Tired of invading dungeons? It's time you built your own! War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. Carve out your Dungeon and conquer the Overworld!
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Çıkış Tarihi:
2 Nis 2015
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2 ürün içerir: War for the Overworld, War for the Overworld Underlord Edition Upgrade

 

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18 Ekim

Patch 1.6.5 Now Available!



Darkest Greetings Underlord,

With the Chinese language release successfully completed, we’ve not stopped for a moment immediately moving to address any issues that have been reported to us. The release itself has been fantastic and we have to thank our community for the incredible reception and support we’ve seen.

We hope our continued support and the features, improvements and fixes below help to demonstrate our commitment to delivering the best experience possible and that we can repay all the dedication shown by our community over the many years of WFTOs life!

We also have great news for anyone affected by the startup loading issue where the loading bar would freeze, by working with our partners at GOG.com we have identified the cause and have moved to fix the third-party DLL that was causing the issue. Hopefully this should now be resolved and you should be able to play the game. We’d love to receive feedback on this to confirm!

Read on for the full patch notes!

Gameplay Changes
General
  • It is now vastly easier to grab gold piles from vaults
Units
Cultist
  • Toned down the Cultist debuff stacking effect which previously allowed a stack of three cultists to one shot a level 10 unit
Spells
Blood Money
  • Gold Statues can now be claimed
    • On Neutral ground will remain with their previous owner
    • When the tile below them is claimed the statue will become owned by the new tile’s owner
    • Gold Statues can be dropped on allied tiles to transfer ownership

Audio Changes
  • New Audio setting “Unit Voice Volume” added, separating it from the primary SFX slider

Visual Changes
  • Units dropped into Tavern Spitroast now fall in and play and SFX while being mulched
  • The Dungeon Core in the menu scene plays now a pulsating VFX as intended
  • Made some improvements to the Foundry textures

Map Editor Changes
  • The “Paint Gold” tool in map editor now places gold piles on ground tiles, in addition to vaults or wall blocks
  • Vaults in map editor which have had gold added (via “Paint Gold”) no longer spawn loose gold piles when removed
  • “Paint Gold” can remove gold from vaults and tiles


Level Changes
My Pet Dungeon
  • The MPD Tutorial video now has Spanish, Italian, Russian and Polish subtitles

Miscellaneous Improvements
  • Several improvements to game text
  • Removed some walls in the Main menu to reduce clipping on camera transitions
  • Removed unnecessary logs which could eventually cause the game to slow down

Bug Fixes

Crashes
  • Fixed an issue with a GOG Library causing an loading error which prevented some users from starting the game, becoming stuck on the loading screen

SFX
  • Fixed an issue where the Oculus slimy SFX continued playing even if it has been killed (until fully rotten) or transformed into a golden statue

Levels
  • Fixed an issue that made a loaded skirmish map incompletable when it was saved a split second before the win condition was met

Rooms
  • Fixed an issue that made Garrison duplicate its buff on blocks in range each time it was reactivated
  • Fixed an issue where the Beast Den would never be upgraded if a non-upgraded Beast Den was removed before upgrading
  • Fixed an issue where the Garrisons active state ring would not show after saving and loading
  • Fixed an issue which would made prisons with a certain non rectangular diagonal layout (stair like) spawn rats into the map origin (location 0,0,0) rather than into the prison, after many months of listening to walls and yelling “They’re in the frakin ship!”

Units
  • Fixed an issue where units would not be removed from minimap when not killed by a normal attack (eg. tortured)
  • Fixed an issue where dropped units never have shields again if "Always show" is selected for shields in the options menu
  • Fixed an issue which caused log spam when a flying unit was fleeing too low over chasm, probably causing the game to lag for a moment

Map Editor
  • Fixed map editor placed doors were logically closed but visually open when they were set to open and “Disable AI Control” was selected

Environment
  • Fixed an issue which made artefacts not disappear from the artefact panel after being used when they were already present in a save game

Misc
  • Fixed an issue where the menu scene would not transition to the correct part of the menu dungeon after the Load button was clicked

Cheers

– Brightrock Games Team


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15 yorum Daha fazlasını oku

5 Ekim

Chinese Release, Sale, Worker & Language News!



