Create, organize and communicate your game vision. Welcome to the first professional game design tool, articy:draft. You can now create interactive stories, characters, objects and locations in one highly visual and versatile game design tool.
User reviews:
Very Positive (59 reviews) - 89% of the 59 user reviews for this software are positive.
Release Date: Feb 27, 2013

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Buy articy:draft SE

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Buy articy:draft 2 SE

Includes 2 items: articy:draft SE, articy:draft SE - Upgrade to articy:draft 2 SE


Recent updates View all (19)

August 25

[UPDATE version 2.4.11] - There's a new update available!

Just a short post to let you know...

With the update 2.4.11 we added some improvements and fixed
some bugs as well.

As usual, you can check out the recent changes of articy:draft 2 here:


2 comments Read more

June 23

Steam Summer Sale 2016 is here - SAVE 60%!


Enjoy this year's Summer Sale with our freshly squeezed discount on ALL articy:draft products on Steam!
And the vitamins are still in there! :-)

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“The sheer power of articy:draft has enormous capabilities for our games and we're super excited to make ANYTHING easier in our development pipeline!”
Paul Trowe, Replay Games

“With articy:draft I manage to stay on top of the complex stories I work on. It's the ideal tool for interactive storytelling. I wouldn't start a project without it anymore.”
Mattias Filler, Story Writer, Gothic series, Risen and Risen 2

“Congratulations for such an amazing product! articy:draft really rocks. It instantly hit me after I tried out the trial for about 30 minutes.”
Alexander Grunert, Lead Designer, A Crowd Apart

About This Software

Create, organize and communicate your game vision.

Welcome to the first professional game design tool, articy:draft.

You can now create interactive stories, characters, objects and locations in one highly visual and versatile game design tool. With a strong focus on non-linear storytelling, articy:draft makes writing for games blindingly easy. Build branching story or dialogue flows and at the same time manage dramaturgy and player experience. You can create mission trees, game state graphs, and skill or tech trees with our unique flow editor. articy:draft also allows planning your levels and game worlds, designing all the objects in your game and even export the data for further use.

articy:draft SE is the single-user version of articy:draft and features everything from the professional single-user application (v1.5), so you too can benefit largely from the integrated workflow and asset management functionalities. articy:draft is the breakthrough tool for game design, drastically increasing efficiency and a joy to use throughout the entire production. The SE version is for non-commercial use only, unless you upgrade to the commercial license.

We ask you to upgrade to the full version of articy:draft some time after the release of your game. Once revenues are coming in, your rent is paid and family fed, we ask you to help pay our rent and feed our families. We count on your fairness to find the right time to upgrade. Just buy the upgrade here on Steam when you're ready.

Key Features:

  • Dare to branch out: Manage complexity in non-linear story structures with choices.
  • Write exciting dialogue: Write screenplay-like dialogue scripts and convert them into branching structures.
  • Experience your game early: "Play" your story structure in an interactive, PowerPoint®-like presentation mode.
  • Know your characters well: Define visual "character sheets" and create meaningful characters with depth.
  • Design objects: Create templates for items, weapons, vehicles and fill your database.
  • Make less mistakes: Structure and validate your data as you create it, work visually and stay on top of everything.
  • Link to external assets: Import assets and connect them to your design data.
  • Export your data: Create XML files, Excel® spreadsheets, or Word® documents.

System Requirements

    • Operating System:Windows Vista or above
    • Processor:2 GHz dual-core
    • Memory:4 GB RAM
    • Graphics:graphics card with at least 1 GB dedicated memory
    • Hard Drive:300 MB HD Space
    • Additional:Windows 10, Windows 8/8.1, Windows 7, Windows Vista
    • Operating System:Windows 7+ (64-Bit)
    • Processor:Intel® Core™ i5 fourth generation or similar
    • Memory:8 GB RAM
    • Graphics:nVidia or AMD graphcis card (no on-board graphics) with 1GB memory or more dedicated video memory
    • Hard Drive:300 MB HD Space + space for created project data
    • Additional:Windows 10, Windows 8/8.1, Windows 7, Windows Vista (64 Bit system preferred)
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (59 reviews)
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51 reviews match the filters above ( Very Positive)
Most Helpful Reviews  Overall
71 of 75 people (95%) found this review helpful
474.3 hrs on record
Posted: November 26, 2013
Articy:Draft is a must have product for anyone interested in game design. Make no mistake; there is a learning curve to this tool as with any professional grade software. Once you've learned it, the productivity you'll gain will more than make up the initial learning time. I used the team version of Articy:Draft 2.1 in my Game World Creation class, and what it enabled the class to create is beyond anything I was expecting.

