Lose yourself in a tale of magic and wonder, where anything is possible and where nothing is quite as it seems: join young Jerry and follow a peculiar white rabbit to the wondrous realm of Mousewood, a land where critters can speak and where mystery abounds.
User reviews: Very Positive (454 reviews)
Release Date: May 28, 2013

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Buy The Night of the Rabbit

Buy The Night of the Rabbit Premium Edition

Includes Original Soundtrack (41 tracks), 8 audio books (160 minutes total running time) and a wonderful game comic by Olga Andriyenko.

Packages that include this game

Buy The Daedalic Fairytale Bundle

Includes 3 items: Gomo, The Night of the Rabbit, The Whispered World Special Edition

Buy Daedalic Adventure Bundle

Includes 5 items: Deponia, Edna & Harvey: Harvey's New Eyes, Memoria, The Night of the Rabbit, The Whispered World Special Edition

Buy The Daedalic Armageddon Bundle

Includes 11 items: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz


Recommended By Curators

"Overall, its a breathtaking and emotional experience. I recommend it for genre fans."
Read the full review here.


“Night Of The Rabbit is unquestionably charming, and wow, the art is exceptional.” - Rock Paper Shotgun

“If there was any question whether Daedalic is the inheritor of the LucasArts adventure gaming crown, consider it settled.” - Escapist Magazine

“... the most outstanding game I’ve played this year.” - Pixels or Death

About This Game

Lose yourself in a tale of magic and wonder, where anything is possible and where nothing is quite as it seems: join young Jerry and follow a peculiar white rabbit to the wondrous realm of Mousewood, a land where critters can speak and where mystery abounds.

It is here that Jerry’s dream of being a magician comes true, though a haunting, sinister force casts a long shadow over the forest. Someone offers the residents of Mousewood a deal of their lifetime - tickets to the greatest magic show that the world has ever seen. But the price is steep, as they'll have to stake their most precious possessions and also their lives.

As the shadows grow deeper, the residents of Mousewood have only Jerry to turn to. On an adventure full of laughter and tears, joy and fear, the young boy will face the ultimate trial, leaving behind the world he once knew, and his childhood, too, will become a thing of the past.

Key Features

  • Story-driven exploration/adventure: The Night of the Rabbit was conceived, written and designed by Matthias Kempke, who believes that games design is all about creating new worlds to be explored by players.
  • Multi-layered story: it starts out in a light-hearted and funny way, but soon shift to a dramatic and thought-provoking tone over the 20 hours of gameplay.
  • Original character and world design: the animal people who populate the game were originally developed in short stories written by game creator; these stories are included as the in-game bonuses.

System Requirements

Mac OS X
    • OS:Windows XP
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.0 compatible with 256 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DirectX compatible
    • OS:Windows Vista/7/8
    • Processor:2.5 GHz (Single Core) or 2 GHz (Dual Core)
    • Memory:4 GB RAM
    • Graphics:OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • Sound:DirectX compatible
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:7 GB HD space
    • OS:Lion (10.7)
    • Processor:2 GHz (Dual Core) Intel
    • Memory:2 GB RAM
    • Hard Drive:7 GB HD space
Helpful customer reviews
72 of 80 people (90%) found this review helpful
3 people found this review funny
3.7 hrs on record
Posted: December 28, 2014
Click for Gameplay Trailer
>>>>>>>>>>This is my review account, because the low playtime.<<<<<<<<<<<
+ lovingly designed backgrounds
+ cute characters
+ successful cutscenes
- few effects

+ harmonious fantasy world
+ many figures
- interesting final act
- mediocre day and night cycles

+ great background music
+ good speakers
+ good sound effects
- main theme often repeated

+ tutorial
+ hotspots hidden or shown
+ diary
+ mini games you can skip
- useless help spell

+ acceptable prelude and finale decent
- total failure in the middle part
- limited to just before the end to hints
- will be submitted only in the credits for the most part

