Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.
Κριτικές: Πολύ θετικές (7,602 κριτικές)
Ημερομηνία κυκλοφορίας: 30 Ιουν, 2014

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Αγορά Divinity Original Sin

Αγορά Divinity Original Sin Digital Collectors edition

Includes two copies of Divinity: Original Sin, one Source Hunter DLC pack, plus one Beyond Divinity and one Divine Divinity. Send your second Divinity Original Sin copy to a friend!

Αγορά Divinity Original Sin - Source Hunter DLC pack

Unlocks Divinity Original Sin: The Golden Grail DLC, Divinity Original Sin: Zandalor's Trunks DLC, Divinity: Original Sin Design Documents and Art Pack, and Soundtrack. (DLC will only be made available on release.)

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Προτείνεται από επιμελητές

"A little obtuse in places, but otherwise this is the best new RPG in years. Demands your time and your brain, but it's worth it."
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Πρόσφατες ενημερώσεις Προβολή όλων (41)

30 Οκτωβρίου

Update Version 1.0.219

Hi everyone,

Today's patch contains over 150 improvements and more are coming.

FYI, we'll soon be organizing a Larian Devline where you can talk directly to our developers and suggest further improvements. You'll also be able to tell us what you'd like to see in our future RPGs.

Like us on Facebook or follow us on Twitter to keep up to date on when the first Larian Devline will be hosted.

You can read the full changelog on our forum:
Patch v1.0.219 Changelog

34 σχόλια Περισσότερα

29 Σεπτεμβρίου

Minor Update for 1.0.177

Hello,

If you see any update flash by today, we fixed two missing dialogs for French, Russian and German. We also removed "zero width space" characters from all text in the game because our font does not support it and would show a square.

Cheers!

David
Larian Studios

22 σχόλια Περισσότερα

Κριτικές

“Hands down the best classic-style RPG in years”
9/10 – Eurogamer

“An incredible title that provides many hours of entertainment”
9/10 – Game Informer

“Outstanding tactical combat and engaging quests make Divinity: Original Sin one of the most rewarding RPGs in years.”
9/10 – IGN

Σχετικά με αυτό το παιχνίδι

Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity: Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!

Key Features

  • Become part of a reactive, living and vast open world. Explore many different environments, fight all kinds of fantastical creatures and discover tons of desirable items.
  • Experience gripping party- and turn-based combat. Manipulate the environment and use skill & spell combos to overcome your many foes: Use magic to make it rain on your enemies, then cast a lightning spell to fry them to a crisp. Experiment with different skill combinations to ruin the day for enemies and townspeople alike.
  • Play with a friend in co-op multiplayer. Make decisions together (or disagree entirely), as your interactions and relationship with your partner influence the game.
  • Unravel a deep and epic story, set in the early days of the Divinity universe. No prior experience with other Divinity games is necessary, however. The game takes place well before its predecessors, Divine Divinity and Divinity II: The Dragon Knight Saga, but will still feel familiar to fans.
  • Classless character creation lets you design the character of your choice. Endless item interaction and combinations take exploration and experimentation to another level of freedom.
  • Create your own adventures and share them online. With Original Sin comes the powerful toolset used by the game's designers. Yours are endless new stories to make and share with other players!

Digital Collector's Edition

The Digital Collector's Edition contains:


  • 2 copies of Divinity: Original Sin: one for you and pass on the second key to a friend
  • Award-winning Divine Divinity and Beyond Divinity
  • The Golden Grail DLC: an in-game item that allows you to colour your items in gold and sell them for more.
  • Zandalor's Trunks DLC: enjoy a unique in-game undergarment as rare as it is opinionated.
  • Design Documents
  • Art Pack
  • Soundtrack


