Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.
User reviews:
Recent:
Mixed (75 reviews) - 57% of the 75 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (6,009 reviews) - 72% of the 6,009 user reviews for this game are positive.
Release Date: Jan 14, 2014

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Warning: Early access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at an early stage. As such, it does contain missing features and nasty bugs. Developing the game together with the players gives us a lot more creative freedom, and you get to communicate with the development team to make sure we’re making the all-out racing game that you want.”
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Recent updates View all (50)

July 29

Update 2016-07-29



Here we go – the latest update for Wreckfest is out!

As always the update contains a host of important fixes and improvements based on the feedback we're received, but without any doubt the highlights of this update are the new Mixed 3 track as well as badass folk-racing inspired version of the European 3 car, as pictured in the title image. Being a low-tier beater version of European 3 car, this new car offers you a first glimpse of how the career of the game will work, with players starting from the bottom and working their way up to better events with better cars.

Other than that we've made an effort to improve the new health system so it should make more sense and support the type of gameplay we want to encourage. We've also improved all cars by tweaking the suspension setups, fixing some of the aerodynamic properties, improving gear shift logic as well as tuning the driving assists, and as a result the actual business of racing should feel better no matter what your skill level. And finally, modders now have an ability to finetune AI routes as well as view trackside cameras.

Please find full details below:

  • Added a new work-in-progress track, Mixed 3.
  • Added a folk-racing variant of European 3.
  • It now requires heavy hits to cause any damage to the chassis in case the body panels are almost or fully intact.
  • Low to moderate jumps no longer cause damage to the chassis health on landing unless chassis is in critical condition.
  • Health bars now display correct reading also in replays.
  • Improved car cameras and related effects.
  • Improved shifting logic for automatic gearbox.
  • It's now possible to skip gears when downshifting (i.e. shift directly from 3rd to 1st, for example).
  • Improved Stability and Traction Control assists to make them more useable.
  • Exposed developer track data and trackside camera visualization, racing line adjust tool, and free camera for modded tracks.
  • Use the tilde key ~ (the key below ESC that resembles a squiggly worm) to access the developer menu and F11 to enable free camera.
  • Added an ability to set effects to panel release and unlocking (not used for official cars just yet).
  • Fixed buggy checkpoints on Speedway 1 and Tarmac 2.
  • Improved AI routes on a number of tracks.
  • Fixed rough geometry in the Sandpit 3 intersection causing cars to flip.
  • Added more grass to Sandpit 3.
As always, thanks for your continued support! Any feedback you have, we'd love to hear it.

25 comments Read more

June 23

Update 2016-06-23



We're happy to let you all know that the latest update is out! The update contains quite a few improvements, major and minor alike, but the main feature of the update is the new track Sandpit 3 offering high-speed racing through the forested hilly scenery, something that will probably bring back sweet memories of a certain well-known racing game of yesteryear. We love it, and we hope that you too will! In addition to Sandpit 3 the update also adds a Figure 8 layout for Speedway 8, since let's face it – Figure 8 is like the bread and butter of demolition racing games, and those never get old.

Other than that, we've implemented the basics of the our new, more tactical damage system. Vehicles now have chassis health and armor, the latter being visualized with the previously used sector triangles. Think of them as outer panels of the car: the better the condition of the armor the more incoming damage it absorbs, and when the armor condition drops to zero (black), all damage will go directly to lower chassis health. From now on the vehicle is only totaled when chassis health drops to zero. To help you better pick targets the health bars are also now visualized next to the player name in HUD. In future, we will extend the system so that various components such as the suspension of the car can fail.

IMPORTANT!
If the game fails to launch after updating, please launch the game with "-disable_mods" command line parameter. To do so, right click on the game name in the Steam library, click on Properties, then Set Launch Options, type -disable_mods and click OK.

