Zwei neue, 32-Level DOOM II Episoden. Evolution des Bösen: Weit entfernt von der Erde, auf einem der Jupitermonde, nimmt die UAC ihre fraglichen Experimente wieder auf. Ein Raumschiff, fälschlicherweise als harmloser Frachter auf dem Radar identifiziert, schwebt lautlos über der Basis.
Nutzerreviews: Sehr positiv (218 Reviews)
Veröffentlichung: 17. Juni 1996

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Enthält 4 Artikel: DOOM II, Final DOOM, Master Levels for Doom II, Ultimate Doom

 

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"Yup, this one as well."

Über dieses Spiel

Zwei neue, 32-Level DOOM II Episoden.
Evolution des Bösen:
Weit entfernt von der Erde, auf einem der Jupitermonde, nimmt die UAC ihre fraglichen Experimente wieder auf. Ein Raumschiff, fälschlicherweise als harmloser Frachter auf dem Radar identifiziert, schwebt lautlos über der Basis. Abscheuliche Dämonen steigen aus und legen die Basis in Schutt und Asche. Alle Ihre Kameraden werden augenblicklich geschlächtet oder zombiefiziert. Diesmal geht es nicht ums Überleben. Diesmal geht es um Rache.
Das Plutonia Experiment:
Die besten Wissenschaftler aller Nationen haben jegliche Anstrengungen unternommen, um die sieben interdimensionalen Tore der Hölle wieder zu verschließen, aber ein Portal ist noch geöffnet. Auf sich gestellt infiltrieren Sie den geschändeten Gebäudekomplex und besiegen den dämonischen Torwärter und versiegeln das letzte Höllenloch, bevor die Untöten zum Gegenschlag ausholen und die Erde vernichten.

Systemvoraussetzungen

    Mindestanforderung: 100% Windows XP/Vista-kompatibles System
Hilfreiche Kundenreviews
39 von 47 Personen (83%) fanden dieses Review hilfreich
2 Personen fanden dieses Review lustig
0.1 Std. insgesamt
Verfasst: 10. November 2014
Alright so you played the hell out of Doom and Doom 2 and became the doom master right? And your thinking to yourself "Man if only there was more Doom for me to play." and "If only I could make Doom much more challenging for me" WELL GUESS WHAT ♥♥♥♥♥♥♥♥♥♥♥♥ ITS FINAL DOOM! This game contains not just one game BUT TWO! Made by the best doom mod teams of the time and supported by ID Software themselves! Thats a ♥♥♥♥ load more Doom!

And let me just give this to you straight, both of these games are HARD AS ♥♥♥♥. THEY ARE A CHALLANGE, so no ♥♥♥♥♥s allowed, this game is for people who want a a CHALLANGE.

So now you just need to pick your poison here, play TNT to be ♥♥♥♥♥ up the ♥♥♥, play Project Plutonia to be ♥♥♥♥♥ up the ♥♥♥ with no lube.
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18 von 19 Personen (95%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
114.4 Std. insgesamt
Verfasst: 31. Dezember 2014
Disregard the playtime. I was playing this through Zandronum. (Well, at the time I had 0.5 on record, now I play it through GZDoom)

In my opinion, I think this is the best installment in the Doom series. This has an end to things as it is the "final" chapter (duh) to the Doom series, it's so refreshing to play a classic FPS game once again.

What do you get in this masterpiece? Two new episodes, Evilution and The Plutonia Experiment with 32 maps each, 64 maps in total. Complete with its own custom soundtrack, a conclusion to the original Doom story. It is essentially a Doom 3, before Doom 3.

Team TNT and the Casali Brothers did an outstanding job on the maps for both episodes. If you thought that Doom 1 or Doom 2, or even the Master Levels in Doom 2 weren't challenging enough, pick this game up. It's definitely worth your money.

If you want an even more of a challenge, play this on Black Metal difficulty in Brutal Doom or Ultimate Complexity (I think that's the name) difficulty on Complex Doom. You won't be disappointed.
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17 von 20 Personen (85%) fanden dieses Review hilfreich
7.6 Std. insgesamt
Verfasst: 22. März
Final DooM, aptly named, is the final essential game from the DooM franchise, created by Team TNT and the Casali Brothers over a course of 4 months and split into two episodes. The levels featured in this standalone 'expansion' were designed in mind for people who had completed the original two DooM games on Ultra-Violence and were looking for more of a challenge.

Final DooM not only achieved what they set out to do but did it with class. There are some terrifically obscure masterpieces among this collection and the difficulty these maps provide generally doesn't come from swamping the player with massive hordes of enemies, but from cheap/clever monster placement.

