Twee nieuwe DOOM II-afleveringen van elk 32 levels. Evilution: Ver van de aarde verwijderd hervatte de UAC hun experimenten op één van de manen van Jupiter. Een ruimteschip, dat op de radar verkeerd werd aangezien voor een bevoorradingsvexxel, zweefde boven de basis. Afschuwelijke demonen stroomden eruit en bedekte de basis met dood.
Gebruikersrecensies: Erg positief (254 recensies)
Releasedatum: 17 jun 1996

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Doom Classic Complete kopen

Bevat 4 items: DOOM II, Final DOOM, Master Levels for Doom II, Ultimate Doom

 

Door curatoren aanbevolen

"Yup, this one as well."

Over dit spel

Twee nieuwe DOOM II-afleveringen van elk 32 levels.
Evilution:
Ver van de aarde verwijderd hervatte de UAC hun experimenten op één van de manen van Jupiter. Een ruimteschip, dat op de radar verkeerd werd aangezien voor een bevoorradingsvexxel, zweefde boven de basis. Afschuwelijke demonen stroomden eruit en bedekte de basis met dood. Al je kameraden werden snel afgemaakt of in zombies veranderd. Deze keer gaat het niet om overleven. Deze keer gaat het om wraak.

The Plutonia Experiment:

De beste wetenschappers van het land hebben er alles aan gedaan om de zeven interdimensionale Hellepoorten te sluiten; één blijft echter open. Aan jou alleen de taak om het verwoeste complex binnen te dringen, de demonische Poortwachter te verslaan en het laatste Hellegat te sluiten voor de ondoden wederom paraat zijn om de wereld over te nemen.

Systeemeisen

    Minimaal: een 100% Windows XP / Vista-compatibele computersysteem
Nuttige klantrecensies
32 van de 41 mensen (78%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
18.5 uur in totaal
Geplaatst: 22 maart
Final DooM, aptly named, is the final essential game from the DooM franchise, created by Team TNT and the Casali Brothers over a course of 4 months and split into two episodes. The levels featured in this standalone 'expansion' were designed in mind for people who had completed the original two DooM games on Ultra-Violence and were looking for more of a challenge.

Final DooM not only achieved what they set out to do but did it with class. There are some terrifically obscure masterpieces among this collection and the difficulty these maps provide generally doesn't come from swamping the player with massive hordes of enemies, but from cheap/clever monster placement.

This offers a far greater challenge seen in the original two games, so much so that if you were comfortable with completing the originals on Ultra-Violence without 'Save Scumming' or dying once throughout entire playthroughs this would be sure to kick your ♥♥♥ atleast a few times... hard... While there are a few maps here I disliked slightly, the good ones far overshadow them and progression welcomes you to new, unique challenging combat situations which bear a demonic grin while trying to brutally slaughter you.

Final DooM should be played on Ultra-Violence or higher, playing it on anything easier defeats the purpose, if you feel it's too hard, rather practice with the originals until you get good enough to do so to appreciate and experience the full terror and panic the level designers have laid out for you. All in all some brilliant levels and high challenge is the centre point of this game, of which it achieves flawlessly. Play it Now.


https://www.youtube.com/watch?v=vuhpJmyipik
Was deze recensie nuttig? Ja Nee Grappig
13 van de 21 mensen (62%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.1 uur in totaal
Geplaatst: 9 mei
The game is great, without any doubt. The amount of hours I wasted in my childhood playing DOOM games is insane. So the game is a solid 10/10, no questions asked.

But not this Steam version, which is absolutely unplayable due to bad pre-configuration.

Tip: Google and install GZDoom, ZDoom or any other source port, copy the *.wad files from your Steam installation to that folder, add some BrutalDoom mod to it and you're good to go.

This way you'll be even able to play the game, because Steam won't let you because of some ♥♥♥♥ed up configuration and pre-setup.

Up yours, Steam.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
0.6 uur in totaal
Geplaatst: 28 augustus
on on of the moons
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
11.7 uur in totaal
Geplaatst: 5 mei
Final Doom is a stand-alone huge mission pack based on Doom 2 in 1996. Or more exactly, it consist of two big IWADs, both having 32 levels, both fan-made, both not bringing anything new or changing core gameplay. And both are harder than your average Doom 2. The names of these two level packs are TNT Evilution and Plutonia Experiement.
It also had a PS1 port, which takes only some of Final Doom levels, puts some levels from Master Levels, toned down difficulty and then applied a dark horror-like atmoshpere to it, with low brightness and ambient music. I feel that it's much superior experience for those who aren't complete Doom 2 fans, instead of dragging thorugh 64 levels.

As usual, Steam version was handled in same way as other Steam versions of classic Doom games. That means "badly".
Once again you have to edit "ddraw" line to "opengl" in conf files to make DosBox run without lags. Adn once again setup.exe wasn't included, so you have to manually edit cfg files for controls and music. Yes, uses Soundblaster by default too. At least Steam still gives you option between "classic" and "with mouse" control scheme when launching game.
Specially for Final Doom, configuration isn't the only thing that got screwed up. You see, in Steam version both level packs use same exe file. And that exe is from Plutonia. Not every data is kept in wad file, some were in exe too. What it means is that TNT Evilution uses Plutonia's story for occasional text intermission and it shows Plutonia's level name on same slot on level's automap.
Oh, and they share save slots too. Loading another's pack save crashes the game. You better be careful not to screw up progress by overwriting wrong save is you are beating both packs.

Now, for gameplay of those two packs themselves:
Made me want to yank Chaingunners out of Doom mappers hands, along with their arms. 10/10
Just kidding. Well, at least this common complaint it true for both packs.

TNT Evilution is slightly harder than Doom 2 and is uncertain of what kind of level style it wants to have. It's quite a mix, not exactly all fun one. It can't decide if it wants to have tricky "gotcha" maps, hard crowd stuff, linear layout or confusing mazes. Maps 19 and 20 are really something, as they get out from Doom's abstract style and look like a real place, with office rooms, truck, what looks like actual warehouse boxes processing. It's actually quite nice. And then pack will throw you into huge empty level. So yes, uncertain. It does make use of new textures though, here and there, most memoriable being blood patches on occasional wall. It also includes new music, which helps to give it a personality. They aren't bad either.

Plutonia Experiement is a different beast, that wants to rip you apart. It's more in line with Doom 2 style, only slightly less dull and brown. Mazes are also complex, but in a good way, it doesn't make you run over map in search for a hidden button. It also rarely uses new textures of green color, as well as reuses Doom 1 music. So, in some ways it's a bit better than Doom 2 when it comes to level design. Heck, it even has a map that is maze, filled with archviles that are aware of your existance, hunting you down as you figure out the ways that various doors are opened.
And it's also hard. It's a main point of this IWAD actually, to be hard. And cheap, occasionally, not going to forget situation where I was teleport in front of two teleporting archviles, that you can't break a line of sight from unless you decide to just run away into near pit and try to snipe from down there. So yes, it's very hard, which in PC gaming with saving means abusing quicksaves every few seconds, not the most pleasent grinding.

Multiplayer doesn't seem to be supported by Steam version. You should use Zandronum source port for that. Eh, you will figure it out by yourself.

I actually wanted to not recommend this game at first, since it's kinda more of same Doom 2 but harder, didn't see appeal of playing 60 more freaking levels that hate you. But that was before I properly played it in single-player.
After beating it, I can say that Doom 2 gameplay is still fun, even if using Super Shotgun on everything and having Chaingunner in every room gets repetive. So yes, Doom nuts should get this one.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 6 mensen (67%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
29.1 uur in totaal
Geplaatst: 15 maart
This is a great DOOM! If you liked DOOM or DOOM II and want a challenge you will love Final DOOM! This is only for people who have played DOOM and DOOM II though, because it is tough! (If it gets too hard you can always type: "iddqd" without the " " for invincibility). I loved the map designs in this, they were great! I didn't get lost that much, like in other DOOM games. The designs of the environments are great too. Plus this comes with 60 levels and 4 secret levels! I would definitely recommend Final DOOM to any DOOM fan. (I would also recommend using the Brutal DOOM mod, it makes the game so much fun!) 10/10
Was deze recensie nuttig? Ja Nee Grappig