Two New, 32-Level DOOM II Episodes. Evilution: Far from earth, the UAC recommenced their experiments on on of the moons of Jupiter. A spaceship, mistaken for a supply vexxel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified.
İncelemeler:
En Son:
Çok Olumlu (18 inceleme) - Son 30 gün içerisindeki 18 kullanıcı incelemesinden 94% tanesi olumlu.
Toplam:
Çok Olumlu (375 inceleme) - Bu oyun için yazılan 375 adet kullanıcı incelemesinden %86 kadarı olumlu.
Çıkış Tarihi: 17 Haz 1996

Bu öğeyi istek listenize eklemek, takip etmek veya ilgilenmiyorum olarak işaretlemek için giriş yapın

Final DOOM Satın Alın

YAZ İNDİRİMİ! Teklifin sona erme tarihi 4 Temmuz

-50%
$4.99
$2.49

Bu oyunu içeren paketler

Doom Classic Complete Satın Alın

4 ürün içerir: DOOM II, Final DOOM, Master Levels for Doom II, Ultimate Doom

YAZ İNDİRİMİ! Teklifin sona erme tarihi 4 Temmuz

 

Bu Oyun Hakkında

Two New, 32-Level DOOM II Episodes.
Evilution:
Far from earth, the UAC recommenced their experiments on on of the moons of Jupiter. A spaceship, mistaken for a supply vexxel on radar, hovered above the base. Hideous demons poured out, blanketing the base with death. All your comrades were quickly slaughtered or zombified. This time, it's not about survival. It's about revenge.
The Plutonia Experiment:
Every effort has been made by the nation's top scientists to close the seven interdimensional Gates of Hell, but one portal remains open. Alone, you must infiltrate the ravaged complex, defeat the demon Gatekeeper and seal the last Hell-hole before the undead are prepared to, once again, take over the world.

Sistem Gereksinimleri

    En Düşük: %100 Windows XP/Vista uyumlu bilgisayar sistemi
Müşteri incelemeleri
Kullanıcı İncelemesi sistemi güncellendi! Daha fazlasını öğrenin
En Son:
Çok Olumlu (18 inceleme)
Toplam:
Çok Olumlu (375 inceleme)
Yakın Zamanda Yayınlananlar
Luisfius
( kayıtlarda 0.2 saat )
Yayınlanma: 29 Haziran
More doom levels.
Yararlı mı? Evet Hayır Komik
nighthawk6775
( kayıtlarda 0.5 saat )
Yayınlanma: 29 Haziran
how can i fix my doom when i launch it freezes help?
Yararlı mı? Evet Hayır Komik
Doomguy | Winaskin.com
( kayıtlarda 0.4 saat )
Yayınlanma: 28 Haziran
Plutonia is pretty hard, but nothing that Doomguy couldn't handle.
Yararlı mı? Evet Hayır Komik
Valik
( kayıtlarda 32.1 saat )
Yayınlanma: 23 Haziran
Last official Doom1 installment, great as always. Solid gameplay, maps however are hit and miss for me, some were very nice with good atmosphere, others quite boring with bad item placement. New music, new maps, more hours of fun.
Yararlı mı? Evet Hayır Komik
Salt
( kayıtlarda 0.7 saat )
Yayınlanma: 15 Haziran
Ürün ücretsiz alındı
I want to love this game while using brutal doom but i cant.

I am not retro enough to play the original doom.

Fullscreen doesnt work in opengl in zandronum
Yararlı mı? Evet Hayır Komik
JAKEGAM!NG
( kayıtlarda 0.7 saat )
Yayınlanma: 10 Haziran
♥♥♥♥ING DOOM YO! I love retro games and this one cant compare
Yararlı mı? Evet Hayır Komik
Strandedcat2002
( kayıtlarda 2.9 saat )
Yayınlanma: 10 Haziran
Ürün ücretsiz alındı
old but gold
reccomend this :)
Yararlı mı? Evet Hayır Komik
Metalgarurumon
( kayıtlarda 5.0 saat )
Yayınlanma: 8 Haziran
Hard but worth it!
Yararlı mı? Evet Hayır Komik
KingSigy
( kayıtlarda 14.0 saat )
Yayınlanma: 7 Haziran
Final Doom is a curious little game. It's not an officially produced sequel, but it was officially sanctioned. It's levels ape some of the original two games, but others are so bland that you'll have trouble mustering up the energy to proceed. One episode has an incredible soundtrack, but really shoddy level design. The other is fairly solid, but lacks any defining features.

