Never before has combat been so fast in-your-face.
Análises de utilizadores:
Recentes:
Neutras (45 análises) - 53% das 45 análises de utilizadores nos últimos 30 dias são positivas.
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Neutras (3,324 análises) - 60% das 3,324 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 24 Jan, 2013

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Developed by the Project Aces team, ACE COMBAT™ ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer. Never before has combat been so fast in-your-face.

Key Features


  • Exclusive for PC : Improved graphics (resolution up to 1900x1200p) ; online play up to 16 players and a huge bonus content pack (8 aircraft, 2 maps, 27 skins, 9 skills upgrades).
  • Dramatic realistic story line – Written by New York Times Best Seller and military author Jim DeFelice, players will experience an engaging war drama spanning real-world locations across the globe.
  • Steel carnage destruction – Incredible detail and visual reaction for every explosive attack (aircraft are shredded to pieces, enemy troops annihilated, buildings shattered, machines bleed)
  • Entirely new aircraft to pilot – Experience split-second maneuvering and positioning, pinpoint targeting, hovering attacks and other gameplay diversity through the introduction of the Attack Helicopter, Door Gunner and more
  • Revolutionary Close-range Assault system – Delivering high-speed acrobatics, dizzying one-on-one encounters, satisfying visceral low-attitude and high-flying death from above
  • ACE COMBAT™ online reinvented – Take to the skies and engage hostile forces in a variety of modes including Capital Conquest (challenge opposing teams and fight to protect or take control of famous capitals around the world)

Requisitos do Sistema

    Minimum:
    • OS:Windows XP , Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor:Intel Core 2 Duo 1.8Ghz or AMD Athlon X2 2.4 Ghz
    • Memory:2 GB RAM
    • Graphics:Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850 and higher
    • DirectX®:9.0c
    • Hard Drive:16 GB HD space
    • Sound:Direct Sound Compatible
    • Other Requirements:Broadband Internet connection
    • Peripherals: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
    Recommended:
    • OS:Windows Vista, Windows 7, 8 (32 or 64 bit versions, optimized for 64 bit and multicore processors )
    • Processor:Intel Core 2 Quad 2.7Ghz or better, AMD Phenom II X4 3Ghz or better
    • Memory:4 GB
    • Graphics:Nvidia GeForce 8800GT and higher ; ATI radeon HD 3850
    • DirectX®:9.0c
    • Hard Drive:20GB
    • Sound:Direct Sound Compatible
    • Other Requirements:Broadband Internet connection
    • Peripherals: Mouse & keyboard, Microsoft Xbox 360® Controller for Windows® or equivalent, Logitech Rumblepad 2 USB, Logitech Dual Action. Supported Flighsticks (Thrustmaster: T.Flight Hotas X,T.16000M, T.Flight Stick X, Speedlink SL-6640 Black Widow Flightstick, Hori Flightstick EX2, Saitek Aviator for Xbox 360)
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Publicadas recentemente
VICKY
( 0.5 hrs em registo )
Publicada: 28 de Junho
-rep it unable to find session
March Cat
( 5.6 hrs em registo )
Publicada: 28 de Junho
/this game in a nutshell: press x to make a "OMG WATCH THIS" maneuvre, play minigame "keep an object within a circle", woah, ka-blam, burning fighter hull flying towards you/

I hate writing negative reviews, and usually just forget about the game it didn't like, but this time it was a real disappointment(or, as they like to say in the net, a nuke-grade b**thurt)

Maybe I should have read reviews of other people before purchasing it, but you know, summer sale makes people blind. I've seen that the "red line of hate" under this game description is menacingly long, but I assumed that be the result of "virtual pilots'" attack(you know, those guys who think it's wise to compare simarcade with microsoft flight simulators).. Wish I knew how wrong I was...

You have totally NO CONTROL over your aircraft. Damn, you can't do even the most basic barrel roll here by yourself! Roll rate is limited to 90* - you can't position your plane upside down(if you don't make a vertical turn, of course, but in that case, lol, you can't position your plane normally). And dogfight mode.... Well, AI complete takes away control from you, while you play stone age-old arcade "keep an object within a circle", with high chances to hit the buildings/ground due to autopilot's ultimate stupidity.