Please find the full changelog here:

CHANGELOG:
  • Added a new track Sandpit 3 with two layouts (short and long) in both normal and reverse variants.
  • Added a new Figure 8 layout for Speedway 2.
  • Implemented the basics of the new damage system.
  • Health bars are now displayed in the HUD.
  • The vehicle with more speed and mass now has more advantage in collisions, paving way for a more tactical gameplay.
  • Improved Sandpit 2 and Mixed 1 level art.
  • Fixed Sandpit 2 checkpoints.
  • Improved AI racing line in a number of tracks.
  • Improved AI start/racing logic.
  • Reduced AI aggression towards the player.
  • It's now slightly more difficult to bump the AI off the track.
  • Improved clutter loading speed.
  • Improved gamepad controller.
  • Improved reflection and vehicle paint shader.
  • Fixed a bug with the game being unable to start if more than ten mods have been enabled at some point.
  • Weathers are now scanned similar to tracks, vehicles and parts, so multiple weather mods can co-exist.
  • BagEditor now shows files under Art folder too.
As always, we're looking forward to your feedback!

69 comments Read more
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About This Game

Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage; the career is as much about your garage and your project cars as it is about racing.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.

EARLY ACCESS FEATURES

The current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!


We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • NEW: Steam Workshop support!
  • Extensive modding support: create and modify cars, tracks, physics and a lot more.
  • Full mod support in multiplayer.
  • Online multiplayer with 24 players.
  • Dedicated server support.
  • LAN multiplayer.
  • Eight cars: American Muscle I, II & III, European Hatchback, American Sedan, European Coupe I & II and Asian Coupe, each with unique handling traits.
  • A number of different performance and handling upgrades, mimicking selected real-world parts.
  • A number of gravel, mixed surface and tarmac race tracks, many inspired by real-world tracks, featuring both normal and reverse layouts.
  • Many fan-favorite tracks like Figure 8 and Speedway I & II, guaranteed to offer total destruction with 24 cars.
  • Four different derby stadiums: Speedbowl, Stadium, Small Stadium and Mud Pit.
  • Various race and derby game modes including Team Deathmatch with up to (!) 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Highly configurable support for force-feedback wheels, pedals and H-shifters.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!

UPCOMING FEATURES

Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:


  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More race tracks and derby stadiums with varying surfaces.
  • More dynamic content on the tracks to drive through and crash into.
  • Highly configurable multiplayer with a variety of modes.
  • Extensive player garage and car upgrading system.
  • In-game classifieds to buy and sell cars and parts.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: Intel® Core™2 Duo 2.4 GHz or AMD Athlon™ X2 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA Geforce® GTX™ 460 or AMD Radeon™ HD 6450
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
    Recommended:
    • OS: Windows 7 or Windows 8
    • Processor: Intel® Core™ i5 or AMD Phenom™ II X4
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce® GTX™ 570 or AMD Radeon™ HD 7750
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (75 reviews)
Overall:
Mostly Positive (6,009 reviews)
Recently Posted
JustJack6
( 4.7 hrs on record )
Early Access Review
Posted: July 29
Just throwin' some positive vibes out. It is taking time but the last few updates have made the game fun again. So much so it's restoring my faith in it. Crashing feels satisfying (and doesn't do more damage to you than the other guy anymore), races are fun and mad chaotic and it's all just shaping up to a goodun. I can't help but think they should make the tech demo thingy a free demo, that might turn a few heads this way. But yeah, s'good.
Helpful? Yes No Funny
Liol
( 35.9 hrs on record )
Early Access Review
Posted: July 29
Honestly just a really great game if you like this kind of banger/folkracing. (even if you don't, the tech demo is free so give it a try if you want, the engine is amazing!) Everyone's saying that there are no updates and the devs have abandoned this and blah blah. The devs ARE working on this and releasing updates (although not very often but hey, quality>quantity).
If you liked the Flatout games (excluding 3) I really recommed you give this a try. I do agree it's a little expensive but in my opinion it's worth the price. Just wait for a sale if you want it cheaper.
Helpful? Yes No Funny
DZimmy
( 28.9 hrs on record )
Early Access Review
Posted: July 29
Wow, I am surprised I haven't review this game yet.
I am following it from the very beginning, I loved the prototype, I loved the game when it came out in EA and I still bloody love it. Gotta say the lastest updates weren't that great, but now the game is at it's best form.
If you enjoyed FlatOut and Destruction Derby, be sure to check this gem out!
Helpful? Yes No Funny
[Die_Gilde] WalosekvSchwelm
( 10.2 hrs on record )
Early Access Review
Posted: July 28
This game is soooo MAAAAAAAAAAAAANLY!

While you`re playing the game and see the metal crushing and burning you can feel the testosterone pumping through you!!!!
Heck you even feel your beard growing!!

It contains everything men love!
Muscle Cars
Crashes
Driving
and Sex...


...no wait not Sex, that`s not in the game...but I mean you have Destruction Derbys... and cars...
Come on it`s a cool game alright?

So if you have the money and the guts to play chicken with muscle cars then use your money to buy one of the manliest games I have ever played...

So here come the testosterone ratings: (from baby to Viking)

LUMBERJACK!!!

Cars in the EXTREME!!!!
Helpful? Yes No Funny
smokeyjacobi
( 5.0 hrs on record )
Early Access Review
Posted: July 28
This was my first early access purchase before i knew what that was really all about. I check back every so often because the game looked so promising and had so much potential. Im still hoping that it someday gets finished. the driving physics are decent thanks to the most recent update. the damage physics are what makes it special of course. The last thing close to it was of course flatout u.t. Its amazing no one else has thought to do a demolition racing game since 2008.

unfortunately its taken a turn for the worst. with a recent update the parts from your car wear down after each race and you have to purchase new parts with in game money that you earn from races. Not necessarily upgrades, just replacement parts. And i guess you level up after each race for some reason. I feel like im being trolled at this point. That just makes it like every other survival crafting early access turd on steam?!?! Why not ad zombies next? They also added lawn mowers recently which is just stupid. Im pretty sure if the dev team is streched this thin that the game has been in early access for over 2 years now, giving us lawn mowers to play with is a waste of time. Please just make a worthy successor to the flatout series. There is still only a handfull of cars and tracks, most of which are "under construction". The game still feels like a tech demo and theres really no reason to come back other than to check up on the extremely slow progress. Positive rating just because devs need all the help they can get.
Helpful? Yes No Funny
The Gimp from Pulp Fiction
( 7.9 hrs on record )
Early Access Review
Posted: July 26
Can the devs get the ♥♥♥♥ off their asses?
Helpful? Yes No Funny
Mr. Magnificent
( 0.1 hrs on record )
Early Access Review
Posted: July 24
totaly recomended!!!!!!!!!!!! so much fun!!!!!! i just get to destroy EVERYTHING!
Helpful? Yes No Funny
SuperV
( 14.5 hrs on record )
Early Access Review
Posted: July 24
driving a car in this game is difficult than playing gran turismo 6 or forza 6 apex and i dont think thats a good think
Helpful? Yes No Funny
★✿❤Afro_Apple❤✿★
( 2.8 hrs on record )
Early Access Review
Posted: July 23
Good.
Helpful? Yes No Funny
❃thนຖ໓ērŞlนງ106❃
( 0.9 hrs on record )
Early Access Review
Posted: July 23
If you don't have Sneak Peak, I weep for you.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
17 of 25 people (68%) found this review helpful
Recommended
8.1 hrs on record
Early Access Review
Posted: July 4
This is just an initial impressions review. I played it offline for a few hours in addition to the current time so roughly 5-6 hours. I have stayed away from this game for a year due to bad reviews but gave it a gamble because of recent updates and the Steam summer sale.

My expectations and evaluations of this game are based on relational experiences from a library of racing sims that include most major releases in the past 5 years. My system is high-performance and I get well over 60 fps at 3440x1440. No stutters. Smooth. The FFB could use some improvement, but is much better than some other racing games. FFB is nowhere near as good as R3E or Dirt Rally, but probably close to Project Cars and better than GRID Autosport. Cars physically behave similar but better than in DIRT3; however, they lack the detailed fidelity and distinctive handling qualities found in Dirt Rally. Wheel, pedal, and shifter support is well done and you won’t run into problems with individual usb controllers working in conjunction. For example, I use a TM wheel, Fanatec Pedals, and Fanatec Shifter – all work great. Although, I have yet to find a clutch option for use with manual transmission.

I am pleasantly surprised at the range of tracks and their function (crash up derby / race). They look stellar and each that I have tried is enjoyable. There are stacks of tires along the tracks that get bombarded by crashes. These tires along with debris from cars wind up on the track as obstacles. Regrettably, these tires and objects have virtually no impact on driving when struck. These objects would be wonderful if upon impact they created driving instability. Yet, they're merely visual veneer. Dirt and mud tracks could use more static ruts and rough areas that create a varied terrain texture and driving challenge. Similarly, these track characteristics need their inherent properties and impact on driving amplified (more sliding, bumping, slip in steering, instabilities). One thing I would like to see in Wreckfest and other sims with varied surfaces (dirt/gravel/mud/snow) is a dynamic track that changes throughout the race. All of the physical contact from vehicles on the surfaces both from wheels and crashes make absolutely no change to the track's physical surface—no new ruts, gashes, bumps, or rocks; tracks simply become predictable and their nuisances are memorized. If the track were pliable like the car, taking damage and having its surface warped, then the dynamically changing tracks would gain depth in challenge while adding an extension in longevity with players.

The AI is demanding in races and it’s easy to find yourself at the rear; a wonderful surprise as I would hate for there to be no challenge. At the tail end of my inital 6 hours I was leading often so I would like a feature adjustment for the difficulty range. The aggressive nature of the AI, however, does create a genuine challenge in holding and maintaining a lead. After playing so many racing sims it is a real blast to have crashing into other cars be such a fun and a useful tactic to winning. The crash-up / last-man standing matches have AI problems and it's too easy to win. However, their behavior is very predatory when it comes to stealing the last blow for takedowns during these matches! The physical damage displayed to cars is bar none the best I have seen in any game to date. I gave BeamNG a recent try and for just physically banging up cars, Wreckfest is far more fun. There are cars you can buy and upgrades you can purchase as you win money in game. The upgrade shop for engines, suspension, and other parts is bare-bones and upgrade paths are virtually nonexistent; at least, for the European 3 car I purchased.

I believe this game was easily worth $19.99 (summer sale). While you have a huge array of choices in the racing sim arena, Wreckfest builds upon existing themes by adding completely unique gameplay, physics, and strategies. I hope that Bugbear continues to augment the existing game with additional content for the parts shop, as well as FFB improvements, car variety, track enhancements, and car handling disposition. Ideally I would welcome some of the handling elements from Dirt Rally as they would inject an enormous dynamic into the game's varied races and crash courses. The splash screen still says “Pre-Alpha” and due to the duration of this status I can understand the frustration for seasoned owners. However, as a newcomer it provides ample content to enjoy for many hours. While some of the negative reviews are understandable due to development stagnation, the nice range of content and cars will make a great game phenomenal if development continues.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
3 people found this review funny
Recommended
10.2 hrs on record
Early Access Review
Posted: July 28
This game is soooo MAAAAAAAAAAAAANLY!

While you`re playing the game and see the metal crushing and burning you can feel the testosterone pumping through you!!!!
Heck you even feel your beard growing!!

It contains everything men love!
Muscle Cars
Crashes
Driving
and Sex...


...no wait not Sex, that`s not in the game...but I mean you have Destruction Derbys... and cars...
Come on it`s a cool game alright?

So if you have the money and the guts to play chicken with muscle cars then use your money to buy one of the manliest games I have ever played...

