รายการแนะนำ ข่าวสาร
สำหรับคุณ
Never before has combat been so fast in-your-face.
บทวิจารณ์จากผู้ใช้:
ล่าสุด:
ผสมกัน (60 บทวิจารณ์) - 58% จาก 60 บทวิจารณ์จากผู้ใช้ใน 30 วันล่าสุดนี้ เป็นแง่บวก
โดยรวม:
ผสมกัน (3,359 บทวิจารณ์) - 60% จาก 3,359 บทวิจารณ์จากผู้ใช้สำหรับเกมนี้ เป็นแง่บวก
วันวางจำหน่าย: 24 ม.ค. 2013

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ

ซื้อ ACE COMBAT ASSAULT HORIZON Enhanced Edition

 

เกี่ยวกับเกมนี้

Developed by the Project Aces team, ACE COMBAT™ ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer. Never before has combat been so fast in-your-face.

Key Features


  • Exclusive for PC : Improved graphics (resolution up to 1900x1200p) ; online play up to 16 players and a huge bonus content pack (8 aircraft, 2 maps, 27 skins, 9 skills upgrades).
  • Dramatic realistic story line – Written by New York Times Best Seller and military author Jim DeFelice, players will experience an engaging war drama spanning real-world locations across the globe.
  • Steel carnage destruction – Incredible detail and visual reaction for every explosive attack (aircraft are shredded to pieces, enemy troops annihilated, buildings shattered, machines bleed)
  • Entirely new aircraft to pilot – Experience split-second maneuvering and positioning, pinpoint targeting, hovering attacks and other gameplay diversity through the introduction of the Attack Helicopter, Door Gunner and more
  • Revolutionary Close-range Assault system – Delivering high-speed acrobatics, dizzying one-on-one encounters, satisfying visceral low-attitude and high-flying death from above
  • ACE COMBAT™ online reinvented – Take to the skies and engage hostile forces in a variety of modes including Capital Conquest (challenge opposing teams and fight to protect or take control of famous capitals around the world)

ความต้องการระบบ

    Minimum:
    • OS:Windows XP , Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor:Intel Core 2 Duo 1.8Ghz or AMD Athlon X2 2.4 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850 and higher
    • DirectX®:9.0c
    • Hard Drive:16 GB HD space
    • Sound:Direct Sound Compatible
    • Other Requirements:Broadband Internet connection
    • Peripherals: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
    Recommended:
    • OS:Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor:Intel Core 2 Quad 2.7Ghz or better, AMD Phenom II X4 3Ghz or better
    • Memory:4 GB
    • Graphics:Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850
    • DirectX®:9.0c
    • Hard Drive:20GB
    • Sound:Direct Sound Compatible
    • Other Requirements:Broadband Internet connection
    • Peripherals: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
บทวิจารณ์จากผู้ซื้อ
ระบบบทวิจารณ์จากผู้ซื้อได้รับการอัปเดตแล้ว! เรียนรู้เพิ่มเติม
ล่าสุด:
ผสมกัน (60 บทวิจารณ์)
โดยรวม:
ผสมกัน (3,359 บทวิจารณ์)
โพสต์ล่าสุด
Rockon Stratos
( 9.0 ชม. ในบันทึก )
โพสต์: 22 กรกฎาคม
Pros:
Looks great
Has im@s ita-planes
Michael Baysplosions

Cons:
Nigh on unplayable with a keyboard
Default control scheme doesn't allow plane inversion
Time attack based mission objectives with arbitrary failure because your force of 50 (useless) allies missed 1 dude with an airsoft gun
Forced DFM to kill TGT_LEAD (Ace) enemies which have rediculous HP (Markov took about 40 missiles)

Only compelling reason to play game is to fly sick weaboo death machines
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Assassin's Weed
( 2.7 ชม. ในบันทึก )
โพสต์: 20 กรกฎาคม
Apparently there's a GPU issue with Windows 10, I have the game myself and I think it's great!
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Utage
( 19.0 ชม. ในบันทึก )
โพสต์: 18 กรกฎาคม
I generally avoid games with mixed reviews but in this case I'm glad I didn't, the game is nowhere near as bad as the reviews led me to believe.

