It's magical realism in the American South, and each chapter is better than the last.The team at Cardboard Computer has really done their homework. I'd say that I'm anxiously awaiting the last two chapters, but nah, let them take all the time they need to finish this masterpiece.
A fost această recenzie utilă? Da Nu Amuzantă
Cele mai utile recenzii  Overall
179 din 202 oameni (89%) au considerat această recenzie utilă
Recomandat
23.3 ore înregistrate
Postat: 20 mai, 2014
For those who have not previously come upon it, Kentucky Route Zero is a five part point and click/text adventure hybrid described by its creators as a "magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it."

I often find Kentucky Route Zero a difficult game to describe. The narrative follows the final delivery of a driver whose company is undergoing financial difficulty, as he seeks out 5 Doogwood Drive, an address that isn't on Conway's maps. Stopping for directions, Conway is told that it can be found on the other side of the Zero, a mysterious underground highway that the game derives its name from. As a vague plot synopsis, that probably isn't immediately appealing, and yet Kentucky Route Zero manages to be one of the most engaging and interesting gaming experiences I've ever had.

Gameplay is a juxtaposed combination of traditional style point and click adventure mechanics in 3D scenes for key areas, and evocative text only sequences, punctuated by an exploration oriented "driving" interface represented as a stylised overhead map.

The choices the game presents you with rarely offer alternate outcomes. In contrast to more traditional point and click adventures, where progressing is a matter of chosing the correct dialogue options or performing the correct tasks, KR0 opts for a far more subtle and resonating style in which your choices define the tone of the game and the attitudes of its characters in response to the situations and predicaments they encounter. In some ways, it feels as though the player's actions control a shifting lens through which subsequent revelations are seen - an understated, yet powerful mechanic that somehow makes the player's actions feel more real and meaningful than one would usually find.

The characters in and around the Zero feel deep and rich. Even characters whose appearances seem bit parts carry a sense of life and believability. As the game progresses, Conway attracts a party of companions who join his search for 5 Dogwood Drive, each with their own outlooks and energies, motivations and troubles. Each new character shifts the dynamics of character exposition, bringing new aspects of familiar faces into relief with the flashlight of their own perspectives.

Visually, Kentucky Route Zero offers a deceptively simple style, and at first glance could be mistaken for 2D vector work. Instead, KR0's point and click scenes are entirely 3D, combining some great set design, fantastic lighting and some nice camera work with dynamic effects that work to enhance and support the game's aesthetics rather than define them (in particular, there's a super neat bit with some trees towards the end of Act II that creates an opportunity for two pairs of characters' contrasting experiences and enthusiasm to be presented at once in a way that is both interesting and in some ways moving).

From a sound design perspective, the game is equally striking, with the already atmospheric visual and narrative tone boosted further by the kind of immersive soundscapes that tend to not be directly noticed until highlighted, but as soon as you're aware, you can't help but admire them.

Kentucky Route Zero is a masterful work of interactive storytelling that is executed astoundingly well. For those who already know this, here are a couple of articles and interviews which are worth checking out if you haven't come across them already.

If you're undecided or would like to see more examples of this team's narrative work, Cardboard Computer have so far released two free standalone interludes, Limits and Demonstrations, and The Entertainment, which take place between Acts I and II, and Acts II and III respectively.
A fost această recenzie utilă? Da Nu Amuzantă
155 din 185 oameni (84%) au considerat această recenzie utilă
Recomandat
2.1 ore înregistrate
Postat: 5 ianuarie, 2014
Y'know, when all was said and done, Kentucky Route Zero managed to be my game of the year. I couldn't tell you exactly why. The game's trippy, mysterious. Gorgeous. I could stare at this game for hours, but, of course, the mystery drives me on--because this is a real mystery, not some generic 'who murdered whom?' It's far more than that. I want to know who Julian is, what significance the mine has, how the barn ended up in a museum, and why the museum's occupants... why does the museum have occupants? Kentucky Route Zero is a mystery, a real mystery. I want to know more--I must know more!

And yet... the more I know, the less I understand. This is less of a traditional point and click adventure game, and more of... well, some sort of adventure. There's one point in Chapter 2 where my mouth dropped open, though I was looking at nothing more than inky blackness and a 2D map sketched in white lines.

This game looks good, but it sounds even better. The experience is practically made by sound. Oh, sure, the strange figures that appear if you shut off the lights in the mine are frightening, but something about it is way more compelling when you've got those headphones plugged in. Immersing yourself in this game's aural landscape is like taking a bath. Soothing. Gentle. Calm.

And yet... something there is unsettling, always unsettling. This is a room with a Bureau in an old cathedral, an abandoned storage facility that used to be a church, a floor occupied entirely by bears. This is a game that unnerved me with a simple phrase and a sound effect. This game... this game... it's something you, and everyone you know, ought to try.

As games I tried in 2013 go, Kentucky Route Zero was moving, mysterious, engrossing, and over all too quickly. For now. The first two chapters have released, and the game will be updated with three more in the future. I can't wait.

I loved every second of it, and I'm sure you will too.
A fost această recenzie utilă? Da Nu Amuzantă
164 din 199 oameni (82%) au considerat această recenzie utilă
Recomandat
9.4 ore înregistrate
Postat: 23 noiembrie, 2013
While I'm usually not one for point and click adventures, Kentucky Route Zero found its way to be an exception. Its strange and puzzling story/atmosphere will certainly bring in fans of David Lynch.
A fost această recenzie utilă? Da Nu Amuzantă
111 din 127 oameni (87%) au considerat această recenzie utilă
Recomandat
3.9 ore înregistrate
Postat: 24 iunie, 2014
I've finished the 1st Act and I have to say I'm impressed.
About 10 years ago, I went to a university course on "Hyperliterature and new forms of narration". It was very enlightening, we studied some of the new waves of storytelling, watched some David Lynch movies, played some live rpg games (based on Kult, best rpg ever) and so on... best course I ever attended, shame it was so short. I remember writing an essay about videogames, mostly focused on my experiences with graphic adventures and a game I couldn't stop playing by then called Half Life 2.
I just wish I could go back again today, after playing Kentucky Route Zero. It feels like the kind of game I was wishing for in those days.

KR0 is a captivating exercise of storytelling, sucks you in from the beginning and minimizes the interface to focus on the audiovisual experience. Same goes for all the technical aspects of the game. Graphics, music and gameplay are well polished and just let you enjoy the story without getting in the way. They all do their part, and do it very good.

The enviroment is dreamlike, inmersive, deceptively lifeless. So many details appearing out of the corner of the player's eye, so many left to the player's imagination.
This is not a usual adventure, but more an interactive story. The narration comes mostly from what you see and what you hear, saving you from reading huge walls of text. Actually, the text is just another element, and it doesn't give any important information most of the time. It does add up to the overall experience and it's a pleasure to read.
Something that caught my attention is that you never seem to be in control, just like in a dream. Your mind will struggle to follow a logic path to the story, but the game will break your will and ultimately take you for a ride. Just sit back, get comfy and enjoy it.

I can't wait to go back and continue with the game, just wanted to recommend it to everyone looking for a good, innovative experience in the already bursting indie scene. Games like this make me feel proud to be a gamer and, having passed my 30, look to my friends who jumped off the videogame train because it wasn't mature enough for society standards and think "You don't know what you're missing".

PS. Big points for the references to Gabriel García Márquez, recently passed away colombian writer, creator of the magic realist that influences this game heavily. I bet he would be proud and happy to play this game.
A fost această recenzie utilă? Da Nu Amuzantă