Take a deep breath and prepare for a tranquil journey through the seasons with Storm, an atmospheric, ethereal experience where you use natural phenomena to guide a simple seed to fertile soil so it can take root and spring to life.
Análises de usuários:
Todas:
Ligeiramente positivas (73 análises) - 72% das 73 análises de usuários deste jogo são positivas.
Data de lançamento: 27/jun/2013

Inicie a sessão para adicionar este item à sua lista de desejos, segui-lo ou dispensá-lo

Comprar Storm

 

Análises

Storm is one such independent game that brings something fascinating, fun, and different to the video game industry
86/100;Family Friendly Gaming

Even in the rare moments when the puzzles frustrated me, I was still completely in love with the beauty of Storm.
9/10;LevelSave

A great game that offers a unique challenge
8.5/10;Pixel Related

Sobre este jogo

Take a deep breath and prepare for a tranquil journey through the seasons with Storm, an atmospheric, ethereal experience where you use natural phenomena to guide a simple seed to fertile soil so it can take root and spring to life.

Embrace the subtleties and strengths of nature to move a broken branch, fill a small pond or make snow fall to solve puzzles and create natural paths. Take your time and explore nature's nooks or simply enjoy the ambiance as you float, blow and bounce a seed to the perfect place to take root. Relax and enjoy Adventure, Challenge or Spirit modes, each set in gorgeous environments and enhanced by soothing, nature-inspired soundscapes.

  • Gorgeous Environments: Interactive environments react to your every move as you make a path for your seed's journey through 49 lush levels.
  • Background Soundtrack: Enjoy the soothing soundscapes created by indie developer and musician Terence Lee, who also came up with the original concept for the game.
  • Three Modes Over Four Seasons: Choose between Adventure, Challenge and Spirit modes for multiple levels of enjoyment.
  • Natural Controls: Use either an Xbox 360 Controller for Windows or a mouse and keyboard to manipulate the elements at your own pace.

Requisitos de sistema

    Minimum:
    • OS:Windows XP, Vista, 7 and 8 (32 or 64)
    • Processor:Dual Core 2 GHz
    • Memory:2 GB RAM
    • Graphics:Memory 256 Mb, ATI Radeon HD 2600 XT or NVIDIA GeForce 7900 GTX or more recent model
    • DirectX®:9.0c
    • Hard Drive:1300 MB HD space
    Recommended:
    • OS:Windows XP, Vista, 7 and 8 (32 or 64)
    • Processor:Dual Core 2 GHz
    • Memory:2 GB RAM
    • Graphics:Memory 512 Mb, ATI Radeon HD 2600 XT or NVIDIA GeForce 7900 GTX or more recent model
    • DirectX®:9.0c
    • Hard Drive:1300 MB HD space
Análises de usuários
Customer Review system updated! Learn more
Todas:
Ligeiramente positivas (73 análises)
Publicadas recentemente
Y2Jus10B
( 3.8 horas registradas )
Publicada: 10 de abril
I like it, Thumbs Up!
Waynooski
( 9.9 horas registradas )
Publicada: 22 de novembro de 2015
This is a surprisingly clever and satisfying puzzle game with simple mechanics. I'm up to autumn now, and I'm really enjoying the twist on mechanics each season brings. The challenges each stage are familiar (good conveyance of mechanics), without being repetitive. As others have noted: it is a bit of an annoyance that the keys can't be rebound, but this is such a minor nitpick, as keyboard interaction is infrequent anyway. Fairly unique take on a physics puzzler, and I am happy with this purchase.
avadakedalek
( 0.3 horas registradas )
Publicada: 16 de novembro de 2015
A good game for relaxing and working your mind simultaneously!
Bracdis
( 0.1 horas registradas )
Publicada: 5 de novembro de 2015
Fresh and inspiring!
Luckspeare
( 11.6 horas registradas )
Publicada: 4 de outubro de 2015
Review of Storm, also referred to here as the "Rain Cooldown Waiting Simulator"

Though it's touted as "family-friendly" and "serene," it is only so thematically. In terms of actual gameplay, it is anything but serene, and far beyond what any but the most obsessive-compulsive and patient kids will tolerate. In a nutshell, it is eye-poppingly, hair-tearingly, crying-out-loud frustrating, featuring arbitrary, artificial difficulty, abysmal controls, and more than anything, lots of waiting for the 10-second rain cooldown to go, go, GO. Come ON, do I have to wait another 8 seconds to try something else on the 23rd try, again? Really?

