Will you fall prey to deadly traps or unravel the secrets of LA-MULANA? LA-MULANA is an “Archaeological Ruin Exploration Action Game” in which you search inside ancient ruins, seeking out the “Secret Treasure of Life” – which sleeps in the sprawling ruins of “LA-MULANA” and is said to be the beginning of all civilization.
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Дата выхода: 15 апр, 2013

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Рекомендовано кураторами

"Challenging and mysterious, an updated remake of a classic freeware game that will keep you entralled. Bring a notepad or a FAQ."

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21 августа

Forget Me Not is released on Steam

Forget Me Not: My Organic Garden has come to steam. If you bought the game on PLAYISM, you should find your steam key in your game library!

Explore this unique and enchanting world as you help Irene in her shop by tending to and harvesting organs.

http://store.steampowered.com/app/363980/

Комментариев: 0 Подробнее

21 августа

Forget Me Not is released on Steam

Forget Me Not: My Organic Garden has come to steam. If you bought the game on PLAYISM, you should find your steam key in your game library!

Explore this unique and enchanting world as you help Irene in her shop by tending to and harvesting organs.

http://store.steampowered.com/app/363980/

Комментариев: 0 Подробнее

Рецензии

“La Mulana delivers on a fun, challenging and rewarding exploration experience that is presented with polish.”
Greenlit Gaming

"Beyond the seemingly insurmountable wall of challenge, La-Mulana is a brilliant title that exceeds in just about every category. Art, music, breadth of content, game length -- La-Mulana gets the highest marks. But there's simply no denying that the difficulty, as fair as Nigoro purports it to be, is a major deterrent. If you are willing to suffer, though, you will be blown away. I guarantee it."
8/10 – Destructoid

"Nigoro’s La-Mulana is like Castlevania: Symphony of The Night spliced with Dark Souls. It is long, it is tough, it is involved and it has puzzles that’ll make your brain bleed."
93/100 – Indie Game Mag

"I look back on my time with La-Mulana with plenty of frustration at the challenging platforming, enemies, bosses, and puzzles. But I’m also amazed at the time, thought, and talent that went into creating this experience. There may never be another game like La-Mulana."
8.5/10 – Game Informer

Steam Greenlight

Big Picture

La-Mulana 2 Kickstarter

Об этой игре

Will you fall prey to deadly traps or unravel the secrets of LA-MULANA?


LA-MULANA is an “Archaeological Ruin Exploration Action Game” in which you search inside ancient ruins, seeking out the “Secret Treasure of Life” – which sleeps in the sprawling ruins of “LA-MULANA” and is said to be the beginning of all civilization. Apart from the plethora of traps lying in wait to stop intruders, there are also monsters on the prowl, protecting the ruins. Head for the innermost depths of the ruins while solving a variety of mysteries, fending off monsters, and disarming traps.
Forging ahead will be no simple task – the further into the depths you reach, the more difficult the mysteries become.


The first run of NIGORO games. Created back in the creators’ “amateur” days and renowned worldwide, it was remade for WiiWare. This is the PC port version.
This game, which originated from the creators’ wish to play the sort of games that enthralled them back in the day – only with more volume – was created based on “that old-time feeling”. The operability and difficulty level are certainly not “new school”. However, this game is highly recommended to gamers seeking out that feeling of total immersion that allows you to go full-on head-to-head with a game not found in somewhat lighter fare.


Please consider this game to be our challenge to you.


Play through the entire game till your fingers bleed, give up and throw it out the window, or get help from strategy guides. The choice is yours.

Системные требования

    Minimum:
    • OS:Windows XP
    • Processor:Intel® Pentium 4 / 2.0GHz
    • Memory:1 GB RAM
    • Graphics:DirectX 9.0c compatible card, 128MB of VRAM
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible card
Полезные обзоры покупателей
29 из 30 пользователей (97%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 2
1.1 ч. в игре
Опубликовано: 13 августа
「La'Croft」

Следуя творческому успеху Cave Story от Дайскэ Амая, вышедшей 2004 году в виде бесплатного платформера, очень близкого по духу к классическим Metroid и Castlevania, игра от GR3 Project, появившаяся годом позже, также имела большую популярность среди поклонников платформеров с ретро-стилистикой и ценителей классических метроидвании (metroidvania) игр.

Оригинальная La-Mulana всем своим видом передавала дух стрых добрых MSX игр: 15 цветовая палитра стандарта TMS9918, звуковое сопровождение варьировалось уровнем Konami SCC и Roland Sound Canvas. Во всем, даже в логотипе игры, внешне схожем с The Maze of Galious от Konami, авторы делились своей ностальгией по играм 80-ых.

