Zwei neue, 32-Level DOOM II Episoden. Evolution des Bösen: Weit entfernt von der Erde, auf einem der Jupitermonde, nimmt die UAC ihre fraglichen Experimente wieder auf. Ein Raumschiff, fälschlicherweise als harmloser Frachter auf dem Radar identifiziert, schwebt lautlos über der Basis.
Nutzerreviews:
Kürzlich:
Sehr positiv (18 Reviews) - 94% der 18 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Sehr positiv (375 Reviews) - 86 % der 375 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 17. Juni 1996

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Enthält 4 Artikel: DOOM II, Final DOOM, Master Levels for Doom II, Ultimate Doom

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Über dieses Spiel

Zwei neue, 32-Level DOOM II Episoden.
Evolution des Bösen:
Weit entfernt von der Erde, auf einem der Jupitermonde, nimmt die UAC ihre fraglichen Experimente wieder auf. Ein Raumschiff, fälschlicherweise als harmloser Frachter auf dem Radar identifiziert, schwebt lautlos über der Basis. Abscheuliche Dämonen steigen aus und legen die Basis in Schutt und Asche. Alle Ihre Kameraden werden augenblicklich geschlächtet oder zombiefiziert. Diesmal geht es nicht ums Überleben. Diesmal geht es um Rache.
Das Plutonia Experiment:
Die besten Wissenschaftler aller Nationen haben jegliche Anstrengungen unternommen, um die sieben interdimensionalen Tore der Hölle wieder zu verschließen, aber ein Portal ist noch geöffnet. Auf sich gestellt infiltrieren Sie den geschändeten Gebäudekomplex und besiegen den dämonischen Torwärter und versiegeln das letzte Höllenloch, bevor die Untöten zum Gegenschlag ausholen und die Erde vernichten.

Systemanforderungen

    Mindestanforderung: 100% Windows XP/Vista-kompatibles System
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Sehr positiv (18 Reviews)
Insgesamt:
Sehr positiv (375 Reviews)
Kürzlich verfasst
Luisfius
( 0.2 Std. insgesamt )
Verfasst: 29. Juni
More doom levels.
Hilfreich? Ja Nein Lustig
nighthawk6775
( 0.5 Std. insgesamt )
Verfasst: 29. Juni
how can i fix my doom when i launch it freezes help?
Hilfreich? Ja Nein Lustig
Doomguy | Winaskin.com
( 0.4 Std. insgesamt )
Verfasst: 28. Juni
Plutonia is pretty hard, but nothing that Doomguy couldn't handle.
Hilfreich? Ja Nein Lustig
Valik
( 32.1 Std. insgesamt )
Verfasst: 23. Juni
Last official Doom1 installment, great as always. Solid gameplay, maps however are hit and miss for me, some were very nice with good atmosphere, others quite boring with bad item placement. New music, new maps, more hours of fun.
Hilfreich? Ja Nein Lustig
Salt
( 0.7 Std. insgesamt )
Verfasst: 15. Juni
Produkt kostenlos erhalten
I want to love this game while using brutal doom but i cant.

I am not retro enough to play the original doom.

Fullscreen doesnt work in opengl in zandronum
Hilfreich? Ja Nein Lustig
JAKEGAM!NG
( 0.7 Std. insgesamt )
Verfasst: 10. Juni
♥♥♥♥ING DOOM YO! I love retro games and this one cant compare
Hilfreich? Ja Nein Lustig
Strandedcat2002
( 2.9 Std. insgesamt )
Verfasst: 10. Juni
Produkt kostenlos erhalten
old but gold
reccomend this :)
Hilfreich? Ja Nein Lustig
Metalgarurumon
( 5.0 Std. insgesamt )
Verfasst: 8. Juni
Hard but worth it!
Hilfreich? Ja Nein Lustig
KingSigy
( 14.0 Std. insgesamt )
Verfasst: 7. Juni
Final Doom is a curious little game. It's not an officially produced sequel, but it was officially sanctioned. It's levels ape some of the original two games, but others are so bland that you'll have trouble mustering up the energy to proceed. One episode has an incredible soundtrack, but really shoddy level design. The other is fairly solid, but lacks any defining features.

Back in late 1995, ID Software was gearing up to take the world by storm with the follow-up to Doom, titled Quake. Since the game was hit with a lot of delays, they decided to comission some of the communities best modders into making a highly polished MegaWAD for Doom II. This led to the creation of two 32 level WADs called Final Doom.

I have a lot of memories playing through TNT - Evilution as a kid, so I started there. As I mentioned above, one of the WADs has a custom soundtrack. Evilution is that one. The new tunes are excellent. There are a lot of funky bass lines, extremely heavy riffs and tunes that totally morph the atmosphere.