What I mean by "arbitrary" and "artificial" difficulty is that, too often, because of some minor quirk, the right solution doesn't work. In fact, there have been a number of levels where I did the correct solution to no avail, then spent another 30 minutes waiting for the rain cooldown timer over and over as I tried different solutions. When I checked the solution, it just worked differently -- like, for example, using lightning to destroy a land formation to free a boulder, but the boulder falls the wrong way for whatever reason.

The worst is when you're on a multi-step puzzle with really fussy steps that are time-consuming (mostly because of that awful rain timer) and unreliable, and the nature of the puzzle means that a messup in timing or pixel clicking accuracy (especially with the clunky, imprecise controls and UI) on step 2 or 3 means you get knocked back to step 1. I'm pretty patient with these sorts of things, but this just beat the hell out of my patience. It's just infuriating when you've finally gotten it to work right on step two of a conceptually-simple three-step puzzle after 20 minutes, only to be sunk by some quirk of the third step and have to start all over. My kids (10 and 13) scrunched their face and lost interest after giving a genuine, hours-long try.

You should not have to utter the words "life is too short for this" for a supposedly tranquility-inducing game.


I really want to like this game. I like the idea, I like the intent. But playing it is like threading a needle with an excessively thick and frayed thread, with a mandatory 10-second retry timer and a 75% chance that something will come and randomly knock the thread back out every time you've gotten it almost through, so you have to start over. It genuinely feels random all too often -- waiting for sparks from the grass fires to float in just the right way to a log somewhat nearby, waiting for the seed to float just right, etc. And then you're constantly fighting with the UI, since the mouse-scrolling is hyper sensitive and quickly shifts the screen whenever you get within two inches of one side or the other -- which you will do constantly as you try to drag the mouse just right to generate a wind path.

It's a puzzle game where the right solution depends not only on whether you did the right thing, but a confluence of factors, half of them outside your effective control, that sometimes really don't quite come together for many tries, forcing you to start over and repeat the frustrating sequence of these puzzles again.

Again, I want to like it, but the developers have made it just punishing because of artificial difficulty and poor controls -- it's not difficult because it requires cleverness, but because it requires a confluence of things that feel random and/or not practicably controllable (i.e., will the wind carry one of these sparks that long distance just right? I had to do the same action 10-20 times before it did it just right... etc.).

Developers, difficulty is good. Replay value is good. But the game being difficult because your controls are poor and because the structure of the game itself blocks successful interactions most of the time, even though the player does the right things, is bad. And forcing the player to repeat the right solution over and over and over, waiting patiently for that long rain cooldown timer, is not replay value.

While I appreciate the music and art style, I have come to be highly irritated by these problems in the game, and I can't but strongly recommend against it.

IF the rain cooldown timer was shortened reasonably and some of the more nose-scrunching puzzles (Winter days 3 and 4, for example) were made less unreliable, I might be more forgiving of its other faults. As it stands, I find that every time I quit this game, it's a rage-quit. Aaarghghgh and all that.

Side Note: I am clearly obsessive-compulsive myself, as else why would I have twelve hours in the game? I guess I feel I have to give it a run all the way through if I'm going to give it a review as unfriendly as this...? Maybe masochism. But you can't say I haven't given it a really solid look.
Lexers615
( 13.6 horas registradas )
Publicada: 28 de setembro de 2015
Cute and zen puzzle-like game. Very relaxing and challenging!
HelixOblivion
( 2.5 horas registradas )
Publicada: 15 de julho de 2015
A seed based puzzle solving game, using the elements to get the seed from the tree to the prime plot for it to grow sometimes doing this multiple times per level, you control the rain, the wind, and lightening all to get the seed where it needs to go, i have enjoyed playing this game its rather slow paced and sometimes frustratingly hard but its a fun game to play to while away a bit of time.
Djinnifer
( 0.5 horas registradas )
Publicada: 18 de junho de 2015
Not far into the tutorial, I discovered that in order to play the game you need a mouse with a "middle button." I can't comment on the gameplay, only the fact that you might need a new mouse to play the game. Yes I am aware that some people can download software and reconfigure their mouse, but I wasn't one of those people and this information wasn't provided up front prior to purchasing.

In addition, even though my hardware and OS was much better than the recommended system requirements, there was a great deal of flickering and other issues that required closing and restarting the game several times each time I played.