- annoying hero
- flat characters
- no reasonable antagonist

- often devoid of content blethering
- not funny
- long-winded

+ almost always logical
+ sufficient hints
+ no annoying searching the screen
- inconsistent magic feature

Game Size:
+ solo playtime around 12 hours
+ many extras and achievements
- puzzles offer only one solutions
- most of the playtime, we commute between a few locations

Multiplayer: no multiplayer

The magical world was marked with great attention to detail, so that the opening up of new areas designed motivating. Even the quiet times, sometimes upbeat soundtrack support the mood. The atmosphere is however constantly disturbed by Jerry. In writing his act overly euphoric comments quite out of place. When this young hero with the inhabitants mouse Forest maintains, the dialogues restrict too much on trivial small talk.

The most pleasant logically structured puzzles have a medium level of difficulty and often span several screens. Confusion only makes the fact that some really obvious problems can be solved later. The chalk stone in Jerry's home world I wanted, for example, instinctively crush under the fat chunks into powder that works but only after another event. In turn, kept simple control facilitates Toss: The cursor indicates immediately whether an object can only be viewed with or used. If both are the case, the two functions with the left and right mouse buttons can perform. Very handy is the inventory operation: simply roll the mouse wheel and the backpack opens or closes.

By the time I get a few magic tricks to help. With a book and instantly switch between day and night. Depending on the time to meet Jerry residents elsewhere and thus comes to new objects. Also learned magic help, of course: There are, for example, a magical Quartet and plant growth can be accelerated. Even the hotspot display and the "Help" system are explained with the magic substructure: Look Jerry by a coin sparkle important points in color. The telepathic contact with his master works by magic: Unfortunately, the Marquis reveals no helpful tips or hints, but rattles down only an already known current task.

A pity, The Night of The Rabbit hardly uses his potential. The fantasy world has been beautifully drawn and the concept of the connected worlds fascinated as strong as Enid Blyton's children's book The magic forest. Also, the majority of moderate puzzle fun. Narrative makes the game but too much wrong to really enchanted. The story comes to slowly getting under way and bored with insipid conversations. Overall, its a breathtaking and emotional experience. I recommend it for genre fans.

Score: 72 / 100

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45 of 49 people (92%) found this review helpful
16.0 hrs on record
Posted: October 31, 2014
Night of the Rabbit may be Deadalic's best work yet-- and that is saying something. In my opinion, they are one of the premiere developers of point-and-click adventure games today. All of their games have a certain "charm" about them that make them so appealing. Well Night of the Rabbit may be the quintessential example of that Deadalic Charm.

The puzzles make sense for the most part, and there are in-game hints you can get to help you along. The artwork is amazing and the music is phenomenal-- I really liked the songs. The voice acting is well done, although some of the lines are a bit forced and a bit corny-- but its a minimal amount. The overall story is intriguing and well-told. Also, I experienced no glitches/bugs or crashing.

It is a rather long game for a point-and-clicker. It does drag on a little towards the end. One thing that most Deadalic games do well is timing, where they end just as they get old-- but this one definitely has an hour or 3 more than it needs to. So: if you get bored of games easily, you might want to be aware of this.

There are lots of extras in the game that you don't commonly see in point-and-click games, like collectibles... and even a card-based mini-game similar to gin/go-fish. Although I personally thought they could have made the card game more fun (it is very luck based), it was a cool little extra.

All in all though I thought this was a great game. Probably Deadalic's best work so far. If you are a fan of point-and-click games this is a must play.
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29 of 29 people (100%) found this review helpful
14.2 hrs on record
Posted: September 30, 2014
Enter the realm of Mousewood where a world filled with magic and warm feelings wait for you and your journey to begin. As soon you start the game, the first thing you will notice is how unique the art style is. With warm and vibrant colours, The Night of the Rabbit is the perfect (summer) adventure to play any time of the year, it's easy to fall in this world, it's charming and will win your heart, if you allow it. Without giving too much information, it's wise to understand that not everything is what's appear to be. There is plenty of mystery and magic surrounding Mousewood with plenty to see in a selection of different locations.