I went into this completely blind with no expectations, I played on normal difficulty using a controller. The campaign lasted me about 10-11 hours and I haven't tried Free Mode or Multiplayer yet. I don't like writing long reviews so I'll sum things up:

Unlike previous Ace Combat games, Assault Horizon takes place in the real world and features a fairly large variety of missions putting you in different roles, ranging from a door gunner, to a helicopter pilot among others. (I HIGHLY recommend using first person view while using the helicopter). My only major gripe with the game however is Dog Fight Mode, it's actually not too bad most of the time, but the game forces you into using it on tgt_lead enemies to execute scripted events, you can't kill these enemies without DFM. All other enemies can be killed without it however.

+Large mission variety
+Many different aircraft to choose from, including a nice selection of paint schemes and missile types
+Game looks great visually, lots of different environments
- Scripted/forced DFM events
- Story is fairly uninteresting
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shamefulweevil
( 4.7 ชม. ในบันทึก )
โพสต์: 17 กรกฎาคม
Great game visually stunning and the story is pretty good.

Pros:

Great graphics, tons of planes, interesting story

Cons:

none really, not a big fan of the helicopter scenes, but that is a personal preference.
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LordBasset
( 4.6 ชม. ในบันทึก )
โพสต์: 15 กรกฎาคม
I had never played an Ace Combat game before. I just bought it and tried it out. While the gameplay is pretty easy, and it basically comes down to be a 'just blow it all up' type of American action game, it's still enjoyable because of the aircraft visuals.

BUT THEN
*spoilers*
Defend transport from 9001 Su-27 planes.

I quit.
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Krexel
( 16.5 ชม. ในบันทึก )
โพสต์: 15 กรกฎาคม
I seem to be one of the few who actually enjoyed this game, however it is my first Ace Compat game and I have been wanting to try out the others since everyone says they're so much better. So hey, I enjoyed this one so why wouldn't I enjoy the others?
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Blake7
( 0.4 ชม. ในบันทึก )
โพสต์: 14 กรกฎาคม
It really, really is muck. this is not a simulator. It is nothing like a simulator. It throws you in a general direction and sends waves of planes at you. I tried hard to see the point and could not. I love simulators. FSX, DSC etc. Save your money. Don't mind the nonsense of people posting after saying it was a good game!!!
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Iron_Silk
( 1.2 ชม. ในบันทึก )
โพสต์: 13 กรกฎาคม
Simply awful.
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Wolf
( 13.8 ชม. ในบันทึก )
โพสต์: 9 กรกฎาคม
ผลิตภัณฑ์ได้รับมาฟรี
Out of all the Ace Combat games I've played which is 04: Shattered Skies, Infinity and Zero: The Belkan War, this is my favorite. I know many hate this game but I quite liked it. Sure I get angry at certainpoints but those are small things. Hate the game all you like. You won't change my thoughts on the game.
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จูเด็คก้า
( 10.1 ชม. ในบันทึก )
โพสต์: 9 กรกฎาคม
ผลิตภัณฑ์ได้รับมาฟรี
เล่นเกมนี้แล้วรู้สึกชีวิตนี้โครตมันส์ นอกจากขับเครื่องบินรบแล้วยังขับเฮลิคอปเตอร์อีก แม้ฉากที่เรายิงปืนกลจากเฮลิคอปเตอร์ก็มี คุ้มค่าครับ
เป็นประโยชน์? ใช่ ไม่ ขำขัน
บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 30 วันที่ผ่านมา
10 จาก 10 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
แนะนำ
19.0 ชม. ในบันทึก
โพสต์: 18 กรกฎาคม
I generally avoid games with mixed reviews but in this case I'm glad I didn't, the game is nowhere near as bad as the reviews led me to believe.