I hate to give a negative review, because it looks like a beautiful game with a teriffic concept, but if I can't play it, even at the sale price it's a waste of my money.
GameplayJenny
( 0.1 horas registradas )
Publicada: 12 de abril de 2015
Put simply, this doesn't run. I get to the language select screen and that's that. Sometimes I get an error message about not being able to find a file (in French) and sometimes I get nothing.

Other people are reporting similar errors and no one seems to have a solution. If you've ever got it working, I'd be very grateful to hear from you!
Theron
( 11.9 horas registradas )
Publicada: 17 de março de 2015
A calm and peaceful game with a nice soundtrack. I'm enjoying it so far.
gbors
( 3.2 horas registradas )
Publicada: 8 de março de 2015
This game is the perfect demonstration why game creators need to be greatly skilled to make good sandbox games. Despite all its visual beauty and tranquil atmosphere, Storm often manages to become irritating by (probably) unintended pitfalls in the level design or the clumsy implementation of its controls. The seed has a tendency to get stuck in places where no element can reach it, and perfectly good puzzles often become sour by the 10th slight off-placement of a wind or a 0.1s mistiming of a lightning.
On the other hand, Storm's basic concept is superb, and when none of the above clumsiness happens, it's sheer joy to guide your seed through the obstacles of nature. And, as hinted above, the hand-crafted visuals are a definite hit.

It would be too harsh to unrecommend the game, but I can only recommend it with reservation. If you're patient, you may be more forgiving towards the game's shortcomings, and have a great experience. If you're allergic to unrefined controls, you're probably better of giving Storm a miss.

Edit: ... and then I got to Spring Day 12. Oh my. NOT recommended :(
James Sunderland
( 19.0 horas registradas )
Publicada: 5 de fevereiro de 2015
Amaizing game,very simple yet so complex.
If you are a fan of puzzle games Storm is right up your alley.
Grapgics are just ok,music is solid but the real joy comes from solving the puzzles.
Storm is different from every puzzle game I have ever played and if you are looking for something unique you need to play this.Now there are a few problems like physx not working like they were ment to and you can cheat in few levels but nothing that would ruin overall exsperience.
cONCLUSION- a smart puzzle game,shame there are not more games like this one.
PeachBerserker
( 12.2 horas registradas )
Publicada: 25 de janeiro de 2015
A really relaxing and beautiful game that still challenges you. I had a lot of fun!
Lead Farmer
( 1.3 horas registradas )
Publicada: 16 de janeiro de 2015
Good idea for a game. But it has more bugs than a picnic on a hot August night after a dune buggy drive through the national exterminator's convention that renders the game unplayable.
Neener
( 1.1 horas registradas )
Publicada: 3 de janeiro de 2015
Most frustrating game ever. From the very beginning, completing tasks is more annoying than fun. While the game is beautiful, playing is more frustrating than relaxing, in contrast to what the trailer shows. Trying to get the stupid seed to more where you want it is hair-tearingly tedious, and I am simply not patient enough to continue trying. Waste of money!!!
GStrifeX
( 1.5 horas registradas )
Publicada: 23 de dezembro de 2014
Puzzle bem bacana, que apresenta uma atmosfera com as forças da natureza, apesar de possuir um desafio de moderado para fácil, ainda sim recomendo.
roxor
( 0.9 horas registradas )
Publicada: 21 de dezembro de 2014
its ok
microfloppy
( 0.8 horas registradas )
Publicada: 29 de novembro de 2014
NOTE: For review with screenshots, please visit http://microfloppy.net/2014/08/12/storm/

Storm is a puzzle/platform game where you use the elements to guide your seed to good soil. I have tried this game a few times earlier but quit because of bad controls - I am allergic to badly ported games. Now I have an XBox-controller and gave this game one more try.

Unfortunately, Storm didn't convince me this time either. It's a shame because I really want to like this game. It's incredibly beautiful and has a great sountrack with relaxing sound effects. Also, it isn't developed by any big giants but by the much smaller Eko Software.

I love the charming graphics but beyond that there isn't much in this game for me. I just get frustrated over stuck seeds and unmanageable controls. I can theoretically solve the required puzzles, but making the controls do what I want is a completely different matter. Maybe it is something for you if you like this kind of challenge, but for me this game experience turns into a stressful, frustrating mess. And I have to say it is a shame because, again, I love the concept and the visuals.

