Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package.
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发行日期: 2013年6月18日

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购买 Dungeons & Dragons: Chronicles of Mystara

购买 Dungeons & Dragons: Chronicles of Mystara 4-Pack

Includes four copies of Dungeons & Dragons: Chronicles of Mystara - Send the extra copies to your friends!

 

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"Superb RPG inspired brawler expanded with challenges, new modes, full suite of emu options. It has it all. This is how you do an emulated port. "

关于这款游戏

Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package.

Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons and Dragons’ universe with a mix of melee, range and magic attacks.

Key Features

  • GGPO Enhanced Online With Drop-in/Drop-out Co-Op Play: Community-trusted GGPO powers a smooth online experience that allows up to four players to drop in or out of games in progress at will.
  • Classic Arcade Gameplay with a New Twist: Players can enjoy the original arcade modes or mix up the gameplay with House Rules that can completely alter the experience.
    Some examples of House Rules:
    • Unbreakable - Equipable items have infinite durability. Never worry about breakage again!
    • Enemy Rush - Fight against time in this special Time Attack Mode. Start the game clock with 30 seconds and increase the clock with each enemy you kill!
    • Make it Rain – Get rich quick! Enemies and chests drop tons of gold!
  • Challenge System: A newly introduced RPG-like system that fits on top of the existing games and provides a myriad of challenges for players to complete. Players can level up and obtain Vault Coins to be used in the Vault.
  • The Vault: A treasure trove of unlockables and gameplay loot can be purchased with Vault Coins earned via the Challenge System.
  • Character Visualizer: This UI visualizer tracks which characters the players and their friends most often use. Players can utilize the tool to create a more balanced multiplayer dungeon crew, or to see which under-used characters they should try out next.
  • Leaderboards & Connected Arcade: Players can track how they stack up against their friends through leaderboards, as well as view a full breakdown of gameplay related stats.

系统需求

    Minimum:
    • OS:Windows Vista (Does not support Windows XP)
    • Processor:Intel Dual Core 1.8GHz (or higher) or AMD Athlon II X2 (or higher)
    • Memory:1 GB RAM
    • Graphics:nVidia GF6600 (or higher) or ATi X1600 (or higher) with 256MB of RAM
    • DirectX®:11
    • Hard Drive:350 MB HD space
    • Sound:DirectSound compatible, DirectX 9.0c (or higher) compatible
    • Other Requirements:Broadband Internet connection
    • Additional:DirectX 11/Shader3.0 or higher
    Recommended:
    • OS:Windows 7
    • Processor:Intel Dual Core 2.4GHz (or higher) or AMD Athlon II X2 (or higher)
    • Memory:2 GB RAM
    • Graphics:nVidia GF8000 (or higher) or ATi X1800 (or higher) with 256MB of RAM
    • DirectX®:11
    • Hard Drive:350 MB HD space
    • Sound:DirectSound compatible, DirectX 9.0c (or higher)
    • Other Requirements:Broadband Internet connection
    • Additional:DirectX 11/Shader3.0 or higher
有价值的用户评测
5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
16.5 小时(记录在案的)
发布于:5月17日
内含的两款游戏质量都不错,其中shadow over mystara更是街机上的横版过关游戏的经典之作,到现在为止仍有不少新出的游戏多少都借鉴了SOM的要素。但是如果要从D&D规则的角度上来看,恐怕TOD(tower of doom)更胜SOM一筹。