Απαιτήσεις συστήματος

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP3 or higher
    • Processor: Intel Core2 Duo E6600 or equivalent
    • Memory: 2048 MB RAM
    • Graphics: HD Intel Graphics 4000 or NVIDIA® GeForce® 8800 GT (512 MB) or ATI™ Radeon™ HD 4850 or equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant
    Recommended:
    • OS: Windows 7 SP1 or Windows 8.1
    • Processor: Intel i5 2400 or higher
    • Memory: 4096 MB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 ti 1GB ram or or ATI™ Radeon™ HD 6XXX or higher
    • DirectX: Version 9.0c
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX9c compliant
    Minimum:
    • OS: OS X 10.8.5
    • Processor: Intel Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 3000/4000
    • Hard Drive: 10 GB available space
    • Additional Notes: HD3000 & HD4000 benefit from 8Gb of memory
    Recommended:
    • OS: OS X 10.9.3
    • Processor: Intel i5 or higher
    • Memory: 4 GB RAM
    • Graphics: Intel Iris (Iris Pro) or ATI™ Radeon™ HD 6XXX or higher or NVidia 6xx series or higher
    • Hard Drive: 10 GB available space
    • Additional Notes: HFS+ filesystem with case-sensitivity is not yet supported
Χρήσιμες κριτικές χρηστών
30 από 31 άτομα (97%) βρήκαν αυτή την κριτική χρήσιμη
36.2 ώρες στο μητρώο
Αναρτήθηκε: 1 Νοεμβρίου
In a gaming world full of handholding, uninspired battle systems, and just sheer crap, Divinity is a shining diamond in the rough.

Graphics - 9/10:
Loot-based, dungeon-crawling RPGs are never known for their graphics so I will rate it on a level equivalent to similar games like Torchlight 2 and Diablo 3. I'm going to put this simply - Divinity is ****ing gorgeous. The art direction is spot on, the colors are bright and bring the world to life, and the character designs are great too. You won't feel like you're trudging through the same damn dungeon or cave for the 50th time in a row. Everywhere feels unique. You'll traverse vast forests of green, blistering cold mountain tops, firey fields of skeletons and so much more. It's a well-imagined world that makes the game worth of a 9/10 score in the graphics department.

Sound - 8/10:
So don't expect full voice overs or anything like that. There will be spoken dialogue from time to time- particularly from your main characters, but for the most part NPCs' dialogue is all written (but very well written mind you). So why am I giving it an 8 for sound? Because the music is some of the best I've heard in a video game...EVER!

Story - 8/10:
You're a Source Hunter (yeah I know...just another cliche name for a hero that's received his title and known for aboloshing evil magic and foes from the land). But don't let that make you overlook what's an otherwise pretty good story as far as loot-based RPGs go. You start out by coming to town to solve a murder. I think this mystery-style beginning really helps drive the games gameplay. Divinity: OS expects you to listen to NPCs, pick up on subtle hints found in text and side character dialogue, and really just discover, discover, discover to unravel the story and new missions.

It's worth noting that some may as a result get really frustrated by this lack of handholding; I on the other hand think it's great and really helps add to the game's charm.

Gameplay - 11/10:
This is where the game shines. All aspects of this game are fun. As stated earlier, the clue-finding and unravelling of the story are fun. You'll be posed with hints, clues, and puzzles which will lead to scratching your head, yet always persistant on unlocking the next series of quests.

Beyond this, the interactions amongst your party's characters and NPCs is fun. Divinity includes a rock-paper-scissors style mini-game to determine the outcome of conversations. I know it sounds weird, but it's actually really fun. If an NPC is not particularly interested in giving up information to you, then you can try to beat him at a game of RPS.

Where this game truly shines though is in the battle system. Everything is action point and turn-based driven. Depending on speed and initiative, an order to character turns will be determined at the beginning of the fight (similar to FFX). Character's can obviously use special skills and spells to influence their turn postions. You also have action points for each turn which again is stat-driven based on a characters constitution among other things. Obviously different skills and spells take different amount of points to cast depending on their power and your overall skill level.

So far I'm sure this sounds like a pretty standard turn-based battle system. BUT WAIT - THERE's MORE. Truly the best part about Divinity is the unique use of elemental environments. Characters can cast spells, blow up barrles, and manipulate the environment in all sorts of ways to overcome foes.

Group of enemies standing in a puddle of water? Shoot an electric bolt to make them all stunned for 3 turns. No puddle of water? No problem- cast a rain spell first across the battlefield to create your own puddles then shock it.

Of course that's a simplistic approach that you'll learn how to do in the first 10 minutes of the game. I won't mention the other awesome environmental elements you can manipulate 'cause I think Divinity is one of those games where part or if its spirit is the unknown. There's A LOT to learn in this game. There is, for instance, both crafting and blacksmithing skills in the game, that is so deep and complex, that after 40 hours of playing, I haven't even begun to scratch the surface yet.