Filled by imagination and creativity you will encounter puzzles through your journey. Depending on your perception, these can be easy to medium difficulty while others may take some time to understand. You will have to meet new people, do some favours, help others, gather materials and much more in order to advance the Story. While advancing through the game you will listen the amazing soundtrack that makes a nice companion. It's already easy for you to fall in the story due the charm of the art style but music always played an important role in these types of games and it's great to see that such role was not ignored during the creation of the game.

While playing the game, enjoying the scenery, listening to the music, narration and other character's stories it took me about 14 hours -give or take- to finish the game. Not once I felt the rush or need to end the story in a quick session or two. It's a pleasant game to play in a very calm and relaxed environment that will leave you stuck to your monitor until the very end. If you are like me, I do enjoy to play certain games during certain seasons of the year. With Autumn coming soon and then Winter, The Night of the Rabbit is the perfect fit to play after a long tiresome day or during that rainy, cold afternoon while having some warm coffee or tea by your side to keep you warm. I know it may seem odd, but having a nice surrounding while playing some games can make the immersion even bigger (and better) and this is something important while playing any type of game.

If you are a fan of point and click games, intriguing stories and astonishing visuals thanks to a well drawn art style, then this may be the game for you. It's a game telling a story, a game that asks the player not to see a journey but to go with it and tag along as you play Jerry, the main character.
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17 of 19 people (89%) found this review helpful
1 person found this review funny
15.2 hrs on record
Posted: October 7, 2014
Daedalic has done what I previously thought impossible: given us an adventure game both with good puzzles AND a protagonist you don't want to punch in the face.
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10 of 11 people (91%) found this review helpful
12.3 hrs on record
Posted: November 18, 2014
Created by Daedalic Entertainment, this is the actually the first click and adventure game I have played from them and it appears that this game doesn't receive quite a lot of attention as the other more popular series (Deponia, Edna & Harvery, etc.) but The Night Of The Rabbit stands nicely and here are my thoughts on it:

(Edited 19th November 2014)

1.) Graphics (9/10)

Ah, this section is where the game truly shines. The background environment is really beatiful with a mystical charm to it and almost every parts of the game are interesting to view. No doubt that they have heavily emphasize on the artwork that compels you to explore further into the world of anthromorphic inhabited world of Mousewood.

As for the characters, they are drawn in 2D graphics which works well for the beautiful background and simple to look at them. Quite a large amount of characters in here and most are based on animals.

Despite all that, they are some minor problems I have seen in this game, in a sense with the dialogues that appear on screen does not match with the voice acting. However, it isn't really bad enough to ruin the experience.

2.) GamePlay (7/10)

As for this part, it is a simply, straight to the point clicking around until you make progress story wise game. It is a nice of them to include in a short tutorial on the controls and it was done in a fun way. As you continue on, you are required to solve many puzzles along the way, which requires you to combine items and using them. There are also some puzzles which requires to be done in a certain order that would only work. No doubt that some puzzles can be challenging and you have to think hard in order to solve it.

Unfortuntely, some puzzles can become cumbersome, back tracking involved routine and rather vague, despite the fact that you can refer to your journal which sadly offered only minimal help. There were a few several times when I got stuck completely and had no choice but to end up relying on a guide by other players, which I have to admit this is a bit disappointing and it may cause some players to shy away. All in all, the puzzle part could have use more thought and polishing to it by the creators but still the job is done well enough for an indie game.

3.) Sound / Voice Acting / Music (8.5/10)

Oh boy this is another part where the game shines too, whereby most of all the characters (Except for a few particular residents of Mousewood) had their own voice acting that fits their personalities and appearance very well. From the main character to the most minor characters, it is nice to talk to them and listen to their various quirky and serious dialogues altogether.

The music is really good too, even the main menu for a simple click adventure game can sound really mysterious when paused. Every parts of the game had their own distinct music and in my opinion it fits well on every mood.

