Tired of invading dungeons? It's time you build your own! War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. Carve out your Dungeon and conquer the Overworld!
User reviews: Mostly Positive (2,093 reviews) - 75% of the 2,093 user reviews for this game are positive.
Release Date: Apr 2, 2015

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Recent updates View all (158)

February 8

Kickstarter - Physical Rewards Update



Darkest greetings Underlord,

Over the course of the new year thus far we've been settling into our new office, in the past few weeks we've moved in and are working once more. It's still something of a building site but we're looking forward to sharing it with you once finished.

Today we're delivering an update on the status of our long awaited physical rewards for our Kickstarter backers. We're pleased to announce that we're rapidly approaching fulfillment and if all goes according to plan will be shipping within a months time.

Pop on over to our website to read the full post and see the latest images.

Until next time Underlord,

- WFTO Team


Click here to read this update on our website
Click here to discuss this update on our forums

2 comments Read more

January 22

Community Spotlight: January Workshop Highlights



Darkest greetings Underlord,

It’s been a little over a month since the last time we peered into the broiling cauldron of creation that is the WFTO Workshop, a place where new maps and challenges are dreamed up and shared across the community.

In that time we’ve seen the number of user-created levels explode from 240 to an incredible 649! That’s nearly 13 maps per day since our last spotlight, or 15 maps per day since the Map Editor was released!

With such a huge number of maps now available it can be tough to pick out the best of the best; lucky for you we’ve sent in our spirit workers to select a handful of the greatest maps on the Workshop! Let’s take a look at what the community crackpots have been brewing up!

Community Map Spotlight

We’ve put ourselves through our paces on this one, Underlord! Combing through the huge number of new maps, we’ve selected just a few of our favourites to shine the spotlight on!

This month we’re even changing the rules and granting all highlighted makers the coveted “Golden Worker Skin”! (Don’t worry last month’s winners, you’ll get one too!) We'll be sending the rewards out in the next few days!

All maps are presented in no particular order:

Ribbons by Deteno
4p Skirmish


A deceptively simple map but one with plenty of depth. Deteno has worked wonders to create this level which features winding ribbons of water and gold, plenty of shrines to contest, and an Empire fortress to overrun!


Lakefront by MastaX
4p Skirmish


It’s no secret that we’re big fans of unusual levels that require thinking outside the box. In Lakefront, all four players have a moderately sized pre-shaped dungeon at the edge of a large open lake of water.

With only a small but easily defendable space available to you on your edge, be prepared to push forward and face your rivals at regular intervals for control over the space and shrines in the center of the map.


Through the Back Door by roysten712
1 Player vs Empire


This stunning level is a huge slog against multiple Empire fortresses. Be prepared to utilise every trick in your arsenal to overcome the enemy. This map absolutely rewards exploration, with many back doors, secrets and more to discover! The Prophecy spell will certainly be your friend here!


Motley Moat by Xander / xMadKill40
4p Skirmish


This huge 4-player skirmish level will see you scrambling to control the crossings into your map quarter. A huge chasm creates a natural divide between each Underlord, acting both as a defence and a centre for conflict.


Deepmist by BlueDragon463
2p Skirmish


While the 4-player maps have certainly garnered the attention this month, there is a 2-player map which has stood out in our minds. Deepmist is a demonstration of how adding Empire units to an otherwise normal level can help add depth and challenge.

Throughout the map you’ll discover ghouls, which serve to slow your progress and protect important areas. Be careful when exploring, lest you be overwhelmed by a clattering horde!


The Rift by Vetraeus
4p Skirmish



We hope that you brought your compass, Underlord - you’re certainly going to need it to navigate the chasms. This huge level is filled with tunnels, shrines and objectives to fight over. But beware as there are some very powerful hostile units within the Rift. Explore too quickly and you’ll find nothing but death!


Wading through 649 maps is a challenging task! There are a lot of fantastic designs out there that unfortunately won’t see a mention this week. But rest assured we’re always looking for more!

If you have a favourite map that you think deserves a spotlight then mention it in the comments! Who knows, perhaps you’ll see it in next month's spotlight!

WFTO Multiplayer Group

Are you looking for others to play WFTO with? Want advice on how to open your ports so you can host multiplayer matches? Then you’ll want to check out the official WFTO Multiplayer Group on Steam!

If you’re ever looking for people to play with, it’s members of this group that are most likely to be up for a game. Moreover, the group leader, Bohser Onkel, is a dedicated member of the WFTO QA Team, and dedicated WFTO multiplayer participant. He’s got plenty of advice for you, and the thread he’s set up will help match you with similarly-skilled opponents - provided you rank yourself appropriately.

Check out the Multiplayer Group and sign up to find a match!

Until next time Underlord,

– WFTO Team


Click here to discuss this update on our forums!