This offers a far greater challenge seen in the original two games, so much so that if you were comfortable with completing the originals on Ultra-Violence without 'Save Scumming' or dying once throughout entire playthroughs this would be sure to kick your ♥♥♥ atleast a few times... hard... While there are a few maps here I disliked slightly, the good ones far overshadow them and progression welcomes you to new, unique challenging combat situations which bear a demonic grin while trying to brutally slaughter you.

Final DooM should be played on Ultra-Violence or higher, playing it on anything easier defeats the purpose, if you feel it's too hard, rather practice with the originals until you get good enough to do so to appreciate and experience the full terror and panic the level designers have laid out for you. All in all some brilliant levels and high challenge is the centre point of this game, of which it achieves flawlessly. Play it Now.


https://www.youtube.com/watch?v=vuhpJmyipik
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12 von 13 Personen (92%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
79.9 Std. insgesamt
Verfasst: 8. Februar
This game is a big challenge even to the most experienced DOOM players. ''Final DOOM'' has got the same enemies and items from ''DOOM II: Hell on Earth'', but it is worth it. It has got 64 levels in total, ''The Plutonia Experiment'' and ''TNT: Evilution'' which are not made by the original developers. In fact, they are made by fans and the developers implemented them in this game. I did not find ''The Plutonia Experiment'' as good as the other levels, because of it's level design and the music, but on the other hand ''TNT: Evilution'' has got well-made levels and the music is awesome.

Steam rarely has got properly working oldies, but I haven't had any problems with DOOM games. It runs smoothly on all the computers I've played it on. The controls are easy as well, so you will not have any trouble with that either. Overall, it's a great and challenging game. If you consider yourself a first-person shooter master, pick this game up and see for yourself. Final DOOM has got enough content to make you stay home for a while and it is a nostalgic experience.

If I'd have to rate it, I'd give all of the series maximum amount of points, but since I did not find ''The Plutonia Experiment'' as good, I will rate it 8.5/10. It's just my personal opinion, there are plenty of people that love it, so don't take me for granted.
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11 von 16 Personen (69%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
11.6 Std. insgesamt
Verfasst: 8. Dezember 2014
I got Sniped by a Fat man holding a chaingun from 100 feet in the air 100/10

Also, This comes with 64 levels for 5$ cant go wrong.
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4 von 5 Personen (80%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Verfasst: 15. Januar
Timeless classic. Play with the Brutal Doom mod. It's a must.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
31.2 Std. insgesamt
Verfasst: 25. April
Best game ever.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
11.7 Std. insgesamt
Verfasst: 5. Mai
Final Doom is a stand-alone huge mission pack based on Doom 2 in 1996. Or more exactly, it consist of two big IWADs, both having 32 levels, both fan-made, both not bringing anything new or changing core gameplay. And both are harder than your average Doom 2. The names of these two level packs are TNT Evilution and Plutonia Experiement.
It also had a PS1 port, which takes only some of Final Doom levels, puts some levels from Master Levels, toned down difficulty and then applied a dark horror-like atmoshpere to it, with low brightness and ambient music. I feel that it's much superior experience for those who aren't complete Doom 2 fans, instead of dragging thorugh 64 levels.

As usual, Steam version was handled in same way as other Steam versions of classic Doom games. That means "badly".
Once again you have to edit "ddraw" line to "opengl" in conf files to make DosBox run without lags. Adn once again setup.exe wasn't included, so you have to manually edit cfg files for controls and music. Yes, uses Soundblaster by default too. At least Steam still gives you option between "classic" and "with mouse" control scheme when launching game.
Specially for Final Doom, configuration isn't the only thing that got screwed up. You see, in Steam version both level packs use same exe file. And that exe is from Plutonia. Not every data is kept in wad file, some were in exe too. What it means is that TNT Evilution uses Plutonia's story for occasional text intermission and it shows Plutonia's level name on same slot on level's automap.
Oh, and they share save slots too. Loading another's pack save crashes the game. You better be careful not to screw up progress by overwriting wrong save is you are beating both packs.

Now, for gameplay of those two packs themselves:
Made me want to yank Chaingunners out of Doom mappers hands, along with their arms. 10/10
Just kidding. Well, at least this common complaint it true for both packs.

TNT Evilution is slightly harder than Doom 2 and is uncertain of what kind of level style it wants to have. It's quite a mix, not exactly all fun one. It can't decide if it wants to have tricky "gotcha" maps, hard crowd stuff, linear layout or confusing mazes. Maps 19 and 20 are really something, as they get out from Doom's abstract style and look like a real place, with office rooms, truck, what looks like actual warehouse boxes processing. It's actually quite nice. And then pack will throw you into huge empty level. So yes, uncertain. It does make use of new textures though, here and there, most memoriable being blood patches on occasional wall. It also includes new music, which helps to give it a personality. They aren't bad either.