I went into this completely blind with no expectations, I played on normal difficulty using a controller. The campaign lasted me about 10-11 hours and I haven't tried Free Mode or Multiplayer yet. I don't like writing long reviews so I'll sum things up:

Unlike previous Ace Combat games, Assault Horizon takes place in the real world and features a fairly large variety of missions putting you in different roles, ranging from a door gunner, to a helicopter pilot among others. (I HIGHLY recommend using first person view while using the helicopter). My only major gripe with the game however is Dog Fight Mode, it's actually not too bad most of the time, but the game forces you into using it on tgt_lead enemies to execute scripted events, you can't kill these enemies without DFM. All other enemies can be killed without it however.

+Large mission variety
+Many different aircraft to choose from, including a nice selection of paint schemes and missile types
+Game looks great visually, lots of different environments
- Scripted/forced DFM events
- Story is fairly uninteresting
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
7 จาก 11 คน (64%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
ไม่แนะนำ
12.9 ชม. ในบันทึก
โพสต์: 28 มิถุนายน
/this game in a nutshell: press x to make a "OMG WATCH THIS" maneuvre, play minigame "keep an object within a circle", woah, ka-blam, burning fighter hull flying towards you/

I hate writing negative reviews, and usually just forget about the game it didn't like, but this time it was a real disappointment(or, as they like to say in the net, a nuke-grade b**thurt)

Maybe I should have read reviews of other people before purchasing it, but you know, summer sale makes people blind. I've seen that the "red line of hate" under this game description is menacingly long, but I assumed that be the result of "virtual pilots'" attack(you know, those guys who think it's wise to compare simarcade with microsoft flight simulators).. Wish I knew how wrong I was...

You have totally NO CONTROL over your aircraft. Damn, you can't do even the most basic barrel roll here by yourself! Roll rate is limited to 90* - you can't position your plane upside down(if you don't make a vertical turn, of course, but in that case, lol, you can't position your plane normally). And dogfight mode.... Well, AI complete takes away control from you, while you play stone age-old arcade "keep an object within a circle", with high chances to hit the buildings/ground due to autopilot's ultimate stupidity.

The closest rival of this game was the HAWX(i played the first part, which was older than AC-EE). People blamed it for being too simple. Damn, there the dogfight mode counterpart had some challenge, as VR drew you optimal path to target which was often challenging to follow, there bots couldn't evade a radar guided missile with help of (wtf?!) IR flares, enemy fighters were approaching from OUTSIDE the map(while here they just randomly spawn on the battlefield, sometimes even right behind your tail), you could command you wingmen and(oh-miracle!) they would actually SHOOT DOWN something or clear your 6, flying over even a single SAM battery POSED some danger and well, stalling a plane meant "omg, I'm gonna crash, level out the plane" and not just falling down vertically... And UBISOFT considered it a failure! And what's more, they refunded the players' purchses!

I heard many good things about ACE COMBAT series, but... well, at least this game didn't fulfill even 20% of my expectations. I wanted to play some fun arcade sim for lazy aviation enthisiasts, and what I got was an aerial call of duty.(yeah, if you played CoD you will constantly having deja vu feeling... Ultranationalist takeover in russia, chopper gunner shooting everything that moves gets blown up with a nuke, "AC-130, don't shoot the church.. oh, sorry, ancient ruins!")

Congrats if you read this far
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
4 จาก 7 คน (57%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
ไม่แนะนำ
4.3 ชม. ในบันทึก
โพสต์: 1 กรกฎาคม
I'll just list off what I liked & disliked, and why.

+ Visuals. While not amazing, they still look a little bit better than Ace Combat 6 (An infinitely better game, go get that for the Xbox 360 instead)

- There's no Aircraft and Weapons buying RPG element that I always liked about the old Ace Combat games. It gave a nice sense of progression and it's sad not to see it here.

- DFM. Basically it automatically tails the target and allows you to shoot or launch missiles at the target. It's completely unecessary, and sometimes the game won't let you progress until you use it at certain points, not that it would tell you that.
(There's a mission where you face an ace and try to defend a jet. I didn't realize I was supposed to use DFM and trigger a cutscene, so even after I hit the dang guy several times with my missiles I still lost. Yay.)