Darkest greetings Underlord,

Following our update last month we’ve been hard at work returning to the world of War for the Overworld, and beginning to pile in on the upcoming Patch 2.0 and Expansion 4. While we work on these we have a few more items of news to announce, not least that there are currently big discounts across WFTO content, to coincide with our new patch!.

But first of all we have a big announcement for a growing portion of our community!

China Release, Dragon Worker Skin, and New Sale!

We’re happy to announce that for the past few months we’ve been working on a Chinese localisation of the game. This work is now complete, and as of today we have officially launched WFTO in China, with both simplified and traditional localisations!


      People of China, meet the people of Kairos!

As such, we’d like to issue a very warm welcome to all our Chinese fans, who have been extremely patient as we worked towards localising the game. We hope that it was worth the wait! We’d also like to thank the community translation teams, who handled the Chinese translations until now (these of course are still available as well).



When loading into the game you’ll now find the new language selections in the Options menu. If your computer has either simplified or traditional Chinese selected as its default language, the game should load into that language automatically. The whole game has been completely translated from start to finish, but please let us know if there’s anything missing!

To celebrate the Chinese launch, our perky mascot, Stumpy the Blood Imp, has donned a delightful new costume, to show his appreciation to all our Chinese fans!


        Enter the Dragon

Any player who launches the game between now and the end of the Chinese New Year celebrations (February 2018) will unlock the Dragon Worker skin for use in game. Once the celebration has passed, the skin will then only become available to unlock during future Chinese New Year festivals. So don’t miss your chance to grab this awesome new skin!



But that’s not all we’re doing to celebrate the new release! From 5th to 18th of October there will be big discounts across all WFTO content on Steam, GOG.com as well as a number of other partners, not least a 70% discount on the base game!

Patch 1.6.4 Now Live!

And still there’s more! We’ve spent the last few weeks working on a few new features, improvements and fixes to help further enhance your experience in WFTO. As such, Patch 1.6.4 is now seeing the light of day, and it’s certainly not insignificant!

You can of course read the full patch notes here; but to give you a brief taste, here are the headlines:

  • Added 14 new Skirmish and Scenario maps



  • Significant performance improvements which should yield positive results especially on lower specced GPUs, up to 25% gains in FPS and reduced Stutter.
  • Dozens of changes and bug fixes

European Languages Return

With all this talk about the Chinese localisation, we’re sure there are many of our fans wondering about the existing and deprecated European languages - namely Italian, Spanish, Russian, and Polish, which we’ve unfortunately been unable to maintain since the original launch.

We’ve talked at length about this decision in the past, but the long and short of it is that the initial localisations were handled by our physical publishing partner, who graciously arranged and paid for the localisations. After release, no additional funds were apportioned for the maintenance of these languages, and upon making our cost assessment, we could not justify continued support for all languages at the time.

We’ve never been happy with this state of affairs, and we know that this feeling is reflected across our fan base. We’ve always wanted to return to the deprecated languages, and now we’re finally in a position to do so.

So we’re proud to announce that at long last we’re once again working with our localisation partners, to return official and complete support to Italian, Spanish, Russian, and Polish languages. This process will be commencing hot on the heels of the Chinese release, though it is a substantial undertaking (WFTO is a surprisingly text-heavy game) - we will update you on progress over the coming months.

We’d like to thank all our fans for their patience in waiting for these localisations. We know it has been a difficult road, and we’re sorry for the delay in returning these to active status. We’d also like to thank those that have stepped in with community translations - these will of course be going nowhere, and will still be available from the Steam Workshop, should you prefer to use them.

So, that just about wraps up our update. Don’t forget the big discounts that are now available on WFTO content for the next two weeks. Until next time, Underlord: Keep it evil.

Cheers,

– Brightrock Games Team


Discuss this update on the Steam Discussion Boards

Click here to chat about this update on our Discord
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68 yorum Daha fazlasını oku

İncelemeler

“A deeply strategic and absorbing experience, and a pitch-perfect sense of dark humour.”
Wired UK

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
7.5/10 – The Jimquisition

“Brightrock Games haven't stopped supporting the game ... In fact, they rolled up their sleeves, listened to feedback, and polished those old dungeons to a shine.”
Indiegames

Celebrating Two Years of WFTO!

