Awakened from his slumber, Beatbuddy journeys through lush hand-painted environments on a quest to save his companions and his own immortality. Beatbuddy interacts with the living breathing environment that pulses to the beat of an original soundtrack, aiding him as he unlocks new paths and solves puzzles.
User reviews: Mostly Positive (668 reviews)
Release Date: Aug 6, 2013

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Buy Beatbuddy: Tale of the Guardians

 

Recommended By Curators

"Showed at PAX Prime 2013."

Recent updates View all (6)

August 11

ALL NEW TOUCH CONTROLS OPTIMISED FOR 2 IN 1!

This awesome patch brings you all new touch controls optimised for 2 in 1 Ultrabook Devices delivering a crazy new Beatbuddy experience!

  • All New Touch Controls
  • Polished Mouse Controls
  • New Russian Language Support
  • New Menu Design
  • Link To New Merch-Store Hitting You In The Next Few Days
  • Fixes Of All Known Bugs
  • Performance Optimization
The THREAKS want to say thanks to everybody who played Beatbuddy and supported us by puchasing it! We wish you a lot of fun with the updated version!
If you like to follow us please check out www.beatbuddy.com!
THANK YOU!

The THREAKS

5 comments Read more

Reviews

“It's an adventure that's just really delightful and charming, and it's a lot of fun.”
GameZone

“An adept fusion of music and gameplay.”
GameSpot

“Beatbuddy: Tale of the Guardians is a game you play with your ears as much as your eyes, and it delivers a feast for both.”
IDigitalTimes

Soundtrack

The Beatbuddy Soundtrack is released! Get 13 awesome songs of the game here:
http://beatbuddy.com/itunes/

Steam Big Picture

About This Game

Awakened from his slumber, Beatbuddy journeys through lush hand-painted environments on a quest to save his companions and his own immortality. Beatbuddy interacts with the living breathing environment that pulses to the beat of an original soundtrack, aiding him as he unlocks new paths and solves puzzles.

KEY FEATURES

  • Experience an action-adventure game in a whole new way, which incorporates music into every aspect of the beautiful world. Players interact with the environment and a variety of creatures to open paths and solve puzzles throughout their journey.
  • Six beautifully hand painted levels, each broken into five chapters, take the player through the unique locations and vivid color pallets.
  • Featuring an exclusively produced soundtrack with original songs composed specifically for the game by known artists including Austin Wintory, Parov Stelar, Sabrepulse and La Rochelle Band.
  • Play as Beatbuddy, an ethereal creature who travels to unite with his sisters Melody and Harmony and stop the evil Prince Maestro with the aid of Clef who provides comic relief throughout their journey.

AWARDS

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.8 GHz (dual core)
    • Memory: 2 GB RAM
    • Graphics: 256 MB NVidia or ATI graphics card, Intel HD Graphics 3000 or better
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: OSX 10.6 or later
    • Processor: 1.8 GHz (dual core)
    • Memory: 2 GB RAM
    • Graphics: 256 MB NVidia or ATI graphics card, Intel HD Graphics 3000 or better
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 LTS or later
    • Processor: 1.8 GHz (dual core)
    • Memory: 2 GB RAM
    • Graphics: 256 MB NVidia or ATI graphics card, Intel HD Graphics 3000 or better
    • Hard Drive: 1 GB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
5.2 hrs on record
Posted: October 26
Way too many bugs. Sometimes its a matter of just leaving the game and returning. Other times you had to restart the entire level. Finally got to the point where the annoyance level exceeded the fun level. Otherwise its not a bad game. If they ever fix all the bugs I might return to it.
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1 of 1 people (100%) found this review helpful
5.0 hrs on record
Posted: October 14
One of the best rhythm games I have ever played. It ain't perfect but it will have you groovin' :)
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1 of 1 people (100%) found this review helpful
5.9 hrs on record
Posted: October 9
This is a mostly good game. I read some of the reviews while playing it, and for a while I disagreed. I have a lower end computer, and for most of the game the fps was fine, which worked for me. I loved the music, and at first worried that I would get sick of hearing the same song for upwards of 45 minutes or so, but it was always just fine, seeing as how it would always play differently depending where in the level you are. The songs are fantastic, no doubt about that. The problems with the game are all in the final level. Many of the puzzling elements are quite forgiving, and moving around each level is relaxing a majority of the time. Not so for the final level. It was buggy (I ran into three bugs within a half-hour), ridiculously hard (most puzzles in the game I cleared on the first or second try, for the final level the last puzzle took me twenty minutes alone), and the game wraps up in a cliched ridden and unsatisfying way. It could have been so much better, had it been anything like the previous levels. The worst part is, it leaves you on a sour note. The last level makes me bring the game from a 9/10 to a 6.5/10. I still suggest you play the game. Just set your BS tolerance on high for the final level.
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1 of 1 people (100%) found this review helpful
5.0 hrs on record
Posted: September 30
It's really pretty and the music is cool but the last two chapters are really tedious and full of glitches, like getting stuck behind an escort mission and dying because there are gaps where there shouldn't be, and having to restart the entire mission because Beatbuddy won't move and just does his idle dance taunting you.
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0 of 1 people (0%) found this review helpful
0.5 hrs on record
Posted: October 16
I didn't enjoy this game too much sadly
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0 of 2 people (0%) found this review helpful
0.1 hrs on record
Posted: October 21
yes
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0.7 hrs on record
Posted: October 16
DUDE,DUDE,kill me!
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1.3 hrs on record
Posted: October 25
It felt like this game was 90% slow, annoying puzzles and set-up, 10% fast, fun, rhythmic motion.
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1.6 hrs on record
Posted: October 24
I enjoyed playing this game, and the music was really catchy, but I couldn't complete the game because there are some bugs that prevented me from continuing, I hope this game breaking bug is fixed, but I'm still putting that I recommend this game.
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7.1 hrs on record
Posted: October 20
amazing soundtrack and feels great playing it
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2.1 hrs on record
Posted: September 30
Funny, good rhythms and great visuals.
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8.1 hrs on record
Posted: October 2
Incredibly beautiful graphics, gameplay and the electro swing soundtrack is very much worth it. Highly reccomnd for fans of electro swing.
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5.5 hrs on record
Posted: October 7
Great music, average gameplay, forgettable story. Some parts are great while others are boring and mildly frustrating. I would not reccommend it at full price, but since my 4 years old son loved watching me playing it I feel like giving the game a thumb up!
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1.3 hrs on record
Posted: October 4
(Linux Version reviewed)
For a game that advertises a great musical experience, it sure is devoid of music. “Beat Buddy” is actually an action-puzzle game, with a heavier emphasis on puzzles (and drums) than I was expecting.

The production values are great, with slick, captivating graphics and smooth controls. But after an hour and a half of playing, I didn’t get to hear one song in the heavily-promoted soundtrack. All you’ll hear are drums and cymbals, with an occasional snippet of sampled music. Basically, you’re listening to a drum machine for hours on end, which I found so irritating that it killed the game for me.

It’s a shame that the “drum machine” aspect ruins the game, because it’s otherwise a decent-enough game.
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3.2 hrs on record
Posted: October 15
Great music, nicely designed. A really fun game!
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0.4 hrs on record
Posted: October 12
Its ok, but the music can get a little annoying. Also the stuttering weird voice, my god...
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5.1 hrs on record
Posted: October 29
Fun game with a great soundtrack. It's a beautifully made 2d scroller, that plays in a style all it's own. I find myself bouncing to the beat while playing constantly.
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9 of 12 people (75%) found this review helpful
5.5 hrs on record
Posted: May 14
Beatbuddy is a cool game. It is not very difficult as long as you keep to the beat. The level design is cute and the main character evolves with some new abilities to keep floating to its goal. The music is also entertaining and is definitely a big part in the game.
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8 of 11 people (73%) found this review helpful
5.9 hrs on record
Posted: August 21
I can't recommend this game at full price. Fun for the first couple levels, then gets tedious and repetitive. Several level breaking bugs on the last couple levels of the game that require complete restarts, buggy controls (using xobx 360), final game breaking bug that doesn't fix even with restart on last level keeping me from being able to complete the story. The soundtrack is good, along with the level backgrounds, and overall aesthetic but I found myself just trying to finish for the sake of finishing rather than because I was having fun. Couple this with the numerous bugs I ran into and I can't justify $10. Pick it up for $2-$3 or less to have a little fun. Other than that save your money. Mediocre at best. 3/5
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12 of 19 people (63%) found this review helpful
7.2 hrs on record
Posted: August 24
I would really like to recommend Beatbuddy, but I just can't... at least, not fully. While it's got a lot going for it, I just can't get past how buggy it is. Although I did manage to complete it, it wasn't without some serious issues. Several times I got stuck in various ways that prevented further progress - sometimes it was a matter of a game event not triggering properly, and sometimes it was due to going some way the game wasn't expecting me to (apparently). I also encountered issues where the controls would just stop working for no reason. Restoring to the last checkpoint sometimes fixes the issue, but this is rarely the case. Most times, there is no choice but to start the level (or entire chapter) from scratch. Do you know how annoying it is to have 30-40 minutes of progress wiped out, have to start over again, and hope you don’t make the same game-breaking mistake again (whatever it was)? Let me tell you - it's really f%@*&g annoying. I ended up having to do that multiple times. And would you believe, as a final bug-ridden cherry on top, the very end of the game also glitched out on me as well? Well, believe it. So on top of all the other frustration I experienced just getting through the game, I didn’t even get to see the full conclusion of the story.

Now, putting all of that aside, what’s actually good about Beatbuddy? Quite a bit, actually. The hand-drawn layered 2D graphics look great, the controls are responsive, the puzzles are generally well-designed, and the music is decent. And that’s a good thing, because the music plays a large part in the gameplay - the environment works in time with the beat of the music, requiring specific timing to pass obstacles or solve puzzles. The first couple of hours are great, as the basic mechanics are introduced. Unfortunately, it starts to lose its luster a little bit after that, as most of the subsequent puzzles are pretty much variations on things you’ve already done several times. So you might start to get tired of it after a while (or maybe I was just burned out from having to replay several areas). I would estimate the overall playtime to be somewhere around 4-6 hours.

Overall, the game is not bad, and I enjoyed it while it was working properly. The frustration from all of the technical issues I had just ended up being too much for me to give it a full recommendation. If you enjoy action/puzzle sidescrollers, music-themed games, and/or games with pretty 2D artwork, it’s definitely worth a look. Just be aware of the potential issues. I suppose it could very well be possible that you'd encounter no glitches at all… but I doubt it (several posts in the Steam forums seem to corroborate my experience). At the very least, don’t buy it at full price unless the developers hire more QA people and/or release a patch that fixes the game-breaking issues.
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