Bientôt l’été is a videogame for two players. Two players who pretend to be lovers. They pretend to be lovers separated from each other by lightyears of deep space. They have lonely walks along the shore of a simulated ocean, thinking wistful thoughts of each other. Thoughts from ancient Earth literature by Marguerite Duras.
Análises de utilizadores: Neutras (202 análises) - 43% das 202 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 6 Fev, 2013

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Comprar The Tale of Tales Experience

Inclui 6 itens: Bientôt l'été, Fatale, Luxuria Superbia, Sunset, The Graveyard, The Path

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22 de Outubro de 2015

Help us build a cathedral!

Our first "post-game" art project is in need of your support to get started.

Please have a look at
https://www.kickstarter.com/projects/taleoftales/cathedral-in-the-clouds-contemplation-in-the-digit
and back the creation if you like what you see.

And please spread the word so everyone who likes this sort of thing will have a chance to get it, even if it's not your cup of tea.


Thank you!

—Michaël & Auriea.

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Análises

Fast company - "Bientôt l’Été resonates like an accomplished painting or a good piece of music."

The Verge - "Finally, a video game as artistic and hard to understand as French films."

Akimbo - "I was at times elated by the beauty of the sentiments expressed and, at other times, surprised by how dark it could feel."

Acerca deste jogo

Bientôt l’été is a videogame for two players. Two players who pretend to be lovers. They pretend to be lovers separated from each other by lightyears of deep space. They have lonely walks along the shore of a simulated ocean, thinking wistful thoughts of each other. Thoughts from ancient Earth literature by Marguerite Duras.


The empty beach, the strong wind, the gentle music and a small colony of electric seagulls are their only companions. Yet their heart is full and their mind confused. Walk along the shore, until they meet the emptiness.


When it all becomes too much, they run towards each other. Enabled by intergalactic networks, they touch each other’s holographic bodies in cyberspace. A surreal game of chess becomes the apparatus through which they, man and woman, can talk. The words they have were given to them, as they have always been to lovers everywhere.


The sea remains, tugging at their hearts when not at their hairs and clothes, as it itself is tugged by the virtual moon. And as great as the desire for the other may be, they cannot stay away from the wind and the waves and the sand. Every time they find a new treasure. An abandoned tennis field. An heap of coal. A dead dog. Ordinary. Absurd. Meaningless. Yet comforting.


Enter a café, exit a villa, enter a casino, exit the ruin of an ancient colonial mansion. We know this is not real. So it doesn’t surprise us. Nothing surprises us. It doesn’t matter when you feel the pain of love. Of being in love, of falling in love, of leaving in love. There is no such thing as time. There is only love. And it never stops. No matter how much it hurts.

Requisitos do Sistema

Windows
Mac OS X
    Minimum:
    • OS:XP
    • Processor:2 Ghz
    • Memory:2 GB RAM
    • Graphics:Geforce 7600, Radeon X1600
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:7
    • Processor:3 Ghz
    • Memory:3 GB RAM
    Minimum:
    • OS:10.6.8
    • Processor:2 Ghz
    • Memory:2 GB RAM
    • Graphics:Geforce 7600, Radeon X1600
    • Hard Drive:500 MB HD space
    Recommended:
    • OS:10.6.8
    • Processor:3 Ghz
    • Memory:3 GB RAM
Análises úteis de clientes
11 de 15 pessoas (73%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
0.1 hrs em registo
Publicada: 4 de Outubro de 2015
Looks like I can't review this really, since it's to be played with someone else but goooood luck connecting to anyone :\

So what's in there once you start the game? You walk your male or female avatar on a beach. Turn around, there's a house of sorts, which will change in appearance when you enter and come out. Inside, you can sit at a chess table, drink wine and smoke, place chess pieces on the board.. with a partner in front of you (most likely an AI since noone is ever around for real) doing the same.