Между тем, в 2011 году, похорошевшая по всем параметрам Cave Story+ увидела свой релиз в Steam, в тотже период, NIGORO (основанная выходцами из GR3 Project) совместно с издательством Asterizm, выпускает LA-MULANA リメイク (ремейк) экслюзивно для Wii, а в 2012 игра появляется в сервисах Playism и Steam.

トゥームレイダー...

La-Mulana - хардкорный платформер, со всеми подобающими метроидвании-играм элементами: прохождение определенных локаций возможно только при наличие у вас подходчщего навыка/оружия/инструмента. И если вы считаете, что игра уведомит об этом каким-либо образом, то надолго вам здесь задерживаться не стоит. Напротив, мир La-Mulana крайне неприветлив к любителям и враждебен, но спобосен привлечь игроков, имеющих склонность к иследованию и внимательному изучениию игровых миров. В этом плане La-Mulana есть чем порадовать: огромные локации, большое количество подземелий и потайных мест.

Основной принцип игры складывается из нескольких факторов. Во-первых: в игре большое количество мест, которые можно искледовать и изучить, и не все они изначально доступны игроку. Тем самым, игра подстегивает к еще более глубокому поиску скрытых путей и возможности доступа к ним. Во-вторых: игра не простительна на ошибки. Покидая безопасну локацию, нужно понимать, все ли возможное вы приготовили с собой. Важно запастись, как и оружием, так и провизией. И вперед...

Понедельник в конце недели...

Нельзя не согласиться, что ближе к самому концу игры, игра превращается из аркадной версии Dark Souls, в борьбу со скукой и затянутыми пробежками от одной локации к другой. Те же проблемы и с поледним боссом игры (Привет, Metroid Prime). Но как вполне закономерное развитие развитие оригинальной игры 2005 года и беря в счет, насколько сильно подросла планка качества (хоть и не всем может прийтись по вкусу отход от классического вида) - ремейк La-Mulana, как и ее оригинал, определенно придется по вкусу и как ценителям жанра Metroidvania, так игрокам, находящем что-то прекрасное раного рода "хардкорным" аркадам и адвенчурам с огромными мирами таящами свои тайны, которые будет не просто решить. Но попытаться стоит...

Рейтинг: 85%
Был ли этот обзор полезен? Да Нет Забавный
39 из 57 пользователей (68%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
33.6 ч. в игре
Опубликовано: 27 марта
To be honest, this is a "mixed feelings" review. I've enjoyed La-Mulana to an extent, but not nearly enough to recommend it to anyone. You can get a good idea of how this game's like from the other reviews and I doubt I'll be able to change your mind about anything, but I do have some points that I feel haven't been emphasized enough.

The game itself is easy enough to understand: it's a Metroidvania title with heavy emphasis on exploration and puzzle solving; save for the bosses, the enemies are only there so you have something to whack as you explore the place. However, while most games hand you a cake and tell you to have fun with it, La-Mulana gives you the cake recipe in Hebraic, divided into 4 sections whose order you're not quite sure, and actively tries to stop you from getting the ingredients. La-Mulana is maddeningly hard, though very little of that difficulty comes from the actual gameplay - it's easy enough once you get used to the purposefully clunky controls. The true beast are the puzzles.

The first few areas are manageable and straightforward enough, and it's a blast to figure out a hard riddle by yourself, but as the game goes on, the game gets astoundingly open-ended, the map is of little to no use, the puzzle clues become more cryptic and spread farther apart, sometimes not even in the same area as the puzzle they're referring to, vital items are hidden behind unmarked walls, certain items can be lost forever... The great feeling of working out a couple of mysteries by yourself is slowly but surely supplanted by the feeling of being swamped by barely coherent riddles and absurd moon logic, not to mention the fact that some of the solutions require off-the-wall stuff that you have absolutely no reason to even think they'd be feasible; one of the puzzles requires you to press Down on an unmarked spot, the riddle of which mentions "you should have the courage to get down on bent knee to look for a single item", and another requires you to equip a woman's statue and do nothing on a room with a mural of a man for about 30 seconds, upon which the statue will magically get pregnant. The reasoning? "Woman within the man should be with child".