毁灭之塔(TOD)
TOD更接近D&D规则的本来面貌,也比较接近中早期的街机上的横版过关游戏,因为不仅几乎没有街机横版游戏中较常见的肉搏类必杀技),而且操作上也比较生硬,要输入各种非普通攻击的指令有点麻烦(比如下滑需要输入下+跳跃后输入前+跳跃,滑斩则是下+跳跃后在站起过程中输入攻击等等)。
游戏里有比较明显的角色差异。战士矮人负责肉搏,他们俩物理攻击判定更强。牧师精灵物理攻击判定较弱,但牧师有各种可以控制敌人强化己方的神术,精灵有负责轰杀敌人的奥术。而且最重要的是上场的角色/职业不能重复(正常情况下),如果要4个人玩必须分配好谁选战士谁选精灵。牧师和精灵补充法术可以通过卷轴,但是卷轴不像续作的密斯塔拉的阴影(SOM)那样通用,牧师和精灵的不同法术的卷轴分得十分清楚。
游戏里的道具和法术各有好几种,都是D&D规则中最为经典的。比如匕首/飞刀、燃烧瓶,或者是人类定身术、火球等等。不过使用上不像续作SOM那样方便,在角色数据下方有个小格子列出当前选择的法术或道具的名字且无配图 ,对于新手来说很可能会搞不清楚当前选择的道具是什么。而且最重要的是选择和使用的默认按键与续作SOM相反,SOM里的使用键是TOD里的选择键,需要提前适应或自行更改按键。
游戏表现上TOD比续作的SOM有趣的多。TOD的角色比续作的角色更精细,画面感觉也较好。敌人和己方角色被烧死时的尸体和被其他方式打死的尸体不同,每个BOSS将玩家队伍团灭后都有不同的头像配图和对话,而且最有趣的是燃烧瓶的攻击判定不分敌我,在部分场景还会与场景互动(某下水道关)。
总之,TOD是挺不错的一款游戏,借助D&D风格的角色/怪物、道具和法术也使得它成为了横版过关游戏历史上的划时代的一作。除了控制感不太好导致游戏难度较高外游戏本身没什么特别大的问题。(游戏BUG什么的只要是个游戏都会有,这就不谈了)

密斯塔拉的阴影/暗黑密影(SOM)
相较TOD,SOM更接近于动作游戏,而非D&D游戏。但是也因为是动作游戏,他成就了我心中的一代经典游戏,也成就了街机历史上的一座高峰。
操作上SOM相当不错,感觉甚至借鉴了一些格斗游戏的特点。比如增加了必杀技的概念(必杀技的伤害比普通攻击更高),比如收招硬直取消(可以通过下前+攻击或下上+攻击等等来取消其他攻击的硬直,可能必杀技的攻击优先级较高?)。还而一些隐藏的输入技巧甚至可以让玩家将角色的一系列攻击动作都迅速地串联起来,相当地有视觉冲击感和观赏性。这些可都是加分项目。
角色上SOM新增加了被称为奥术炮台和多人合作毒药的法师,还增加了自带无限钥匙、动作灵敏且能偷窃的盗贼。其次,每个职业现在都有两种外型,不会出现TOD里每个职业只能有一个玩家能用的情形。第三,在TOD的法术列表基础上又增加了大量法术,而且不同外型的牧师和法师的法术列表还有少许不同。在角色方面SOM相当有诚意。
游戏表现上SOM相对没有前作的TOD那么有诚意,不过考虑到其他新增的内容对于游戏的影响,在表现上减少一些内容对控制ROM大小以及测试难度是有正面意义的。毕竟玩家玩的是游戏,不是玩表现……
总结的话,还是那句话:在横版过关游戏历史上,甚至在街机游戏历史上,SOM都是一座高峰。



最后简要列一下购买这款游戏的理由和不购买它的理由。
※购买吧!
- 喜欢横版过关游戏,尤其是CAPCOM的街机作品。
- 喜欢动作游戏,尤其喜欢爽快地轰杀游戏中的敌人。(推荐SOM)
- 喜欢D&D规则,也想尝试一下在横版游戏里跑团。(推荐TOD)
- 喜欢奇幻风格的游戏,也不排斥日式画风。
- 喜欢和别人合作玩游戏的玩家。
- 喜欢选法爷用法术轰轰轰来恶心自己的玩家。
- 人傻钱多。(恩,你没看错,这款游戏其实相当炒冷饭,真想玩的个人推荐游聚(gotvg))
- 其他。

※还是不买了吧。
- 不擅长动作类游戏,或者不喜欢横版过关类游戏。
- 讨厌卡婊出的任何一款游戏。
- 不擅长英语/日语,也不想学英语/日语,讨厌默认语言为英语/日语的一切非中文游戏。
- 不喜欢奇幻风格的游戏。
- 目前手头不太宽裕,或者不想买没打折的游戏的玩家。
- 喜欢和别人合作玩游戏的玩家。(感觉目前这个游戏的联机玩家不多)
- 喜欢用法术轰轰轰来恶心队友的玩家。(组队的时候法爷真的很讨厌)
- 其他。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
0.7 小时(记录在案的)
发布于:5月18日
还行,不过手残不要买,此游戏偏难。。。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:5月16日
我最喜欢的街机游戏!现在玩起来都是那么爽快!
这篇评测是否有价值? 欢乐
36 人中有 28 人(78%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.3 小时(记录在案的)
发布于:1月15日
THIS GAME IS SO MUCH FUN. I bought it for a few friends because we couldn't get Turtles in Time to work online through an emulator. This is like ten times better. Awesome beat em up. The keyboard controls suck a fat one but with a controller it's A++.