Back in late 1995, ID Software was gearing up to take the world by storm with the follow-up to Doom, titled Quake. Since the game was hit with a lot of delays, they decided to comission some of the communities best modders into making a highly polished MegaWAD for Doom II. This led to the creation of two 32 level WADs called Final Doom.

I have a lot of memories playing through TNT - Evilution as a kid, so I started there. As I mentioned above, one of the WADs has a custom soundtrack. Evilution is that one. The new tunes are excellent. There are a lot of funky bass lines, extremely heavy riffs and tunes that totally morph the atmosphere.

It makes traversing the otherwise bland levels fun. You can get lost listening to the constantly changing bass or feel ready to rip some heads off to the rockin out guitar solo. It's a case of where the flaws of the WAD can be overlooked simply because the game feels fun.

The level design, itself, is too spaced out. Everything is massive and it takes upwards of 15-20 minutes for most levels. It feels like being lost in a maze with no real clue of where to go. It's like the worst bits of Doom II mixed with the final episode from Ultimate Doom, except it doesn't introduce anything new (apart from music).

There are also a bunch of cheap deaths from the overloaded enemy count. If you're playing on Ultraviolence, you'll be seeing Revenants as soon as level 4. It's insane, especially without the proper equipment to deal with them. A lot of the times, I just ran past everyone and hoped I could find the exit.

The other WAD is called The Plutonia Experiment. This mod has dramatically better level design, but it lacks new music. It mostly recycles the original Doom soundtrack, which isn't bad. It just sucks that I can't remember a majority of the levels since the music is burned into my mind with Doom I.

Regardless, the levels are loaded with tough enemies at nearly every turn. While I love the Revenant, it's insane how he's placed on the very first level of Plutonia. Then there is how he shows up at nearly every turn on each level. It kind of sucks the fun out of seeing him.

Plutonia offers some of the gimmick style maps that made Doom II special. About mid-way through the campaign, you get stuck in a narrow maze with 16 Arch-viles loose. It's incredibly tense and often infuriating. There is also a pseudo-remake of the first map from Doom II with an insane amount of Megaorbs and Cell ammo; it's essentially a powertrip.

There are a bunch of new textures, so Plutonia ends up looking distinct enough from the official Doom games. There are a lot of greens and blues with things modeled after plutonium. At least if the music doesn't suck you in, you won't be lost in trying to figure out where to go.

Again, the enemy count is just a bit high in some levels. It's tough to fight through a lot of these encounters simply because health isn't readily available. I know the entire goal of Final Doom was to create the hardest possible levels for Doom II, but I don't feel like the balancing is correct.

I should also mention the history behind TNT - Evilution. That WAD was originally being developed by Team TNT as a free MegaWAD for Doom II before ID Software bought the rights to it. The community was then split on wether the mod should remain free or if Team TNT deserved to get paid for their work.

It remains one of the more infamous mods for Doom, which is a shame. It's not the best thing around, but it certainly doesn't deserve the hate attached to it. Like I said, I love the music and it's still got the solid foundation of Doom's gunplay. I just wish the enemies were cut down a bit.

Still, on Steam, you can get Final Doom in a bundle with The Ultimate Doom and Doom II for $15. Along with those games, you get Master Levels for Doom II. I wouldn't recommend that on it's own (or if you only have an interest in the official releases), but Final Doom is fun enough to warrant a buy.

7/10
Yararlı mı? Evet Hayır Komik
Joke of the Day
( kayıtlarda 48.4 saat )
Yayınlanma: 5 Haziran
If you thought Doom 4 was hectic, you ain't seen nothing yet.
Yararlı mı? Evet Hayır Komik
En Yararlı İncelemeler  Son 30 gün içinde
13 kişiden 12 tanesi (92%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 14.0 saat
Yayınlanma: 7 Haziran
Final Doom is a curious little game. It's not an officially produced sequel, but it was officially sanctioned. It's levels ape some of the original two games, but others are so bland that you'll have trouble mustering up the energy to proceed. One episode has an incredible soundtrack, but really shoddy level design. The other is fairly solid, but lacks any defining features.