2 comments Read more

Reviews

“...a deeply strategic and absorbing experience with a pitch-perfect sense of dark humour.”
Wired UK

“It’s evident this game was made with nothing but love for the series it’s so shamelessly inspired by. Subterranean knows exactly what was so thrilling about playing the part of a malicious tyrant.”
7.5/10 – The Jimquisition

“Subterranean look like they’re onto something. This is really a game made by fans for fans, and that passion and knowledge runs throughout.”
The Sixth Axis

Latest Update, Coming Soon & Underlord Edition



We're pleased to announce that Patch 1.3, the third major update to War for the Overworld, is now available. Patch 1.3 is bursting at the seams with new features including the much anticipated map editor, enabling players to create their own Skirmish, Multiplayer and Scenario levels before sharing them with others on the Steam Workshop!

Map Editor Features:

  • Create 1-4 player skirmish, multiplayer, sandbox and scenario maps.
  • Place Terrain, Units, Defences, Rooms, Artefacts & Shrines
  • Powerful mirroring tool to create balanced maps
  • Introduce Empire forces to your map for extra challenge
  • Inhibitors act as an additional win condition when destroyed, allowing you to create simple single-player scenarios.
  • Share your map on the Steam Workshop

Patch 1.3 Features:

  • Map Editor (Above)
  • New Ritual: Armageddon
  • Over a dozen new official multiplayer ,skirmish, sandbox and scenario levels
  • Even more fixes & improvements

Click here for the full announcement post
Click here to read the full list of patch notes![/url

Underlord Edition



Purchase the Underlord Edition to receive these additional features:

Sovereign Dungeon Theme


In War for the Overworld, each and every Underlord is their own unique being. A dungeon is a direct reflection of an Underlord’s presence and individuality.

By purchasing the Underlord Edition, you can don the Sovereign Dungeon Theme in Multiplayer and Skirmish to demonstrate your dedication to evil!

The Sovereign Theme contains unique models and textures for:

  • Dungeon Core including unique VFX and SFX
  • Walls and Tiles
  • Tile and Door Toppers
  • Workers

Soundtrack Download

We’ve assembled the complete collection of all 16 music tracks used in the game. All of which can be yours to listen to in the comfort of your own Underground Lair or Torture Chamber.

The Dungeoneer’s Guide to the Underworld (When Complete)

There’s still more to come for the Underlord Edition, we’re working on compiling a collection of our concept art with some snippets of lore for you in our “Dungeoneer’s Guide to the Underworld”, which will help give you a small insight into the realm of Kairos.

Future Updates


War for the Overworld is in a state of constant evolution. For the team here at Subterranean Games, this project is a labour of love, and we still feel there is plenty of room to expand the game. With this in mind, we’ll be continuing to patch War for the Overworld for many months to come.

Alongside regular bug fixes and feature improvements, you can also expect to see new content introduced to the game, in the form of both Free Updates and Paid DLC. The world of Kairos has plenty of room for expansion and we can’t wait to explore more of the story.

Planned features include:

  • Survival Mode
  • Spin-off campaign stories
  • And more!

The first Paid DLC will be a short campaign that supplements the story of the original campaign. This DLC will be released later this year and will be free to everyone who purchased the game before the 2nd of May 2015.

About This Game

Tired of invading dungeons? It's time you build your own!

Do you feel you are in a slump? Monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots? You are starting to wonder... are heroics really your calling? Welcome to the War for the Overworld!

War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!

In your absence, the Underworld lost its way. It became feeble and afraid of the Empire of the Overworld, which grew strong and boldly comfortable in its quiet retirement from evil-slaying. Carve out your dungeon from the soil and stones of the Underworld, and build dozens of unique rooms to attract a myriad of creatures to your halls to work and fight for you.

In addition to your faithful followers, you have destructive spells and powerful rituals to cast upon any unsuspecting goodly Hero (or rival Underlord) who dares to breach your unhallowed halls. With your unmatched dark powers and mighty army of bloodthirsty minions, you are ready for your War for the Overworld!

Key Features

  • Build Your Dungeon - Excavate and build your dungeon beneath the earth of the Overworld. Design it’s layout as you see fit, creating an underground fortress filled with a wide variety of rooms, each with a unique use and purpose.

  • Evil Is Back - Play as an Underlord who has awakened from a deep slumber after countless years drifting in the Aether. This realm hosts a variety of enemies — both Heroes and Underlords will stand in your path as you fight for dominance of the Overworld

  • Veins of Evil - Choose from over 60 rooms, spells, potions, rituals, defences and constructs in the Veins of Evil as you progress through the game. There are a plethora of possible Vein combinations you can use to conquer the Overworld. Create your own unique flavour of evil!