Overall 10/10: It's one of the best RPGs I've ever played - hands down. You're really not doing yourself any favors by passing on this game. In fact, I'd call you a fool if you did. This game should be played by every and any person that considers themselves a gamer.
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18 από 21 άτομα (86%) βρήκαν αυτή την κριτική χρήσιμη
39.9 ώρες στο μητρώο
Αναρτήθηκε: 4 Νοεμβρίου
I've got so many pros to say about this game, that I have to make a tl;dr for the tl;dr!!! If you ever were a fan of Baldur's Gate Series, Icewind Dale, or other turn based rpgs, this is a MUST-PLAY!
I also recommend it for PnP (pen 'n' paper) players (as I am one). The thing I love about games with this concept, is that they aren't typical dungeon crawling and boring games. Your characters develop with almost every click you make. Many options in dialogs, and you are free to do almost anything you want inside the game's borders.

(DUAL WIELD)
Just a comment for the dual wielding, as many seemed disapointed that there isn't that feat-skill in the game. I know it would be cool to have a 2*1h character, which can attack multiple times, but as it seems the developers didn't implemented it. Was it difficult to make changes in the code they had so far? Was it because they thought 1h is easier than 2*1h to handle (as the offhand has to have some penalties)? Was it because of the game's balance? Either way, with a rogue and a dagger at level 3, you can make 8 backstabs in a single turn. This overflows the gap for me, and makes me laugh.

Thank you for your time reading my review.
Sincerely,
eThi.
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11 από 12 άτομα (92%) βρήκαν αυτή την κριτική χρήσιμη
76.9 ώρες στο μητρώο
Αναρτήθηκε: 6 Νοεμβρίου
Complexity. It’s an old RPG trait largely forgotten by a lot of gamers and ignored by most developers. If you like your RPG’s action-oriented and filled with commodities such as quest markers, move right along. Divinity: Original Sin from Belgian developer Larian assumes you’re prepared to actually figure out quite a bit all on your own. It provides a large game world and simply lets you wander around in it. Areas aren’t closed off, all quests can be finished in at least two different ways and you won’t be punished for playing your own way. It brings about the kind of design philosophy that really should exist in every RPG, regardless of its style, combat system or any other differentiating feature.

The story follows two main protagonists who start out as Source Hunters trying to figure out a local murder mystery. Naturally, soon they find themselves involved in something much bigger including an orc invasion, undead uprising, mad kings in a frozen land inhabited by elementals and they’ll even visit other dimensions and take to the heavens. Unfortunately, this is the weakest part of the game as the writing isn’t particularly compelling and the characterization is awfully shallow, especially regarding the playable characters. Speaking of which, apart from the two main characters, you’ll be able to recruit more people along the way. However, you’ll only be able to keep up to four in your party. Any others will await for your call in a place called the Hall of Heroes if you get the urge to switch them up a bit.

The only real reason to switch characters is to try out different classes and tactics. The character upgrade system is extremely deep and customizable, each class is extremely different with a load of unique traits, abilities and spells. And it’s extremely flexible as well. Just because you committed to a certain class at the beginning doesn’t mean you’re stuck with it if you change your mind. On the contrary, you can mix things up and create something like a rogue specialized in fire spells. You can customize all characters further with weapons and equipment you find along the way. And there’s a ton of loot in this game. Upgrading and customizing your character as well as constantly finding new loot is a huge source of addiction and probably the biggest motivation to continue playing.

Original Sin has a turn-based combat system which is awesome because it’s not an under-the-hood system with pause, but with actual turns akin to a regular turn-based strategy game. Apart from being able to witness the myriad of different combat styles, the combat shines thanks to its fantastic convergence of elemental powers. For example, summoning rain will create puddles on the ground and will make your enemies wet. Throwing a lightning bolt onto one enemy will fry him, but will also zap anyone standing in a puddle nearby. Then you can throw a fireball which will dry out the puddles and create mist that will cause enemies to have limited sight. Frozen surfaces will make characters slip and fall, spilled poison can be ignited for additional damage, the possibilities are nearly endless. Naturally, considering that everything you cast on the battlefield will affect your party as well, you have to be careful what you’re doing at all times. It’s just a superb system that never gets old.