Look, I love me some puzzles and puzzle games, Layton is one of my favorite series for that reason, but La Mulana quickly devolves into nonsense that I'm pretty sure NO ONE in their right mind could possibly figure out on their own. There's "tricky", and then there's "old Sierra game logic".
Был ли этот обзор полезен? Да Нет Забавный
11 из 13 пользователей (85%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
18.5 ч. в игре
Опубликовано: 26 мая
'Be sure to play through, or clear in hard mode, or give up.'

--excerpt from La-Mulana manual

This is in a nutshell what the devs think about this game and about you, the player. They don't care if you give up or dislike their game. They made their piece of art and it's up for grabs. Take it if you can stomach it.
Game is hardcore and doesn't hide it's true nature in any way. Game even tricks the player to activate HARD MODE if players behave 'business as usual' and ignore warnings and instructions. Many times the game anticipates the reactions of players and taunts you accordingly.

As for me i seriously doubt i will ever complete this game. i have beaten just 2 guardians and even then it was tough as nails and paid a heavy price for it which might just mean i won't be doing so well with later bosses. (revolver ammo is life)

Game is a very JPN thing even though protagonist looks and behaves like Indiana Jones. Punishing game play, punishing bosses show you that this is no cake-walk modern gamers are used to. And do you really think you are a good puzzle solver? this game will put you to the test. better bring your pen and paper as some notes are just so cryptic and they are all important in some way or other. In this level or the one next to this one.
Был ли этот обзор полезен? Да Нет Забавный
11 из 13 пользователей (85%) посчитали этот обзор полезным
Пользователей, посчитавших этот обзор забавным: 1
2.6 ч. в игре
Опубликовано: 28 марта
I wrote that I would recommend this game, but, in reality, I shouldn't.
Not because it's a bad game, or not an exemplary example of the Metroidvania genre, no no, but because IT WILL CONSUME YOU.
Especially if you don't resort to a wiki or a walkthrough.

Imagine, if you will, if Castlevania 2 for NES' cryptic puzzles made babies with Cave Story's ease of "pick up and play", and then had the difficulty raised a bit.
...
It says i've only got 2 hours on record, and that's true, I do only have 2 hours logged on the Steam/PC version...but i have something like 40+ logged on La Mulana EX on PS Vita...and ... i have no idea how much time logged on the original La Mulana.
Был ли этот обзор полезен? Да Нет Забавный
6 из 9 пользователей (67%) посчитали этот обзор полезным
40.6 ч. в игре
Опубликовано: 22 марта
Hoo boy; what to say about La-Mulana... (TLDR see bottom)

There is no question in my mind that this game is very well polished and complete in its entirety. It has an awesome soundtrack, excellent platforming elements, a wide-array of weapons, and the few characters in the game are very loveable.

La-Mulana puzzles are deliberately unfair, obscure, and require either a RIDICULOUS amount of hours (I am talking like... 100+), or the use of a FAQ to finish without going insane. It is a Japanese Platformer, meaning the game requires utter devotion from you, or some outside knowledge to enjoy completely.

Let me outline this for you - unless you want the make La-Mulana the thesis statement of your life you WILL NOT beat it without a FAQ or without help - here's why:

-The game starts off completely solvable (I managed to clear many of the first areas without help)
-Puzzles remain contained AT FIRST, limiting solutions and "cause and effect" action to within zones
-The game VERY long for a platformer.

Things obscure as READING something in one part of the ruins may unlock an entire way to go in another part. It's true, the game drops all sorts of hints and things, and it is definitely possibly to trace some sort of information to almost every puzzle... but let's face it - are you really going to remember a sentence of text you read at hour 5 for hour 55? Of course the logical solution would be then to write it down - I did that... my word document is roughly twenty pages (single spaced) long. Even Ctrl-F can't save me from my own notes!

But at the end of the day I can't really dislike La-Mulana for being frustrating... that's kind of why I bought it in the first place. One thing that drove me crazy is that although you have awesome platforming abilities in the game, it is ultimately a puzzle game, meaning those abilities are often left on the pause screen while you pull out your hair thinking of how to progress further. On the bright side, all of the bosses and enemy placement seems to be excellent.

So if you are in the mood to spend endless hours (I am serious... 100+) wandering some virtual hallways jiving to some catchy music, you may just be THAT person who beats La-Mulana without a FAQ. Or... being rational, you can swallow your pride, progress as far as possible alone, and then use a FAQ whenever hope is lost.

I enjoyed this game; but I wouldn't only recommend it the majority with the use of a FAQ.

TLDR: Game's really long, esoteric puzzles, good music, good enemies, tediously frusterating.
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