I would absolutely recommend it at full price. It runs windowed without issue or full screen, the graphics hold up and have a nostalgic feel, combat is really fun and the game doesn't get boring.
这篇评测是否有价值? 欢乐
19 人中有 16 人(84%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.1 小时(记录在案的)
发布于:5月10日
I was a child of the arcade era. Sneak off and walk up to the mall to waste quarters on the arcade cabinets, all that jazz...

And this just brought back tons of memories. All the quarters I dumped into this thing since I had no clue how D&D worked. That's the thing to remember going in.

A side-scrolling brawler incorporating D&D mechanics, one would be surprised at the amount of knowledge they should have going in. If someone doesn't have a party when they're a magic user, they might wonder why they can't cast their spells against the Beholder boss. Or in Tower of Doom, they might wonder why certain monsters just won't stay down until they're burned or beaten to jelly.

Even not having this knowledge however, these games are still fun. Replayability is definitely a factor, with dozens of items to collect as you go along. A radial item wheel is available to access the items or spells you collect, and even to switch equipment for classes that can do so, and while some people may claim the keyboard controls are clunky it's a minor hiccup in all honestly. Even going from WASD movement to arrow movement for this isn't the end of the world. The game isn't as pretty as one would expect from a packaged port like this. I personally haven't tinkered with options, but there are some glaring issues here and there with things that just pop out, at the least in Shadow of Mystara. The audio is just as I remember, excellent music for around the year these games came out and a reminder that before Squenix took over, Capcom was the go-to music company.

Considering you're picking up two games for the price of one, the TL;DR of this is yes. Chronicles of Mystara is worth it. Graphically, you get what the age and port would expect. Audibly, the game is ear-candy. Playability-wise, exceptional. It's not perfection, but it's damn close to it for the price.
这篇评测是否有价值? 欢乐
12 人中有 10 人(83%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
4.9 小时(记录在案的)
发布于:3月16日
2 of the best arcade games to have ever exsisted i remember when i used to dump quarters just to play those 2 games for hours now i can play it all the time useing fake quarters XD 10/10
这篇评测是否有价值? 欢乐
10 人中有 8 人(80%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
14.1 小时(记录在案的)
发布于:2014年12月31日
A retro retrun to a great pair of beatemups!

Graphics:
The orginal graphics are intact, loking as they did back on an orginal machine, as well as additions for other options, such as smoothing and crisp; and options for scanlines for those obsessed with authenticity. You also have options for better resolutions, vsynch, and even options for playing the game from an arcade cabinet, though that makes the screen much smaller and harder to play. It's better to play in widescreen or standard with achievement bars on the sides.

Sound:
All the sound is just how it was back in the day, perfectly ported to this version. And the music is just as great as it was back then, too! No complaints!

Control:
It's a bit different than using the old arcade stick, but it's quick to get use to a controller for it. I have NOT tried keyboard/mouse and for a game like this, it is probably best that you don't. Gamepad gives you quick access to your skills and secondary weapons and makes it easy to use them. So yes, gamepad.

Gameplay:
JUST how it was. Secondary weapons, spells, able to change weapons. There is NOTHING missing from this game (that I can tell). The characters even have their special attacks (attacks taht require specil move button combos)! This is a straight port of the game that was also touched up for modern computers. Though I do have to point out that online play is a bit of a lag fest if you play someone with a less than perfect connection.

If you like old-school beatemups and D&D, this game is worth a look... As long as you DON'T have WinXP. It won't work on anything less than WinVista.
这篇评测是否有价值? 欢乐
11 人中有 8 人(73%)觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
2.3 小时(记录在案的)
发布于:2014年12月30日
Oh, this is a classic! Dungeons & Dragons: Chronicles of Mystara is a reminder of why the golden age of arcade was so enjoyable - it's a game built on simple but engaging mechanics, and it's something that's even more enjoyable when you bring your friends along to play. It's great fun, and I'd highly recommend getting a bunch of gamepads to truly enjoy this game with your mates.