It can handle just about any game design task you can throw at it. Complex branching dialogs? Easy. Detailed NPCs with complex relationships? No problem. Have a massive game world with many areas interconnecting? Have at it. And once you're all done, hit the export button and get a nice XML file with all your text content ready for use in your game engine of choice.

* Price. You get what you pay for, but you will pay for it. Regardless of how awesome it is, $200 is a steep price to pay if you're doing this as a hobby. Knock that up to $300 if you want to go commercial.
* Export Formats. While I did list this in the Pro section, it's also a con as well. The docx export is difficult to read, almost to the point of being useless as a general purpose document. The xml format will take some serious digging through and studying to fully understand how Articy:Draft is linking things together. The product could really use some polish on this aspect.
* No resizing of areas. When you draw a zone in a location, there's no resizing it, other than grabbing it point by point and moving them around. This was a major source of headaches in my class as many groups discovered they had scale problems and needed to resize things. Much gnashing of teeth was done that day.

Bottom Line:
If you're serious about game design, buy this software. You will not regret it.
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25 of 28 people (89%) found this review helpful
234.9 hrs on record
Posted: December 9, 2013
This is one awesome tool which I use to detail my RPG campaigns. I can create character sheets & monster sheets with ease, detail the flow of the campaign using Flow Fragments, and using the nesting feature, I can detail the scenarios with supporting documentation.

The best and most important feature for me is cross referencing. This allows me to link my maps, NPC locations, NPC images as well as monster images to all the campaign information previously created. Audio & video can also be linked, providing previously recorded dialogue/movies to be used as a gaming session is played.

During game play, I constantly refer back to the articy: draft campaign document to keep me grounded in the campaign design while allowing me to create and record impromptu additions to the story and plot lines, as rquired by the PC's actions and motivations.
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17 of 18 people (94%) found this review helpful
157.7 hrs on record
Posted: October 17, 2014
TL;DR: This tool has been amazing to work with and has really helped organize my content but is laggy on lower spec'd machines.

I had a system to managing my content, flows, and notes with a hierarchy of folders and files and that system was working to a degree. But it was still more effort than I wanted and keeping track of all the different files and documents was becoming a daunting task.

When I saw this tool I wasn't sure what it would do different for me, but even having a single organized source of all the data was a selling point. Then I looked more into the customizable templates, data validation options, visual maps, character maps, and most importantly the journey flows that you can create and was thrilled at the features.

That said, I use this on two machines; my dev machine while developing and a laptop when I am out and about and want to log thoughts/ideas. On the dev/gaming machine it runs incredibly smoothly, no issue whatsoever, but on my laptop it is laggy. I won't argue the minimum requirements, but it has not been a solid experience on my lower spec'd machine.

The sharing and collaboration options are also very exciting, though I have not had an opportunity to test those out yet.
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22 of 28 people (79%) found this review helpful
58.2 hrs on record
Posted: June 21, 2014
This is a very powerful tool if you at all interested in video game story writing. You can create branching dialogue paths with ease, or if you want a script version of the story, this can do this as well. I would recommend getting the "DLC" for this software for the extra utilities that this brings. For as high of level of program as this is, and as much as you get, $100 is really not a bad price tag for a professional level design tool.
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18 of 21 people (86%) found this review helpful
162.3 hrs on record
Posted: December 16, 2013
This software is a must have for any serious game designer. It has most of the tools you could ask for. One of the things i like the most is the color system. You can use colors to represent things and working with colors can (massively) boost your productivity. Not just that you can choose colors for every object you create (including npcs, story or locations) but also that there's a color scheme on the program itself and it's not just black & white, which again helps boost your productivity (black & white are boring colors).

I'm actively using it to develop games. And i've found various other uses for the flow chart system, for example i've designed my programming code with it (i.e. in what order i will write which parts of the program and how they are connected). The program is also excellent for story-writing, actually beyond excellent. It's perfect for that.

With the templates system you can apply whatever properties you like to anything you create.

The entities system is used to create NPCs, Monsters, Items and other such objects which can be referenced or linked to locations and flow fragments (story parts)

With a little out-of-the-box thinking, this program can be super useful in more things than just game design. The flowchart system could help you design virtually anything you'd like.

If you're interested in the program i highly recommend you try out the 2 week trial, the learning curve is there, but it's not steep so you can definitely learn to use the program in under a week just by doing.

If what you're designing is really important to you, this program is definitely worth it's price.
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13 of 13 people (100%) found this review helpful
225.8 hrs on record
Posted: June 26, 2015
Absolutely amazing software. I cannot comment on the SE version, as I have SE2. From what other people are saying, if you are really serious about requiring a very in-depth 'story-boarding' software with a whole host of additional features that can be utilised far beyond just games and stories, then get the upgrade; it will be invaluable.

Its versatility as a 'story-boarding' software is seemingly unlimited. I use this to write reports, plot stories, create a game before it has been made, create programming process trees (OOP), conduct and evaluate research, plan complicated sequences of components for woodwork/metalwork/and the like, and the list goes on. Resource management at its finest!

It's an easily accessible professional software that has a pleasing GUI, Articy:SE 2 removes the need for 3-4-5+ drab looking "functional" software, and combines them into something that is pleasing on the eye and a pleasure to work within.

Customer and community support is second to none! Just take a browse through the "Community Hub"! You're not just getting a well supported software, the customer is supported well too!

10/10 with cherries on top!
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13 of 14 people (93%) found this review helpful
155.3 hrs on record
Posted: November 24, 2014
A bit of a learning curve for those new to this sort of set up, but I find it extremely useful. I can see this is very useful for other things aside from game making, though that's the main thing I'm using it for. I've yet to get into the scripting and complex/back end stuff, but the upfront storyline, characters, dialogue, locations and so forth are fairly quicker to learn to do and once you get started, it becomes much easier and faster to move along. I went and got the more advanced version because I may eventually get into more complex stuff later, but for now the simplier parts are easy to work with and do what I mainly need for now. I do highly recommend this program to others if they are wanting to do serious projects or personal projects seriously (especially if you're the only person doing the project), free or commercial.
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13 of 14 people (93%) found this review helpful
836.4 hrs on record
Posted: July 25, 2015
This software has been developed with great care and effort. At first I didn't really like it for planning out my game but now I've come back to test out the new features and I must say this software is awesome.

If you're a game studio or indie game developer then this software will help you to lay down and plan out your ideas. I recommend this gem.

Well done devs
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16 of 20 people (80%) found this review helpful
155.9 hrs on record
Posted: March 22, 2014
Absolutely love this software. Makes game creating and story writing a breeze! Seriously, forget Word or mindmaps, this is where it is at!
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16 of 20 people (80%) found this review helpful
17.3 hrs on record
Posted: July 17, 2014
A very useful tool, especially for creating branching quests. But is too expensive for indies.
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Recently Posted
925.7 hrs
Posted: August 2
I haven't got the chance to use it for very long but it seems alright.
Helpful? Yes No Funny
156.0 hrs
Posted: May 18
A true masterpiece of game design when it comes to planning, structure, character & level design. It's not a drawing tool, but rather something what comes before and after that. I'd recommend it to any indie or professional game developer/designer, to at least have one of these in their team. It saves time and most importantly is visually relaxing(darker theme), not cluttered, compared to similar programs of this function.

Price is just about right for what comes with it. It might seem expensive because it's on Steam. We're all used to video game prices which are 2-5 times lower than this product, but we forget to understand that we play each game for around 12 hours and then throw it away in the drawer(this case, Steam library). Articy is the universal tool, so it doesn't have any 'gameplay' value, you can't just throw it away. If this is the career path you're taking(game design, web comics, film industry, etc. etc.), you will get used to this tool easily.

The features are awesome, but one flaw which bugs me out a lot is that I can't use the templates to have a lot of properties; I'm limited to a specific amount of rows. And since I focus a lot on character design and need to use lots of properties, I need to think of a way to cut it down in size. I'm using the first SE, not the second one, maybe it's fixed there, but other than that I don't have many reasons to upgrade to SE2 right now as I have all the features I need for game design and the web comic.

Not to mention incredible politeness of some of the developers I had a chance to speak to. Customer Support is a top-notch Yes.

I'll rate Articy 9.8 out of 10.
Helpful? Yes No Funny
navin prithvi
0.3 hrs
Posted: February 29
good one for game design
Helpful? Yes No Funny
CCL sama
77.8 hrs
Posted: February 13
articy:draft SE v1.5.6 Review
articy:draft SE is a great tool to keep your game design stuff like ideas, storylines, character concept, dialogs and so on organized. The powerful dynamic node system works like a mindmap but with much more extras and custom modificiations.