Plutonia Experiement is a different beast, that wants to rip you apart. It's more in line with Doom 2 style, only slightly less dull and brown. Mazes are also complex, but in a good way, it doesn't make you run over map in search for a hidden button. It also rarely uses new textures of green color, as well as reuses Doom 1 music. So, in some ways it's a bit better than Doom 2 when it comes to level design. Heck, it even has a map that is maze, filled with archviles that are aware of your existance, hunting you down as you figure out the ways that various doors are opened.
And it's also hard. It's a main point of this IWAD actually, to be hard. And cheap, occasionally, not going to forget situation where I was teleport in front of two teleporting archviles, that you can't break a line of sight from unless you decide to just run away into near pit and try to snipe from down there. So yes, it's very hard, which in PC gaming with saving means abusing quicksaves every few seconds, not the most pleasent grinding.

Multiplayer doesn't seem to be supported by Steam version. You should use Zandronum source port for that. Eh, you will figure it out by yourself.

I actually wanted to not recommend this game at first, since it's kinda more of same Doom 2 but harder, didn't see appeal of playing 60 more freaking levels that hate you. But that was before I properly played it in single-player.
After beating it, I can say that Doom 2 gameplay is still fun, even if using Super Shotgun on everything and having Chaingunner in every room gets repetive. So yes, Doom nuts should get this one.
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2 von 3 Personen (67%) fanden dieses Review hilfreich
11.1 Std. insgesamt
Verfasst: 6. März
"Jeez, Plutionia is tough. Was it always this tough? I don't remember it being this tough." -me, every time I play this game.
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2 von 4 Personen (50%) fanden dieses Review hilfreich
100.4 Std. insgesamt
Verfasst: 13. Februar
This is perfect add on to classic Doom 2-it is for skilled players and Plutonia is for Nightmare players i guess..It is great challenge for all who finished Doom and Doom 2 to try higher difficulty level...

Rating: 88%
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1 von 2 Personen (50%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 10. April
I still enjoy the original Doom games immensely. Like Wolfenstein 3D before it, these games started it all.

Runs the original games in dos box. Doesn’t work for me most of the time, but you can run Doomsday, Doom Legacy, or another doom port and point at the wad files.
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7 von 8 Personen (88%) fanden dieses Review hilfreich
0.3 Std. insgesamt
Verfasst: 16. Januar 2012
Final DOOM ist etwa ein Jahr nach DOOM II: Hell on Earth als Teil eines Packetes mit bis dato beiden Teilen von DOOM. Demnach sind Plutonia und TNT Evilution an sich lediglich zwei neue Missionen, die den Geldbeutel bei Fans und unentschlossenen Interessenten des DOOM Franchise lcokern sollten. Obwohl es sich um zwei komplette Missionen von der Spiellänge eines DOOM II handelt, konnten die beiden neuen Missionen in meinen Augen nie ganz abstreifen, nur ein Grund zum Geldausgeben zu sein. Dabei sind die beiden Missionen an sich gar nicht mal so schlecht! Mitunter sind die einzelnen Level (Im Rahmen der damaligen Möglichkeiten) sehr detail- und vor Allem einfallsreich gestaltet. Vermutlich vermisste man schon dmaals wirkliche Neuerungen, etwa eine Engine mit höherer Auflösung, sowohl auf dem B ildschirm als auch in den Figuren an sich, die damals noch schlicht aus bitmaps animiert wurden. Doch Final DOOM ist sein Geld deutlich mehr Wert als die Master-levels.
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2 von 5 Personen (40%) fanden dieses Review hilfreich
1.1 Std. insgesamt
Verfasst: 3. September 2014
Alt aber hat immer noch n KnackArsch ^^
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3 von 11 Personen (27%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 19. Juli 2014
11/10 its ok
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0 von 6 Personen (0%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
4.4 Std. insgesamt
Verfasst: 2. November 2014
Ist nicht das Original . Schade !!
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419 von 477 Personen (88%) fanden dieses Review hilfreich
18 Personen fanden dieses Review lustig
4.5 Std. insgesamt
Verfasst: 1. Dezember 2013
If you don't like Doom I don't like you.
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69 von 69 Personen (100%) fanden dieses Review hilfreich
12.0 Std. insgesamt
Verfasst: 24. Februar 2014
FINAL DOOM is a package of two highly acclaimed “megawads” or collections of fan-made levels. In all you get 60 very well-designed levels, which equals about twice the length of DOOM II, or nearly the combined length of DOOM II and THE ULTIMATE DOOM. It’s highly recommended you play those two games before touching this one.

