Wreckfest is a demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.
Recent Reviews:
Mostly Positive (146) - 79% of the 146 user reviews in the last 30 days are positive.
All Reviews:
Mixed (5,870) - 64% of the 5,870 user reviews for this game are positive.
Release Date:
Jan 14, 2014
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Warning: Early access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at an early stage. As such, it does contain missing features and nasty bugs. Developing the game together with the players gives us a lot more creative freedom, and you get to communicate with the development team to make sure we’re making the all-out racing game that you want.”
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Recent updates View all (71)

December 23, 2017

Happy holidays!



Dear Wreckers,

The holiday season is upon us, and we want to take this opportunity to thank you for this past year. During this year, the game has taken some significant steps towards the final release, and this is largely thanks to you. Your enthusiastic feedback has enabled us to shape the game to what it is currently, and while sometimes opinions might differ, nothing is more rewarding for the developer than to see how much players care about your game.

In the major December Update earlier this month we introduced brand new features high on everyone's wish list, like the preview of the upcoming career mode, paint customization, mechanical damage and rivals, as well as major content updates like eight brand new cars and polished tracks, not to forget performance optimization and numerous tweaks to make the game more enjoyable. Judging by the feedback we've received you have been enjoying the game more than ever, and it's not surprising since the game is finally beginning to feel like a real game ­– even we've been excited by it!

We'll now take a short holiday break to spend some time with our families (and of course race you online!) but surely enough, next year will be even more exciting for all of us with awesome things lined up for the game, like expanded career with special challenge events and even more new cars to name just a few. We can't wait to share all that with you!

Thanks for sticking with us and happy holidays from the entire team here at Bugbear!

P.S. We've also updated the game to the latest version, enabling gamepad vibration again :)
90 comments Read more

December 21, 2017

Hotfix 2 for December Update



Dear Wreckers,

We are no Santa but we still have a few goodies left in our sack of spare distributor caps, long lost level art and missing bits of physics code, and since we felt there was still something we could do to improve the game in the spirit of the festive season, here we go with another hotfix, hot on the heels of yesterday's one:

TECHNICAL
  • Improved mechanical damage reliability in multiplayer.
VEHICLES
  • Improved in-car camera.
  • Default Steering Speed Sensitivity for gamepad is now 75%.
  • Controller settings are reset to default for everyone to make sure no pesky bogus bindings remain.
CAREER/GAMEPLAY/HUD/USER INTERFACE
  • Improved AI racing line assessment for better cornering performance, affects all tracks but most noticeable in Speedway 1.
  • Toned down demolition derby AI difficulty on hard difficulty slightly more.
  • It's no longer possible to enter a series with an originally eligible car that was upgraded to an ineligible class.
  • It's no longer possible to use the keyboard + mouse combo to select an ineligible car.
  • When purchasing cars or parts, credits deduction is now reflected in the player stats right away.
  • Player now receives correct rewards for events in the Dirt Track Fury career series.
  • When retiring from a custom event or an online event, player no longer receives the credits and experience awarded in the previous career event.
  • Player with a fastest lap (Best Lap) and most damage dealt (Damage Dealer) is now shown in the results screen.
  • Player Steam icon is now shown correctly for the player and not someone else in the grid order and series standings views.
  • Results screen is now skipped altogether as unnecessary after retiring from a custom race.
  • Player stats are no longer displayed in the results screen.
  • Difficulty and Tune tabs are now titled correctly in lobby.
  • In both server browser and lobby, route minimap is now displayed instead of the boring placeholder image.
  • Back buttons in lobby car select, tune and difficulty tabs view now work as designed.
TRACKS
  • On Tarmac 1, replaced most proxy prop vehicles with final ones.
NOTES FOR CONTENT CREATORS
  • Implemented more robust mod detection for disabling runtime AO for custom vehicles.
As always, don't forget to let us know what you think of the changes. You rock!
33 comments Read more
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Digital Deluxe Edition

Buy the Digital Deluxe Edition and get a lot of great, exclusive content!

  • Backer Race Car
    A special in-game race car that's not going to be available later!
  • Wallpapers
    A set of cool wallpapers to trick out your desktop in style.
  • Soundtrack
    A rocking soundtrack of the game.
Please note that the extra content will be available at a later date.

Special Offer

Upon purchasing, Next Car Game Sneak Peek 2.0 will be added to your library!

Steam Greenlight

About This Game

Wreckfest is a demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.

EARLY ACCESS FEATURES

The current Early Access release contains many playable cars and tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!


We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • NEW! A preview of the career mode - battle for championship points and earn experience, increase your rank and unlock new parts and cars!
  • 20 cars: US demolition derby cars, folk-racing cars, banger racing cars + more unique ones, all inspired by real cars. Both RWD and FWD cars.
  • A number of gravel, mixed surface and tarmac race tracks, many inspired by real-world tracks, featuring both normal and reverse layouts.
  • Many fan-favorite tracks like Dirt Oval, Tarmac & Dirt Figure 8, Speedways and Demo Derby stadiums, guaranteed to offer total destruction with 24 cars.
  • A number of performance upgrades, mimicking selected real-world parts.
  • Paint and livery customization.
  • Various race and derby game modes including Team Deathmatch with up to 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Steam Workshop support for sharing custom content.
  • Extensive modding support: create and modify cars, tracks, physics and a lot more, also for multiplayer!
  • Online multiplayer with 24 players.
  • Dedicated server support.
  • LAN multiplayer.
  • Highly configurable support for force-feedback wheels, pedals and H-shifters + manual clutch support.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!

UPCOMING FEATURES

Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:


  • Visual customization: upgrade your cars with real-life demolition derby parts!
  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More dynamic content on the tracks to drive through and crash into.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: Intel® Core™2 Duo 2.4 GHz or AMD Athlon™ X2 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA Geforce® GTX™ 460 or AMD Radeon™ HD 6450
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
    Recommended:
    • OS: Windows 7 (32 or 64bit), Windows 8, Windows 10
    • Processor: Intel® Core™ i5 or AMD Phenom™ II X4
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce® GTX™ 570 or AMD Radeon™ HD 7750
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
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