- Story. For some reason they decided the best idea would be to transplant the cheesy Ace Combat story into real life, automatically involving real emotions from real people and making it gritty. I'll be honest, I did not enjoy it at all.
It's like the Pierce Brosnan take on James Bond vs Daniel Craig. James Bond isn't a serious movie series to me, so I enjoyed the former a lot more. Sidetracking aside, it could do with a little goof to make the game feel better.

-Difficulty spikes. I'm all for having a difficult game (I'm playing on the highest difficulty at the moment) but it comes and goes between so easy you don't have to really pay attention, and 'oh god why are there eight missiles coming at me from every direction'. It's usually after a cutscene that this happens. Thankfully usually with a checkpoint.

-Small aesthetic points. One of the fun things about the game series is that you can look around the cockpit at all the details. With this game that's harder to do, and the planes seem oddly lacking in detail. You have much less freedom to look around at the panels in your plane. Yes, maybe this is a small complaint in the scheme of things but it's all the small things that makes the game less enjoyable as a whole.


Overall I can't reccomend this game. If possible, I would go for Ace Combat 4 for the PS2 or Ace Combat 6 for the Xbox 360.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ทั้งหมด
3 จาก 4 คน (75%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
1.7 ชม. ในบันทึก
โพสต์: 25 กรกฎาคม 2014
สนกุดี
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
27.8 ชม. ในบันทึก
โพสต์: 26 กรกฎาคม 2014
Direct By : Michale Bay(cuz soo many Explosion)
Don't you listen to the ♥♥♥♥♥♥♥ fan boy of this series
The game is fun gameplay is good more than story
7/10

บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
10.2 ชม. ในบันทึก
โพสต์: 26 กรกฎาคม 2014
มันสุดยอดมากครับ เครื่องทิ้ิงระเบิดแม่งกากมากสู้เครื่องบินพลเรือนไม่ได้
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
382 จาก 450 คน (85%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
291 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
ไม่แนะนำ
7.0 ชม. ในบันทึก
โพสต์: 13 สิงหาคม 2015
When I flew through the tunnel in Dubai, my wingman said,

"C'mon man, this isn't Ace Combat."

And he was right.
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497 จาก 633 คน (79%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
แนะนำ
196.9 ชม. ในบันทึก
โพสต์: 20 กุมภาพันธ์ 2014
In order to enjoy this game, you need to go in with an open mind and forget everything you know about Ace Combat. This is not an Ace Combat game. It's more like Call of Duty: Jet Fighter Edition. The story is pretty flat and is your typical 'Murrica vs terrorists plot. Also, make sure you turn off Flight Assist and change the control scheme to Original for the best experience.

Most people complain about DFM (Dogfight Mode) being too on-rails, and for the most part, they're right. There are some targets (called TGT_LEAD) that require you to engage DFM and follow them through a semi-scripted segment of cinematic explosions and debris before you can do any damage to them. I don't care for this feature myself, but it's not a big deal and it's fun to watch. For normal targets though, it's much more dynamic, as you can play a game of cat and mouse by counter maneuvering each other in DFM, or you can choose to not use DFM at all. Personally, I think that DFM, while a tad repetitive, is quite exhilarating. The helicopter and gunner missions are pretty grueling and last longer than they should, but fortunately there's only a few of them. They can be fun and intense at times though, especially on higher difficulties.

The multiplayer is where this game really shines, and now that the game is going on Steamworks, we should hopefully see more players. Capital Conquest is incredibly fun, and you can be a fighter, an attacker, or a helicopter and defend your HQ while capturing additional bases to spawn closer to the enemy's HQ. The aircraft are balanced so that fighters don't do much damage to ground targets, while attackers have an insane damage modifier against them, with the downside of being unable to engage DFM. Once your team captures the central control tower, you can go into ASM (Airstrike Mode) against the enemy's HQ as an attacker or multirole. You can attack the HQ directly without ASM but it's not as efficient, since ASM increases your reload speed. Helicopters are excellent for HQ defense since they can hover and shoot down incoming attackers. If you get 8 kills in a row, you can load up your PAK-FA with Trinity (tactical nuke) and decimate a wide area of ground targets. When your HQ's health bar gets low, someone on your team can make a desperate last ditch effort by launching in a B1 or B2 bomber and deal a large amount of damage to the enemy's HQ, but you better provide cover for him on his way there. There are tons of skills to unlock with points you earn from multiplayer, which include weapon damage boosts, improved homing missiles, increased armor, and improved maneuverability. All the skills are pretty balanced and none are too overpowered (except maybe Burst which maxes out defense, but it costs a lot of points and has a limited amount of uses).