However, the most annoying part of the game is that during the process of solving a puzzle and if you made a mistake, you are forced to listen many of the same lines over and over again but thankfully this can be easily mitigated by simply skipping with clicks of the mouse.

4.) Story (7/10)

The main part of the game, hmm to be honest I have mixed feelings about it. You play as a young boy by the name Jeremiah Hazelnut or simply called Jerry, a very tenacious and curious boy who would one day strive to become a famous magician. He is currently on a summer holiday which will end in two days and so Jerry decides to spend his two remanining days looking for adventures in an innocent child perspective right nearby the comfort of his home that lies at the edge of the town in a forest. As time passes, a strange mysterious letter appeared inside his mailbox and in it contains an magical incantation and an invitation for him to come over into the world of Mousewood.

Jerry then gladly follows the instructions on the paper and with that it summons a very strange yet interesting character which happens to be an anthromorphic white rabbit namely Marquis De Hoto. The marquis turns out to be a magician and also a TreeWalker, who is capable of traversing through various portals found at certain places only and their main job is to help its inhabitants, protect and restore the balance of many worlds. Being a naive minded yet excited typical of a boy, Jerry agrees to be his apprentice in order to become a great magician and from there the story continues.

The first part of the game starts off pretty slow but as the game moves on we start to dwelve deeper into the mysteries of Mouseworld and other worlds that Jerry will visit in his quest, which picks up the story. But sadly, towards the last part of the game feels kind of rushed, sloppy and the ending, in my opinion was a bit lacking in its punch and left a few things unanswered. I'm not sure if this was intended by the creators to open for a sequel which I hope it may bring a closure to it.

There is also the bonus content if you purchase the premium version of the game, it brings some stories which sets in the same universe of Mouseworld that you can see and unlocks along the way in your game play which brings a bit more content of the game

Conclusion (8/10)

In short, The Night Of The Rabbit excels in its Graphics and Audio department but slightly spoiled by certain tough puzzles and the lack of proper conclusion to the story as well as the quality dropping towards the end. Still, it makes for a good experience and I am certainly looking forward to seeing a sequel being made for this game.
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8 of 8 people (100%) found this review helpful
45.1 hrs on record
Posted: December 7, 2014
An absolutely fantastic and solid point n click adventure game with very deep (well-worked) story, great visuals and fantastic soundtrack.It has references from adventure games of the golden age of adventure games like Monkey Island,Simon the sorcerer and many others.It even has references from well-known fairytales and characters from games that are not point n click adventures,like mario,sonic etc.

For the fans of the genre of point n click adventures,it is a MUST-PLAY!

For non-fans of the genre it is a MUST-TRY!(and maybe it will make you to change your mind :) )
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5 of 5 people (100%) found this review helpful
17.6 hrs on record
Posted: October 13, 2014
I've been playing adventure games since the Sierra heyday, and this is quite possibly the most enchanting and enjoyable adventure game I've ever played. It recalls the sense of wonder, yet subtle danger, that I remember from some classic animated films like the Secret of NIMH - the kinds of stories that prove they can be kid-friendly without talking down to their audience. Great beauty and admittedly cute characters exist in the shadow of a palpable darkness, with an intriguing mystery of the Marquis overlaying it all.

This game does fall into the trap, like so many adventure games, of having several overly obtuse puzzles, but this is at least relatively minimal. The positives more than outweigh this: solid and simple interface, a well-written story, outstanding voice-acting, and some of the most beautiful scenes you'll ever see on your monitor. Great for kids, yes (although it may frighten them at times), but a joy for anyone who loves classic adventure games... and anyone who remembers what it's like to be a child two days before their summer vacation ends.

This is a game that will make you smile.
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3 of 3 people (100%) found this review helpful
20.3 hrs on record
Posted: November 23, 2014
Just last night I finished the game and I am looking forward to a sequel. Before my review I would like to note that this was my third point and click adventure game (all from Daedlic) so I am not particularly experienced on this field.