2/10 seeds
kogekisaru
( 0.2 horas registradas )
Publicada: 19 de novembro de 2014
I feel like I should warn others about how bad this game is. Going into it I thought well this seems refreshing a very zen game. WRONG! It is an excersize in frustration all the controls are very fiddly and rarely do what you want. whats more the game is way to repetitive the core concept is just too simple to support a full game. If you can get it for under a dollar then it might be worth it, but frankly don't make the same mistake I did.
DeStorm
( 5.8 horas registradas )
Publicada: 14 de novembro de 2014
essence of the storm)
7/10
Análises mais úteis  No geral
30 de 34 pessoas (88%) acharam esta análise útil
Recomendado
8.2 horas registradas
Publicada: 21 de dezembro de 2013
The description says it all, Its quite a tranquil journey. Sometimes you just need to get away from the zombies and guns to deflate. Storm has brought me that calmness i wanted. I'm really picky about puzzle games, but this just had me interested. I love the nature setting, it looks beautiful and has good music. I'm a sucker for good music. If you've played Flower you'll probably like Storm.
Você achou esta análise útil? Sim Não Engraçada
37 de 54 pessoas (69%) acharam esta análise útil
Não recomendado
3.3 horas registradas
Publicada: 22 de junho de 2014
The idea is very good, but:
- controls are atrocious, especially autumn tornadoes, it feels like pure random luck with them.
- cannot set sensitivity or rebind keys, menu controlled by keyboard only, game is mostly mouse.
- the places where the seed is suppose to go are sometimes same color as everything else, and you have to guess.

Overall it feels like better Bad Rats.
Você achou esta análise útil? Sim Não Engraçada
20 de 24 pessoas (83%) acharam esta análise útil
Recomendado
1.1 horas registradas
Publicada: 28 de novembro de 2013
While I'm only on Day 8 of Spring, this game has a unique combination of serene calmness and "what the f--k" difficulty. I'm quite surprised that this game isn't more popular.
Você achou esta análise útil? Sim Não Engraçada
19 de 27 pessoas (70%) acharam esta análise útil
Recomendado
10.1 horas registradas
Publicada: 17 de março de 2014
This game is really fantastic ! Graphics are great, music is calm and controls are good enough to end the puzzles easily when you have the right solution. One of my favorite game.

Important note : for the Spirit mode, you can complete the levels even after chrono has reach zero. Time is for scoring only. No stress...
Você achou esta análise útil? Sim Não Engraçada
13 de 16 pessoas (81%) acharam esta análise útil
Recomendado
10.3 horas registradas
Publicada: 2 de setembro de 2013
This game is so calm and relaxed it is a great way to blow off some steam after you have a tough day. Sometimes the puzzles are difficult to complete but your mind will be much clearer after seeing these great graphics and music. This game shows an accurate if not exact likeness of nature.
Você achou esta análise útil? Sim Não Engraçada
13 de 16 pessoas (81%) acharam esta análise útil
Não recomendado
0.8 horas registradas
Publicada: 29 de novembro de 2014
NOTE: For review with screenshots, please visit http://microfloppy.net/2014/08/12/storm/

Storm is a puzzle/platform game where you use the elements to guide your seed to good soil. I have tried this game a few times earlier but quit because of bad controls - I am allergic to badly ported games. Now I have an XBox-controller and gave this game one more try.

Unfortunately, Storm didn't convince me this time either. It's a shame because I really want to like this game. It's incredibly beautiful and has a great sountrack with relaxing sound effects. Also, it isn't developed by any big giants but by the much smaller Eko Software.

I love the charming graphics but beyond that there isn't much in this game for me. I just get frustrated over stuck seeds and unmanageable controls. I can theoretically solve the required puzzles, but making the controls do what I want is a completely different matter. Maybe it is something for you if you like this kind of challenge, but for me this game experience turns into a stressful, frustrating mess. And I have to say it is a shame because, again, I love the concept and the visuals.

2/10 seeds
Você achou esta análise útil? Sim Não Engraçada
8 de 9 pessoas (89%) acharam esta análise útil
Recomendado
2.6 horas registradas
Publicada: 23 de agosto de 2013
First thing I want to say about Storm is this; ignore the metascore. That score is coming from a bunch of stuffy cublicle workers who work for big, conglomerated gamging sites. This is not a game for them, so it only stands they wouldn't like it. Do you enjoy puzzle games? Storm is for you. Did you enjoy Journey, Flower, flOw, or Puddle? Storm is for you. Storm isn't perfect by any means, don't get me wrong. But it is whimsical, relaxing, and nowhere near as frustrating as critics complain it is. If you are on the fence, watch a few videos of gameplay on Youtube; I would still recommend snagging it on sale though.
Você achou esta análise útil? Sim Não Engraçada
9 de 12 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
142.8 horas registradas
Publicada: 3 de julho de 2013
TL;DR- Don't buy this game.