My only conundrum is this: why is Elf a "class"? Fighter and Cleric are job descriptions, but I never reply someone asking me, "So what do you do?" with, "Oh, I'm a Human."
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
2.4 小时(记录在案的)
发布于:5月14日
A surprisingly good Beat-Em-Up RPG-like game where you gain levels & upgrades as you fight your way through the game with added features that make it unique compared to it's arcade original.

PROS
-Up to 4 player Online/Offline Co-Op
-Easy Multiplayer where people can jump in/out of games easily
-Several different Characters to play
-Fun Classic Arcade Beat-em'up Style
-2 Games in One

CONS
-Repetitive Game Play
-Lack of D-Input Support (Joy2Key Needed)

FEATURES

The game has two games to choose from. TOWER OF DOOM & SHADOW OF MYSTARA. Shadow of Mystara is the game's main campaign with more game play elements & characters to play as while Tower of Doom is the 2nd campaign which is basically an older version of the 1st campaign with slightly less features.

Both campaigns are very similar with the exception of graphical differences. In SoM each character has special abilities unique to them which gives them a unique play style. The Rogue can Double Jump & Throw Rocks with her sling, the Warrior can Block attacks with his shield & so on. ToD doesn't have these features for each character.

You can also swap your special ability for an item that you have in your inventory & is easily switched by simply pressing a button then rotating to the item you want. It can be cumbersome to do so in the middle of a fight since you can't move/attack while doing it. The same cycle mechanic is used in both campaigns for items.

At the end of each level you fight a boss & after the boss you enter a shop menu which lets you buy health potions to heal & weapons that your character can wield. There are also branching paths in each campaign near the end of each chapter. If you are playing a co-op match you choose by majority vote. If the vote is 50/50 I think it's random.

You also gain level ups after each mission. These feel pretty much tacked on but they do serve a purpose. The Fighter gets a stronger sword, the Mage gets more spells, & every class gets more HP every level. If you die you can swap characters mid play through but they start out at the lowest level so it's better to stick with the same character as you play.

The Final Boss in SoM is probably one of the most hilarious things I've seen in an arcade game. It's not how she looks but how she fights. She's just a super killing machine meant to eat quarters & even has a giant instant kill AOE attack that you can't dodge & takes up the entire screen. Luckily, you have infinite continues so you don't have to worry about that nonsense.

The game also has "House Rules" which let you customize each play through with different game play elements. These can make the game easier or much harder depending on what you choose. This adds much more replay value as there are a lot of different settings to choose from. You do need to unlock most of these by completing achievements, though. There's a convenient achievement tracker while you play the game as well.

OVERALL

Overall the game is fun, enjoyable, has a lot of content added compared to the originals & is very well done for an arcade port. The online co-op is simple & easy to use. You make a room, & can either wait for people to join or start playing & have them join mid game or join another game in progress. The Single-Player is also enjoyable but the real fun is in the co-op.

I recommend buying it if you like Classic Arcade Games or just want a good gaming experience.
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
3.8 小时(记录在案的)
发布于:5月19日
Hack n slash, classic Capcom beat-em-up style. Fairly faithful to the D&D world lore as well. Fantastic stuff.
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:5月17日
It is a classic arcade game/quarter eater. It is relentlessly difficult, almost as hard as the Metal Slug games. It is fun to play as all of the characters although there isn't much difference other than looks. It is a faithful recreation of the arcade version and worth it on sale for around $6 which is what I paid and is a fair price. Have patience because you will need it. Anyone playing through for the first time will die a lot. Or basically anyone period because it was designed that way so it would take a ton of quarters to beat so they could get a ♥♥♥♥ load of money from the game in the arcade. One of the hardest games I've ever played but also a true classic beat'em up that doesn't make you mash the attack button 90 thousand times a minute until your hand and arm are broke like a piece of trash unfun arm breaker of a game like Castle Crashers.

7/10 good, but get on sale only
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
6.7 小时(记录在案的)
发布于:5月22日
if you ever played any of the old arcade CPS and CPS2 game from capcom then you probably gonna like this little gem. it's got two game in one , which take between 2 and 3 hours to finish both.

the graphics are like they where back then , this port add some filtering but they're not great and I personally prefer the original and slightly pixelated look. the scanline mode which mimic the old arcade screen feel too much agressive on the eye's if you ask me. but the game themselve are quite nicely drawn so I don't feel there a need for filtering and the such.

the controls are slightly sluggish but they're the kind you expect from an arcade beat e'm up , the music is good and there a lot's of different's magic spell and weapons to grab and throw at the enemies. different characters play differently and the game got some replayability if you like the beat em up style a lot's ...

personally I would have prefered a more complete collections of the old capcom coin up games , capcom made some other better arcade games like knight of the rounds , magic sword and king of dragons which would have fit in very well in a fantasy medieval themed collection , for the other's that din't knew that Era of gaming where peoples where throwing hundreds of coins on arcades machines and paying full price for home consoles games that could be beaten under a hour or two then you will probably find this game to not have much content , otherwise it's a nice nostalgia trip into some games that aged well (for me at least)
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
8.4 小时(记录在案的)
发布于:2014年7月27日
好玩的老游戏
这篇评测是否有价值? 欢乐
63 人中有 56 人(89%)觉得这篇评测有价值
12.0 小时(记录在案的)
发布于:2014年9月12日
The bottom line, if you can't be bothered reading a full review: Should you buy this game?
YES - Especially if you are a fan of oldschool brawlers, and/or you're looking for a fun co-op game to play with friends.

Disclaimer: Although it is not required, I highly recommend that you play this game with a controller. This review is based on the experience I had playing with an XB360 controller and a SFIV Tournament Edition Arcade Fightstick.

Dungeons & Dragons: Chronicles of Mystara is actually two games in one. Both are excellent remakes of the old arcade games D&D: Tower of Doom (1993) and D&D: Shadow over Mystara (1996). The story of the games overlap - Shadow over Mystara begins shortly after the end of Tower of Doom's campaign - but they can be played in any order. The game has you (and up to three of your friends) play as a noble team of adventurers on a grand adventure through the land of Mystara, a classic fantasy realm populated by elves, goblins, kobolds and fearsome dragons.

PROS:
- One of the best options out there for anyone that enjoys oldschool brawlers/beat 'em ups.
- Very faithful port, and runs well. Spectacular visuals that hold up even today.
- Several different display options; scanlines, different views, etc. Including a view of the entire "cabinet."
- Online and couch co-op for up to four players, drop in and out at any time.
- Visual design is great, and soundtrack does a good job of immersing you in the game.
- Stays true to the original D&D feeling; the game features spell slots as well as loot in the form of new armour and equipment for your character.
- Limited character customisation and progression: Choose from classic D&D staples like Elf, Thief, Fighter, Cleric, and Magic User. Gain levels and grow stronger as you journey on.
- The second game (Shadow over Mystara) features a more complex spell and equipment system. There are many types of weapons and equipment to find that change the way you play and deal with enemies (e.g. shields that enable you to block attacks that would otherwise be unblockable).
- Branching storylines (Do you rush to the defence of the castle yourself, or do you seek help from the soldiers in the city? etc), and many optional areas. Lots of secrets to find.
- An unexpectedly deep combat system for an oldschool brawler. Each character feels very different, and you'll have no trouble finding one that suits you. There are double jumps, dodge rolls, dashes, shield blocks, aerial maneuvers, attack combos and more to find and experiment with.
- Very clear and accessible menus. No troubles getting things up and running.
- Lots of challenges to clear, such as defeating enemies or using certain spells and attacks.
- Tons of extras to unlock, including houserules (e.g. higher gold gain, or no respawning).

CONS:
- These games were originally coin-op style arcade titles, where you insert more coins to get back into the game when you die. This means the game is designed to be lethal in order to hook the player. Until you get a good grasp of the mechanics, you will die. A lot. Capcom has opted to go with a more lenient approach in the remake, giving you infinite credits (there is a House Rule that lets you play on a single credit). Although this is a good thing for those that want to have a casual experience with friends, it also means that you can blaze through the entire game without stopping as you have infinite continues. This also means that there is no real reward for doing "well" (although there are difficulty levels that determine the HP and possibly amount of enemies).
- Game is based on arcade stick controls and is best played with a controller. It's definitely possible to use the keyboard, but you might find it tedious.
- Although online co-op usually runs very smooth, you might run into some issues if you are playing with three or more players and some of you are from different time zones. I experienced occasional slowdowns when running through Tower of Doom with American friends.
- Certain enemies can be frustrating if you are playing alone, since groups of foes that can disable you (e.g. setting you on fire) can end up chain-stunning you for a long time if you are unlucky.
- Aerial controls can sometimes be a bit clunky due to the way depth works in this game (It can be hard to determine if you can hit an enemy, or if they are too far away from you vertically).
- Although this experience may be unique to me, I had one major issue: achivements bugging out. I played through the entire Tower of Doom game without unlocking a single achievement. Eventually I managed to fix it by verifying the game's cache, but the challenges were already unlocked in-game, which means I can no longer get these achievements. UPDATE: After contacting Capcom Support the problem was handily solved. I applaud their support staff for the swift reply.

