Create, organize and communicate your game vision. Welcome to the first professional game design tool, articy:draft. You can now create interactive stories, characters, objects and locations in one highly visual and versatile game design tool.
User reviews: Positive (45 reviews) - 82% of the 45 user reviews for this software are positive.
Release Date: Feb 27, 2013

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Buy articy:draft SE

Packages that include this software

Buy articy:draft 2 SE

Includes 2 items: articy:draft SE, articy:draft SE - Upgrade to articy:draft 2 SE

Buy License Upgrade for Commercial Use


Recommended By Curators

"This impressive management tool is perfect to track ideas for your games. Highly robust and unique that will surely make planning much more fun!"

Recent updates View all (13)

June 11

Celebrate the summer with us!

Ready for some developing on long summer evenings?

Benefit from the latest update, boost your productivity
and get your copy or the upgrade of articy:draft 2 now!

5 comments Read more

June 8

Update 2.4 released!

Update 2.4 is the biggest free feature update for articy:draft 2 so far. It does not only contain the much-anticipated simulation mode, it also brings a whole bunch of major location editor improvements.

On top of that we also implemented feature requests from the community like the possibility to clone single-user projects and support for floating multi-user licenses. Besides many other bug fixes version 2.4 also improves the performance for editing text – providing you with a much smoother writing experience.

Watch the video or read about it on our Website.

5 comments Read more


“The sheer power of articy:draft has enormous capabilities for our games and we're super excited to make ANYTHING easier in our development pipeline!”
Paul Trowe, Replay Games

“With articy:draft I manage to stay on top of the complex stories I work on. It's the ideal tool for interactive storytelling. I wouldn't start a project without it anymore.”
Mattias Filler, Story Writer, Gothic series, Risen and Risen 2

“Congratulations for such an amazing product! articy:draft really rocks. It instantly hit me after I tried out the trial for about 30 minutes.”
Alexander Grunert, Lead Designer, A Crowd Apart

About This Software

Create, organize and communicate your game vision.

Welcome to the first professional game design tool, articy:draft.

You can now create interactive stories, characters, objects and locations in one highly visual and versatile game design tool. With a strong focus on non-linear storytelling, articy:draft makes writing for games blindingly easy. Build branching story or dialogue flows and at the same time manage dramaturgy and player experience. You can create mission trees, game state graphs, and skill or tech trees with our unique flow editor. articy:draft also allows planning your levels and game worlds, designing all the objects in your game and even export the data for further use.

articy:draft SE is the single-user version of articy:draft and features everything from the professional single-user application (v1.5), so you too can benefit largely from the integrated workflow and asset management functionalities. articy:draft is the breakthrough tool for game design, drastically increasing efficiency and a joy to use throughout the entire production. The SE version is for non-commercial use only, unless you upgrade to the commercial license.

We ask you to upgrade to the full version of articy:draft some time after the release of your game. Once revenues are coming in, your rent is paid and family fed, we ask you to help pay our rent and feed our families. We count on your fairness to find the right time to upgrade. Just buy the upgrade here on Steam when you're ready.

Key Features:

  • Dare to branch out: Manage complexity in non-linear story structures with choices.
  • Write exciting dialogue: Write screenplay-like dialogue scripts and convert them into branching structures.
  • Experience your game early: "Play" your story structure in an interactive, PowerPoint®-like presentation mode.
  • Know your characters well: Define visual "character sheets" and create meaningful characters with depth.
  • Design objects: Create templates for items, weapons, vehicles and fill your database.
  • Make less mistakes: Structure and validate your data as you create it, work visually and stay on top of everything.
  • Link to external assets: Import assets and connect them to your design data.
  • Export your data: Create XML files, Excel® spreadsheets, or Word® documents.

System Requirements

    • Operating System:Windows XP SP3
    • Processor:2 GHz dual-core
    • Memory:2 GB RAM
    • Graphics:Latest graphics drivers
    • Hard Drive:300 MB HD Space
    • Additional:Windows 8 - 64 Bit, Windows 8 - 32 Bit, Windows 7 - Service Pack 1 - 64 Bit, Windows 7 - Service Pack 1 - 32 Bit, Windows 7 - 64 Bit, Windows 7 - 32 Bit, Windows Vista - Service Pack 2 - 64 Bit, Windows Vista - Service Pack 2 - 32 Bit, Windows XP - Service Pack 2 - 64 Bit, Windows XP - Service Pack 3 - 32 Bit
    • Operating System:Windows 7+ (64-Bit)
    • Processor:Intel® Core™ i5 fourth generation or similar
    • Memory:8 GB RAM
    • Graphics:Dedicated nVidia or AMD graphcis card (no on-board graphics) with 1GB memory or more
    • Hard Drive:300 MB HD Space + space for created project data
    • Additional:Windows 8 - 64 Bit, Windows 8 - 32 Bit, Windows 7 - Service Pack 1 - 64 Bit, Windows 7 - Service Pack 1 - 32 Bit, Windows 7 - 64 Bit, Windows 7 - 32 Bit, Windows Vista - Service Pack 2 - 64 Bit, Windows Vista - Service Pack 2 - 32 Bit, Windows XP - Service Pack 2 - 64 Bit, Windows XP - Service Pack 3 - 32 Bit
Helpful customer reviews
7 of 7 people (100%) found this review helpful
558.0 hrs on record
Posted: July 25
This software has been developed with great care and effort. At first I didn't really like it for planning out my game but now I've come back to test out the new features and I must say this software is awesome.

