Create, organize and communicate your game vision. Welcome to the first professional game design tool, articy:draft. You can now create interactive stories, characters, objects and locations in one highly visual and versatile game design tool.
User reviews:
Overall:
Very Positive (55 reviews) - 89% of the 55 user reviews for this software are positive.
Release Date: Feb 27, 2013

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Buy articy:draft SE

Packages that include this software

Buy articy:draft 2 SE

Includes 2 items: articy:draft SE, articy:draft SE - Upgrade to articy:draft 2 SE

Buy License Upgrade for Commercial Use

 

Recent updates View all (17)

March 23

[UPDATE version 2.4.6] - There's a new update available!

Just a short post to let you know...

With the update 2.4.6 we added some improvements and fixed
some bugs as well.

As usual, you can check out the recent changes of articy:draft 2 here:
here

Cheers,
-Peter

0 comments Read more

February 5

The Lunar New Year Sale 2016 is here - SAVE 60%!



+++ HAPPY NEW (Chinese) YEAR! +++

Today the Lunar Sale starts on Steam and runs until February 12th.

Some say that the monkey increases communication, humor and jokes. It's on our side in stressful times and provides us with grace and ease. Business is growing and risks just resolve themselves. The monkey's gift is the ability to find free-spirited solutions for old problems. Daring can lead to success!

You see, it's the best time to get your articy:draft copy NOW! :)

2 comments Read more

Reviews

“The sheer power of articy:draft has enormous capabilities for our games and we're super excited to make ANYTHING easier in our development pipeline!”
Paul Trowe, Replay Games

“With articy:draft I manage to stay on top of the complex stories I work on. It's the ideal tool for interactive storytelling. I wouldn't start a project without it anymore.”
Mattias Filler, Story Writer, Gothic series, Risen and Risen 2

“Congratulations for such an amazing product! articy:draft really rocks. It instantly hit me after I tried out the trial for about 30 minutes.”
Alexander Grunert, Lead Designer, A Crowd Apart

About This Software

Create, organize and communicate your game vision.

Welcome to the first professional game design tool, articy:draft.

You can now create interactive stories, characters, objects and locations in one highly visual and versatile game design tool. With a strong focus on non-linear storytelling, articy:draft makes writing for games blindingly easy. Build branching story or dialogue flows and at the same time manage dramaturgy and player experience. You can create mission trees, game state graphs, and skill or tech trees with our unique flow editor. articy:draft also allows planning your levels and game worlds, designing all the objects in your game and even export the data for further use.

articy:draft SE is the single-user version of articy:draft and features everything from the professional single-user application (v1.5), so you too can benefit largely from the integrated workflow and asset management functionalities. articy:draft is the breakthrough tool for game design, drastically increasing efficiency and a joy to use throughout the entire production. The SE version is for non-commercial use only, unless you upgrade to the commercial license.

We ask you to upgrade to the full version of articy:draft some time after the release of your game. Once revenues are coming in, your rent is paid and family fed, we ask you to help pay our rent and feed our families. We count on your fairness to find the right time to upgrade. Just buy the upgrade here on Steam when you're ready.

Key Features:

  • Dare to branch out: Manage complexity in non-linear story structures with choices.
  • Write exciting dialogue: Write screenplay-like dialogue scripts and convert them into branching structures.
  • Experience your game early: "Play" your story structure in an interactive, PowerPoint®-like presentation mode.
  • Know your characters well: Define visual "character sheets" and create meaningful characters with depth.
  • Design objects: Create templates for items, weapons, vehicles and fill your database.
  • Make less mistakes: Structure and validate your data as you create it, work visually and stay on top of everything.
  • Link to external assets: Import assets and connect them to your design data.
  • Export your data: Create XML files, Excel® spreadsheets, or Word® documents.