The bottom line: should you buy this game?
YES - Especially if you are a fan of oldschool brawlers, and/or you're looking for a fun co-op game to play with friends.
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47 人中有 42 人(89%)觉得这篇评测有价值
20.8 小时(记录在案的)
发布于:2014年2月24日
As someone who has never played the old arcade games I can still recommend this one - it's challenging but fun and full of secrets that aren't shoved down your throat. I've yet to try online multiplayer so I can't comment there, but the single player and local co-op is fantastic.

It makes me wonder why fantasy brawlers aren't more common, I'd definately pay for a modern brawler like this.
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31 人中有 27 人(87%)觉得这篇评测有价值
3.6 小时(记录在案的)
发布于:2013年11月27日
This is a port of two classic Capcom brawlers with a Dungeons and Dragons theme. You get both the Tower of Doom and Shadow over Mystara. Many consider these games to be the best brawlers of an era. The game's implementation of GGPO means the online multiplayer is smooth. It includes some bonus content (such as concept art), but the real meat of the game is still the two brawlers themselves. They hold up fairly well after all these years and are still rather insteresting games. However, the plethora of continues available remove some of the bite they originally had. Brawlers easily became quarter eaters in the past and with enough coins you could always trudge them them.

Still there is enough content left to warrant owning this game. However, the asking price of $15 is somewhat steep. This is a prime canditate to add to your wishlist and pick it up on Steam sale. 50% off or more is just the right price. It is worth playing eventually, but not necessarily immediately. It will also provide poor satisfaction for someone who only plays single player games. Brawlers are at their best when played with a buddy.
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41 人中有 32 人(78%)觉得这篇评测有价值
4.7 小时(记录在案的)
发布于:2014年5月4日
I must say the value of this game certainly pays for itself. I used to play this game in the arcades when I was younger and this game still holds out today as far as quality gameplay goes. The only gripe I have about this game is that the special graphics filters really slow down the framerate of this game , I have to turn them off in order to play. I am not annoyed by this fact but since I obviously have over the minimum system requirements its strange.

What I find cool is the emulation options. They have different views when it comes to emulating the machines. You can choose a mode with graphics surrounding it or you can choose dual monitors like the arcade.

Glad Capcom took their time on this release. I hope to see more classic arcade games in the future. I'll pay for them because they are worth every penny.
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48 人中有 36 人(75%)觉得这篇评测有价值
13.9 小时(记录在案的)
发布于:2014年6月23日
It's a Capcom Beat 'Em Up from the 90's. It's really hard to go wrong with that formula.
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20 人中有 19 人(95%)觉得这篇评测有价值
6.6 小时(记录在案的)
发布于:2013年12月19日
Chronicles of Mystara is a classic arcade brawler from the 90s. It contains two games, Tower of Doom and Shadow Over Mystara. They are remarkable in that they both stand up remarkably well for being nearly 20 years old. Branching paths, level ups, weapon upgrades, shopping... Basically these games, for their time, and even now, do a fantastic job of capturing much of the Dungeons and Dragons formula.

That being said, these games run on the Advanced Dungeons and Dragons (AD&D) rules, so if you play a character who casts spells, don't expect to be able to blast away willy-nilly. Spells a ultra-powerful abilities that are extremely limited in their use until the party makes camp for the night, and this only happens at set story moments in the game. You don't get to choose.

All in all, it's a fantastic game.
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23 人中有 19 人(83%)觉得这篇评测有价值
8.7 小时(记录在案的)
发布于:2014年7月3日
Old-school Capcom beat 'em up? Yes pls.

This game is part of what Arcades were all about back in the day. It has a really fun combo system, with special moves of which the inputs are just like fighting games, and with clever play you can extend your combos with items and magic. It's pretty unforgiving in difficulty, that is if you didn't have infinite continues heauehaueaheuaeh.

Also, this game has online multiplayer, and I manage to catch a game in progress sometimes. It's even more fun with groups.
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