If you're thinking about getting this game, get it for the multiplayer, You can play multiple roles other than a fighter, and the dogfighting is more fun and less predictable since you won't be spending the whole round circling each other which ends up happening in most other multiplayer jet games.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
195 จาก 240 คน (81%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
45 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
ไม่แนะนำ
9.5 ชม. ในบันทึก
โพสต์: 28 มีนาคม 2015
Oh, Ace Combat, why did you have to do this to me?

I'm a big fan of the series, it's always been a blast to play, and yes there were low times, but never so much as this. Now, i'm not saying that the game is 100% terrible, it DOES have it's pros, but it has many more cons. I'll list them below;

Pros:
-The plane flight mechanics feel tight and responsive, sure they're not realistic, but we're not playing Ace Combat for realism, are we? We're playing it for the fun of doing crazy air stunts and gunning down people along the way.
-The sound design is nothing spectacular, but it does it's job. The guns and the music are serviceable. Now, the old Ace Combats had some great soundtracks with some spectacularly memorable pieces. DO NOT expect those here. But, at the same time, it's not terrible.
- The planes, while not being the highest texture quality you've ever seen, are pretty damn sexy. As are some of the spark and explosion effects, it does feel good to gun down planes out of the sky and watch them burst into flames.

Cons:
- The dogfighting system. Now, this one just relies on how you feel about the system. The dogfighting system allows you to lock onto an enemy and kep on their tail while firing at them. Alternatively, enemies can also do this to you. It does allow for some pretty cinematic chases, but ultimately after about three times it's already gotten old. What it actually boils down to is this: Lock onto the enemy. Wiggle stick a bit. Fire. Move on. Find new target. Lock onto new target. Wiggle stick a bit. Fire. Move on.
It makes the game just a million times easier and means that instead of having these amazing dogfights where you're doing all these crazy stunt mid air, it just means that you see an enemy...and now he's dead.
Most of the time.
In order to combat you doing this, the game suffers from the same artificial diffficulty that a lot of plane games suffer from, whereby your target will just perpetually fly away from you. Get an enemy into your line of sight, and all of a sudden they pull up. And up. And up. And then you pull up. And up. And up. And now you're just spinning a hundred times before you can lock him into your dogfighting system. No skill needed.
The next thing that annoys me is that the enemies can also lock YOU into the DFS (dog fighting system). It seems like a good idea, having to escape them, but it just boils down to doing exactly what the enemies do to you! You're chasing someone for aaaages and then BAM you're taken right out of it, so what do you do? Pull up until you escape. Now you can continue to chase NOPE YOU'RE BACK IN IT WHOOAAA CRAZY RIGHT? PULL UP PULL UP okay we're free again, now to finally chase that NOOOOOOOPE I'M BACK ♥♥♥♥♥ES.
-The helicopter missions. They're awful. You fly around a horribly controlled helicopter, gunning down floor enemies and the occasional helicopter. That's it. The heliocopter controls terribly, as i've mentioned, and the whole missions are just uninspired. Use these boring weapons and this boring helicopter and shoot some cars. Woo. Do that multiple times throughout the game.
-The turret sequences. OH? WHAT'S THAT? YOU DIDN'T LIKE THE HELICOPTER SEQUENCES? ALRIGHT WELL TELL YA WHAT, HOW ABOUT WE TAKE OUT THE WHOLE FLYING THE HELICOPTER THING AND JUST GIVE YOU A ♥♥♥♥♥♥♥ TURRET? Yeah, thanks developers. There's literally whole missions where you load in, and shoot a turret for about 20 minutes at some foot soldiers, and then move on. No variety, no challenge, no interest, nothing. Just point at people and click. You don't even get to move around on your own. Just point and click. Oh you wanna do something else? NOPE. POINT AND CLICK.
-The voice acting. It's awful. There's not much to say except that everyone is just Mr Generic McGenericson or Mrs Genericson and her Generic babies. Maybe it's not even that bad, but seriously it's so generic that I think it dulled my senses.
-The story. Spoilers, i guess, but hoestly just read any Tom Clancy novel and you've heard this story. While the game is voiced by Mr Generic Genericson, the story was written by his superhero alter ego; JERRY GENERICMAN! American hero. He's the hero we need. Other people. They're the heroes we need. Terrorists have a bad plot to blow up some people! Quick; call America! Oh no, a Generic non-american bad guy who wants to do bad stuff. WE STOPPED HIM JUST IN TIME. BUT WILL YOU MAKE IT BACK IN ONE PIECE? Yes. Roll credits.
-The AC130 missions. Just fancier disguised turret sections.