Divinity: Original Sin is a fantastic looking game, however the art style isn’t particularly distinctive and falls under usual fantasy tropes a bit too often. The same can be said about the soundtrack, it’s definitely pleasing and appropriate, but just doesn’t really stand out in any way. My biggest complaint about the game is that it can be incredibly obtuse at times, particularly regarding the puzzle design. You will actually get hints from books and other sources, but I honestly don’t know what frame of mind you have to be in to figure some of this stuff out. This can get especially frustrating due to how big the world is and considering that a lot of quests span across multiple huge areas.

Divinity: Original Sin is one of the big Kickstarter success stories – a rewarding, addictive and unapologetic hardcore RPG brimming with complexity, gameplay depth and content breadth. If only it had a more motivating story, more interesting characters and a more unique game world, it would have been a masterpiece. Still, a few design quibbles aside, this is a great game that will delight anyone looking for a true RPG that brings back cherished genre values and wraps them up in a modern package.

8 OUT OF 10 (GREAT)
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8 από 10 άτομα (80%) βρήκαν αυτή την κριτική χρήσιμη
47.0 ώρες στο μητρώο
Αναρτήθηκε: 7 Νοεμβρίου
For me, games is good if :
1. Make me think HARDER
2. Make me FEAR
3. Make me MAD
4. Make me forget about LIFE

It's what i call FUN!
This game is one of those games that made me not regret having bought it, that's RARE..:)
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7 από 9 άτομα (78%) βρήκαν αυτή την κριτική χρήσιμη
95.2 ώρες στο μητρώο
Αναρτήθηκε: 10 Νοεμβρίου
GG Larian Studios, that was the greatest compliment and review for this game from me. Recommended game for RPG fans out there - 10/10
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12 από 19 άτομα (63%) βρήκαν αυτή την κριτική χρήσιμη
85.4 ώρες στο μητρώο
Αναρτήθηκε: 2 Νοεμβρίου
If you like RPG, turn-based battles, co-op - then this game is for you.
I will not talk about what a good story here, as there are well crafted world, perfect music here. I'll just say that many things in this game are not what they seem, and I will give a couple of tips:
  1. Do not steal from the cats, they can be mages or call for backup, and the whole tavern will protect the cat.
  2. Co-op in the game is not an empty phrase, will make you decide to help the cat find love or not, if you do not agree then you ... Rock-paper-scissors!
  3. Humour - really good.
  4. Read everything in the book can be written, but that would be the "Dictionary of the language of the Titans" can save your life.
  5. Buttons everywhere and they are very small, they are a real hell.
  6. The first task in the game may be the last, no pointers, and if they are, they will not help. Lost? Ask the road in rats or rabbits, by the way, if you see something that hare stole the snowman's nose and snowman wants to bang him, think can hare knows too much?
  7. Remember, the combination of the elements of your salvation, if you see a Fire Elemental - induce rain and it loosens.
  8. SAVE! Always and everywhere! Want to dig a grave, but the stove you said: "do not" Believe me - do not.
  9. Imps, you either hate them or love, but it's better to send them to the guards catch geese.
  10. Note that if you have a choice before the quest - to safe, there are two achievements. Speaking of achievements, they are very nicely decorated and funny named.
  11. The class, in the beginning choose a pre-history of the hero, the game is not precluded from making a thief warrior, and a warrior of the magician. Create a knight, and then turn it into a Paladin or even create an archer-Pyromancer, and can be at the end of the game from the magician to become a warrior? Yes please, do what you want, then you can.
P.S. The editor of the character is relatively limited, but rich enough to create a unique character.
http://steamcommunity.com/sharedfiles/filedetails/?id=334996004
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4 από 4 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
20.5 ώρες στο μητρώο
Αναρτήθηκε: 19 Νοεμβρίου
Da good: The combat. It is tactical and fun and makes me feel smart when I beat an encounter. Lots of different ways to approach a fight.

Da ok: The music. It sounds fine but instead of there being music to fit whats going on in the game there's just several music tracks that play randomly at strange times, like playing a weird 60s beach party tune while I'm fighting skeletons in a cave.

Da bad: Inventory management and selling of things. I don't like games where merchant NPCs have a set amount of money. It's realistic I guess but I end up having to bounce between multiple people all over the city to sell all the junk I get and it gets tiring so I end up not picking up junk loot and now I don't have money.