FINAL DOOM adds literally no new mechanics or anything to the table. It’s kind of just an extension of DOOM II -- sort of like the difference between SUPER MARIO BROS. and SUPER MARIO BROS. 2 THE LOST LEVELS. Another reason the comparison is apt is because of FINAL DOOM’s increased difficulty over id Software’s original creations.

What makes the maps in FINAL DOOM so good is that they were designed specifically for people who’ve already completed the first two games and are thus already highly accustomed to how DOOM works. The fan levels manipulate enemies, items, and the gimmicks of DOOM in ways beyond what id explored.

Between the two megawads, “TNT Evilution” in particular manages to feel tough but fair. It spends a lot of time using enemies in ways DOOM and DOOM II didn’t prepare you for, messing with preconceived notions and tactics that may have gotten you through those games.

You may end up in tight quarters with a Hell Knight or a corridor with a Revenant, subverting how you usually fight against them. Despite stuff like this, the levels are designed to where you can always find new ways to deal with old problems. In this way TNT manages to always keep you guessing.

The other megawad -- “The Plutonia Experiment” -- on the other hand, feels a little bit cheap in my opinion. It definitely feels possible to beat, but ramps up the difficulty pretty much as soon as you begin and puts you in a lot of downright crappy situations without warning. Whereas TNT gradually ramps up the grade of enemies and weapons, Plutonia throws Revenants and Mancubuses at you on its first level. I also think it overuses chaingunners. If you’re a stubborn kind of gamer you can still enjoy it, but it’s noticeably more frustrating than TNT.

FINAL DOOM is sort of like an ultimate mastery of old school DOOM, its levels making the most of DOOM’s mechanics and requiring the most of the skills you developed in the original two games. That, and being basically twice the content of an actual official DOOM game, make it one the most valuable collections of commercial fan content around.
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64 von 67 Personen (96%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
36.4 Std. insgesamt
Verfasst: 30. November 2013
An instant classic from the series that popularized the FPS genre. Hours of fun of simple yet complex running and gunning. Delivers an experience that still holds up well even in todays flooded FPS community.

+ Contains two seperate episodes
+ Runs smooth on all platforms (Windows 7, XP, Vista, and 8)
+ Hours of Fun
+ Varying diffuculty

- Older graphics may be a turn off

If you like Doom or an FPS that does not hold your hand whatsoever Final Doom is for you.
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64 von 75 Personen (85%) fanden dieses Review hilfreich
9 Personen fanden dieses Review lustig
2.3 Std. insgesamt
Verfasst: 25. Juni 2014
Better than Call of Duty: Ghosts.
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34 von 38 Personen (89%) fanden dieses Review hilfreich
74.7 Std. insgesamt
Verfasst: 29. Juni 2014
Even though is old, it is so much fun!

The game was released year 1996 (According to Steam) which is a great reason to the pixelated, Psyche-3D graphics.
However, because the game is old also comes with positive sides. For example:
- Lossless gameplay
- Nostalgia
- (Pretty) Simple game controls.

Lossless gameplay:
Means that the game has nothing that breaks the gameplay at any point. You press "New Game", then you're already in the game. Nothing in the middle at all. And that's how the game is all the way until the end (Because then you've finished it).

Nostalgia:
It speaks for itself. If you're familiar with the 90's FPS games, this will have effect. As the game was released in 1996 (As I said before), the way the game looks like and is played is like all the other game from the 90's. Note that the game has a lot of secrets and tricks. These will help when you need it, but you need to find them first (The best way is to just mash space at all the walls in the room).

(Pretty) Simple game controls:
The buttons used aren't many. Arrow keys, W, A, S, D, Control (Ctrl), Shift, Alternative (Alt), Space. If you want (Highly recommended), you can activate the mouse by pressing the scroll wheel. Then you can look around with the mouse and shoot with Left Click. You'll find this really useful, as it's easier to aim at the enemy with this setup.

Also, the game is really hard. But here's some helpful hints you can have use of:
- Move. Like an idiot. The most lethal shots are not instant, and sends a projectile that can be avoided.
- Use multiple save slots. Using only one can get you in trouble.
- Scavenge. If you're low on health, go back and try to pick up stimpacks and first aid kits left behind. Try also to find secrets.
- Pay attention to sounds. If you do, you can sometimes foresee if there's an enemy behind a door or not.
- Save frequetly. Every time you've cleaned a room, save. If you're low on health, save in a different save slot.

This is not necessary, but I recommend using ZDoom instead of the original game. Why is because it runs much smoother and looks much better. ZDoom is also free, but requires you to buy the original game first (Otherwise it doesn't have the files required to run the game).
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