Perca-se em um conto de magia e surpresas, onde tudo é possível e nada parece ser o que realmente é: junte-se ao jovem Jerry e siga um esquisito coelho branco até o extraordinário reino de Mousewood, uma terra onde os animais podem falar cheia de grandes mistérios.
Análises de usuários: Muito positivas (571 análises)
Data de lançamento: 28/mai/2013

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Comprar The Night of the Rabbit

Comprar The Night of the Rabbit Premium Edition

Includes Original Soundtrack (41 tracks), 8 audio books (160 minutes total running time) and a wonderful game comic by Olga Andriyenko.

Pacotes que incluem este jogo

Comprar The Daedalic Fairytale Bundle

Inclui 3 itens: Gomo, The Night of the Rabbit, The Whispered World Special Edition

Comprar Daedalic Adventure Bundle

Inclui 5 itens: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

Comprar The Daedalic Armageddon Bundle

Inclui 11 itens: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

 

Recomendado por curadores

"Jaw-droppingly gorgeous hand-painted adventure with a novel premise, celebrating camaraderie, courage and hope in the face of overwhelming odds."
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Análises

“Night Of The Rabbit is unquestionably charming, and wow, the art is exceptional.” - Rock Paper Shotgun

“If there was any question whether Daedalic is the inheritor of the LucasArts adventure gaming crown, consider it settled.” - Escapist Magazine

“... the most outstanding game I’ve played this year.” - Pixels or Death

Sobre este jogo

Perca-se em um conto de magia e surpresas, onde tudo é possível e nada parece ser o que realmente é: junte-se ao jovem Jerry e siga um esquisito coelho branco até o extraordinário reino de Mousewood, uma terra onde os animais podem falar cheia de grandes mistérios.


É aqui que o sonho de Jerry de ser um mágico se torna realidade, apesar de uma força sinistra e assombrada lançar uma grande sombra sobre a floresta. Alguém oferece aos habitantes de Mousewood uma oportunidade única – ingressos para o maior show de mágica que o mundo já testemunhou. Mas o preço é muito alto, já que as pessoas deverão gastar suas economias mais preciosas e também suas vidas.


À medida que as sombras aumentam, os habitantes de Mousewood têm apenas Jerry para se apoiar. Em uma aventura cheia de risadas e lágrimas, alegria e medo, o jovem garoto irá enfrentar o desafio definitivo, deixando para trás o mundo que ele conhecia, e sua infância também irá se tornar algo do passado.

Principais Características


  • História guiada por exploração/aventura: The Night of the Rabbit foi concebida, escrita e projetada por Matthias Kempke, que acredita que a criação de jogos tem a ver com a criação de novos mundos a serem explorados pelos jogadores.
  • História com múltiplas camadas: ela começa de uma forma leve e engraçada, mas logo adquire um tom dramático e reflexivo em mais de 20 horas de jogo.
  • Criação de personagens e mundo originais: as pessoas-animais que povoam o jogo foram originalmente desenvolvidas em histórias escritas pelo criador do jogo; essas histórias estão incluídas como bônus dentro do jogo.

Requisitos de sistema

Windows
Mac OS X
    Minimum:
    • OS:Windows XP
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DirectX compatible
    Recommended:
    • OS:Windows Vista/7/8
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:4 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DirectX compatible
    Minimum:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:7 GB HD space
    Recommended:
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:7 GB HD space
Análises úteis de usuários
11 de 13 pessoas (85%) acharam esta análise útil
15.4 hrs registradas
Publicada: 6 de maio
This is Daedalic's true masterpiece and it could possibly be the best p&c adventure game ever made. I can't recommend it highly enough.

It gets the atmosphere perfectly... the game's world is absolutely beautiful and the characters are quirky and interesting. The themes are deep and though there is a bittersweet and nostalgic feeling to it in certain ways, the game is fun and lighthearted and it will quickly draw you in to its enchanted world. I only wish more games were this thoughtful and incredibly well done.
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29 de 47 pessoas (62%) acharam esta análise útil
8.8 hrs registradas
Publicada: 15 de abril
At first glance, this game looked very promising. Decent music and graphics (comparable to Deponia series) and voice acting wasn't bad either. From a pure technical point this game is comparable to other Daedalic titles, so I picked it up as I've enjoyed every one of them so far.

BUT the story turns out very weak. The main character is like a toddler Guybrush Threepwood, the story weak and shallow. Dialogue lines don't change after the first conversation, which makes it tedious if you have to explore more deeply.
The biggest problem I had with the game was its puzzles. The puzzles mostly make or break a game of that kind. Puzzles of this game often times don't follow the story and you have to talk to random people or try random stuff to progress. Some puzzles are illogical and often times the solution is set in strict trails. Two simple examples:
- for one puzzle you have to polish a trophy and put it on a window sill. The only way to solve the puzzle is to put the unpolished trophy first and polish it after it won't be accepted. You cant polish it beforehand although it's obvious you'll have to.
- for another puzzle you have to plant a tree that will soak up water. If you try that at night, you wont be able to and get a generic message. You have to change to daytime to plant the tree and it will work.

I've run across this kind of stuff all game long, making it a very tedious experience. Good point & click games will give you hints, so you stay on track. This game will give you nothing , even if you did everything right and didn't follow some stupid random rule.

Some puzzles have week puzzles, some a week story, but this has both. It was the first daedalic and first p&c I won't finish.
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8 de 9 pessoas (89%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
108.9 hrs registradas
Publicada: 10 de fevereiro
This is a great game. The plot is interesting and the art style is so cool. It can get a little tedious at times, like when you can't figure out what to do, but that's what walkthoughs are for. It does not have much in the way of replay-ability, but that's not what point and click games are for. The game is very well done and dosn't have many characters that leave you wondering why they put them in the game. If you haven't played this game you should. It's well worth the price.
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9 de 15 pessoas (60%) acharam esta análise útil
1 pessoa achou esta análise engraçada
16.3 hrs registradas
Publicada: 14 de maio
Okay...spoiler alert, first off. (Spoilers will be noted throughout the review.)

+BEAUTIFUL music. All of the music fit wonderfully with each and every scene.
+Lovable characters. Every little creature in Mousewood (save one or two) caught my attention and made me love them almost immediately. They're freaking adorable.
+Voice acting. The voice acting was great. A little bit awkward in a couple places, but fun nonetheless.
+The graphics are lovely. They usually have a good deal of color to them and can set a scene very well.

+The mini-game, Quartets. This, I can say without a doubt, was a fun little game. I loved it. The point of the game is to...well, it's like go-fish, only instead of getting a pair of two cards, the goal is to get all four cards of a suit and make a quartet. Whoever has the most quartets by the end wins, and you can play with ALMOST everyone in Mousewood. I genuinely enjoyed the mini game.

+/- Story. Story was...meh. The story was very...grindy up until the middle where The plot finally came into play. The only thing that kept me interested that long was my love for a couple of the characters. Even towards the end of the story (SPOILER), it got so bland and many of the questions posed in the game were not answered properly. There was so much more that could have been done with it. (Jerry's dad? Anyone know that guy? Who is he again?)

-Puzzles. Puzzles puzzles, those freaking puzzles! I cannot even begin to explain my frustration with those puzzles. Several times I rage quit because they just made no sense to me at all. I put the game down for a week or so on several occasions, and then came back, only to have to resort to a walkthrough, Honestly, the puzzles are what spawned my dislike of this game. It's all either trial and error (and error and error and error) or go find a walkthrough. Most of the puzzles make little to no sense at all, and the hints given to you are obscure. You're given a spell called "Advice Seeker" and more often than not it doesn't give you any suitable hints on what to do to actually progress in the story. So for a good long while I was wandering around, wondering what on earth I'm supposed to be doing. When I found out "hey, this guy needs some ____!" and actually got him some _____ he wouldn't take it. Why? Because he's picky.

-Dialogue (when using items and such). BECAUSE there's so much trial and error to this game, there's going to be a lot of your character telling you that's not how this item should be used. But...could they at least do it in a less annoying way? The reason I hated the trial and error because Jerry's response (over and over again) was always (the same thing every time you used a certain item) something along the lines of "Mmm...I don't think so." or "That doesn't go there!" or "That doesn't need any special spice." (yes. yes that's a thing.) It gets tedious. And annoying. Very quickly.

+/-The Audiobooks. Throughout the game, you will come across a fascinating character. In fact, you meet him in the very first scene. The Wood Sprite. He's a great guy. He loves telling stories. Later in the game, he'll give you stories which are saved in your bonus collection as audio books! Ain't he swell? Yeah, well...that's all fine and dandy, but the audio books are (I don't know what else I expected them to be) quite long for my taste. Especially when I'm trying to rage through puzzles. The books are somewhere between 8 and 15 minutes long (though I've only listened to two) and a bit monotonous. I actually dozed off a bit during the first one. (However, I was in a dimly lit room at the time.) So...they're cute, but long. And they take a bit away from the immersion (if you ever manage to gain any) in the story.

+/-The ending (obvious SPOILER here). Gods. I don't know what to say about that freaking ending. It was just so...anticlimatic that if it wasn't for the explanation of the past of my favorite character in the game (Marquis de Hoto/the rabbit) and why he was having his troubles throughout the story, I would have downright put the ending into the negative section of this review. The last puzzles were fairly simple compared to the rest of the game which made me rage a bit, given how...boring the results of the puzzles actually were. The actions of Jerry (the main character) during the last few scenes were not even remotely impressive. You would think if you spent all that time learning about the inhabitants of Mousewood and all those spells you would at least be able to use them in a SLIGHTLY impressive manner. But no. Not Jerry. The final battle was downright upsetting, as well. It was...one hundred percent different from anything else done in the rest of the game. Okay, maybe not one hundred. Maybe like ninety-five percent. Everything about the ending was just...bland and altogether anticlimatic and IT LEAVES SO MUCH UNTOLD. SO. MUCH.


All in all...no, I would not recommend this game, at least not at full price. Maybe at like...75% off, but not full price. It left me so disappointed. The only thing that raised my opinion of it at the very end was the Marquis. No, I would NOT play a sequel to this if one ever came out, not unless they severely dumb down the puzzles. Or at least make them reasonable.
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2 de 2 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
16.7 hrs registradas
Publicada: 19 de junho
Farther in the game you're able to make 3 wishes: turn into a likeable plumber, have a cool moustache, and an Italian accent. It's a me, Mario! Thanks, fellow leprechaun. I will love you forever.
Really reminds me of the Spiderwick Chronicles.
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