The entire inventory system is a mess to look at and having to move items between party members to inspect or repair is kind of a pain. There's not enough item icons either so if I wanted to find a certian chest armor in my stash I'd have to mouse over all of them because they all have the same icon.

fun game though
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5 από 6 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
7.9 ώρες στο μητρώο
Αναρτήθηκε: 15 Νοεμβρίου
Killed by an explosion while digging up a grave with a bucket on my head.

Would dig again 10/10
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
47.4 ώρες στο μητρώο
Αναρτήθηκε: 11 Νοεμβρίου
+ very rare attention to details, both in graphics, music and storywriting
+ huge amount of missions, quests, and gameplay lenght, it is easy to sink 40-50 hours into one playthrough
+ an old-school, Baldur's Gate-style RPG with a new coat
+ Lone Wolf trait option for single player (only 2 chars intead of 4)
+ everything you do is permanent (although you have to pay attention to the character development)
+ great coop possibilities, with Workshop, even for 4 different players
+ adjustable difficulty

- rock-paper-scissors game (adds to the luck factor, I personally didn't like it)
- and advantage is also a disadvantage, it is not for everyone, due to the length and difficulty level

If you were ever amazed by a 3rd person RPG, this is your game, and by buying, you also support an independent developer.
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
19.4 ώρες στο μητρώο
Αναρτήθηκε: 12 Νοεμβρίου
I have never played any of this series at all so I'm giving this review without the past tinting it in good or bad way for those that might not know anything about the game. So I will give you with the bit I've played my first impressions with what I think is good and bad.

Since I got it I haven't been able to get out of it... in a good way. I'm totally addicted and found the game that suits me to the max. This is turn based, so it gives me time to think without pressure yet still sitting on the edge of my seat at the fight.

It kind of threw me in the beginning though on character creation because I didn't know it was a duo... I was quite perplexed when I had to create two and customize them. (again I've never played any of the earlier ones so not even sure if that is how they worked in those) But the whole two character thing had be curious right off the bat. I figured it was basicly like a skyrim of a different flavor, story, etc etc. But it isn't and it is! For me, it's perfect. It guides you along at the beginning yet gives you freedom to experiment and explore to start you out. Perfectly balanced in my opinion for a brand new person. They are great at the queues you need to not salp you in the face eyt pop up at the perfect time with suggestions. They aren't obnoxious at all, but definitely letting you know about a new feature.

I think it is an amazing and creative touch about the dialogs you have that affect the game between your two characters that you choose how it goes. There are different options. They really thought out of the box on this one. I'm an animator for the film TV and gaming industries and not much impresses me. But this one did.

the only negative thing I can say about it is the camera. though it's not hard to get the hang at all on rotating it, they put a limit on it severely so you have to zoom in to see through walls at times, which is a feature of the game, not a bug. It just messes up my immersion a wee bit, but i'm sure I will get used to it soon enough.

I just love the barter / selling / buying system a LOT. items are as good as gold and visa versa. it took me a couple times to realize I could switch between the characters in the same selling / bartering menu, but it's something that isn't hidden at all either.

I could go on and on about it but in a nut shell, it's just amazing and I'm totally addicted and that is a huge feat to do with my line of work.

Create an awesome day and kudos to the awesome creativity to the devs. it is totally worth the price!

~ ish
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3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
47.9 ώρες στο μητρώο
Αναρτήθηκε: 20 Νοεμβρίου
An amazing almost nostalgic RPG experience. It fails to deliver on certain aspects of story and character development, but offers a lot of unique features that enhance the isometric gameplay experience and bring it into the next decade of gaming. Bottom line; It does a great job in breathing new life in to a classic gameplay style that keeps players entertained and immersed in the dynamic environments. I rate it a 8/10
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
33.2 ώρες στο μητρώο
Αναρτήθηκε: 3 Νοεμβρίου
If you enjoy turn-based combat then this is certainly the game for you, combat in this game is simply good. Of course it has it's flaws, like bugs(which seem to be fixed with new patches frequently enough), or the bad writing, but at least it doesn't take itself seriously. All in all it's still a good game.