Overall this game was a huge disappointment. Are you a huge fan of the series and you're just ACHING for more? Sure, pick it up on sale and just slog your way through it. Only have a slight interest? Just don't buy it. There are plenty of other plane games that you could get that are ultimately better.
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140 จาก 172 คน (81%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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4.1 ชม. ในบันทึก
โพสต์: 26 กรกฎาคม 2014
Just like the route taken by many other franchises in the past decade, Ace Combat Assault Horizon is, sadly, what happens when a Publisher/Developer decides to rise the finger towards their loyal fanbase, and tries their hardest to appeal to a different, more modern mainstream crowd.

In the end and as a consequence, not only failing hard to get a piece of that pie, but losing the respect and support of those who were with them right from the beginning.


The Good
On the brightest side of things, there are twenty five different airplanes, three helicopters, and two bombers to chose from, each intricately modeled and textured, complete with beautiful, detailed cockpit views.

While the graphics menus are an absolute joke (more on that later), I haven't ran into any problems what so ever, everything works as it should, the framerate is stable, the controls are responsive and there are no visible glitches or problematic bugs typical of bad ports...


The Bad
In an effort to not only simplify the game but make it more "edgy n'cool", the developers introduced a new mechanic that goes by the name of Dog Fighting Mode (DFM for short), a mode that gets you close to the action, glues you to your enemy and takes literally up to about 90% of the control off of your hands, just so you may shoot him down with your suddenly increased aimbot like super accuracy.

As a result, DFM is nothing but an on-rails, scripted, nauseating (boy, that zoom in/out camera/field of view) joke that takes you on a quest you cannot possibly fail; It requires absolutely no skill whatsoever, providing no fun a result.

Such ain't "optional" either, since certain enemies can ONLY be taken down using said mode, and others can also glue themselves to you, forcing such mode on yourself.

...as if that wasn't bad enough, certain enemies will take you on a rather long scripted adventure (you'll notice those right away, they're bullet sponges) and can only be disposed of, once their fancy "scripted" event has come to an end.


For the first time ever in the franchise, we're given the opportunity to take control of an Helicopter (in fact, tree of them); This is indeed a breath of fresh air in the game, but unfortunately its implementation leaves a lot to be desired.

To start off, the shaky, in your face, zoomed in Third-Person camera, has got to be one of the worst I've experienced in a game, the levitating brick occupies almost three quarters of the screen and flies all over the place, making its best efforts to obstruct your view all the time;

Thankfully, there is a cockpit view, and even that has the bad habit of shaking in an exaggerated manner and zooming in every time you lock your weapons on a target.

...now, as far as Helicopter gameplay goes, it could be described almost as a modern generic Third/First-Person Shooter (only clunkyer) and in the air, which consist off gunning down waves upon waves of ground forces who oppose no threat whatsoever (as in challenge), occasionally dodging a missile or two (it's laughable), and maybe, face off another chopper one on one; Oh, and you cannot crash it.