  • Fortify Your Domain - Build a wide variety of defences within your walls to defend against — and destroy — those who seek to invade your domain.

  • Cast Wicked Spells - Call down unholy magic to strengthen your dungeon, route enemy forces, flood corridors with Micropiglets, or simply turn a meddlesome Hero into a geyser of giblets.

  • Unleash Devastating Rituals - Punish your foes or empower your own forces with game-changing Rituals that can do anything from raising an undead army, to instantly fortifying your entire dungeon.

  • Command Powerful Minions - Over 20 minions await your call, and will gladly work and fight under your banner... if you provide them with all the creature comforts they demand.

  • Conquer the Overworld - Play through a feature-length campaign, facing off against the Emperor of the Overworld as you fight for complete supremacy in the Realm of Kairos

  • Destroy Your Rivals - Take the fight to your rival Underlords in Skirmish or Multiplayer matches with up to four players.

  • Challenge Ruthless AI - Team up with a friend or fly solo and challenge devastatingly sophisticated AI Opponents in Skirmish or Multiplayer!

  • Shape the Underworld - Create entirely new Skirmish, Scenario, Sandbox and Multiplayer levels in the Map Editor and share them with other Underlords via Steam Workshop!

  • Test Your Mettle - Run the gauntlet of the prototype Survival mode and see if you can top the high score against waves of enemies!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 , Windows 8 , Windows 10
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 4 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 8 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Minimum:
    • OS: OS X 10.6 and higher (64-bit)
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 4 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: OS X 10.6 and higher (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 8 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Minimum:
    • OS: Ubuntu 12.04 or higher (64-bit)
    • Processor: Dual Core CPU @ 2.0GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better
    • Hard Drive: 4 GB available space (may increase in the future)
    • Sound: Speakers or headphones
    Recommended:
    • OS: Ubuntu 12.04 or higher (64-bit)
    • Processor: Quad Core CPU @ 2.0GHz
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Hard Drive: 8 GB available space (may increase in the future)
    • Sound: Speakers or headphones
Helpful customer reviews
191 of 200 people (96%) found this review helpful
17 people found this review funny
8.7 hrs on record
Posted: December 5, 2015
Pro - Its Dungeon Keeper all over again!

Con - Its Dungeon Keeper all over again...


Now, don't get me wrong, I love the original Dungeon Keepers. Love the humour, the creatures and minions. And when I learned about this game, I was thrilled! A new dungeon keeper?! Awesome! And when I first started playing, I was happy as the nostalgia washed over me...

The thing is, this isn't 'Dungeon Keeper 3.0'. Its not even 'Dungeon Keeper 2.5'. Its 'What if we remade Dungeon Keeper 2 with new graphics and new names/creatures so we don't get sued'.
This, in itself, IS NOT A BAD THING. But if you played DK2 to death, as i did, then you will notice that it tries to be more of the same, and it doesn't always succeed.


I do heartily recommend this game, as it was fun whilst it kept my attention (almost 9 hours). But it did only feel like I was only adding to the hundreds of hours I'd already put into DK1 + 2 - and as such, It was just more of the same for me. At the end of the day, it replicates the originals so well/much, that I may as well be playing the originals - something I haven't had the urge to do in 15 years. Yes, there are new mechanics added, but its like saying that adding a 'go faster stripe' to a car changes the car; It doesn't.


Conclusion
- If you've never played the originals, and think you might enjoy this, give it a go.
- If you tried playing the originals, enjoyed it but the outdated graphics ruined it for ya, give this a go.
- If you played the originals when they came out, loved them, and want more, give this a go.
- If, however, you played the originals and want something MORE than an almost 20 year old game with a fresh lick of paint (however awesome it was) - might wanna give this a miss.
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107 of 141 people (76%) found this review helpful
16 people found this review funny
14.9 hrs on record
Posted: September 13, 2015
TL:DR? See Conclusion

The game was given to me for review purposes

INTRODUCTION:
War for the Overworld is a real-time-strategy / dungeon management game which was developed and published by Subterranean Studios. The game was made possible through Kickstarter and seeks to establish itself as the spiritual successor to the original Dungeon Keeper series of games, going so far as to hire the same narrator from that series. The game and its devs were also praised by Peter Molyneux, the original creator of Dungeon Keeper.

The plot is pretty straight forward and borrows heavily from the Overlord series' plot line where the player takes on the role of a newly resurrected evil overlord who seeks to rebuild his domain and take vengeance against the currently ruling human empire.

