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Build cities, shape a world. Cities XL Platinum lets you design, build and link up cities of all shapes and sizes around the Cities XL planet! Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on...
Release Date: Feb 6, 2013
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Buy Cities XL Platinum

$29.99

About the Game

Build cities, shape a world.

Cities XL Platinum lets you design, build and link up cities of all shapes and sizes around the Cities XL planet!

Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on more than 60 gigantic maps, offering varied terrain and an incredible level of detail.

Take on the role of virtual mayor and find solutions to the problems faced by modern city planners like energy shortages and public transportation. Answer the growing needs of your citizens and find the perfect balance between various services such as housing, recreation, and employment. Specialize your cities and set up a trade network with neighboring towns to ensure large-scale financial success with an increasingly complex network of cities!

Key Features:

  • Over 1000 different buildings
  • 60 gigantic maps
  • Answer the needs of the citizens: employment, housing, recreation, and more
  • Manage a large-scale economy

System Requirements

    Minimum:
    • OS: WINDOWS XP SP3/WINDOWS VISTA SP1/WINDOWS 7/WINDOWS 8
    • Processor: AMD/INTEL 2.5 GHZ
    • Memory: 2 GB RAM
    • Graphics: 512 MB 100% DIRECTX 9 COMPATIBLE ATI RADEON HD 3850/NVIDIA GEFORCE 8800 OR HIGHER
    • DirectX®: 9.0c
    • Hard Drive: 9 GB HD space
    • Sound: COMPATIBLE DIRECTX 9.0
Helpful customer reviews
176 of 189 people (93%) found this review helpful
551 products in account
13 reviews
9.3 hrs on record
+/+ Graphics are great for a city building game.
+/+ Most game mechanics are well executed.
+/+ Great UI. Very easy to pick up and learn.
+/+ Cities can interact (i.e. trade) with each other. This allows you to create specialty cities.
+/+ Large maps.

+/- Not as difficult as SimCity 4.
+/- Not much different than previous Cities XL games.
+/- Includes Steam Cloud, but lacks other features such as achievements and the workshop.

-/- Lack of variety in graphic style.
-/- Not map editor or terraforming options.
-/- Roads & highways can sometimes very picky about how you place them.
-/- Game slows down once your city reaches a certain size (very processor heavy game).
-/- Developers have a bad reputation and have gone out of business. Don’t expect new patches.
-/- Unfixed bugs and broken features.

Verdict: 6.8/10. While Cities XL Platinum clearly fails to surpass SimCity 4, it does offer a unique and fun take on the city building/management genre. If you can put up with the late game slowdowns or don’t care about creating larger cities, then I can easily recommend Cities XL Platinum to you. If you expect more, you will be disappointed. Don’t spend more than $10 and you’ll likely be happy.
Posted: February 11th, 2014
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16 of 21 people (76%) found this review helpful
188 products in account
2 reviews
25.4 hrs on record
Incredibly detailed and complex city planning and management game. Not for everyone. For those who wish to build a dream city with all the challenges of managing a city, or for civil planning student, this can be quite rewarding, watching your city grow.

One draw back, however - the check point system. Once an earlier check point is loaded, it automatically erase all progress after that point and overwrite any later check point, forcing you to start again from that point. It also doesn't help that it is quite easy to accidently load a check point, causing many wasted hours.
Posted: June 5th, 2014
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12 of 15 people (80%) found this review helpful
58 products in account
6 reviews
17.0 hrs on record
This is a city builder you'll have to adjust to. I'm a Sim City die hard; So I naturally like drawing my own zone sizes and knowing what will deveolp and what size they will be. This game has pre-designated zones/ blocks. So everytime you want to place one home you will place the same size block over and over (no zoning). But it does allow you to drag and drop the size and quantity of blocks you want in a zone. It also has a nice road building feature where you click to start a build point, click again to anchor, click for another anchor point, then double click to end.
Plus when it comes to building your city, you must unlock all of the features per city in order to build as you wish. You start out with very basic zones and access to all road types.

My biggest annoyance about this game is the achievements. While you play, it will pop up achievements, in a huge gold bubble right across your screen. And if you've earned many at once, they're all listed at once so you can't see anything. And these achievements are repetetive and are unlocked per city you build.

It's still an enjoyable game, though. Less difficult of the city builders.
Posted: May 24th, 2014
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9 of 13 people (69%) found this review helpful
112 products in account
1 review
25.5 hrs on record
Awesome game if you are in to city builders, but you will need a good rig to run it. It starts off without lag but the larger your city gets the more it lags up until it's not playable anymore.
Posted: June 25th, 2014
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11 of 19 people (58%) found this review helpful
22 products in account
1 review
46.2 hrs on record
This game is excellent, and in most ways vastly exceeds the new Sim City.
Posted: June 27th, 2014
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349 of 367 people (95%) found this review helpful
233 products in account
1 review
31.1 hrs on record
This is one of the best city simulations out there, especially when looking strictly at games with good graphics. That said, it is not without its flaws.

The Good:
- Lots and lots of replayability. You could get lost in this game on just a single city for weeks.
- Your cities interact with each other to an extent. You can trade things like water, fuel, industry, and office services amongst the cities you create. This allows you to specialize your cities, such as creating an industry giant that feeds industry goods to your cities where you want to avoid polution, such as a resort town.
- You can point and click your way through everything. Given how many options you have for roads, buildings, etc, the menu is easy to use and allows for quick access to everything.
- The game feels like a semi-sandbox during normal play, as there isn't really many restrictions in place (and you can switch the building restrictions off in the settings).
- As you build up your city, you get to a point where you realize it isn't just about building anymore. Management becomes a much bigger deal. One of the biggest management challenges is transportation, and that adds something to the game that I find quite enjoyable, making it a bit deeper than it might look on the surface.

The Bad:
- Some of the mechanics for laying out streets (especially bridges) and buildings can make things a bit frustrating.
- The whole Cities XL series are just reboots. They look the same, play the same, and feel the same. This makes for a bit of a hidden "good" I guess in that you shouldn't feel the need to own them all (I do and don't have any reason to play any of the previous ones).
- They removed the online function that the original had, rather than making it work. The idea of being able to have cities existing in a "truly global" world definitely had an appeal.
- The developer is lazy. The failure to make online work, some small problems and unfinished features, and the mechanics that are still issues still unaddressed after so much time just speaks to the lack of care the developer has for its work and reputation. They did "fix" things to a point where they weren't really game-breaking, but it still sits in my mind that they seem to want to skate by at this point (especially given how much effort they put into trying to create a great alternative to another "CitySim" game).

If you really like city management/builder games, this gives a good balance between the two and should be able to keep your entertained for quite a while. If you can catch it on a sale, then great! If not, you just need to decide what your dollar is worth. As far as putting a dollar value on fun, you have to do that for yourself, but even with the flaws, the value was definitely there for me given how much entertainment I have gotten from it. Decidedly beats spending the money on gas, a ticket, and some overpriced popcorn and soda at a movie theater for me.
Posted: November 25th, 2013
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