Sure, you need to invest time to learn the software and create your own custom assets first but once you are done. It will be much easier to sort out and update your game design stuff later since everything is now organized. Definitely worth the money imo!
Helpful? Yes No Funny
2.7 hrs
Posted: February 10
I bought this software to help with organizing my Story, Props, Scenes and Characters as awhole project. and I am pleased to say that after a few hours with it. I can see me using this software for a good long time.

However, My mistake was that I forgot to buy the Commercial Use Upgrade when I bought Both articy:draft SE and the upgrade to articy:draft 2 SE.

Dumb me went and spent the rest of my tax return before I realized my mistake and now I am going to miss the sale price to have a product that I can used for commercial projects.

Honestly, If we are to be paying out that much (Full Price) for this stuff, The Commercial Use License should be included forever from the start.

$100 bucks does not seem like much in the long run but that is three installments of $100 to get the full pizza with the ability to make money off our hardwork atfer we make it if in the software.

Nevigo, please reconcideder this fee milking installment scheme that you have going one here. The Upgrade is the same price as the base and then we have to be popped again for the right to use it Commercially? For now you have me by the short hairs but if articy:draft 3 SE is released and I had to pay the same price to upgrade from articy:draft 2 SE, I going to strongly reconcider recommending this to anyone else.

As it sits I am going to give you a very soft and tentitive Yes (I do Recommend this software) until we see what happens with the next release.
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Lost Shepherd
25.0 hrs
Posted: February 7
I have found this software to be extreamly helpful while think tanking game ideas. I needed a bit of oganization to my creative process and this is accomidating that perfectly. I highly recommend this to anyone looking to layout their game ideas, story and structure. It really helps put things into picture so the game will make sense. It is also rather costly software but I feel happy getting it on sale. The more I delve into this software the more I delve into my game. It is an extreamly handy and efficient brain storming tool IMO.
Helpful? Yes No Funny
315.5 hrs
Posted: January 4
First of all, this review assumes that you have the update to version 2. Also, the template features were broken (though they are working now after applying a fix supplied by their support), so I did not have time to try out these yet. Before, I was using tools like Scrivener and Twine, that are both really great. What I like about Articy Draft is that it allows you to write in screenplay format similar to Scrivener and then convert the script to a node based format like Twine. This is the only application I am aware of that allows this workflow. Also, the (screenplay format) scripts and (flow/dialog) nodes are integrated with a database, so if you change the name of a character, it is instantly reflected everywhere. Really nice. Though, there is still room for improvements. The application only runs on Windows, and if you are a Mac user like me, you have to find some workaround like using Steam streaming or dual boot. Unfortunately, it does not work in CrossOver. Also, the scripts you can write are a bit limited, so you can't intermix dialog fragments with actions or camera angle switches, and the conversion works one way only, so you can't edit the nodes and then continue editing the script. Full freedom to work in parallel from both node and script point of views would make this an amazing application. Also, the node graphs are inherently flowing from left to right, so unlike Twine, it is not intuitive to create a spacial map where each location is represented by a node. Overall, I highly recommend Articy Draft.
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☆ Naruchin ☆
250.2 hrs
Posted: November 28, 2015
Great tool to develop a story!
I got the DLC update thanks to Black Friday and I'm pretty pleased with the improved features. Filling out the various categories with entities, characters and whatnot helps with the structure. I got a nice clear overview. I love the flow function, it's a life saver for interactive stories, since you can test out your variables.
Definitely a must for everyone passionate about storytelling :)
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194.1 hrs
Posted: November 27, 2015
If I knew about this application much earlier, I would have stopped trying to develop my own. Mine sucks, this rocks. Designing a game? This makes game design fun.
From Dialogue to flow, set multipaths and whatever else you imagine you need. Set up Global variables to test your game's timing and structure, and dynamics.

Me likey!
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DangDut is TheMusic of MyCountry
302.0 hrs
Posted: November 26, 2015
There is bigger discount compared when I bought this, so I taking risk for this software. I bought the 'articy:draft SE' and minutes after playing with it I decide to also bought the DLC 'Upgrade to articy:draft 2 SE'.

Yes, I still taking risk on how well this software can help me with my game design. I try to have zero refund reputation to Steam and I try not to break it.

So far the software has release my headache more than any medicine can do. I love it, just saving my times and I keep releasing lots of new ideas. Thankfully the software can handle it and the truth I still not using it's all features.

Love it !!!
Helpful? Yes No Funny