It makes traversing the otherwise bland levels fun. You can get lost listening to the constantly changing bass or feel ready to rip some heads off to the rockin out guitar solo. It's a case of where the flaws of the WAD can be overlooked simply because the game feels fun.

The level design, itself, is too spaced out. Everything is massive and it takes upwards of 15-20 minutes for most levels. It feels like being lost in a maze with no real clue of where to go. It's like the worst bits of Doom II mixed with the final episode from Ultimate Doom, except it doesn't introduce anything new (apart from music).

There are also a bunch of cheap deaths from the overloaded enemy count. If you're playing on Ultraviolence, you'll be seeing Revenants as soon as level 4. It's insane, especially without the proper equipment to deal with them. A lot of the times, I just ran past everyone and hoped I could find the exit.

The other WAD is called The Plutonia Experiment. This mod has dramatically better level design, but it lacks new music. It mostly recycles the original Doom soundtrack, which isn't bad. It just sucks that I can't remember a majority of the levels since the music is burned into my mind with Doom I.

Regardless, the levels are loaded with tough enemies at nearly every turn. While I love the Revenant, it's insane how he's placed on the very first level of Plutonia. Then there is how he shows up at nearly every turn on each level. It kind of sucks the fun out of seeing him.

Plutonia offers some of the gimmick style maps that made Doom II special. About mid-way through the campaign, you get stuck in a narrow maze with 16 Arch-viles loose. It's incredibly tense and often infuriating. There is also a pseudo-remake of the first map from Doom II with an insane amount of Megaorbs and Cell ammo; it's essentially a powertrip.

There are a bunch of new textures, so Plutonia ends up looking distinct enough from the official Doom games. There are a lot of greens and blues with things modeled after plutonium. At least if the music doesn't suck you in, you won't be lost in trying to figure out where to go.

Again, the enemy count is just a bit high in some levels. It's tough to fight through a lot of these encounters simply because health isn't readily available. I know the entire goal of Final Doom was to create the hardest possible levels for Doom II, but I don't feel like the balancing is correct.

I should also mention the history behind TNT - Evilution. That WAD was originally being developed by Team TNT as a free MegaWAD for Doom II before ID Software bought the rights to it. The community was then split on wether the mod should remain free or if Team TNT deserved to get paid for their work.

It remains one of the more infamous mods for Doom, which is a shame. It's not the best thing around, but it certainly doesn't deserve the hate attached to it. Like I said, I love the music and it's still got the solid foundation of Doom's gunplay. I just wish the enemies were cut down a bit.

Still, on Steam, you can get Final Doom in a bundle with The Ultimate Doom and Doom II for $15. Along with those games, you get Master Levels for Doom II. I wouldn't recommend that on it's own (or if you only have an interest in the official releases), but Final Doom is fun enough to warrant a buy.

7/10
Hilfreich? Ja Nein Lustig
Joke of the Day
( 48.4 Std. insgesamt )
Verfasst: 5. Juni
If you thought Doom 4 was hectic, you ain't seen nothing yet.
Hilfreich? Ja Nein Lustig
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14.0 Std. insgesamt
Verfasst: 7. Juni
Final Doom is a curious little game. It's not an officially produced sequel, but it was officially sanctioned. It's levels ape some of the original two games, but others are so bland that you'll have trouble mustering up the energy to proceed. One episode has an incredible soundtrack, but really shoddy level design. The other is fairly solid, but lacks any defining features.

Back in late 1995, ID Software was gearing up to take the world by storm with the follow-up to Doom, titled Quake. Since the game was hit with a lot of delays, they decided to comission some of the communities best modders into making a highly polished MegaWAD for Doom II. This led to the creation of two 32 level WADs called Final Doom.

I have a lot of memories playing through TNT - Evilution as a kid, so I started there. As I mentioned above, one of the WADs has a custom soundtrack. Evilution is that one. The new tunes are excellent. There are a lot of funky bass lines, extremely heavy riffs and tunes that totally morph the atmosphere.

It makes traversing the otherwise bland levels fun. You can get lost listening to the constantly changing bass or feel ready to rip some heads off to the rockin out guitar solo. It's a case of where the flaws of the WAD can be overlooked simply because the game feels fun.

The level design, itself, is too spaced out. Everything is massive and it takes upwards of 15-20 minutes for most levels. It feels like being lost in a maze with no real clue of where to go. It's like the worst bits of Doom II mixed with the final episode from Ultimate Doom, except it doesn't introduce anything new (apart from music).

There are also a bunch of cheap deaths from the overloaded enemy count. If you're playing on Ultraviolence, you'll be seeing Revenants as soon as level 4. It's insane, especially without the proper equipment to deal with them. A lot of the times, I just ran past everyone and hoped I could find the exit.