Underlord Edition



Purchase the Underlord Edition to receive these additional features:

Sovereign Dungeon Theme


In War for the Overworld, each and every Underlord is their own unique being. A dungeon is a direct reflection of an Underlord’s presence and individuality.

By purchasing the Underlord Edition you can don the Sovereign Dungeon Theme in all non-Campaign game modes, to demonstrate your dedication to evil!

The Sovereign Theme contains unique models and textures for:

  • Dungeon Core including unique VFX and SFX
  • Walls and Tiles
  • Tile and Door Toppers
  • Workers

Soundtrack Download

We’ve assembled the complete collection of all 16 music tracks used in the game, all of which can be yours to listen to in the comfort of your own Underground Lair or Torture Chamber.

The Dungeoneer’s Guide to the Underworld (English Only)

A 48-page PDF that serves as a love letter to the old-style manuals that you used to get with games. Filled to the brim with awesome art and lore about the world of Kairos and its denizens, there's no better way to discover the world you're going to conquer!

All That Is Gold - Short Story Compilation (English Only)

A PDF collection of three short stories that follow the adventures of a heroic dwarf during the events of the Heart of Gold expansion.

Bu Oyun Hakkında

Tired of invading dungeons? It's time you built your own!

Do you feel you’re in a slump, monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? Are you starting to wonder if heroics really are your calling? Then welcome to the War for the Overworld!

Dungeon Management Reincarnated



Excavate and build your dungeon beneath the overworld, in the modern dungeon management game that’s most faithful to the genre’s original DNA. Keep your dungeons, slap your minions, and forge underground fortresses filled with all the dastardly rooms, traps and heinous minions you desire. Do it all under the mentorship of the original and best voice of evil: Richard Ridings!

Wield the Arsenal of Evil



Evil loves options, and within the Veins of Evil there are plenty to go around! Choose from over sixty rooms, spells, potions, rituals, defences and constructs as you progress through the game. Deploy your fiendish tools against the goodly heroes of the overworld, and teach them the price of trespass.

Conquer a Myriad of Modes



With six game modes to choose from you can conquer your enemies in your own unique way. Choose from Campaign, Skirmish, Scenarios, Multiplayer, Survival, and the My Pet Dungeon expansion (free 2-level demo included in the base game), and discover what it truly means to be the bad guy.

Customise, Create, and Share with Your... Enemies



Build your own maps with the intuitive and powerful Map Editor, then share them on the Steam Workshop to join the ranks of nearly 3000 custom maps already created! Meddle further, and change the very rules themselves to your liking with dozens of mutators. Being evil has never been so creative!

Made by Cultists (Fanatics), for Cultists (Fanatics)



War for the Overworld is developed by an independent team of fanatical developers, each with a true love of the dungeon management genre. We have continued to update the game since launch, with countless patches, balancing, polish, and many new features - plus there’s more on the way! Our community has been vital to our success, so please join us, and let your voice be heard!

Sistem Gereksinimleri

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 , Windows 8 , Windows 10
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Minimum:
    • OS: OS X 10.10 or higher
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: OS X 10.10 or higher
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Minimum:
    • OS: Ubuntu 12.04 or higher
    • Processor: Dual Core CPU @ 2.5GHz
    • Memory: 4GB RAM
    • Graphics: Nvidia GT450 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • G3D Mark: 1500
    • Hard Drive: 7GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article
    Recommended:
    • OS: Ubuntu 12.04 or higher
    • Processor: Quad Core CPU @ 2.5GHz
    • Memory: 8GB RAM
    • Graphics: Nvidia GTX 560 series with 1GB RAM or better, Radeon 8950 HD with 1GB RAM or better
    • G3D Mark: 3000
    • Hard Drive: 10GB available space (may increase in the future)
    • Sound: Speakers or headphones

    Full Knowledgebase Article

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