tl;dr
good for combat♥♥♥♥
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
5.0 ώρες στο μητρώο
Αναρτήθηκε: 10 Νοεμβρίου
If you like RPG's the likes of D&D this game may be for you. It really shines in co op however, if you have someone to play with then consider doing a blind run together. So far have only really played with a buddy, but damn it's good. The gameplay feels smooth and responsive, and the narrative and ambience is instantly immersive. At this point I've only played a bit, but it exceeded my expectations. It's a game worth looking in to for anyone who loves RPGs.
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
49.8 ώρες στο μητρώο
Αναρτήθηκε: 24 Νοεμβρίου
This is my GOTY for 2014. Never thought I'd find myself addicated to an RPG in a long time.
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
113.3 ώρες στο μητρώο
Αναρτήθηκε: 28 Οκτωβρίου
It has been a long time since I enjoy a RPG that much. Co-op is so great !
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
120.8 ώρες στο μητρώο
Αναρτήθηκε: 31 Οκτωβρίου
Excellent ,excellent ,excellent game (proved by the time i spent on this game ) .
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
40.4 ώρες στο μητρώο
Αναρτήθηκε: 31 Οκτωβρίου
Best game I've ever played.
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
84.9 ώρες στο μητρώο
Αναρτήθηκε: 7 Νοεμβρίου
Started out slow, was growing on me to feel awesome, then hit me with some dissonance... could have been a great game, ended up being a great game obscured by some design fails and convoluted questing...

Mid-Game (20-50 hours in) i sincerely though of this game as a 8.5, 9/10 RPG... to some extent i still do, but i can't force myself to give it anymore than a 8/10 after the shock and frustration that almost overshadowed all the joy and fun i had been having...

Divinity: Original Sin is a game for the hardcore, old-school RPG lovers. A true test of will and patience.

Pros:
This game does what it does very well, so i'll be focusing on the Cons to justify why i won't score it higher
  1. Fun Tactical turn-based combat
  2. Party-Based game
  3. Fun Deep customization of characters
  4. Deep crafting and blacksmithing system
  5. Good visuals and Soundtrack
  6. Witty Humour in dialogues, questing and crafting
  7. Semi-Open World
  8. Interesting dialogues, quests and dungeoneering (and Puzzles!)
  9. Co-op! (2 players only) for added replayability

Cons:
  1. Combat might begin to feel repetitive (if you don't try to vary on your tactics) and somewhat slow (thanks to a large amount of enemies and/or time-consuming spell/ability animations)
  2. Some areas (more towards the endgame) might be a bit overpopulated, which might result in ending a combat, walking 3 steps and entering a new combat - might contribute to the previous point
  3. Invulnerable Enemies, without much of a clue how to defeat them - yes, i had to lookup a guide on what to do at some point... and one of these quests was tied to the "advancing"/telling of the main story, which left me lost without much sense of purpose on what the goal of all the running around questing was about... you know, besides having fun...
  4. The stones, them damn stones - whatever you do, don't drop the stones. You'll need them to unlock a door to progress further. It's daunting to think an item essential to the progression/completion of the game could so easily be found and lost (by selling, droping, or whatever happened to my stones, cause i lost them after learning i had to bash a door for 30mins to overcome this desing flaw...)

Final Veridict:
8 / 10
A great game, could have had some aspects done better. Respect goes towards Larian Studios for another fine installment on the Divinity series - keep 'em coming :).

Recommended - Similiar Games:
  • Baldur's Gate 1 & 2: Enhanced Editions
  • Icewind Dale: Enhanced Edition
  • Divinity: The Dragon Knight Saga
  • Temple of Elemental Evil
  • Neverwinter Nights 1 & 2
  • XCOM: Enemy Within (not an RPG, but a great turn-based game)
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
31.3 ώρες στο μητρώο
Αναρτήθηκε: 10 Νοεμβρίου
Possibly the best RPG I've ever played.

I will be honest though and say that even though the limited amount of voice acting in the game is amazing, I do wish that it was fully voiced. That being said, the writing is phenomenal for a video game. It's been quite some time since I've played a game that had such good writing.

Do yourself a favor and BUY THIS GAME!!!
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
12.9 ώρες στο μητρώο
Αναρτήθηκε: 18 Νοεμβρίου
If you're a fan of classic, old school era RPGs, then this game is definately worth a solid look. Fans of the Baldur's Gate saga will be most at home with this game.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι