Deux nouveaux épisodes de 32 niveaux. Evilution : Loin de la terre, l'UAC conduit une expérience sur l'une des lunes de Jupiter. Un vaisseau, pris dans un premier temps pour un vaisseau de ravitaillement, s'approche de la base. Il en sort des hordes de démons qui instantanément sèment la terreur et la destruction.
Évaluations des utilisateurs : Très positive (177 évaluation(s))
Date de parution: 17 juin 1996

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Inclut les 4 articles suivants : DOOM II, Final DOOM, Master Levels for Doom II, Ultimate Doom

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À propos de ce jeu

Deux nouveaux épisodes de 32 niveaux.
Evilution :
Loin de la terre, l'UAC conduit une expérience sur l'une des lunes de Jupiter. Un vaisseau, pris dans un premier temps pour un vaisseau de ravitaillement, s'approche de la base. Il en sort des hordes de démons qui instantanément sèment la terreur et la destruction. Tous vos camarades sont sacrifiés ou transformés en zombis. Cette fois-ci il ne s'agit plus de survie mais de vengeance.
The Plutonia Experiment:
Les efforts coordonnés des meilleurs scientifiques ont permis de fermer 7 des portes inter-dimensionnelles de l'Enfer. Une seule reste ouverte. C'est à vous que revient la tâche de la fermer en vous débarrassant du gardien avant que les hordes démoniaques reviennent à l'assaut.

Configuration requise

    Minimum : Ordinateur équipé et 100% compatible Windows XP/Vista
Évaluations intéressantes des utilisateurs
48 personne(s) sur 57 (84%) ont trouvé cette évaluation utile
2.3 heures en tout
Posté le : 25 juin
Better than Call of Duty: Ghosts.
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33 personne(s) sur 37 (89%) ont trouvé cette évaluation utile
74.7 heures en tout
Posté le : 29 juin
Even though is old, it is so much fun!

The game was released year 1996 (According to Steam) which is a great reason to the pixelated, Psyche-3D graphics.
However, because the game is old also comes with positive sides. For example:
- Lossless gameplay
- Nostalgia
- (Pretty) Simple game controls.

Lossless gameplay:
Means that the game has nothing that breaks the gameplay at any point. You press "New Game", then you're already in the game. Nothing in the middle at all. And that's how the game is all the way until the end (Because then you've finished it).

Nostalgia:
It speaks for itself. If you're familiar with the 90's FPS games, this will have effect. As the game was released in 1996 (As I said before), the way the game looks like and is played is like all the other game from the 90's. Note that the game has a lot of secrets and tricks. These will help when you need it, but you need to find them first (The best way is to just mash space at all the walls in the room).

(Pretty) Simple game controls:
The buttons used aren't many. Arrow keys, W, A, S, D, Control (Ctrl), Shift, Alternative (Alt), Space. If you want (Highly recommended), you can activate the mouse by pressing the scroll wheel. Then you can look around with the mouse and shoot with Left Click. You'll find this really useful, as it's easier to aim at the enemy with this setup.

Also, the game is really hard. But here's some helpful hints you can have use of:
- Move. Like an idiot. The most lethal shots are not instant, and sends a projectile that can be avoided.
- Use multiple save slots. Using only one can get you in trouble.
- Scavenge. If you're low on health, go back and try to pick up stimpacks and first aid kits left behind. Try also to find secrets.
- Pay attention to sounds. If you do, you can sometimes foresee if there's an enemy behind a door or not.
- Save frequetly. Every time you've cleaned a room, save. If you're low on health, save in a different save slot.

This is not necessary, but I recommend using ZDoom instead of the original game. Why is because it runs much smoother and looks much better. ZDoom is also free, but requires you to buy the original game first (Otherwise it doesn't have the files required to run the game).
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11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
5.1 heures en tout
Posté le : 7 juillet
cyber demon chased me and i have to exit the game because i ain't manly enough.
10/10
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11 personne(s) sur 15 (73%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 20 juillet
The two wads = 8/10
The two wads w/ Brutal Doom = 3534545353/10
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7 personne(s) sur 8 (88%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 10 novembre
Alright so you played the hell out of Doom and Doom 2 and became the doom master right? And your thinking to yourself "Man if only there was more Doom for me to play." and "If only I could make Doom much more challenging for me" WELL GUESS WHAT ♥♥♥♥♥♥♥♥♥♥♥♥ ITS FINAL DOOM! This game contains not just one game BUT TWO! Made by the best doom mod teams of the time and supported by ID Software themselves! Thats a ♥♥♥♥ load more Doom!

And let me just give this to you straight, both of these games are HARD AS ♥♥♥♥. THEY ARE A CHALLANGE, so no ♥♥♥♥♥s allowed, this game is for people who want a a CHALLANGE.

So now you just need to pick your poison here, play TNT to be ♥♥♥♥♥ up the ♥♥♥, play Project Plutonia to be ♥♥♥♥♥ up the ♥♥♥ with no lube.
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
2.1 heures en tout
Posté le : 28 juin
The Ultimate Doom and Doom II made history after being developed by id Software in the early 90s. In 1996, by this time, a thing called ''wads'' were popular. The wads are the mods in the Doom world and are what runs Doom games. Mega-wads are Doom modifications that are published to the world. Final Doom was not even developed by id and consisted of two mega-wads made by indies. Shockingly, the game was good overall featuring TNT: Evilution and The Plutonia Experiement. However, the thing that dissapoints me is that the game was not developed by id, but did feature John Romero's seven ''Doom'' rules. If you like Doom, I suggest you buy the legendary Doom and Doom II, but even though I recommend this game, it does not really matter if you don't have it or not, because it's not really what it's cracked up to be.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 27 juin
Two new mega-wads from TeamTNT (TNT: EVILUTION) and the Casali Brothers (The Plutonia Experiment). The maps are pretty difficult in nature, and it's not reccomended for new players to Doom.