I forced myself to finish this one in order to review it for IGN, but if I ever have to look at it again I'll hurt something. The puzzle mechanics are confusing and unresponsive, the abilities work 40% of the time, the objectives are unclear, and the game never looks as good as the trailers imply it does. Don't waste your time.
Você achou esta análise útil? Sim Não Engraçada
10 de 14 pessoas (71%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Não recomendado
11.6 horas registradas
Publicada: 4 de outubro de 2015
Review of Storm, also referred to here as the "Rain Cooldown Waiting Simulator"

Though it's touted as "family-friendly" and "serene," it is only so thematically. In terms of actual gameplay, it is anything but serene, and far beyond what any but the most obsessive-compulsive and patient kids will tolerate. In a nutshell, it is eye-poppingly, hair-tearingly, crying-out-loud frustrating, featuring arbitrary, artificial difficulty, abysmal controls, and more than anything, lots of waiting for the 10-second rain cooldown to go, go, GO. Come ON, do I have to wait another 8 seconds to try something else on the 23rd try, again? Really?

What I mean by "arbitrary" and "artificial" difficulty is that, too often, because of some minor quirk, the right solution doesn't work. In fact, there have been a number of levels where I did the correct solution to no avail, then spent another 30 minutes waiting for the rain cooldown timer over and over as I tried different solutions. When I checked the solution, it just worked differently -- like, for example, using lightning to destroy a land formation to free a boulder, but the boulder falls the wrong way for whatever reason.

The worst is when you're on a multi-step puzzle with really fussy steps that are time-consuming (mostly because of that awful rain timer) and unreliable, and the nature of the puzzle means that a messup in timing or pixel clicking accuracy (especially with the clunky, imprecise controls and UI) on step 2 or 3 means you get knocked back to step 1. I'm pretty patient with these sorts of things, but this just beat the hell out of my patience. It's just infuriating when you've finally gotten it to work right on step two of a conceptually-simple three-step puzzle after 20 minutes, only to be sunk by some quirk of the third step and have to start all over. My kids (10 and 13) scrunched their face and lost interest after giving a genuine, hours-long try.

You should not have to utter the words "life is too short for this" for a supposedly tranquility-inducing game.


I really want to like this game. I like the idea, I like the intent. But playing it is like threading a needle with an excessively thick and frayed thread, with a mandatory 10-second retry timer and a 75% chance that something will come and randomly knock the thread back out every time you've gotten it almost through, so you have to start over. It genuinely feels random all too often -- waiting for sparks from the grass fires to float in just the right way to a log somewhat nearby, waiting for the seed to float just right, etc. And then you're constantly fighting with the UI, since the mouse-scrolling is hyper sensitive and quickly shifts the screen whenever you get within two inches of one side or the other -- which you will do constantly as you try to drag the mouse just right to generate a wind path.

It's a puzzle game where the right solution depends not only on whether you did the right thing, but a confluence of factors, half of them outside your effective control, that sometimes really don't quite come together for many tries, forcing you to start over and repeat the frustrating sequence of these puzzles again.

Again, I want to like it, but the developers have made it just punishing because of artificial difficulty and poor controls -- it's not difficult because it requires cleverness, but because it requires a confluence of things that feel random and/or not practicably controllable (i.e., will the wind carry one of these sparks that long distance just right? I had to do the same action 10-20 times before it did it just right... etc.).

Developers, difficulty is good. Replay value is good. But the game being difficult because your controls are poor and because the structure of the game itself blocks successful interactions most of the time, even though the player does the right things, is bad. And forcing the player to repeat the right solution over and over and over, waiting patiently for that long rain cooldown timer, is not replay value.

While I appreciate the music and art style, I have come to be highly irritated by these problems in the game, and I can't but strongly recommend against it.

IF the rain cooldown timer was shortened reasonably and some of the more nose-scrunching puzzles (Winter days 3 and 4, for example) were made less unreliable, I might be more forgiving of its other faults. As it stands, I find that every time I quit this game, it's a rage-quit. Aaarghghgh and all that.