The closest rival of this game was the HAWX(i played the first part, which was older than AC-EE). People blamed it for being too simple. Damn, there the dogfight mode counterpart had some challenge, as VR drew you optimal path to target which was often challenging to follow, there bots couldn't evade a radar guided missile with help of (wtf?!) IR flares, enemy fighters were approaching from OUTSIDE the map(while here they just randomly spawn on the battlefield, sometimes even right behind your tail), you could command you wingmen and(oh-miracle!) they would actually SHOOT DOWN something or clear your 6, flying over even a single SAM battery POSED some danger and well, stalling a plane meant "omg, I'm gonna crash, level out the plane" and not just falling down vertically... And UBISOFT considered it a failure! And what's more, they refunded the players' purchses!

I heard many good things about ACE COMBAT series, but... well, at least this game didn't fulfill even 20% of my expectations. I wanted to play some fun arcade sim for lazy aviation enthisiasts, and what I got was an aerial call of duty.(yeah, if you played CoD you will constantly having deja vu feeling... Ultranationalist takeover in russia, chopper gunner shooting everything that moves gets blown up with a nuke, "AC-130, don't shoot the church.. oh, sorry, ancient ruins!")

Congrats if you read this far
MeowPilot
( 10.1 hrs em registo )
Publicada: 27 de Junho
Fight me, ill rek u
Commander Matt
( 9.1 hrs em registo )
Publicada: 27 de Junho
Before you dive into the Steam reviews, please consider looking at IGN's review of it; it's short, to-the-point, and is UNBIASED.

A lot of the hate comes from changes from previous games. Helicopters, a "Dog fight mode" (close range dog fight) and a different setting are all changes I can think of off the top of my head. To die-hards of old Ace Combat, these changes are probably going to drive you nuts (*cough cough* steam reviews *cough cough*) but if you have an open mind, understand that the developers are HUMAN BEINGS and not some perfect-game-making-robots, you'll enjoy yourself.

I found the game really fun, beautiful, and rather thrilling in some parts. The dog fight mode (called DFM in the game) was really an adrenaline rush at parts. Particularly near the end, when things ramp up. The helicopter missions were very fun for me (though the gun controls were a small bit clunky). The story, while kind of cliche, is still worth paying attention to in my opinion. The graphics are beautiful (you can tell the developers put some work into properly porting it to PC :D )
Some of the missions do seem to drag on, and I feel like the developers put more focus on their new mechanics (e.g., DFM) than they should have, but hey, why hold that against them? It's pretty hard to guess the perfect way to implement a brand new mechanic on the first try.

It took me about 8 hours to beat the campaign on an easier difficulty.

All-around a good game. :)

TL;DR
Worth the $20 if you plan on playing multiplayer (not sure if anyone plays it, I haven't looked), maybe closer to $15 or $10 if you plan on only playing campaign. Take the Steam reviews for this game with a grain of salt; a lot of them just really don't like the changes.

P.S.
Sorry if some of the review doesn't make sense; I'm writing this really late at night XD
Tornado
( 1.1 hrs em registo )
Publicada: 26 de Junho
I had the PSP games in my old time, but this game is just ♥♥♥♥, sorry. Its not even flying, is like a blure train with click action.
Forgge
( 2.7 hrs em registo )
Publicada: 26 de Junho
First off im just going to say this game is not even close too as good as the older ones (ace 4,5, and zero) but its still an excelent game, 8/10
Caboose1018
( 5.8 hrs em registo )
Publicada: 26 de Junho
**Disclaimers**

I have played this game in full on the Xbox 360

I have also played Ace Combats 4, 5, Zero, 6, and X (the PSP one)

Now, the review.

As a game, Ace Combat:Assault Horizon gets my reccomendation.

As an Ace Combat game, It does not. Thats the short of it.

I'm reccomending this game, but in a way also not reccomending it. At a sale price of $5, a newcomer could very well get his or her monies worth out of the title. But a veteran of the series will likely be dissappointed with it. I really wish Steam had a third reccomendation option of "Maybe", because this game would fit right into that.

As an arcade flight simulator, this game is good. It beats the hell out of HAWX, that much I'll support. If you're just looking for a quick action/war game, then this might be right up your alley.

