Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package.
用户评测: 特别好评 (412 篇评测)
发行日期: 2013年6月18日

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购买 Dungeons & Dragons: Chronicles of Mystara

购买 Dungeons & Dragons: Chronicles of Mystara 4-Pack

Includes four copies of Dungeons & Dragons: Chronicles of Mystara - Send the extra copies to your friends!

 

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"Superb RPG inspired brawler expanded with challenges, new modes, full suite of emu options. It has it all. This is how you do an emulated port. "

关于这款游戏

Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package.

Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons and Dragons’ universe with a mix of melee, range and magic attacks.

Key Features

  • GGPO Enhanced Online With Drop-in/Drop-out Co-Op Play: Community-trusted GGPO powers a smooth online experience that allows up to four players to drop in or out of games in progress at will.
  • Classic Arcade Gameplay with a New Twist: Players can enjoy the original arcade modes or mix up the gameplay with House Rules that can completely alter the experience.
    Some examples of House Rules:
    • Unbreakable - Equipable items have infinite durability. Never worry about breakage again!
    • Enemy Rush - Fight against time in this special Time Attack Mode. Start the game clock with 30 seconds and increase the clock with each enemy you kill!
    • Make it Rain – Get rich quick! Enemies and chests drop tons of gold!
  • Challenge System: A newly introduced RPG-like system that fits on top of the existing games and provides a myriad of challenges for players to complete. Players can level up and obtain Vault Coins to be used in the Vault.
  • The Vault: A treasure trove of unlockables and gameplay loot can be purchased with Vault Coins earned via the Challenge System.
  • Character Visualizer: This UI visualizer tracks which characters the players and their friends most often use. Players can utilize the tool to create a more balanced multiplayer dungeon crew, or to see which under-used characters they should try out next.
  • Leaderboards & Connected Arcade: Players can track how they stack up against their friends through leaderboards, as well as view a full breakdown of gameplay related stats.

系统需求

    Minimum:
    • OS:Windows Vista (Does not support Windows XP)
    • Processor:Intel Dual Core 1.8GHz (or higher) or AMD Athlon II X2 (or higher)
    • Memory:1 GB RAM
    • Graphics:nVidia GF6600 (or higher) or ATi X1600 (or higher) with 256MB of RAM
    • DirectX®:11
    • Hard Drive:350 MB HD space
    • Sound:DirectSound compatible, DirectX 9.0c (or higher) compatible
    • Other Requirements:Broadband Internet connection
    • Additional:DirectX 11/Shader3.0 or higher
    Recommended:
    • OS:Windows 7
    • Processor:Intel Dual Core 2.4GHz (or higher) or AMD Athlon II X2 (or higher)
    • Memory:2 GB RAM
    • Graphics:nVidia GF8000 (or higher) or ATi X1800 (or higher) with 256MB of RAM
    • DirectX®:11
    • Hard Drive:350 MB HD space
    • Sound:DirectSound compatible, DirectX 9.0c (or higher)
    • Other Requirements:Broadband Internet connection
    • Additional:DirectX 11/Shader3.0 or higher
有价值的用户评测
6 人中有 6 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
16.5 小时(记录在案的)
发布于:5月17日
内含的两款游戏质量都不错,其中shadow over mystara更是街机上的横版过关游戏的经典之作,到现在为止仍有不少新出的游戏多少都借鉴了SOM的要素。但是如果要从D&D规则的角度上来看,恐怕TOD(tower of doom)更胜SOM一筹。

毁灭之塔(TOD)
TOD更接近D&D规则的本来面貌,也比较接近中早期的街机上的横版过关游戏,因为不仅几乎没有街机横版游戏中较常见的肉搏类必杀技),而且操作上也比较生硬,要输入各种非普通攻击的指令有点麻烦(比如下滑需要输入下+跳跃后输入前+跳跃,滑斩则是下+跳跃后在站起过程中输入攻击等等)。
游戏里有比较明显的角色差异。战士矮人负责肉搏,他们俩物理攻击判定更强。牧师精灵物理攻击判定较弱,但牧师有各种可以控制敌人强化己方的神术,精灵有负责轰杀敌人的奥术。而且最重要的是上场的角色/职业不能重复(正常情况下),如果要4个人玩必须分配好谁选战士谁选精灵。牧师和精灵补充法术可以通过卷轴,但是卷轴不像续作的密斯塔拉的阴影(SOM)那样通用,牧师和精灵的不同法术的卷轴分得十分清楚。
游戏里的道具和法术各有好几种,都是D&D规则中最为经典的。比如匕首/飞刀、燃烧瓶,或者是人类定身术、火球等等。不过使用上不像续作SOM那样方便,在角色数据下方有个小格子列出当前选择的法术或道具的名字且无配图 ,对于新手来说很可能会搞不清楚当前选择的道具是什么。而且最重要的是选择和使用的默认按键与续作SOM相反,SOM里的使用键是TOD里的选择键,需要提前适应或自行更改按键。
游戏表现上TOD比续作的SOM有趣的多。TOD的角色比续作的角色更精细,画面感觉也较好。敌人和己方角色被烧死时的尸体和被其他方式打死的尸体不同,每个BOSS将玩家队伍团灭后都有不同的头像配图和对话,而且最有趣的是燃烧瓶的攻击判定不分敌我,在部分场景还会与场景互动(某下水道关)。
总之,TOD是挺不错的一款游戏,借助D&D风格的角色/怪物、道具和法术也使得它成为了横版过关游戏历史上的划时代的一作。除了控制感不太好导致游戏难度较高外游戏本身没什么特别大的问题。(游戏BUG什么的只要是个游戏都会有,这就不谈了)

