Bientôt l’été is a videogame for two players. Two players who pretend to be lovers. They pretend to be lovers separated from each other by lightyears of deep space. They have lonely walks along the shore of a simulated ocean, thinking wistful thoughts of each other. Thoughts from ancient Earth literature by Marguerite Duras.
用户评测: 褒贬不一 (191 篇评测)
发行日期: 2013年2月6日
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包含 6 件物品: Bientôt l'été, Fatale, Luxuria Superbia, Sunset, The Graveyard, The Path

 

由鉴赏家推荐

"A unique game that kept it interesting and confusing all the way to the end."
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评测

Fast company - "Bientôt l’Été resonates like an accomplished painting or a good piece of music."

The Verge - "Finally, a video game as artistic and hard to understand as French films."

Akimbo - "I was at times elated by the beauty of the sentiments expressed and, at other times, surprised by how dark it could feel."

关于这款游戏

Bientôt l’été is a videogame for two players. Two players who pretend to be lovers. They pretend to be lovers separated from each other by lightyears of deep space. They have lonely walks along the shore of a simulated ocean, thinking wistful thoughts of each other. Thoughts from ancient Earth literature by Marguerite Duras.


The empty beach, the strong wind, the gentle music and a small colony of electric seagulls are their only companions. Yet their heart is full and their mind confused. Walk along the shore, until they meet the emptiness.


When it all becomes too much, they run towards each other. Enabled by intergalactic networks, they touch each other’s holographic bodies in cyberspace. A surreal game of chess becomes the apparatus through which they, man and woman, can talk. The words they have were given to them, as they have always been to lovers everywhere.


The sea remains, tugging at their hearts when not at their hairs and clothes, as it itself is tugged by the virtual moon. And as great as the desire for the other may be, they cannot stay away from the wind and the waves and the sand. Every time they find a new treasure. An abandoned tennis field. An heap of coal. A dead dog. Ordinary. Absurd. Meaningless. Yet comforting.


Enter a café, exit a villa, enter a casino, exit the ruin of an ancient colonial mansion. We know this is not real. So it doesn’t surprise us. Nothing surprises us. It doesn’t matter when you feel the pain of love. Of being in love, of falling in love, of leaving in love. There is no such thing as time. There is only love. And it never stops. No matter how much it hurts.

系统需求

Windows
Mac OS X
    Minimum:
    • OS:XP
    • Processor:2 Ghz
    • Memory:2 GB RAM
    • Graphics:Geforce 7600, Radeon X1600
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:7
    • Processor:3 Ghz
    • Memory:3 GB RAM
    Minimum:
    • OS:10.6.8
    • Processor:2 Ghz
    • Memory:2 GB RAM
    • Graphics:Geforce 7600, Radeon X1600
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:10.6.8
    • Processor:3 Ghz
    • Memory:3 GB RAM
有价值的用户评测
6 人中有 5 人(83%)觉得这篇评测有价值
0.4 小时(记录在案的)
发布于:8月19日
Honestly I'm mixed about this. I think its very cool and experimental for that hipster side of me that wants games to be something more than what they are in appearance, something deeper but I think this is a little too abstract. Its... different.

I don't know what this is. I'm not sure its supposed to be.. well, anything. Its just a thing. You can engage with it I suppose. You're just supposed to explore it seems.

The game gives you some hints on controls and guides you in a subjectively meaningful way IF you close your eyes. You'll figure it out. This is defiantly one of those experimental games or... interactive art? I guess. Sticky subject regarding words these days.

I'll leave you with some thoughts I had while playing. Possible interpretations. An elaborate ruse to obfuscate that in life when you close your eyes you can move faster but we are still trapped?

My favorite thought I had however was a French sentient robot stuck in their own programming in love with itself as two separate beings.

This is definitely one to ponder about. If you're one of those so called “intellectuals” Otherwise, you just walk real slowly on a beach for awhile.
这篇评测是否有价值? 欢乐
8 人中有 6 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.2 小时(记录在案的)
发布于:2013年8月6日
当年你我漫步海边,携手相视无言。而今我在古旧的棋盘前点燃一支香烟,你却已不在。唯独香烟氲氤的烟气和你温柔着抚摸我的肩膀一样抚摸着我的肺。
这篇评测是否有价值? 欢乐
30 人中有 17 人(57%)觉得这篇评测有价值
0.5 小时(记录在案的)
发布于:2013年8月7日
It's never easy to recommend nontraditional gaming experiences as Bientôt l'été. If you love original experiences and good aesthetics, this is a very experimental and unique proposal.
这篇评测是否有价值? 欢乐
1 人中有 0 人(0%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:4月6日
没玩懂
这篇评测是否有价值? 欢乐
137 人中有 125 人(91%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:2013年11月25日
Before noting that I said I do not recommend this, please understand that it's not bad.
With this confusing statement out of the way, let's get started. Bientôt l'été isn't a game. It's an artistic piece, and this needs to be understood. From what I could gather, the goal of it was to demonstrate how people can communicate, even if limited by language, actions, or possible phrases (as seen by the chess board in-game). However, this requires that someone somewhere is playing at the same time you are, unless you want to talk to an AI. It's a beautiful experience when it works well, but this is so rare I can't recommend a purchase at any time other than during a sale. Due to the game's artistic goal and nature, it was heavily slammed upon release, driving away potential players. Without a community waiting for another person to chat with, more people slammed the game for not having a community. This is Bientôt l'été's biggest problem, without players it simply cannot achieve the desired effect.
For this reason I suggest buying this when it's on sale. More players are likely to be experimenting with it at the same time as you, and you're more likely to see the beauty of limited conversation with a complete stranger.
这篇评测是否有价值? 欢乐