But if you're fan of the other games in the series, this game is a complete letdown. The staples of the other games, from the anti-war themes, epic boss battles with fictional super weapons and the fictional world of Strangereal are all put to the side. In its place are helicoper segments, both on and off rails, bomber missions, the typical "Russians are the bad guys" story with somewhat strong 'murica themes, and the new "Dogfight Mode" (DFM), which dumbs down fights to this hybrid on rails mini-game. None of these things are bad for other games, but for Ace Combat it is a real let down.
Merchant2006
( 7.0 hrs em registo )
Publicada: 25 de Junho
This is coming from someone who has not played previous Ace Combat titles. Apparently this is the "Call of Duty" edition of the series, and it's not the best out of all the titles we have from the Ace Combat series.

But ♥♥♥♥♥♥♥ I have to say I had a RIDICULOUSLY good time playing this game. The soundtrack is the shining gem in this title and really compliments the insane action, crazy dogfights and non-stop fast paced theme of this game. There is no denying that yes, the game does have it's faults and some of the gunship segments are quite slow and dreary but aside from the AC-130 mission I was *never* for a moment left bored or feeling a sense of monotany.

The game is cheesy, hammy, quirky and you can see the story from a mile away but that doesn't take away the fact that it was one hell of a ride. Do give this game a try and take it for what it is instead of comparing it to the previous iterations of the Ace Combat franchise. I loved it.

Oh and play with a controller. Yes. I dare not imagine the Mouse and Keyboard controls.
demotricus
( 3.7 hrs em registo )
Publicada: 25 de Junho
I want whatever the Enemy is flying in this game, - 15 air to air missile hits, multiple cannon hits, enough bits falling off them to fill a skip and their planes are still dancing around the sky like nothings happened.

I`m read in another review that the aircraft have whats called "regenerating health" and magically mend themselves in flight...

Pfffffffft.

I also disliked the constant screen freezes and prompting on first use, I`d imagine that stops after you`ve used all the key bindings a couple of times but it bugged the hell out of me.



Don`t buy if you expect this to be realistic, also don`t buy unless you don`t mind repeatedly shouting at your PC screen and yelling "What The ***k is this ***t??? !!!!! seriously???".

Do buy if you like arcade games, the graphics ARE ok and I didn`t experience any bugs or installation issues, - what the game does, it does do well enough.

I`m on the fence about recommending this really because as a long time flight simmer, I prefer more depth and realism in a flying game, so although this didn`t float my boat it may well appeal to others, it`s on sale at the moment at £2.49 and it`s worth that so I`ll lean towards a thumbs up.
Afroman23rd
( 10.1 hrs em registo )
Publicada: 24 de Junho
great game highly recommend play with controller


Análises mais úteis  Nos últimos 30 dias
11 de 13 pessoas (85%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
Não recomendado
1.2 hrs em registo
Publicada: 16 de Junho
Ace Combat: Rail Simulator
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5 de 5 pessoas (100%) acharam esta análise útil
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Recomendado
78.9 hrs em registo
Publicada: 12 de Junho
DISCLAIMER: I say a lot of this having gotten the game for a mere $5, and with little former Ace Combat experience.
My rating out of ten on this game sort of fluctuates depending on my mood. I think it’s at most an overall 8/10, though there are moments it really feels pretty great. Obviously you probably are here looking through the prominent negativity of the general reviews and maybe you spotted this one of, like, three positive ones. If you, for instance, are coming back to the store page for a visit, you’re probably confused about how anyone likes this game. I don’t know. What’s wrong with me?
Well, first off, we should probably glimpse at what people are consistently saying is bad and I can, to some degree, verify. I’ll save the big one for last:
  1. Apparent US/NATO bias, and other sort of national things: Though it seems the PAK-FA is the penultimate plane in all of this, the game seems to focus on America with Russian alternatives. There are other planes- The JAS-39, EF2000, Rafale, and Mirage show up, in addition to the F-2 (...as a strict attacker, whilst the AV-8B is a multirole fighter) and the fictitious CFA-44 and ASF-X. However, it seems to glorify the F-22, has two playable American bombers while neither of the Russian ones that show up are playable, and a lot of fighters from other nations that I would have liked to see (granted I don’t think a few of them, like the J-20 and ATD-X, were well known at the time) were missing, and one that I would have LOVED, the MiG-31, was present but unplayable. With that said, the US planes don’t seem all that much stronger. What I’ve also seen mentioned is that the Russian characters seem like walking stereotypes, and undeniably the story is focused on America, even when you play as non-US planes. And, yes, I know that the game is Japanese. That’s what makes it a bit weird...
  2. Story: So, I hear the story is bad. I thought it was ok. I mean, as said above, it is focused on the US, and, without spoiling too much, a Russian superweapon has been taken and is being used for purposes of terror by a Russian separatist group, so in a way it… does sort of pit the US and Russia against each other, even though everyone is actually working together to fight the guys who happen to be Russian. There was also this one part where it makes a few Russian helicopter pilots look like idiots. Of the story itself, I don’t see what was so bad. I mean, maybe mediocre, but certainly not actually painful past that. There were even a few parts that I liked- I thought the briefing scenes were nice, and the scenario does highlight the intensity of the missions very well.
  3. Unrealism in some areas: So the game, which seems to try to be realistic (at least until you notice the payloads), has some unrealistic areas. The first is something that all Ace Combat games have, I think (I remember in 04, which I played, it was like this). You have way too many missiles- near two hundred default ones and about thirty of a special type. This is cool though, just don’t think about it too hard. Then there’s the gun. Unlike my experience in 04, the gun has unlimited ammo- there’s even a part of the plane stats that tells you how much ammo you have and it just has dashes there, as if they initially wanted numbers. It does overheat, though. Speaking of the gun, it one-shots tanks. Yeah. The controls also have two modes- the default is more like Star Fox than Ace Combat, having automatic roll and pitching when you press either side key instead of manually needing to bank and then pitch- at the same time, it actually seems to do weird things to the aircraft flight model, for instance the force applied by the rudders seems to always be parallel to the ground in this. But you can turn it off. Furthermore, things don’t feel like they’re actually there in a weird way. Just look at how the planes land. The helicopters have also been panned as unrealistic. For one thing they have JC2 controls where they just translate magically instead of actually moving by pitching, yawing, and rolling. They could have plane-like control for rotation, throttle for collective, and slave the gun to whatever target you have locked- seems like a much better setup and about as easy to code in hindsight. If Aces ever goes back to helis, I think that’s how they should do it. Also, and I’m actually not sure whether or not this works in real life, the helicopters can do an aileron roll as an evasive tactic instead of flares. Holy Hell, if that actually works…
  4. The big one: The main criticism is the “Modes”. Air strike mode (ASM) is not that bad, in fact in its absence the ground attack missions actually feel a bit lacking. But the main complaint is Dogfight Mode (DFM). DFM is definitely unrealistic and, though it does do its job to keep combat close and intense, is overall a pretty bad thing for a game that seems to want to keep some realism. Basically in DFM, you start playing a Star Fox on-rails level, where the direction is picked by the target. Via fancy maneuvers you can break the guy off of the tail (or more often, give him whiplash), but otherwise… It’s Star Fox. And no, I don’t hate Star Fox. To see how screwed it is, just try entering DFM from a distance and look at how your plane moves on radar. Other times, the enemy plane decides it can move through this particular area of the terrain, forcing you into an unavoidable crash.
With all that said, I think most of it is true. I would have loved some more realism in the controls and the helicopters, and while I don’t think I could have played with KBM controls as is without DFM handholding me, I would have preferred smoother controls to it becoming a rail shooter temporarily.
The good things it offers, however, are… Good… Yeah… It has a nice variety of planes, great graphics, anime, high immersion, a few ground attack missions that you don’t normally see, a lot of variety, anime, excellent music, huge and detailed maps, anime, adrenaline, anime, anime, anime. Anime. Even the DFM does, as mentioned above, do its job and get really intense. However, as I stated, I have little experience in Ace Combat. For this reason I assume I could have gotten every good bit of this from another AC title, and Assault Horizon isn’t really bringing anything to the table…
Except maybe that multiplayer. I haven’t played it myself- I hear it’s dead. No one online, and by this point, they may have dropped online support (especially with Infinity out- that could use the resources). But from what I’ve heard it’s quite good. I imagine that facing other players would make DFM much more fun, and furthermore, you have access to more than just the fighters. Again, not entirely sure, but if it flies, I think you can play it, from choppers to fighters to bombers (maybe not the AC-130U and MH-60 gunships), and not only that, but all in the same match with AI ground units, so a nice touch of combined arms there, certainly sounds nice. Maybe someone popular could pick it up on a free weekend/sale and have everyone play it at once until it gets old. Still though, what I’ve seen called THE good point is dead. If there’s anything else to be said, it’s the only cross-platform game of the series, and the only one on PC.
But, hey, Project Aces recognizes it as a non-canon spin-off, so feel free to pretend it doesn’t exist.
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6 de 7 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Não recomendado
2.0 hrs em registo
Publicada: 16 de Junho
(DISCLAIMER: I played this on the PS3 when it came out and hated it; I decided to revisit the PC version to see if I were wrong about it. TL;DR version: I wasn't)

Hey, do you remember the days of bad NES games that were 4 stages long and still lasted half your lifetime on this Earth? That's what Assault Horizon is.