PROS:
+ Good artistic design that manages to capture the look and feel of Dungeon Keeper
+ Nice graphics, specially for a Unity engine game
+ Excellent voice acting from Richard Ridings (the Dungeon Keeper narrator)
+ The game was able to preserve DK's gameplay while making a few improvements of their own such as the 'Sins' system.
+ Skill / Tech Tree system that makes for several variations in dungeon builds (Sins system)
+ Good sound effects and atmosphere
+ Good variety of monster / minions with different skills and abilities
+ Fun campaign maps and missions
+ Fast paced action
+ Constant updates and interaction by the developers with the community
+ Good game time

CONS:
- The tutorial missions does not cover a lot of the game's mechanics
- The gameplay is essentially RTS but with the Combat / Minion control being woefully underdeveloped
- Severe performance drops during late game situations: (specially when there are a lot of units on the map)
- Tool Tips is lacking: For example, if you move your mouse over to the Spells Tab, It should show something like this “Spells Tab (B)” so that the player immediately knows that its bound to the B key but it doesn't so you'll have to refer back to the Controls Menu to see which key is bound to which UI element. This is very inconvenient specially for a fast paced game like this.
- First Person / Possession mode needs a lot of work: particularly, the fact that the character models of the currently possessed minion sometimes clip over the camera.

NEUTRAL:
+/- Demon hand: I know its part of Dungeon Keeper's legacy but it would have been nice to have an option to use the regular mouse cursor.
+/- Story is predictable specially if you've played Overlord 1 and 2.

CONCLUSION:
GOOD GAME. War for the Overworld is certainly NOT Dungeon Keeper 3 but its the closest one out there. The developers are certainly passionate about this game and should no doubt be praised for making a much better spiritual successor with such a limited budget unlike that other game that should be buried deep beneath the earth and forgotten.

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Was this review helpful? Yes No Funny
65 of 87 people (75%) found this review helpful
1 person found this review funny
36.7 hrs on record
Posted: August 22, 2015
After 4 months, I'd say the game still needs some more time before you buy it.

It IS a good Dungeon Keeper game in terms of the gameplay, however at the moment - the Campaign is woefully designed and is not a fun Dungeon Keeping experience. It is a zerg-rush from level to level still riddled with bugs and poor design choices that apparently aren't going to be addressed.

In larger levels the game will stutter horrendously every 2-3 seconds, it won't crash and you /can/ complete the level, but it really does ruin the experience. To clarify I'm on an i5, GTX 970, 16GB RAM.

Multiplayer is dead due to the poor release decision with the game not being fully finished. That action alone has killed the potential community for this game. Additionally there are connection issues that probably pushed more people away.

It's a shame really.

9/10 for Gameplay
5/10 for Performance.
3/10 for Design Implementation.

6/10 Overall. Buy a few months from now when it's actually finished.
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17 of 20 people (85%) found this review helpful
2 people found this review funny
11.6 hrs on record
Posted: December 19, 2015
[Version] v1.3

One of the main reasons I purchased this is because I was a MAJOR fan of Dungeon Keeper back in the day. I loved the series and played it a lot as a kid and always remember it being one of my personal favorites.

When I started playing this one; all of the memories came back and it was a great feeling. The ability to play a game that dated to my childhood, and for it to be updated with more stuff than what was available before; especially multiplayer. They did a good job of keeping to the way it was remembered back in DK 1 and 2, as well as adding some more unique features in that keeps it entertaining.

The graphics received an over-haul, and it seems to perform alright on almost any modern machine (I can also get decent FPS from my laptop if I close out everything else running - mind you the laptop runs 16GB DDR3 RAM w/ AMD graphics). It does get sluggish quite a bit as you build your dungeon, even on a pretty high-end desktop. Changing the graphics settings from Ultra down to normal or even low sometimes still doesn't fix the sluggish frame drops that you'll receive. The game needs more optimization which I hope they start focusing on.

The music keeps to the theme, and the sound effects are great. The only sound I do miss, is the mistress that entered your dungeon from having the torture chamber (the crack of the whip and the mmmm lol). The original announcer is back, along with the funny jokes and commentary that anyone who played the DK series loved.

I only wish that the multiplayer support was there a bit more. I attempted to search for an online game last night, and I found one server total which was a 1v1 match and was full, so I just went back and did a skirmish with the CPU. The community aspect could be a thousand times better, and right now it is almost next to impossible to get anyone else in an online match unless you are playing with a friend.

Hopefully with more updates, this game becomes extremely popular. It is showing a lot of promise, and has great potential. Keep up the good work, and thanks for bringing me back to my childhood.

Performance: 6/10
Audio: 8/10
Gameplay: 7/10
Community / Multiplayer: 3/10
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11 of 13 people (85%) found this review helpful
1 person found this review funny
1,331.3 hrs on record
Posted: December 27, 2015
Love this game so much and been waiting for years for it, and cannot wait to play the Expansion.

It is very much like Dungeon keeper 2 with almost every aspect right down to the original narrator.
Loved the Storyline for it and gaining all the achievements.

Thankyou Subterranean Games for not giving up and continuing the dream!
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