Back in late 1995, ID Software was gearing up to take the world by storm with the follow-up to Doom, titled Quake. Since the game was hit with a lot of delays, they decided to comission some of the communities best modders into making a highly polished MegaWAD for Doom II. This led to the creation of two 32 level WADs called Final Doom.

I have a lot of memories playing through TNT - Evilution as a kid, so I started there. As I mentioned above, one of the WADs has a custom soundtrack. Evilution is that one. The new tunes are excellent. There are a lot of funky bass lines, extremely heavy riffs and tunes that totally morph the atmosphere.

It makes traversing the otherwise bland levels fun. You can get lost listening to the constantly changing bass or feel ready to rip some heads off to the rockin out guitar solo. It's a case of where the flaws of the WAD can be overlooked simply because the game feels fun.

The level design, itself, is too spaced out. Everything is massive and it takes upwards of 15-20 minutes for most levels. It feels like being lost in a maze with no real clue of where to go. It's like the worst bits of Doom II mixed with the final episode from Ultimate Doom, except it doesn't introduce anything new (apart from music).

There are also a bunch of cheap deaths from the overloaded enemy count. If you're playing on Ultraviolence, you'll be seeing Revenants as soon as level 4. It's insane, especially without the proper equipment to deal with them. A lot of the times, I just ran past everyone and hoped I could find the exit.

The other WAD is called The Plutonia Experiment. This mod has dramatically better level design, but it lacks new music. It mostly recycles the original Doom soundtrack, which isn't bad. It just sucks that I can't remember a majority of the levels since the music is burned into my mind with Doom I.

Regardless, the levels are loaded with tough enemies at nearly every turn. While I love the Revenant, it's insane how he's placed on the very first level of Plutonia. Then there is how he shows up at nearly every turn on each level. It kind of sucks the fun out of seeing him.

Plutonia offers some of the gimmick style maps that made Doom II special. About mid-way through the campaign, you get stuck in a narrow maze with 16 Arch-viles loose. It's incredibly tense and often infuriating. There is also a pseudo-remake of the first map from Doom II with an insane amount of Megaorbs and Cell ammo; it's essentially a powertrip.

There are a bunch of new textures, so Plutonia ends up looking distinct enough from the official Doom games. There are a lot of greens and blues with things modeled after plutonium. At least if the music doesn't suck you in, you won't be lost in trying to figure out where to go.

Again, the enemy count is just a bit high in some levels. It's tough to fight through a lot of these encounters simply because health isn't readily available. I know the entire goal of Final Doom was to create the hardest possible levels for Doom II, but I don't feel like the balancing is correct.

I should also mention the history behind TNT - Evilution. That WAD was originally being developed by Team TNT as a free MegaWAD for Doom II before ID Software bought the rights to it. The community was then split on wether the mod should remain free or if Team TNT deserved to get paid for their work.

It remains one of the more infamous mods for Doom, which is a shame. It's not the best thing around, but it certainly doesn't deserve the hate attached to it. Like I said, I love the music and it's still got the solid foundation of Doom's gunplay. I just wish the enemies were cut down a bit.

Still, on Steam, you can get Final Doom in a bundle with The Ultimate Doom and Doom II for $15. Along with those games, you get Master Levels for Doom II. I wouldn't recommend that on it's own (or if you only have an interest in the official releases), but Final Doom is fun enough to warrant a buy.

