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Will you fall prey to deadly traps or unravel the secrets of LA-MULANA? LA-MULANA is an “Archaeological Ruin Exploration Action Game” in which you search inside ancient ruins, seeking out the “Secret Treasure of Life” – which sleeps in the sprawling ruins of “LA-MULANA” and is said to be the beginning of all civilization.
Release Date: Apr 15, 2013
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$14.99

Recent updates View all (3)

Playism and NIGORO launch La-Mulana Kickstarter!

January 20th, 2014

Hey everyone,

We've been working incredibly hard over the last 6 months to bring this to fruition, and we're incredibly excited to announce that Playism and NIGORO have launched a Kickstarter for the development of La-Mulana 2!

Pledge your support now by clicking here: http://www.kickstarter.com/projects/playism/la-mulana-2

Backers have a plethora of awesome rewards to look forward to, including physical copies of La-Mulana 1 and 2, a behind-the-scenes artbook, early alpha access, digital soundtracks, and even one-of-a-kind figurines! The best part? We want you, our fans, to be a part of the action.

With access to the alpha access to La-Mulana 2, our fans will be able to give feedback on how to improve sections of the game. The feedback we received from fans on La-Mulana 1 was invaluable, and we want those same fans to be a part of the action from the start.

We want to thank all of our fans for getting us to this point. We can’t wait to share this journey with you, and go even farther.

So please, join us on our journey into the unknown!

7 comments Read more

Big La-Mulana news delayed by a couple days

January 15th, 2014

Hey Playism fans!

We’ve been teasing some fantastic news for a while now on the Playism twitter, and we were hoping to announce that big news today.

Unfortunately, we have to postpone our announcement by a few days, due to some unforeseen circumstances. We apologize for the inconvenience, and hope that you stay with us when we finally do announce our big news in the coming days. We promise that it will be worth the wait!

Thanks so much for your continued support, and we hope to have great news for you soon!

The PLAYISM Staff

5 comments Read more

Reviews

“La Mulana delivers on a fun, challenging and rewarding exploration experience that is presented with polish.”
Greenlit Gaming

"Beyond the seemingly insurmountable wall of challenge, La-Mulana is a brilliant title that exceeds in just about every category. Art, music, breadth of content, game length -- La-Mulana gets the highest marks. But there's simply no denying that the difficulty, as fair as Nigoro purports it to be, is a major deterrent. If you are willing to suffer, though, you will be blown away. I guarantee it."
8/10 – Destructoid

"Nigoro’s La-Mulana is like Castlevania: Symphony of The Night spliced with Dark Souls. It is long, it is tough, it is involved and it has puzzles that’ll make your brain bleed."
93/100 – Indie Game Mag

"I look back on my time with La-Mulana with plenty of frustration at the challenging platforming, enemies, bosses, and puzzles. But I’m also amazed at the time, thought, and talent that went into creating this experience. There may never be another game like La-Mulana."
8.5/10 – Game Informer

Steam Greenlight

Big Picture

La-Mulana 2 Kickstarter

About the Game

Will you fall prey to deadly traps or unravel the secrets of LA-MULANA?


LA-MULANA is an “Archaeological Ruin Exploration Action Game” in which you search inside ancient ruins, seeking out the “Secret Treasure of Life” – which sleeps in the sprawling ruins of “LA-MULANA” and is said to be the beginning of all civilization. Apart from the plethora of traps lying in wait to stop intruders, there are also monsters on the prowl, protecting the ruins. Head for the innermost depths of the ruins while solving a variety of mysteries, fending off monsters, and disarming traps.
Forging ahead will be no simple task – the further into the depths you reach, the more difficult the mysteries become.


The first run of NIGORO games. Created back in the creators’ “amateur” days and renowned worldwide, it was remade for WiiWare. This is the PC port version.
This game, which originated from the creators’ wish to play the sort of games that enthralled them back in the day – only with more volume – was created based on “that old-time feeling”. The operability and difficulty level are certainly not “new school”. However, this game is highly recommended to gamers seeking out that feeling of total immersion that allows you to go full-on head-to-head with a game not found in somewhat lighter fare.


Please consider this game to be our challenge to you.


Play through the entire game till your fingers bleed, give up and throw it out the window, or get help from strategy guides. The choice is yours.

System Requirements

    Minimum:
    • OS:Windows XP
    • Processor:Intel® Pentium 4 / 2.0GHz
    • Memory:1 GB RAM
    • Graphics:DirectX 9.0c compatible card, 128MB of VRAM
    • DirectX®:9.0c
    • Hard Drive:500 MB HD space
    • Sound:DirectX 9.0c compatible card
Helpful customer reviews
192 of 221 people (87%) found this review helpful
102 products in account
6 reviews
114.1 hrs on record
A very hard, very deep and very fun metroidvania. I've never seen another game in this genre as close to perfection as this.

Be warned though, some puzzles can be very, VERY obtuse and often puzzles will have components in completely unrelated areas to that in which you are solving a puzzle.

Of course, this game makes no secret of reveling in unfair and brutal design. May God have mercy on your soul if you attempt the Hell Temple on Hard mode...
Posted: November 25th, 2013
Was this review helpful? Yes No
109 of 127 people (86%) found this review helpful
90 products in account
1 review
59.8 hrs on record
Minimum Hardware Requirements:
Brain
Hands
Gluttony for punishment
Pen and paper
Internet connection (if all else fails)

Recommended Hardware:
Clairvoyance
Posted: December 30th, 2013
Was this review helpful? Yes No
452 of 737 people (61%) found this review helpful
101 products in account
3 reviews
29.2 hrs on record
La Mulana is.... an unfortunate game. It is very interesting and has a lot of potential, but it commits many gaming sins that can't be overlooked. This is a NES era kind of game that is designed to force you to use some kind of guide when playing it (think castlevania 2). If you respond to this, don't just say 'the game is supposed to be hard'. Dark Souls is my favorite game; I know the difference between a game that is difficult because it's designed well, and a game that is difficult because it is designed badly.

-Very little feedback is given for many of the puzzles. Many times if you solve a puzzle, the game simply doesn't show you what exactly you unlocked, or where. Sometimes solving a puzzle in one area will unlock a door or something in an entirely different area.

-Although clues are given, many aren't helpful or refer to something in a later area. Once you get to that area, there is no indication that you needed to use a clue from earlier.

-There are several points in the game where no clues are given for progression. Several times it is necessary to walk through illusionary walls, or break floors/walls to continue, with no indication you need to do so. You are left jumping around constantly attacking everything in the hope you will accidentally solve a 'puzzle'.

-The above point wouldn't be a problem if the game didn't frequently PUNISH you for trial and error. Yes, there are many rooms in the game where, if you attack random walls, lightning strikes your character and does a substantial amount of damage. The game teaches you quickly not to attack random things, but then at other times the only way to continue is to know where to do it. I have died many times, just attacking random walls to see if they would crumble, only to find out that I was indeed supposed to attack a specific part of a wall; but no indication was given to do so.

-Unfair instant death traps and rooms that you simply become 'stuck' in. There are many rooms that just kill you, and other ones that just trap you, forcing you to restart from your last save if you don't have specific items.

-Some puzzles don't reset. Make a mistake and you can never get the item. There are only a few of these, but there isn't any indication that the puzzle will be like this. Once again, the game punishes trial and error. Fortunately, I think they only do this with non-essential items.

-The game doesn't control well enough for some of the fast-paced action segments they throw at you. Boss battles typically aren't hard for any reason other than your character moves slowly and doesn't control in the air well.

If anyone ever tells you that they beat this game without ever consulting a guide or asking for help, they are lying. I really wanted to like this game; thematically it is amazing, and I love this style of metroidvania action-adventure. I find myself being forced to use a guide all too often, and it really ruins the gaming experience (seriously, some of these 'puzzles' are just impossible unless you know exactly what to do beforehand). If you really like games like castlevania 2, or don't mind having a guide open during your playthrough, then La Mulana might be for you. Otherwise, stay away.
Posted: December 9th, 2013
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10 of 12 people (83%) found this review helpful
88 products in account
2 reviews
55.1 hrs on record
If Metroid, Castlevania, and Indiana Johns had a love child, this game would be their love spawn.

this game is tough, and ou will need to backtrack alot to find where you have to go after completing puzzles, if you do not like that in a game then avoid it, if you do then get your eyes in full gear to observe eveyrthing in small detail to see what to do to get those puzzles solved, and get your trigger finger going to defeat these giant tough bosses, it is a fun enjoyable game
Posted: January 15th, 2014
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40 of 68 people (59%) found this review helpful
172 products in account
8 reviews
2.8 hrs on record
This game is brutal, unforgiving and sometimes downright unfair. I love it.

A nice old school challenge that feels very rewarding for beating the levels, it's like an old school Dark SoulsVania
Posted: November 25th, 2013
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