In my opinion the strongest point of the game. As the description says we follow the adventure of a young boy whose dream is to become a magician. On a summer vacation anything is possible! It sounds like and starts out as a light-hearted fairytale with talking woodland animals. (It reminds me a bit to The Whispered World.) However, even the starting cinematic hints that there are more to it. The story picks up slowly as Jerry, on his training to be a Treewalker, first just do all kind of chores for the locals, which took about half of my game time. But the subtle referances that things weren't as they looked kept me going. There are a couple of threats looming over Mousewood, the home of the woodland critters, some more immediate and more apparent, some not. The initial innocent tale about talking critters expands into a complex one with harsher elements. I find the plot intriguing and creative. It has more than one layer and gives a couple of twists in the second half of the game. We get answers to some of the mysteries, but at the same time more questions arises. There remain some loose ends hanging, that makes me hope there will be a sequel.

There is only one click option, and the game decides whether you look, talk to, pick up, etc your target. Jerry's adventures centers around a place called Mousewood and its close surrounding. He needs to visit same places over and over again, but some other, smaller areas open up briefly too. The game lacks a bit on exploration-wise in my opinion. There are riddles, hidden objects and lots of item combinations. Unfortunately I found myself often opening a guide because my logic works differently than Daedlic’s. During his training, Jerry learns some useful spells. With the help of them some previously inaccessable places open up or he can interact with objects in new ways, which sometimes help solving puzzles or give extra flavour to the game. After a while day and night cycles are introduced too which, again, alters how and where we can interact with objects and people. There are collectible items too, built in, simple card game (the pictures on the card you collect too) and audio books as bonuses. I think these are good, refreshing ideas which brings the game above average. Unfortunately the puzzles I don’t find particularly interesting unlike the ones in The Whispered World.

Characters, voice acting and dialogues:
Jerry’s behavior is belivable and suitable to a 12 year old child: how he impresses himself when he manages something, his goodwill and slightly naive attitude to the wold, playful and adventurous. I find him a likable main hero. He meets lots of different creatures (funny ones, charming ones, witty ones, etc) and they have all well thought-out personalities. The voices are fine and matches the characters. There are a decent amount of dialogue options, and fortunately we can replay most of them or at least get a summary afterward.

The game isnot short on them. I really like the menu music and some of the in game ones, but there were a few which slightly annoyed me hearing it over and over again.

Charming cartoonish characters and spectacular, detailed backgrounds. I can only say good about it.

Overally I think The Night of the Rabbit is worth its cost. Because of its setting it is perfect for younger audiance, but it can suit well for older players just as well due to the deeper thoughts arising later during the plot. I don’t think it is the best game when it comes to puzzles but it definitely has some nice features, and because of the story I might even replay the game to see it evolve again, now with a better understanding of what is what and who is who in real.
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3 of 3 people (100%) found this review helpful
12.4 hrs on record
Posted: October 23, 2014
I don't think you have to be "into this kind of game" or anything. It's just an atmospheric point & click adventure that features a lovely and immersive story that will teach you about magic, make you think about the ambitions you strive for and maybe even change your way of thinking about the world as it exists today. The amazing soundtrack and the hand-painted art style (as you might know from various other titles that were created by the German developer studio "Daedalic Entertainment") complete this awesome experience and caught me from the very beginning.
I might even say this is my favourite adventure so far.
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3 of 3 people (100%) found this review helpful
36.8 hrs on record
Posted: November 30, 2014
This masterpiece might be labled "Indie," but you would never be able to tell. With its beautifully realized world, breath-taking soundtrack, fun cast of characters, and brain-scratching puzzles, "The Night of the Rabbit" is one of the best point-and-click adventure games out there.
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3 of 3 people (100%) found this review helpful
22.5 hrs on record
Posted: October 12, 2014
I highly recommend this game, especially if you're already into point and click adventure games. The story is awesome and the puzzles are clever. It has a nice world to explore, lovable characters, great music and graphics. It's the sort of game you can become really immersed in. I played it over a few days; it was kinda like a book you can't put down.