You go back out.. from time to time there will be random things on the beach.. like a huge pile of coal.. a wheat field.. dead seagulls.. which you briefly watch and then 'collect' the memory of (which just means it disappears and your avatar bends down like picking up a pebble, there's no inventory or anything..). Going in each direction for a little while you realize the space is rather limited, but feels bigger since it's sooo empty.

And that's pretty much it.

What is it trying to say ? No clue.
What would be different if someone else was there for real ? No clue.
Is there any point to it ? No clue.
Is there more to be seen or experienced if you stick to it ? No clue. Was too bored to find out.
Does understanding French help at all? Absolutely not - native speaker here.

I did like the nighttime sky effects (time goes by when you close your eyes). That was about it.

So I really can't recommend it. Unless you're the type to go stare at a single blotch of paint on a white canvas at a museum and go "ooooooh, that's deep".
Achaste esta análise útil? Sim Não Engraçada
10 de 15 pessoas (67%) acharam esta análise útil
0.4 hrs em registo
Publicada: 19 de Agosto de 2015
Honestly I'm mixed about this. I think its very cool and experimental for that hipster side of me that wants games to be something more than what they are in appearance, something deeper but I think this is a little too abstract. Its... different.

I don't know what this is. I'm not sure its supposed to be.. well, anything. Its just a thing. You can engage with it I suppose. You're just supposed to explore it seems.

The game gives you some hints on controls and guides you in a subjectively meaningful way IF you close your eyes. You'll figure it out. This is definetly one of those experimental games or... interactive art? I guess. Sticky subject regarding words these days.

I'll leave you with some thoughts I had while playing. Possible interpretations. An elaborate ruse to obfuscate that in life when you close your eyes you can move faster but we are still trapped?

My favorite thought I had however was a French sentient robot stuck in their own programming in love with itself as two separate beings.

This is definitely one to ponder about. If you're one of those so called “intellectuals” Otherwise, you just walk real slowly on a beach for awhile.
Achaste esta análise útil? Sim Não Engraçada
2 de 3 pessoas (67%) acharam esta análise útil
0.3 hrs em registo
Publicada: 26 de Fevereiro de 2014
Meu santo... que viagem. Vale conhecer pelo visual, pela originalidade, mas... Quem está acostumado a ter objetivos, pode se sentir desorientado. Se os sintomas persistirem, procure o QUIT.
Achaste esta análise útil? Sim Não Engraçada
135 de 147 pessoas (92%) acharam esta análise útil
0.3 hrs em registo
Publicada: 25 de Novembro de 2013
Before noting that I said I do not recommend this, please understand that it's not bad.
With this confusing statement out of the way, let's get started. Bientôt l'été isn't a game. It's an artistic piece, and this needs to be understood. From what I could gather, the goal of it was to demonstrate how people can communicate, even if limited by language, actions, or possible phrases (as seen by the chess board in-game). However, this requires that someone somewhere is playing at the same time you are, unless you want to talk to an AI. It's a beautiful experience when it works well, but this is so rare I can't recommend a purchase at any time other than during a sale. Due to the game's artistic goal and nature, it was heavily slammed upon release, driving away potential players. Without a community waiting for another person to chat with, more people slammed the game for not having a community. This is Bientôt l'été's biggest problem, without players it simply cannot achieve the desired effect.
For this reason I suggest buying this when it's on sale. More players are likely to be experimenting with it at the same time as you, and you're more likely to see the beauty of limited conversation with a complete stranger.
Achaste esta análise útil? Sim Não Engraçada
33 de 38 pessoas (87%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.5 hrs em registo
Publicada: 16 de Janeiro de 2014
Before you, I never knew anguish. I tried to Imagine myself without you.

This game is about walking on the beach. And drinking wine. And smoking cigarrettes. And conversations that are incredibly fatalistic.

I liked the feeling I had after I played this game, but I cannot recommend it. I feel like it's more like a prototype for a mini-game. Kind of like a dream sequence or something, that keeps you from getting bored with the actual game, except there is no actual game. Just uselessness coupled with self-hate. C'est la vie.
Achaste esta análise útil? Sim Não Engraçada