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Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate. You are a gardener, tending to empty noise and empty space to fill them both with colour. You are a refugee, building your own world away from the spreading darkness.
发行日期: 2013年4月16日
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评测

"Advice for playing Starseed Pilgrim: As long as you still have questions, continue."
Jonathan Blow

"Unfortunately, you cannot talk about Starseed Pilgrim, because that would spoil it for so many others. There’s unwritten rules at play. But it’s so open to discussion between two or more journeyers who find themselves at similar junctions."
Indie Statik

"It’s OK to feel lost, it seems to suggest, because it’s the only way to feel the intoxicating effect of discovery. I became so angry with Starseed Pilgrim because it purposely allows you, encourages you even, to feel lost.
Game Church

关于游戏

Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate.

You are a gardener, tending to empty noise and empty space to fill them both with colour.
You are a refugee, building your own world away from the spreading darkness.
You are an explorer, discovering new places, new rules, and new fascinations.

The Universe Is Bigger Than You Know.

系统需求(PC)

    Minimum:

    • Memory:512 MB RAM
    • Hard Drive:30 MB HD space

    Recommended:

    • Memory:1 GB RAM

系统需求(MAC)

    Minimum:

    • Memory:512 MB RAM
    • Hard Drive:60 MB HD space

    Recommended:

    • Memory:1 GB RAM
有价值的用户评测
1 人中有 1 人(100%)觉得这篇评测有价值
0.9 小时(记录在案的)
这个游戏好难啊,
开始你会携带各色的种子,不同的种子生长出来的形状各不相同,,
只有一种粉红色的种子生长后能让你再收获种子,,
你的目标就是通过各种生长的种子,到达星星那儿,然后拿到星星那里的钥匙,收集绿色植物生长出来的红心,顺利回到原来地方,打开最下面的锁过关,
游戏的难点就在于如何建造你的植物路径,,推荐抖M倾向的可以玩玩,一般小清新的玩家还是可以直接放弃了,因为玩了一会儿各种死就会觉得很无聊了。。。。
发布于:9月7日
这篇评测是否有价值?
44 人中有 32 人(73%)觉得这篇评测有价值
0.6 小时(记录在案的)
Starseed Pilgrim is the kind of game where I can't give it a negative review, because it means I don't, "get it," and at the same time, I can't give it a positive review, because its author(s) were so pre-occupied tripping over itself in attempts to be thought-provoking, they seem to have forgotten to include... content. There's symbolism and artistic metaphor, but they're so vague and caved-in under so much repeatition that few, if any, players can actually give them even a minimal identity. There's straightforward gameplay with puzzles to be solved and rewards to be had, but the biggest puzzle is solved the instant the player has planted a seed of each color for the first time and collected a key. The rewards for success are nebulous and consist mostly of being faced with the same puzzle again, while the penalty for failure is also being faced with the same puzzle again. It's essentially entertainment for art-game snobs, who want a reason to laugh at the riff-raff that don't appreciate it the "right" way, and for defeatists who are only comfortable playing in a world where all their actions are doomed to begin with. Certainly, people other than the above mentioned types can enjoy Starseed Pilgrim, but the intentional kind of enjoyment this game produces isn't about trial and error puzzle-play (like House of Dead Ninjas), exploration of a metaphor-strewn environment (like The Path), or even some combination of the two (such as Limbo). Basically, this goes into the same category as "Vinnie Vole's Existentialist Nightmare."
发布于:6月25日
这篇评测是否有价值?
15 人中有 12 人(80%)觉得这篇评测有价值
6.0 小时(记录在案的)
Exploration, discovery, mystery, wonder, suprise. Just some of the brand of adjectives that seemingly every review of this game coos. And true enough, the game does have that. For the first couple of hours I was glued to the screen while I solved the metapuzzle that is Starseed Pilgrim. The puzzle is to understand the game's mechanics, and wonderful and clever mechanics they are. The problem: the game does nothing afterwards. In the solving of the mechanics, you've already seen all of what the game has to offer. Those nouns above comprise about 10% of your playtime, The rest: repetition. With its involving atmosphere and great use of sound, as well as said mechanics, I was expecting Starseed Pilgrim to evolve into a masterpiece. What a shame.
发布于:7月9日
这篇评测是否有价值?
4 人中有 4 人(100%)觉得这篇评测有价值
1.2 小时(记录在案的)
Boring and pointlessly obfuscated. Less a game and more a, er, gardening experience?
发布于:7月11日
这篇评测是否有价值?
5 人中有 4 人(80%)觉得这篇评测有价值
10.7 小时(记录在案的)
This game uses being mysterious as an excuse for a flimsy story and to withold explanation. The lack of explanation combined with a gameplay that is in large part driven by random numbers and a time limit all serves to pad out a game that without it would be over in roughly 30-45 minutes.

This game would probably be great for people who like roguelikes where you can fail regardless of skill and planning.
But to me it feels cheap and poorly made.
发布于:6月13日
这篇评测是否有价值?

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