System Requirements

    Minimum:
    • Operating System:Windows XP SP3
    • Processor:2 GHz dual-core
    • Memory:2 GB RAM
    • Graphics:Latest graphics drivers
    • Hard Drive:300 MB HD Space
    • Additional:Windows 8 - 64 Bit, Windows 8 - 32 Bit, Windows 7 - Service Pack 1 - 64 Bit, Windows 7 - Service Pack 1 - 32 Bit, Windows 7 - 64 Bit, Windows 7 - 32 Bit, Windows Vista - Service Pack 2 - 64 Bit, Windows Vista - Service Pack 2 - 32 Bit, Windows XP - Service Pack 2 - 64 Bit, Windows XP - Service Pack 3 - 32 Bit
    Recommended:
    • Operating System:Windows 7+ (64-Bit)
    • Processor:Intel® Core™ i5 fourth generation or similar
    • Memory:8 GB RAM
    • Graphics:Dedicated nVidia or AMD graphcis card (no on-board graphics) with 1GB memory or more
    • Hard Drive:300 MB HD Space + space for created project data
    • Additional:Windows 8 - 64 Bit, Windows 8 - 32 Bit, Windows 7 - Service Pack 1 - 64 Bit, Windows 7 - Service Pack 1 - 32 Bit, Windows 7 - 64 Bit, Windows 7 - 32 Bit, Windows Vista - Service Pack 2 - 64 Bit, Windows Vista - Service Pack 2 - 32 Bit, Windows XP - Service Pack 2 - 64 Bit, Windows XP - Service Pack 3 - 32 Bit
Helpful customer reviews
8 of 8 people (100%) found this review helpful
292.5 hrs on record
Posted: January 4
First of all, this review assumes that you have the update to version 2. Also, the template features were broken (though they are working now after applying a fix supplied by their support), so I did not have time to try out these yet. Before, I was using tools like Scrivener and Twine, that are both really great. What I like about Articy Draft is that it allows you to write in screenplay format similar to Scrivener and then convert the script to a node based format like Twine. This is the only application I am aware of that allows this workflow. Also, the (screenplay format) scripts and (flow/dialog) nodes are integrated with a database, so if you change the name of a character, it is instantly reflected everywhere. Really nice. Though, there is still room for improvements. The application only runs on Windows, and if you are a Mac user like me, you have to find some workaround like using Steam streaming or dual boot. Unfortunately, it does not work in CrossOver. Also, the scripts you can write are a bit limited, so you can't intermix dialog fragments with actions or camera angle switches, and the conversion works one way only, so you can't edit the nodes and then continue editing the script. Full freedom to work in parallel from both node and script point of views would make this an amazing application. Also, the node graphs are inherently flowing from left to right, so unlike Twine, it is not intuitive to create a spacial map where each location is represented by a node. Overall, I highly recommend Articy Draft.
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7 of 8 people (88%) found this review helpful
1 person found this review funny
2.7 hrs on record
Posted: February 10
I bought this software to help with organizing my Story, Props, Scenes and Characters as awhole project. and I am pleased to say that after a few hours with it. I can see me using this software for a good long time.

However, My mistake was that I forgot to buy the Commercial Use Upgrade when I bought Both articy:draft SE and the upgrade to articy:draft 2 SE.

Dumb me went and spent the rest of my tax return before I realized my mistake and now I am going to miss the sale price to have a product that I can used for commercial projects.

Honestly, If we are to be paying out that much (Full Price) for this stuff, The Commercial Use License should be included forever from the start.

$100 bucks does not seem like much in the long run but that is three installments of $100 to get the full pizza with the ability to make money off our hardwork atfer we make it if in the software.

Nevigo, please reconcideder this fee milking installment scheme that you have going one here. The Upgrade is the same price as the base and then we have to be popped again for the right to use it Commercially? For now you have me by the short hairs but if articy:draft 3 SE is released and I had to pay the same price to upgrade from articy:draft 2 SE, I going to strongly reconcider recommending this to anyone else.

As it sits I am going to give you a very soft and tentitive Yes (I do Recommend this software) until we see what happens with the next release.
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10 of 14 people (71%) found this review helpful
1 person found this review funny
266.2 hrs on record
Posted: November 26, 2015
There is bigger discount compared when I bought this, so I taking risk for this software. I bought the 'articy:draft SE' and minutes after playing with it I decide to also bought the DLC 'Upgrade to articy:draft 2 SE'.

Yes, I still taking risk on how well this software can help me with my game design. I try to have zero refund reputation to Steam and I try not to break it.

So far the software has release my headache more than any medicine can do. I love it, just saving my times and I keep releasing lots of new ideas. Thankfully the software can handle it and the truth I still not using it's all features.

Love it !!!
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5 of 5 people (100%) found this review helpful
22.4 hrs on record
Posted: February 7
I have found this software to be extreamly helpful while think tanking game ideas. I needed a bit of oganization to my creative process and this is accomidating that perfectly. I highly recommend this to anyone looking to layout their game ideas, story and structure. It really helps put things into picture so the game will make sense. It is also rather costly software but I feel happy getting it on sale. The more I delve into this software the more I delve into my game. It is an extreamly handy and efficient brain storming tool IMO.
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6 of 7 people (86%) found this review helpful
163.6 hrs on record
Posted: November 27, 2015
If I knew about this application much earlier, I would have stopped trying to develop my own. Mine sucks, this rocks. Designing a game? This makes game design fun.
From Dialogue to flow, set multipaths and whatever else you imagine you need. Set up Global variables to test your game's timing and structure, and dynamics.

Me likey!
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