If you're a game studio or indie game developer then this software will help you to lay down and plan out your ideas. I recommend this gem.

Well done devs
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6 of 6 people (100%) found this review helpful
209.7 hrs on record
Posted: June 26
Absolutely amazing software. I cannot comment on the SE version, as I have SE2. From what other people are saying, if you are really serious about requiring a very in-depth 'story-boarding' software with a whole host of additional features that can be utilised far beyond just games and stories, then get the upgrade; it will be invaluable.

Its versatility as a 'story-boarding' software is seemingly unlimited. I use this to write reports, plot stories, create a game before it has been made, create programming process trees (OOP), conduct and evaluate research, plan complicated sequences of componants for woodwork/metalwork/and the like, and the list goes on. Resource management at its finest!

It's an easily accessible professional software that has a pleasing GUI, Articy:SE 2 removes the need for 3-4-5+ drab looking "functional" software, and combines them into something that is pleasing on the eye and a pleasure to work within.
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7 of 8 people (88%) found this review helpful
579.3 hrs on record
Posted: April 7
Great software. As you can see by my usage time I rely on it quite heavily, but I am not a designer or writer - I am software developer and I use it from that perspective. This is a software based on a very simple concept - to represent data in visual form. This can be skills tree, game story, location guidelines for artists, assortment of relations between narrative, everything. Game design and story design is major scope of this tool, but I use it in quite different manner:
1)It is good milestones organizer. You have development plan? Make it in Flow while attaching some guidelines for team. Make screenshots of each step to display. Nice and clean. Much better than generic issue tracking solutions as those don't track relations and have no associations. I wonder how this can be optimized by using multi-user version.
2)Need to understand your client? Easy enough - give him articy:draft and he will express his desires in neat standartized form using flow, location editor or even feature editor if he needs interface(that way client can properly describe data relations).
3)Writing short story? Well... Actually it is designed for it. Contains everything you will ever need especially with new document editor with links'n'stuff.
4)Designers don't want to touch you monstrous tools and abstractions? Well, articy:draft supports xml export out of the box. If you are coding in C# you will just make an export job into easy task with LINQ to parse data and get out safely without angering designers inner demons.

Problems: most of the problems reside in the version 1. Version 2 seems to be more performant with large amount of stuff on screen and doesn't freak out when multiple articy windows are opened(which annoyed me like hell before), but presentation tools are, well, "boring". There is no indication of dynamic and user responce. It is much easier to traverse flow using manual control in its editor instead. That way it will present relations and references with ability to go check those on demand while presenting. That is the only uncomfortable part of articy for me.

Recommended for every type of developer and any case.
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4 of 4 people (100%) found this review helpful
26.0 hrs on record
Posted: June 15
Excellent software that provides good design and planning functions for game design or anything else of a similar nature. The list of features is huge too.
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2 of 2 people (100%) found this review helpful
56.7 hrs on record
Posted: August 25
Definitely a fantastic weapon for your game development arsenal.

Articy:Draft 2 has been instrumental for helping develop a narrative driven game. Especially since it's thoroughly supported by other tools that I'm using down the pipeline (namely Dialogue System for Unity). That aside, as a foundation for creating Dialogue, Plot, and general Prototyping of the game nature Articy:Draft does it masterfully.

I'd highly recommend it for anyone who wants to craft a game, even if they're not heavily reliant on telling a story. It's great for rapidly putting down your ideas in various Flows to help concept what you're working on. If you are making a game where story and plot are essential, then Articy:Draft is a must.

The pricing can be confusing and on the expensive side, but it's cut down on a lot of hours of work that would have otherwise been spent muddling trying to achieve the same results that would have taken minutes in Articy:Draft to set up. Ultimately, it's cut the time spent on managing all the information. As an independant developer? Your time is highly valuable, which makes using Articy:Draft an invaluable resource.
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