So here come the testosterone ratings: (from baby to Viking)

LUMBERJACK!!!

Cars in the EXTREME!!!!
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Recommended
24.7 hrs on record
Early Access Review
Posted: June 30
I've played many racing games, but this one stands out as one of the best. Its realistic damage simulator and modding support give it the edge on most racing games.

I would recommend this game to anyone who likes racing or simulation games.
Was this review helpful? Yes No Funny
10 of 18 people (56%) found this review helpful
Not Recommended
64.9 hrs on record
Early Access Review
Posted: July 3
I love the game idea but its badly optimised which would not matter but the research I have done tells me it might never be finished.
The fact that they now make you sign a 3rd party agreement before being allowed to buy it saying bugbear can terminate development at any time and the fact that after 3 years it has not even entered the alpha stage and the lack of a roadmap just shows the developers have not decided if they are going to complete this game yet which is a real shame.

Another thing that worries me is I just found out Bugbear filed for bankruptcy earler this year.

I love derby games but not had allot of luck with them,I had grid and codemaster shut down the servers ,had grid 2 and codemaster broke the derby track and never fixed it ,had autosport but noone seems to play it any more.

So I really want this game to be finished I am just worried it wont be.

If Bugbear make this alpha and release a roadmap I will change my review to positive even if I am still having problems.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
35.9 hrs on record
Early Access Review
Posted: July 29
Honestly just a really great game if you like this kind of banger/folkracing. (even if you don't, the tech demo is free so give it a try if you want, the engine is amazing!) Everyone's saying that there are no updates and the devs have abandoned this and blah blah. The devs ARE working on this and releasing updates (although not very often but hey, quality>quantity).
If you liked the Flatout games (excluding 3) I really recommed you give this a try. I do agree it's a little expensive but in my opinion it's worth the price. Just wait for a sale if you want it cheaper.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.7 hrs on record
Early Access Review
Posted: July 29
Just throwin' some positive vibes out. It is taking time but the last few updates have made the game fun again. So much so it's restoring my faith in it. Crashing feels satisfying (and doesn't do more damage to you than the other guy anymore), races are fun and mad chaotic and it's all just shaping up to a goodun. I can't help but think they should make the tech demo thingy a free demo, that might turn a few heads this way. But yeah, s'good.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
28.9 hrs on record
Early Access Review
Posted: July 29
Wow, I am surprised I haven't review this game yet.
I am following it from the very beginning, I loved the prototype, I loved the game when it came out in EA and I still bloody love it. Gotta say the lastest updates weren't that great, but now the game is at it's best form.
If you enjoyed FlatOut and Destruction Derby, be sure to check this gem out!
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
Recommended
8.2 hrs on record
Early Access Review
Posted: July 3
really much better game then expected... keep up the good work guys.

If clutch with H shifter can be added to the game that would certainly add value to the game and other gamers with G27's etc.

Looking forward also to more vehicles maps and other fun vehicles example lawn mower.
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
1 person found this review funny
Recommended
128.9 hrs on record
Early Access Review
Posted: July 12
For all the people wanting a casual wrecking game with great physics and good mod support. Sure, development takes it's time, but as time passes the game becomes better with each update.

I look forward to see where it all will end up, and I'm allready in love with the mod support. If you have 3ds max or blender there are tools too easily get your cars and tracks into the game (if you know what you are doing).

So ultimately, this game is like Garrys Mod - a lot of possibilites based upon a great base fundation. Oh, and if you want to get nostalgic, check out my Destruction Derby mod dedicated to the old legend itself ;)
Was this review helpful? Yes No Funny
20 of 39 people (51%) found this review helpful
2 people found this review funny
Not Recommended
2.0 hrs on record
Early Access Review
Posted: July 2
This game looked extremely promising, especially because i always liked the Flatout series. Since this game has made absolutely no progress since months now, i would not recommend buying it. Currently, there are near to no playmodes active. Yes - you can do a race here and there and buy car parts but that's pretty much it.
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