Coming to us from the dark ages of modern PC gaming, when PC ports were an afterthought at best and console gaming was all about machismo military jingoism. Namco thought the best way to revitilize the great Ace Combat series would be to remove it from its anti-war imaginary parallel earths and drop it straight into the real-world, in a conflict in Africa where NATO forces clash against rebels, who have managed to get a super-weapon from Russian Ultranationalists. Because if Call of Duty did it, why can't we?

Not only is the game missing its predecessors' charm, but the gameplay is absolutely the worst; not just in the series, but among many flight arcades. The flying has moved beyond ordinary figher jets and now includes attack helicopters and long-range "hey let's squash the ants with our giant american ♥♥♥♥-cannons from the sky". The vehicles have REGENERATING HEALTH (yup, that is absolutely true) and for all the developers' efforts, the flying feels woefully... boring.

There are a lot of gimmicks, especially when flying fighter jets, to make the game look 'cool', but all it does is dumb down the flight into a series of button presses and remove player agency. Levels last for far too long, with far too many objectives that are comprised of "shoot that" and... nothing else. How many times can you hear "OMG REBELS ARE COMING IN" before you just fall asleep eyesocket-first into your flight stick?

The port is alright in that it runs and, surprisingly, even supports my Logitech 3D Extreme Pro stick right out of the box. Having said that, the visual and sound options may as well not exist, considering how barren the menus are.

It's a terrible game. It's an affront to the name "Ace Combat". It's a waste of money. All of that simply because it's mind-numbingly boring. You start a mission, you try to get into it, but it soon devolves into repeating the exact same task a million times. Do tell, Namco and Team Aces or whoever is responsible for this tragedy; why did you think it would be challenging to repeat the same exact objective 15 times in a single mission? Because that's what this game is. This isn't a high-octane action arcade shooter; it's a shooting gallery with nipple-tearing controls. An excercise in patience.

Not recommended. At all. Stay away. I can't stress this enough; I have played other Ace Combat games, I know how much the PC is yearning for this type of genre and that sims aren't always enough to fill that gap, but Assault Horizon isn't the hill to die on. Not at full-price, not on a sale, do. not. buy.

0/10 would start playing my games as soon as I buy them so I can at least request refunds.
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
7.0 hrs em registo
Publicada: 25 de Junho
This is coming from someone who has not played previous Ace Combat titles. Apparently this is the "Call of Duty" edition of the series, and it's not the best out of all the titles we have from the Ace Combat series.

But ♥♥♥♥♥♥♥ I have to say I had a RIDICULOUSLY good time playing this game. The soundtrack is the shining gem in this title and really compliments the insane action, crazy dogfights and non-stop fast paced theme of this game. There is no denying that yes, the game does have it's faults and some of the gunship segments are quite slow and dreary but aside from the AC-130 mission I was *never* for a moment left bored or feeling a sense of monotany.

The game is cheesy, hammy, quirky and you can see the story from a mile away but that doesn't take away the fact that it was one hell of a ride. Do give this game a try and take it for what it is instead of comparing it to the previous iterations of the Ace Combat franchise. I loved it.

Oh and play with a controller. Yes. I dare not imagine the Mouse and Keyboard controls.
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1 de 2 pessoas (50%) acharam esta análise útil
Não recomendado
3.3 hrs em registo
Publicada: 22 de Junho
I've been a long-time fan of the Air/Ace Combat series, but I just couldn't get into this one. I had significant issues using joystick controls, particularly with the helicopter missions.
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7 de 7 pessoas (100%) acharam esta análise útil
Recomendado
12.0 hrs em registo
Publicada: 8 de Janeiro de 2014
Não é um simulador de avião, ele é bem arcade mas é bom. Claro que o ideal é você tem um manche bonitinho pra esse tipo de jogo, eu particularmente jogo com teclado e mouse razoavelmente, mas sentira falta deles no multiplayer. A historia é curta e repetitiva e tem certas missões que mesmo completando me deram raiva, porém ainda achei melhor que HAWX 2 que tenho na UPLAY. Esse ao menos eu terminei...
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3 de 3 pessoas (100%) acharam esta análise útil
Recomendado
2.3 hrs em registo
Publicada: 1 de Novembro de 2013
Achei muito bom esse game, principalmente o sistema de combate, mas são poucas aeronaves (nem metade das do Hawx), os graficos são bons a história é bacana. Bom jogo, mas por causa do Games for Windows Live não tive uma boa experiencia, porque ele não salva o meu progresso e nem me deixa jogar on-line.
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2 de 5 pessoas (40%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
1.7 hrs em registo
Publicada: 22 de Agosto de 2014
Eu numca vi jogo mais troll que esse ace combat
Apesar de ser um jogo excelente ele exige mais de 1 hora da sua atençao em cada missao , nao que seja algo ruim ,mas se vc morrer no finalzinho da missao vc volta tudo do inicio isso e uma trolagem bem fdp, e mesmo sendo uma otima jogabilidade e uns graficos excelente, ficar voltando toda hora isso torna muito repetitivo e chato e nao adianta falar po e so parar de morrer quero ver vc pensar isso depois que jogar essa jossa ¬¬
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367 de 433 pessoas (85%) acharam esta análise útil
279 pessoas acharam esta análise engraçada
Não recomendado
7.0 hrs em registo
Publicada: 13 de Agosto de 2015
When I flew through the tunnel in Dubai, my wingman said,

"C'mon man, this isn't Ace Combat."

And he was right.
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493 de 627 pessoas (79%) acharam esta análise útil
Recomendado
196.9 hrs em registo
Publicada: 20 de Fevereiro de 2014
In order to enjoy this game, you need to go in with an open mind and forget everything you know about Ace Combat. This is not an Ace Combat game. It's more like Call of Duty: Jet Fighter Edition. The story is pretty flat and is your typical 'Murrica vs terrorists plot. Also, make sure you turn off Flight Assist and change the control scheme to Original for the best experience.

Most people complain about DFM (Dogfight Mode) being too on-rails, and for the most part, they're right. There are some targets (called TGT_LEAD) that require you to engage DFM and follow them through a semi-scripted segment of cinematic explosions and debris before you can do any damage to them. I don't care for this feature myself, but it's not a big deal and it's fun to watch. For normal targets though, it's much more dynamic, as you can play a game of cat and mouse by counter maneuvering each other in DFM, or you can choose to not use DFM at all. Personally, I think that DFM, while a tad repetitive, is quite exhilarating. The helicopter and gunner missions are pretty grueling and last longer than they should, but fortunately there's only a few of them. They can be fun and intense at times though, especially on higher difficulties.

The multiplayer is where this game really shines, and now that the game is going on Steamworks, we should hopefully see more players. Capital Conquest is incredibly fun, and you can be a fighter, an attacker, or a helicopter and defend your HQ while capturing additional bases to spawn closer to the enemy's HQ. The aircraft are balanced so that fighters don't do much damage to ground targets, while attackers have an insane damage modifier against them, with the downside of being unable to engage DFM. Once your team captures the central control tower, you can go into ASM (Airstrike Mode) against the enemy's HQ as an attacker or multirole. You can attack the HQ directly without ASM but it's not as efficient, since ASM increases your reload speed. Helicopters are excellent for HQ defense since they can hover and shoot down incoming attackers. If you get 8 kills in a row, you can load up your PAK-FA with Trinity (tactical nuke) and decimate a wide area of ground targets. When your HQ's health bar gets low, someone on your team can make a desperate last ditch effort by launching in a B1 or B2 bomber and deal a large amount of damage to the enemy's HQ, but you better provide cover for him on his way there. There are tons of skills to unlock with points you earn from multiplayer, which include weapon damage boosts, improved homing missiles, increased armor, and improved maneuverability. All the skills are pretty balanced and none are too overpowered (except maybe Burst which maxes out defense, but it costs a lot of points and has a limited amount of uses).

If you're thinking about getting this game, get it for the multiplayer, You can play multiple roles other than a fighter, and the dogfighting is more fun and less predictable since you won't be spending the whole round circling each other which ends up happening in most other multiplayer jet games.
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