Cannon Brawl, by Turtle Sandbox, is an RTS, or Real Time Strategy, in the view of what I would think Worms would be if it wasn't turn based. In this game you will have to be quick, vicious, and courageous. You will have to defeat the Evil Uncle that seems to have imprisoned some of the finest sky pilots there are as well as the King. You will have to deal with his trickery, and of course his ever growing collection of buildings/weapons that are there to try to stop you. Will you be able to win back the kingdom, or are you destined to be shot out of the sky.
Graphically the slightly cartoony look fits this game like a glove. Its not too graphic intensive, but at the same time it looks good, and holds up well to the speed of the game. The 2D sidescroller feel definitely scream to my days with Worms, especially when it comes to the landscape, though part of me want to lean towards scorched earth. Anyways all the buildings have their own look and all fit their abilities to the letter. If you want a rocket launching building, well they have one of those, and not only that but the upgrades to the buildings definitely bring some of the weapons from puny to world destroying, in their appearance.
The sounds of the game are basically what you would expect from firing off your weapon, having an attack hit your buildings, or your shield, and of course your victory or your defeat.
The controls for the game scream, "PLAY ME WITH A GAMEPAD", but have no fear if you do not have one, this is still a very playable game. You are going to be using WASD, space, and X most of the time, when you are not using a gamepad. You are also going to find that you need to be secure with your control scheme quickly, otherwise you are not going to last long enough to save the kingdom.
Alright so lets get to it. There are several different modes that you can partake in. My main focus, of course, was on the campaign, where you set off to try to save the King. Now of course you will have to wage many battles, and rescue others before you can get to the king, but I will tell you this right now, you are going to have fun doing. Throughout the campaign mode you will unlock new, sometimes more "your style", buildings that will enhance your ability to survive the game going forward. Some of the buildings are as follows: Rocket launcher, shield, repair, bomb, nuke, freezing/disabling attack, and much much more. Oh and to make things interesting you get awards for each level. The main one is for winning, but there's also awards for doing so many actions per minute, and of course the other one is trying to defeat the level in a set amount of time. Don't worry though, you can still progress through the game if you aren't able to complete the other two.
Now of course you have to be wondering, well how hard can it be to just throw a bunch of weapons down and just let them go to town on the enemy. Well here's the deal, you are going to have to mine gold or crystals to get the money that is needed to build the weapons, you are also going to need the space to place the weapon, oh and it will have to be within your influence area. You see you can't just throw a bunch of stuff right next to your enemy, you will have to fortify what you have, or try take over what is not your's that will in turn help you take down the enemy all that much faster.
You will also have the chance to unlock new pilots as you are going through the game. They all have different abilities that can help you win battles. My personal favorite is the driller, there's nothing quite like seeing your enemy setup all nice and cozy on a rise, and then using the driller's special ability to dig the ground from under the building. Then of course there's the magnificent falling of said building, and then the triumphant crash. Speaking of unlocking characters and weapons, there's also quest or goals that you want to strive for, if you get those you get extra points that can be used to unlock new characters and weapons in the armory section of the game.
Now of course there is more to the game than just the campaign, but if you want to survive the battles against AI opponents, or live opponents, you might want to play through the campaign just so you have choices when it comes to what you will be using against your opponent. I will fully admit, I'm pretty sure a live opponent would wipe the floor with me, my downfall is focusing on upgrading a couple buildings and then the next thing I know my opponent has down the arsenal, and its all coming at me at the same time.
Now I think it is clear what I think of this game, and that of course is that it is crazy, fast, fun, and sometimes frustrating, but I want to keep coming back to it. Once you've played around a little, and you are ok with having the game speed set to a brisk running pace, you will find that one level or two just isn't going to satisfy you, you are going to want to destroy your enemy and take on all that you can. So with that I give this game a 9.3 out of 10.