It was hard to get into at first because the dialogue was so slow and drawn out and it seemed so innocent I thought it must be made for kids, but it's definitely not - the story is actually pretty dark, and it even has a bit of a twist ending. I didn't decide to buy it until I finished the demo. Unfortunately I had to play it from the beginning again once I bought the game. My only criticisms are the slow and wordy dialogue (which you can click through quickly or escape out of anyway), and a bit of bugginess with the cursor (there were some small objects that I didn't realise I could interact with because the point to click on was actually lower and to the right of the object).

I think the puzzles could all be figured out with enough wandering around clicking on things, but it depends how long you can stand to be stuck on one puzzle. I had a walkthrough open that I used to give myself a hint if I was stuck. I just carefully scrolled down to see only the next step after the steps I had already completed. It would be great to be given clues, as I hate to ruin the experience by using a walkthrough. The journal does sometimes give you clues though.

Some of the puzzles are really simple, some take more thought, and a few I don't think I would ever have thought of. However, most of the time I looked at the walkthrough I realised it was totally obvious, or I could have figured it out if I had thought about it more / tried more things / explored more.

As someone already mentioned, there is a lot of pointless dialogue to sit / click through, like "hmmmm", laughing, grumbling, etc. but this is a minor issue. It can be irritating but doesn't really affect the enjoyment of the game. I found a lot of the dialogue and the characters amusing, so I didn't mind too much.

Overall... really great game. 10/10.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
108.9 hrs on record
Posted: February 10
This is a great game. The plot is interesting and the art style is so cool. It can get a little tedious at times, like when you can't figure out what to do, but that's what walkthoughs are for. It does not have much in the way of replay-ability, but that's not what point and click games are for. The game is very well done and dosn't have many characters that leave you wondering why they put them in the game. If you haven't played this game you should. It's well worth the price.
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2 of 2 people (100%) found this review helpful
14.5 hrs on record
Posted: October 20, 2014
First off: I really enjoyed this game. But there are some complaints: a glitch where the dialogue would flash through at incredible speed and you'd have to exit the scene and come back to get it at the right pace again. A couple of other glitches include not being able to complete achievements (for the LIFE of me I couldn't get the Snail sticker, clicking on it does nothing) and sometimes the game will freeze, or the mouse will disappear and I'd have to close the game and relaunch it (SAVE OFTEN).

The puzzles are unfortunately not very intuitive, and the 'advice' spell is literally next to useless. To those claiming that the dialogue is too long and when you accidentally click into an interaction you'd have to click through it all again - just press Esc. This will instantly end that conversation.

But overall, it was an enjoyable experience. The art is beyond reproach and really gave you that old nostalgic feeling. The characters are likable (except Humbert - I would dearly love to drop-kick him into the brook) and I thought they were mostly well developed. The story is certainly very interesting, although the environmentalist message seemed oddly shoehorned in, and the crow problem was never solved, though the townspeople claim it has been. I really like the plot twists at the end, I thought they did a pretty good job dropping hints that lead to the big reveals.
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2 of 2 people (100%) found this review helpful
14.4 hrs on record
Posted: December 31, 2014
Sometimes Daedric games are all build up to a less than stellar ending after nothing but fantastic story arcs. In this case however the ending and plot reveal didn't feel undersold or spoon-fed (until the extra scene after the credits, but that's a fairly minor complaint about a scene set up, as usual, to hint at a possible sequal.)

Can't emphasise that the art and music are goregous without sounding like everyone else but that truly is the case. Puzzles were challenging but didn't suffer from horrendous leaps of logic only seen by a developer. Voice acting very good. Would rate 8/10.