TNT is probably the hardest, with maps as early as 11 ranking up there as some of the hardest official levels I've ever played.
Plutonia is rather normal in difficulty, but gets harder towards the middle.

Both iwads are created with love and attention, just like the folks at id made theirs, so this doesn't really need to be excluded from your Doom collection if you are a fan.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 7 octobre
This game is also great. Since the controls don't work for my computer (I have Windows 8)
I had downloaded miskude's patch (Nope. Not really)
And the levels look good and the final boss is good enough to kill with a rocket launcher
10/10
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
4.2 heures en tout
Posté le : 28 août
its so hard it burns 10/10
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 19 juillet
Great game but felt more like an expansion. Final Doom Is a collection of popular community maps made for the original DOOM. No new weapons enemies or graphics but still great fun. The original DOOM is not included here but is still a great game. The game is divided into 2 chapters: Plutonia and TNT. If you have any interest in DOOM I reccomend you purchase this game.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 4 octobre
Yet another classic Doom game, with 2 different episodes known for their challenging gameplay. If you love Doom II, but thought it wasn't difficult enough, this is for you. Just like Doom I and II, there is also mod support for this game (though you're going to have to do a few things to get a source port to work through Steam), so if you want different levels, weapons, etc., go for it.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
11.6 heures en tout
Posté le : 8 décembre
I got Sniped by a Fat man holding a chaingun from 100 feet in the air 100/10

Also, This comes with 64 levels for 5$ cant go wrong.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 6 octobre
one of the Heaviest Games ive ever Played
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 7 juillet
DROOL!!!

The King of First Person Shooters!
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
5.1 heures en tout
Posté le : 26 juillet
WHO NEEDS PSX DOOM IF YOU HAVE THIS XD


10/10
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3 personne(s) sur 6 (50%) ont trouvé cette évaluation utile
31.5 heures en tout
Posté le : 28 octobre
From Imp's to Revenant's, this game is by far the best Doom ID software has released. Final Doom's maps are far more complex than Doom (1993). Way back when this came out on the PS1 (1996) - it was by far the scariest game I played when I was a kid. Best gun by far was the Super Shotgun. The lighting effects on the PSX was top notch.

I prefer the PS1 version to the PC for reasons such as the soundtrack was more atmospheric on the PS1 whilst the PC didn't fit the atmosphere at all. The soundtrack only put me off on the PC version but difficulty wise, PC was way more harder which is what I like in a game - a challenge.

PC version - 8/10
PS1 - 10/10
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
Posté le : 8 février 2012
+ Meilleur map que Doom II
+ Nouvelles musiques
+ Nouveaux types de pièges
- Rien de nouveau

8/10 Get it !
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3 personne(s) sur 12 (25%) ont trouvé cette évaluation utile
0.1 heures en tout
Posté le : 19 juillet
Deçu, j'ai presque aucun controle sur mon personnage, les touches bugs, problème de texture...Dommage, étant fan de doom je suis deçu.
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399 personne(s) sur 454 (88%) ont trouvé cette évaluation utile
4.5 heures en tout
Posté le : 1 décembre 2013
If you don't like Doom I don't like you.
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67 personne(s) sur 67 (100%) ont trouvé cette évaluation utile
12.0 heures en tout
Posté le : 24 février
FINAL DOOM is a package of two highly acclaimed “megawads” or collections of fan-made levels. In all you get 60 very well-designed levels, which equals about twice the length of DOOM II, or nearly the combined length of DOOM II and THE ULTIMATE DOOM. It’s highly recommended you play those two games before touching this one.

FINAL DOOM adds literally no new mechanics or anything to the table. It’s kind of just an extension of DOOM II -- sort of like the difference between SUPER MARIO BROS. and SUPER MARIO BROS. 2 THE LOST LEVELS. Another reason the comparison is apt is because of FINAL DOOM’s increased difficulty over id Software’s original creations.

What makes the maps in FINAL DOOM so good is that they were designed specifically for people who’ve already completed the first two games and are thus already highly accustomed to how DOOM works. The fan levels manipulate enemies, items, and the gimmicks of DOOM in ways beyond what id explored.

Between the two megawads, “TNT Evilution” in particular manages to feel tough but fair. It spends a lot of time using enemies in ways DOOM and DOOM II didn’t prepare you for, messing with preconceived notions and tactics that may have gotten you through those games.

You may end up in tight quarters with a Hell Knight or a corridor with a Revenant, subverting how you usually fight against them. Despite stuff like this, the levels are designed to where you can always find new ways to deal with old problems. In this way TNT manages to always keep you guessing.

The other megawad -- “The Plutonia Experiment” -- on the other hand, feels a little bit cheap in my opinion. It definitely feels possible to beat, but ramps up the difficulty pretty much as soon as you begin and puts you in a lot of downright crappy situations without warning. Whereas TNT gradually ramps up the grade of enemies and weapons, Plutonia throws Revenants and Mancubuses at you on its first level. I also think it overuses chaingunners. If you’re a stubborn kind of gamer you can still enjoy it, but it’s noticeably more frustrating than TNT.

FINAL DOOM is sort of like an ultimate mastery of old school DOOM, its levels making the most of DOOM’s mechanics and requiring the most of the skills you developed in the original two games. That, and being basically twice the content of an actual official DOOM game, make it one the most valuable collections of commercial fan content around.
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