Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate. You are a gardener, tending to empty noise and empty space to fill them both with colour. You are a refugee, building your own world away from the spreading darkness.
Дата выхода: 16 апреля 2013
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Рецензии

"Advice for playing Starseed Pilgrim: As long as you still have questions, continue."
Jonathan Blow

"Unfortunately, you cannot talk about Starseed Pilgrim, because that would spoil it for so many others. There’s unwritten rules at play. But it’s so open to discussion between two or more journeyers who find themselves at similar junctions."
Indie Statik

"It’s OK to feel lost, it seems to suggest, because it’s the only way to feel the intoxicating effect of discovery. I became so angry with Starseed Pilgrim because it purposely allows you, encourages you even, to feel lost.
Game Church

Об игре

Starseed Pilgrim is a game about tending a symphonic garden, exploring space, and embracing fate.

You are a gardener, tending to empty noise and empty space to fill them both with colour.
You are a refugee, building your own world away from the spreading darkness.
You are an explorer, discovering new places, new rules, and new fascinations.

The Universe Is Bigger Than You Know.

Системные требования (ПК)

    Minimum:

    • Memory:512 MB RAM
    • Hard Drive:30 MB HD space

    Recommended:

    • Memory:1 GB RAM

Системные требования (MAC)

    Minimum:

    • Memory:512 MB RAM
    • Hard Drive:60 MB HD space

    Recommended:

    • Memory:1 GB RAM
Полезные обзоры покупателей
16 из 18 пользователей (89%) посчитали этот обзор полезным
Товаров на аккаунте: 664
Обзоры: 22
3.5 ч. в игре
Starseed Pilgrim - игра, на первый взгляд, головоломка, но это не так. Не просто понять, что вообще нужно делать, куда идти, что к чему итп.
Задача - выращивать зерна с разными особенностями для того, чтобы добираться куда-либо. В hub world находятся ключи, которые открывают доступ к другим уровням. Если понять, как играть, что нужно делать, какое семя(зернышко) что означает, то игра может нормально так затянуть :D
Ничего более сказать не могу. Я не заценила игру, особо критиковать не буду, так как просто не люблю такой жанр.
(Взято с Канобу.) - "Starseed Pilgrim - яркая геометрическая аркада в необычном стиле.В начале игры перед вами пустота и тишина. Ваша основная задача — исправить это при помощи цвета и звука. Из темноты и абсолютной пустоты вы создаёте свой собственный новый мир. Вы — исследователь, первооткрыватель новых мест, новых правил и новых увлечений."

На любителя, в общем.
Опубликовано: 11 апреля 2014
Был ли этот обзор полезен? Да Нет
4 из 4 пользователей (100%) посчитали этот обзор полезным
Товаров на аккаунте: 127
Обзоры: 1
24.7 ч. в игре
This game has stolen many hours of my life.
Do I regret it? No.
Figuring out the mechanics all by yourself has a unique feel to it.
It makes you start over and over even though you have no idea what you're doing and why. "Oh, c'mon, I've almost figured it out, this time I'll make it".
What's more important, it give you a real feeling af accomplishment. Doing what used to seem impossible during the previous runs, discovering that it's just a small part of what you're suppesed to accomplish, exploring, fighting randomness and finally beating it. That's something no AAA title can give you, believe me.
Опубликовано: 21 июня 2014
Был ли этот обзор полезен? Да Нет
3 из 3 пользователей (100%) посчитали этот обзор полезным
Товаров на аккаунте: 364
Обзоры: 37
11.5 ч. в игре
Очень специфическая игра, которой не должно быть в Steam даже бесплатно. Смысл? Его нет. Есть абстрактный бесконечный мир и нелепые фразы типа "Небеса, мы разрушили их, бежать некуда" и тому подобная ахинея. Несколько типов блоков, появляющихся в ассортименте выбора игрока рандомно, суть в том чтобы с их помощью добежать до ключиков и так до бесконечности, графика действительно нулевая, звуковое сопровождение тоже, в общем, игра абсолютно не стоит даже времени, не то что денег.
Опубликовано: 1 июля 2014
Был ли этот обзор полезен? Да Нет
148 из 195 пользователей (76%) посчитали этот обзор полезным
Товаров на аккаунте: 300
Обзоры: 8
1.2 ч. в игре
In Starseed Pilgrim, the first thing you learn is that you can break blocks and plant seeds. You are then set upon a large, earthy block suspended in white void and expected to use your fresh and limited knowledge of this universe so far to explore away from your starting point. Different seeds grow at different speeds, shapes, directions, and wonderful sounds. You plant away and start to climb, sure without being sure that there must be something else in this vast emptiness besides yourself.

There is a challenge to the exploration, discovery, and successful return home – enough that even with the game's insistence on minimal to absent guidance, you'll want to make it at least once.

However, it is after surmounting this first hurdle that I no longer felt compelled to play, because the more I saw of Starseed Pilgrim, the more I recognized it as a solid proof of concept rather than a complete and satisfying game. Allow me to explain.

The blocks, the seeds, and the void are simple components: easily understood with some trial and error. These same elements, however, are also samey to a fault and become bland with overexposure. While the simplicity of the core mechanic is both visually and sonically polished, the simplicity of the game that contains it is lonely and boring; it feels incomplete. You will make your way from base block to base block with practiced efficiency, but there is less and less of a reason for you to do so. Exploration continues to reveal more of the same, as if the game had something against variety in design.

I have heard that, with some doing, you can indeed find the novel experiences that I expected as the rewards for my progress. I'm afraid that I just don't have the patience. I enjoy exploration for exploration's sake, but when a game tells me nothing and shows me even less, should I really be expected to keep at it?
Опубликовано: 23 февраля 2014
Был ли этот обзор полезен? Да Нет
24 из 33 пользователей (73%) посчитали этот обзор полезным
Товаров на аккаунте: 265
Обзоры: 10
0.6 ч. в игре
Starseed Pilgrim is the kind of game where I can't give it a negative review, because it means I don't, "get it," and at the same time, I can't give it a positive review, because its author(s) were so pre-occupied tripping over itself in attempts to be thought-provoking, they seem to have forgotten to include... content. There's symbolism and artistic metaphor, but they're so vague and caved-in under so much repeatition that few, if any, players can actually give them even a minimal identity. There's straightforward gameplay with puzzles to be solved and rewards to be had, but the biggest puzzle is solved the instant the player has planted a seed of each color for the first time and collected a key. The rewards for success are nebulous and consist mostly of being faced with the same puzzle again, while the penalty for failure is also being faced with the same puzzle again. It's essentially entertainment for art-game snobs, who want a reason to laugh at the riff-raff that don't appreciate it the "right" way, and for defeatists who are only comfortable playing in a world where all their actions are doomed to begin with. Certainly, people other than the above mentioned types can enjoy Starseed Pilgrim, but the intentional kind of enjoyment this game produces isn't about trial and error puzzle-play (like House of Dead Ninjas), exploration of a metaphor-strewn environment (like The Path), or even some combination of the two (such as Limbo). Basically, this goes into the same category as "Vinnie Vole's Existentialist Nightmare."
Опубликовано: 25 июня 2014
Был ли этот обзор полезен? Да Нет

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