Very hard to think of any let-downs. Possibly the card-game minigame which is downright strange and tacked on. Most of the achievements are based around hidden object puzzles. The extra content is nice but searching the screen for stickers and a slightly blue pixel that could represent a dew drop is not my idea of fun. Further while I appreciate the immersion by having audio-books about the world available and collectable the stories are somewhat twee and have only a superficial linking to the game story as a whole.
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2 of 2 people (100%) found this review helpful
14.6 hrs on record
Posted: January 1
The Night of The Rabbit
'The Night of The Rabbit' by Daedalic is indeed very enticing. The game starts with the life of an average boy, bearing the name Jerremiah Hazelnut, who has forever dreamed of being a greatly-renouned magician. One warm Summer day- also one of the last, a mysterious letter appears to slam harshly into Jerry's mailbox. At first it seems like a coincidence, but there is none. That starts a magical adventure as the apprentice of the Marquis de Hoto. Along this journey, you will hear whismical music, discovery new, vibrant worlds, meet unique characters, and enjoy the beautiful, colourful environment. On top of that also comes an outstanding plot, that has many variating twists. Along the way, you'll have to use your own logic to solve puzzles hidden in the point-and-click rythm of the game. But, sadly, smetimes the pace of the game can be slow, and the puzzles too challenging. By the end of the game, you have spent countless hours with the residents of the game, that it is almost sad to let them go.

  • Outstanding plot
  • Beautiful, vibrant graphics
  • Great musical score
  • Become a magician
  • Solve fun, but challenging logical problems

  • Sometimes the pace of the game is a bit slow
  • Sometimes the puzzles are too challenging

The night of the rabbit has an amazing plot, and is natrually beautiful, and fun to play, but sometimes the pace of the game can get slow, and the puzzles can get quite a bit challenging.

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2 of 2 people (100%) found this review helpful
20.2 hrs on record
Posted: October 3, 2014
This game is a wonderful entartainment and adventure at the same time. This is a traditional point&click adventure game with a fabulous (exactly!) graphic. The graphic part is the major merit here but not only.

As much as I like adventure point&click games, I often get bored from here to there, so I find myself forced to scroll the tale down. However, this little adventure game didn't bore me at all!
It reminded me a bit of Alice in Wonderland (because of the rabbit and another world setting) or Harry Potter (because it's about magic) or Grimm fairy tales (because of the fairy tale and all those mice and all). However the story and the setting is quite fresh. It's like without a meaning on one hand, on the other it's just a masterpiece.

During the game you collect playing cards. They'll be used for an extra card game, which is pretty fun and you can play it also after you finish the main game.

There're also some kind of improvement in your movements later on in the game, so that you don't need to wait ages till your protagonist reach a point you wish him to reach.

The length of the game is satisfying. It's not short. It's not very long. It's just reasonable. Getting to the credits can take you around 19-20h of gameplay. I haven't noticed any bugs. Controlling system is pretty simple and obvious - as this is the point&click game ;)

All in all, this is a tasty pretty little game, which I can recommend for everyone who loves fabulous adventures and decent point&clicks.
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2 of 2 people (100%) found this review helpful
20.6 hrs on record
Posted: December 10, 2014
Taking cues from LucasArts' reign as top dog of the point-and-click adventure genre, Daedalic Entertainment seems to get better and better at creating worlds and stories that stand tall on their own, despite being inspired by classic tales we all know, and most of us love. If I were to describe Night of the Rabbit as X meets Y, I would say it's half Alice in Wonderland, half Wind in the Willows, which basically makes it a children-oriented fairy tale with furries and outlandish characters demonstrating thinly veiled moral points. Join Jeremiah Hazelnut in a quest to become a magician while also learning the importance of staying level-headed against adversity. Most of the game takes place in and around Mousewood, a pitoresque society of assorted small animals, and while at times the story turns a bit campy and preachy, it is, for the most part, an enchanting journey for children of all ages. In terms of quality and production value, the hand-drawn style fits the setting perfectly, the voice acting and music are more than adequate and the rich content (achievements, collectibles, side stories and a Go Fish-type card game) adds a layer of pixel-hunting to the otherwise simple puzzles. Although I detect a certain oscillation in the writing and animation quality (at times, tNotR feels more like an homage to LucasArts than a spiritual successor), I would definitely recommend this to anyone with a weak spot for fairy tales and puzzle solving, perhaps doubly so as an introduction game to the genre.