7/10
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 3 tanesi (100%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 2.9 saat
Yayınlanma: 10 Haziran
Ürün ücretsiz alındı
old but gold
reccomend this :)
Bu inceleme yararlı oldu mu? Evet Hayır Komik
5 kişiden 4 tanesi (80%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 48.4 saat
Yayınlanma: 5 Haziran
If you thought Doom 4 was hectic, you ain't seen nothing yet.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
7 kişiden 5 tanesi (71%) bu incelemeyi yararlı buldu
Tavsiye Ediliyor
kayıtlarda 4.1 saat
Yayınlanma: 31 Mayıs
the very last doom game, and it sure is pretty good
Bu inceleme yararlı oldu mu? Evet Hayır Komik
9 kişiden 5 tanesi (56%) bu incelemeyi yararlı buldu
3 kişi bu incelemeyi komik buldu
En Yararlı İncelemeler  Tamamı
651 kişiden 568 tanesi (87%) bu incelemeyi yararlı buldu
121 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 4.5 saat
Yayınlanma: 1 Aralık 2013
If you don't like Doom I don't like you.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
134 kişiden 132 tanesi (99%) bu incelemeyi yararlı buldu
4 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 12.0 saat
Yayınlanma: 24 Şubat 2014
FINAL DOOM is a package of two highly acclaimed “megawads” or collections of fan-made levels. In all you get 60 very well-designed levels, which equals about twice the length of DOOM II, or nearly the combined length of DOOM II and THE ULTIMATE DOOM. It’s highly recommended you play those two games before touching this one.

FINAL DOOM adds literally no new mechanics or anything to the table. It’s kind of just an extension of DOOM II -- sort of like the difference between SUPER MARIO BROS. and SUPER MARIO BROS. 2 THE LOST LEVELS. Another reason the comparison is apt is because of FINAL DOOM’s increased difficulty over id Software’s original creations.

What makes the maps in FINAL DOOM so good is that they were designed specifically for people who’ve already completed the first two games and are thus already highly accustomed to how DOOM works. The fan levels manipulate enemies, items, and the gimmicks of DOOM in ways beyond what id explored.

Between the two megawads, “TNT Evilution” in particular manages to feel tough but fair. It spends a lot of time using enemies in ways DOOM and DOOM II didn’t prepare you for, messing with preconceived notions and tactics that may have gotten you through those games.

You may end up in tight quarters with a Hell Knight or a corridor with a Revenant, subverting how you usually fight against them. Despite stuff like this, the levels are designed to where you can always find new ways to deal with old problems. In this way TNT manages to always keep you guessing.

The other megawad -- “The Plutonia Experiment” -- on the other hand, feels a little bit cheap in my opinion. It definitely feels possible to beat, but ramps up the difficulty pretty much as soon as you begin and puts you in a lot of downright crappy situations without warning. Whereas TNT gradually ramps up the grade of enemies and weapons, Plutonia throws Revenants and Mancubuses at you on its first level. I also think it overuses chaingunners. If you’re a stubborn kind of gamer you can still enjoy it, but it’s noticeably more frustrating than TNT.

FINAL DOOM is sort of like an ultimate mastery of old school DOOM, its levels making the most of DOOM’s mechanics and requiring the most of the skills you developed in the original two games. That, and being basically twice the content of an actual official DOOM game, make it one the most valuable collections of commercial fan content around.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
173 kişiden 152 tanesi (88%) bu incelemeyi yararlı buldu
72 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 3.0 saat
Yayınlanma: 25 Haziran 2014
Better than Call of Duty: Ghosts.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
154 kişiden 128 tanesi (83%) bu incelemeyi yararlı buldu
218 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 0.2 saat
Yayınlanma: 13 Mayıs
It doesn't look nowhere near as good as the trailer I saw on TV last night. But maybe my PC sucks. 10/10
Bu inceleme yararlı oldu mu? Evet Hayır Komik
75 kişiden 71 tanesi (95%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
Tavsiye Ediliyor
kayıtlarda 36.4 saat
Yayınlanma: 30 Kasım 2013
An instant classic from the series that popularized the FPS genre. Hours of fun of simple yet complex running and gunning. Delivers an experience that still holds up well even in todays flooded FPS community.

+ Contains two seperate episodes
+ Runs smooth on all platforms (Windows 7, XP, Vista, and 8)
+ Hours of Fun
+ Varying diffuculty

- Older graphics may be a turn off

If you like Doom or an FPS that does not hold your hand whatsoever Final Doom is for you.
Bu inceleme yararlı oldu mu? Evet Hayır Komik