Nothing too complicated... in fact, if you're expecting anything that requires even the slightest amount of thought, strategy and/or skill, you might want to look somewhere else...


Be aware though!

The game has the bad habit of taking the control off of your hands, constantly zooming into whatever goes boom;
Trying a little bit to hard to make people go nuts over rad explosions, I guess...


New to the series are too the Turret Sections, which consist of nothing but press right click for "awesome".

Unfortunately, there are no unique and/or interesting mechanics to the big guns themselves, they don't overheat nor do they run out of ammo, rate of fire doesn't vary from turret to turret neither does the ammunition they consume...

...and as an effect, these sections come off as simplistic, stale, repetitive, and nothing more.

It could be said they exist for the sole reason of instant gratification, and it wouldn't be too far of the truth, as challenge is kept to a bare minimum and all it resorts to, is: Everything you look at explodes and anything that hadn't exploded yet is inoffensive to your mighty immortality.


Which brings me to...

...the Health Bar of old, which is nowhere to be seen, and there is a reason for such;
Our friends at Namco, decided it'd be a good idea to borrow, amongst other things, one of the worst fads in gaming; The absolute ATROCITY that is regenerative health.

Yes, that's right, Planes/Helicopters fix them selves (you'll notice a red screen displaying Critical, Heavy and Light Damage at times);


But wait, this ain't over yet!

If that wasn't ridiculous enough, our beautiful flying machines now bounce of the ground as if they're made of rubber.

Together with "Invincibility Mode", such can be abused to no end...



...but boy, oh boy, there's more;

Amongst other fads brought to the table, is the poor implementation of either intrusive Quick Time Events (QTEs for short), that serve no purpose other than breaking the flow of the game, or QTEs that don't even have an impact on anything (yes some can be ignored completely)!

Some cutscenes are unskippable (thankfully those are very, very few and far in between), forcing you to "take control" of the camera, as in, moving the main character's head to look around, because apparently someone somewhere thought that'd be fun.


To add insult to the injury, not only is our main villain the typical evil Russian guy (because 'Murica, I guess) he's also called Markov; Doesn't this ring a bell?

Even the name is similar to an evil guy from a certain overly successful, yearly franchise that's been copied to the point of exhaustion for the past decade!

...it might seem like I'm nitpicking by now, but it's blatantly obvious who or what this game has drawn inspiration (or should I say lack thereof) from, there's even a boring, uninspired AC130 mission thrown into the mix, and a long boring one at that (actually, most missions overstay their welcome)! Who finds this fun and why?


The Ugly
While this game is properly optimized from my experience, the Graphic Settings menu is a joke, there are only four available options to "tweak", Antialiasing (can only be turned On or Off), Fullscreen, Vsync and Resolution.


On a side note, while the PC version contains all the DLC included, don't even get me started on how ridiculous and overpriced they were on the console version, which used to charge from $4, up to $6 for individual Painting schemes and Aircraft (Not sure if it still does)!

Boy have standards fallen low, uh?


Final Verdict:
Ace Combat Assault Horizon is a game that tries to hard to be the next big thing; Not only does it feel desperate, like a little kid yelling and screaming for attention, it also feels like a compilation of everything that is wrong with games, the industry nowadays and the mentality of those who Publish/Develop the games we used to know and love.

Therefore, earning an abysmal rEvo's rating of 2.5/10


I can't remember a single moment where I was enjoying myself; I felt suffocated in the middle of all of its "edgy" in your face exaggeration, mixed with boring, generic simplified gameplay mechanics...

It felt cheap, it felt empty and it felt outdated...

Outdated in the sense that the kind of game Assault Horizon is trying to be, has been copied and beaten to death multiple times in the past decade.

It's just not its unique thing anymore, and as a result you'll find "Assault Horizon's" core, in any other brown, cinematic (edgy), military (or not), linear, scripted, simplified, over budgeted, mediocre AAA (triple A) game out there...


At the very least, the game's well programmed and functional, doesn't crash nor does it stutter around...
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