BUY IT if you:
-Are a child, either literally or at heart, and would rather curl up with an A.A. Milne book in front of a fireplace than join a gang and wack pigs in South Central.
-Enjoy lightweight adventure games and intuitive inventory puzzles.
-Are a fan of Daedalic Entertainment and the highly derivative but otherwise funny and enjoyable Deponia series.

DO NOT BUY IT if you:
-Want mature content in your entertainment or expect any kind of deep or complicated plotline to keep your juices flowing.
-Are a hardcore point-and-click adventure fan and are sick of all those "combine tuft of hair with stick to obtain brush and then use on an obvious brush-lacking trigger prop" newbie puzzles.
-Find the ten or so hours of raw gameplay unsatisfactory for whatever price it is at the time of purchase.
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3 of 4 people (75%) found this review helpful
18.2 hrs on record
Posted: October 4, 2014
If you liked Monkey Island 3, you'll love The Night of the Rabbit.
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1 of 1 people (100%) found this review helpful
10.5 hrs on record
Posted: February 27
Best adventure game since Monkey Island! Longer than I thought.
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1 of 1 people (100%) found this review helpful
30.7 hrs on record
Posted: January 2
The Night of the Rabbit is phenomenal. A great story, beautiful music, hand drawn art and clever puzzles, and it all works together perfectly. A near perfect point-and-click adventure experience.

Lets start with the music. The first thing you hear when you start the game is a melodious theme that can only be described as the game in music form. It is near indescribable how perfect the main theme is. The rest of the music is also amazing, enhancing the atmosphere of the game, deepening the emotion of various scenes.

The hand drawn art is beautiful, has a unique style, and is a perfect medium in which to tell the story of Jerry and his journey into the realm of magic. Visually, the game is very pretty to look at, but it's the attention to detail that truly brings this fantasy realm to life. In addition, the transition from cut-scene to game is near seamless. You almost can't tell you're watching a video.

The story is just as mystery filled as you'd expect from a journey into the realm of magic. The intro does a great job of setting the tone of the story, and it carries all the way to the end. Jerry's story is told near perfect, the conclusion of his story is satisfying. But the end is so open, with so many questions remaining, so much left to explore. So many avenues for further adventure. I really hope this game gets a sequel. It truly deserves one, crafted with the same love and dedication.

Like all point-and-click adventures, the gameplay is as you would expect. You use the mouse to interact with the environment, the people and objects within. The items you collect are then used to solve a variety of clever puzzles throughout the game. Many of the puzzles are crafty, and even though you can see the solution, there's always another clever obstacle to overcome. The puzzles are very seamless in execution.

You can observe all the objects you can interact with by clicking on a magic coin in the inventory (a clever means of integrating a gameplay element into the story). This is a brilliant addition to point-and-click adventure gameplay as it's sometimes easy to miss key items lying around. The only downside is that the coin only shows the interactive elements for a moment, too short to take in everything. You can continuously observe the interactive objects by holding the shortcut key (holding spacebar), but it would have been nice to have the mouse implementation be given some better functionality.

There is also a minor bug where you sometimes can't open the inventory by clicking on the backpack. There were only two points in the game where I observed this. The first was after exiting the boat, but going to the title menu and then returning to the game fixes this. The second one is more annoying. At the outpost in the frozen land (and only at this screen), the only way to access the inventory is via the inventory shortcut (pressing I). The mousewheel method of accessing the inventory may still work, but I never used it so I can't say. The bug is a minor annoyance, and to be fair, it's the only bug I encountered throughout the game.

The Night of the Rabbit is exceptional. I recommend it to any fan of the adventure genre.
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