Side Note: I am clearly obsessive-compulsive myself, as else why would I have twelve hours in the game? I guess I feel I have to give it a run all the way through if I'm going to give it a review as unfriendly as this...? Maybe masochism. But you can't say I haven't given it a really solid look.
Você achou esta análise útil? Sim Não Engraçada
9 de 15 pessoas (60%) acharam esta análise útil
Recomendado
1.1 horas registradas
Publicada: 23 de junho de 2014
I love this game. The puzzles are pretty easy, but the sounds are relaxing. Nice to play after a long day at work to just unwind and give my mind a little break.
Você achou esta análise útil? Sim Não Engraçada
18 de 33 pessoas (55%) acharam esta análise útil
Recomendado
1.1 horas registradas
Publicada: 27 de fevereiro de 2014
Beautiful game .. If you don't like puzzle games , don't buy it .. but it's really good
Você achou esta análise útil? Sim Não Engraçada
3 de 4 pessoas (75%) acharam esta análise útil
Recomendado
16.7 horas registradas
Publicada: 19 de julho de 2014
Very fun game and gets very challenging on certain levels. I only wish there were more levels!
Você achou esta análise útil? Sim Não Engraçada
4 de 6 pessoas (67%) acharam esta análise útil
Recomendado
11.4 horas registradas
Publicada: 8 de outubro de 2014
A nice little gem.
I really liked the way everything is kind of tranquil. Even the harder levels never get to hectic. It's not a hard game but it's not a pushover either. Over time you get new riddles with old game mechanics or new mechanics that allow for new combinations. I sometimes knew the solution but couldn't do it right and sometimes took a while to find the correct way. But I never thought it was unfair or based on luck.
The music also fit very well.
Recommended for those who can spare a little time next to the world of battlefield duty and are willing to not shoot anybody for a while. It worked for me.
Você achou esta análise útil? Sim Não Engraçada
4 de 7 pessoas (57%) acharam esta análise útil
Recomendado
3.3 horas registradas
Publicada: 29 de novembro de 2013
This game is wonderfully calming. There are some very challenging puzzles, and it's good to pass time with.
Você achou esta análise útil? Sim Não Engraçada
4 de 7 pessoas (57%) acharam esta análise útil
Recomendado
0.3 horas registradas
Publicada: 14 de julho de 2014
Great puzzle. When I started to play I thought: "What do I supposed to do here?", "WTF?!". But then I realized what is the target, how to solve it. This game is makes you to use natural powers to spread plants onto selected points. You can combine them to create specific effects.
Você achou esta análise útil? Sim Não Engraçada
6 de 11 pessoas (55%) acharam esta análise útil
Não recomendado
0.1 horas registradas
Publicada: 12 de abril de 2015
Put simply, this doesn't run. I get to the language select screen and that's that. Sometimes I get an error message about not being able to find a file (in French) and sometimes I get nothing.

Other people are reporting similar errors and no one seems to have a solution. If you've ever got it working, I'd be very grateful to hear from you!
Você achou esta análise útil? Sim Não Engraçada
9 de 17 pessoas (53%) acharam esta análise útil
Recomendado
1.1 horas registradas
Publicada: 23 de dezembro de 2013
This game is pretty fun. It's a good original puzzlegame. I don't know why it has a bad rating. If you don't like puzzle games, don't buy it.
Você achou esta análise útil? Sim Não Engraçada
6 de 12 pessoas (50%) acharam esta análise útil
Não recomendado
2.7 horas registradas
Publicada: 5 de julho de 2014
You'd think this game would be pretty epic being about weather/nature and being an indie game, but unfortunately it's just boring. The graphics look pretty good, if you're looking at thumbnails, but once you're in fullscreen 1080p it looks very bland and muddy. If Steam had a refund program, I'd definitely use it on this title.
Você achou esta análise útil? Sim Não Engraçada
3 de 6 pessoas (50%) acharam esta análise útil
Não recomendado
0.2 horas registradas
Publicada: 19 de novembro de 2014
I feel like I should warn others about how bad this game is. Going into it I thought well this seems refreshing a very zen game. WRONG! It is an excersize in frustration all the controls are very fiddly and rarely do what you want. whats more the game is way to repetitive the core concept is just too simple to support a full game. If you can get it for under a dollar then it might be worth it, but frankly don't make the same mistake I did.
Você achou esta análise útil? Sim Não Engraçada
7 de 15 pessoas (47%) acharam esta análise útil
Recomendado
7.4 horas registradas
Publicada: 19 de agosto de 2014
Very relaxing game, altho, i can see how it can be frustrating when the seed the move how you want it to *ha ha*. But it is a fun game, if its on sale. I dont think it's worth full price. And background music is the 4 seasons song. Makes sense i guese :P

8/10

ENjoy^-^
Você achou esta análise útil? Sim Não Engraçada