密斯塔拉的阴影/暗黑密影(SOM)
相较TOD,SOM更接近于动作游戏,而非D&D游戏。但是也因为是动作游戏,他成就了我心中的一代经典游戏,也成就了街机历史上的一座高峰。
操作上SOM相当不错,感觉甚至借鉴了一些格斗游戏的特点。比如增加了必杀技的概念(必杀技的伤害比普通攻击更高),比如收招硬直取消(可以通过下前+攻击或下上+攻击等等来取消其他攻击的硬直,可能必杀技的攻击优先级较高?)。还而一些隐藏的输入技巧甚至可以让玩家将角色的一系列攻击动作都迅速地串联起来,相当地有视觉冲击感和观赏性。这些可都是加分项目。
角色上SOM新增加了被称为奥术炮台和多人合作毒药的法师,还增加了自带无限钥匙、动作灵敏且能偷窃的盗贼。其次,每个职业现在都有两种外型,不会出现TOD里每个职业只能有一个玩家能用的情形。第三,在TOD的法术列表基础上又增加了大量法术,而且不同外型的牧师和法师的法术列表还有少许不同。在角色方面SOM相当有诚意。
游戏表现上SOM相对没有前作的TOD那么有诚意,不过考虑到其他新增的内容对于游戏的影响,在表现上减少一些内容对控制ROM大小以及测试难度是有正面意义的。毕竟玩家玩的是游戏,不是玩表现……
总结的话,还是那句话:在横版过关游戏历史上,甚至在街机游戏历史上,SOM都是一座高峰。



最后简要列一下购买这款游戏的理由和不购买它的理由。
※购买吧!
- 喜欢横版过关游戏,尤其是CAPCOM的街机作品。
- 喜欢动作游戏,尤其喜欢爽快地轰杀游戏中的敌人。(推荐SOM)
- 喜欢D&D规则,也想尝试一下在横版游戏里跑团。(推荐TOD)
- 喜欢奇幻风格的游戏,也不排斥日式画风。
- 喜欢和别人合作玩游戏的玩家。
- 喜欢选法爷用法术轰轰轰来恶心自己的玩家。
- 人傻钱多。(恩,你没看错,这款游戏其实相当炒冷饭,真想玩的个人推荐游聚(gotvg))
- 其他。

※还是不买了吧。
- 不擅长动作类游戏,或者不喜欢横版过关类游戏。
- 讨厌卡婊出的任何一款游戏。
- 不擅长英语/日语,也不想学英语/日语,讨厌默认语言为英语/日语的一切非中文游戏。
- 不喜欢奇幻风格的游戏。
- 目前手头不太宽裕,或者不想买没打折的游戏的玩家。
- 喜欢和别人合作玩游戏的玩家。(感觉目前这个游戏的联机玩家不多)
- 喜欢用法术轰轰轰来恶心队友的玩家。(组队的时候法爷真的很讨厌)
- 其他。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:5月18日
还行,不过手残不要买,此游戏偏难。。。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:5月16日
我最喜欢的街机游戏!现在玩起来都是那么爽快!
这篇评测是否有价值? 欢乐
46 人中有 37 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.3 小时(记录在案的)
发布于:1月15日
THIS GAME IS SO MUCH FUN. I bought it for a few friends because we couldn't get Turtles in Time to work online through an emulator. This is like ten times better. Awesome beat em up. The keyboard controls suck a fat one but with a controller it's A++.

I would absolutely recommend it at full price. It runs windowed without issue or full screen, the graphics hold up and have a nostalgic feel, combat is really fun and the game doesn't get boring.
这篇评测是否有价值? 欢乐
23 人中有 20 人(87%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.1 小时(记录在案的)
发布于:5月10日
I was a child of the arcade era. Sneak off and walk up to the mall to waste quarters on the arcade cabinets, all that jazz...

And this just brought back tons of memories. All the quarters I dumped into this thing since I had no clue how D&D worked. That's the thing to remember going in.

A side-scrolling brawler incorporating D&D mechanics, one would be surprised at the amount of knowledge they should have going in. If someone doesn't have a party when they're a magic user, they might wonder why they can't cast their spells against the Beholder boss. Or in Tower of Doom, they might wonder why certain monsters just won't stay down until they're burned or beaten to jelly.

Even not having this knowledge however, these games are still fun. Replayability is definitely a factor, with dozens of items to collect as you go along. A radial item wheel is available to access the items or spells you collect, and even to switch equipment for classes that can do so, and while some people may claim the keyboard controls are clunky it's a minor hiccup in all honestly. Even going from WASD movement to arrow movement for this isn't the end of the world. The game isn't as pretty as one would expect from a packaged port like this. I personally haven't tinkered with options, but there are some glaring issues here and there with things that just pop out, at the least in Shadow of Mystara. The audio is just as I remember, excellent music for around the year these games came out and a reminder that before Squenix took over, Capcom was the go-to music company.

Considering you're picking up two games for the price of one, the TL;DR of this is yes. Chronicles of Mystara is worth it. Graphically, you get what the age and port would expect. Audibly, the game is ear-candy. Playability-wise, exceptional. It's not perfection, but it's damn close to it for the price.
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