The other WAD is called The Plutonia Experiment. This mod has dramatically better level design, but it lacks new music. It mostly recycles the original Doom soundtrack, which isn't bad. It just sucks that I can't remember a majority of the levels since the music is burned into my mind with Doom I.

Regardless, the levels are loaded with tough enemies at nearly every turn. While I love the Revenant, it's insane how he's placed on the very first level of Plutonia. Then there is how he shows up at nearly every turn on each level. It kind of sucks the fun out of seeing him.

Plutonia offers some of the gimmick style maps that made Doom II special. About mid-way through the campaign, you get stuck in a narrow maze with 16 Arch-viles loose. It's incredibly tense and often infuriating. There is also a pseudo-remake of the first map from Doom II with an insane amount of Megaorbs and Cell ammo; it's essentially a powertrip.

There are a bunch of new textures, so Plutonia ends up looking distinct enough from the official Doom games. There are a lot of greens and blues with things modeled after plutonium. At least if the music doesn't suck you in, you won't be lost in trying to figure out where to go.

Again, the enemy count is just a bit high in some levels. It's tough to fight through a lot of these encounters simply because health isn't readily available. I know the entire goal of Final Doom was to create the hardest possible levels for Doom II, but I don't feel like the balancing is correct.

I should also mention the history behind TNT - Evilution. That WAD was originally being developed by Team TNT as a free MegaWAD for Doom II before ID Software bought the rights to it. The community was then split on wether the mod should remain free or if Team TNT deserved to get paid for their work.

It remains one of the more infamous mods for Doom, which is a shame. It's not the best thing around, but it certainly doesn't deserve the hate attached to it. Like I said, I love the music and it's still got the solid foundation of Doom's gunplay. I just wish the enemies were cut down a bit.

Still, on Steam, you can get Final Doom in a bundle with The Ultimate Doom and Doom II for $15. Along with those games, you get Master Levels for Doom II. I wouldn't recommend that on it's own (or if you only have an interest in the official releases), but Final Doom is fun enough to warrant a buy.

7/10
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3 von 3 Personen (100 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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2.9 Std. insgesamt
Verfasst: 10. Juni
Produkt kostenlos erhalten
old but gold
reccomend this :)
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4 von 5 Personen (80 %) fanden dieses Review hilfreich
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48.4 Std. insgesamt
Verfasst: 5. Juni
If you thought Doom 4 was hectic, you ain't seen nothing yet.
War dieses Review hilfreich? Ja Nein Lustig
5 von 7 Personen (71 %) fanden dieses Review hilfreich
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4.1 Std. insgesamt
Verfasst: 31. Mai
the very last doom game, and it sure is pretty good
War dieses Review hilfreich? Ja Nein Lustig
5 von 9 Personen (56 %) fanden dieses Review hilfreich
3 Personen fanden dieses Review lustig
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13 von 15 Personen (87 %) fanden dieses Review hilfreich
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0.3 Std. insgesamt
Verfasst: 16. Januar 2012
Final DOOM ist etwa ein Jahr nach DOOM II: Hell on Earth als Teil eines Packetes mit bis dato beiden Teilen von DOOM. Demnach sind Plutonia und TNT Evilution an sich lediglich zwei neue Missionen, die den Geldbeutel bei Fans und unentschlossenen Interessenten des DOOM Franchise lcokern sollten. Obwohl es sich um zwei komplette Missionen von der Spiellänge eines DOOM II handelt, konnten die beiden neuen Missionen in meinen Augen nie ganz abstreifen, nur ein Grund zum Geldausgeben zu sein. Dabei sind die beiden Missionen an sich gar nicht mal so schlecht! Mitunter sind die einzelnen Level (Im Rahmen der damaligen Möglichkeiten) sehr detail- und vor Allem einfallsreich gestaltet. Vermutlich vermisste man schon dmaals wirkliche Neuerungen, etwa eine Engine mit höherer Auflösung, sowohl auf dem B ildschirm als auch in den Figuren an sich, die damals noch schlicht aus bitmaps animiert wurden. Doch Final DOOM ist sein Geld deutlich mehr Wert als die Master-levels.
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8 von 10 Personen (80 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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7.5 Std. insgesamt
Verfasst: 25. September 2015
old but gold
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2 von 3 Personen (67 %) fanden dieses Review hilfreich
Empfohlen
0.6 Std. insgesamt
Verfasst: 20. März
Nicht das Original. Da das Kerngameplay aber das selbe ist, dennoch zu empfehlen.
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4 von 8 Personen (50 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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2.3 Std. insgesamt
Verfasst: 3. September 2014
Alt aber hat immer noch n KnackArsch ^^
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3 von 12 Personen (25 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig