Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.
User reviews:
Recent:
Mostly Negative (129 reviews) - 36% of the 129 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (5,778 reviews) - 73% of the 5,778 user reviews for this game are positive.
Release Date: Jan 14, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Warning: Early access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at an early stage. As such, it does contain missing features and nasty bugs. Developing the game together with the players gives us a lot more creative freedom, and you get to communicate with the development team to make sure we’re making the all-out racing game that you want.”
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Recent updates View all (46)

May 4

Update 2016-05-04

The latest update to Wreckfest is now available with following changes:

BAG EDITOR IMPROVEMENTS:
  • Implemented a better file duplication tool
  • Added a rename tool which also patches references to the renamed file
  • Added an autosave option
  • Added a reset option that reverts modded file to the original (vanilla) state.
  • References to other bag files are now handled more intelligently
  • Cleaned up old unused properties from some file formats
  • Added an undo stack to some less-often used attribute types
  • Sliders are now displayed for more parameters. Sliders can also be enabled by the user by defining limits (right-click on the parameter and select 'Limits & Comment').
  • + and lots of other small tweaks.
NETWORKING IMPROVEMENTS:
  • Server moderators can now change event settings but not server name, welcome message or password.
  • Admin in dedicated server lobby can now start the event in a similar fashion than on servers hosted in-game. No change in behavior if no admins are present.
  • You can now display active bans in dedicated server console with 'bans' command and unban people with '/unban X'.
  • Also added commands '/bansteamid [numerical steam id]' and '/unbansteamid [numerical steam id]' for modifying ban list.
  • SteamIds in banlist.banl can now be edited with Bag Edit. Note that since the dedicated server does not use your Steam account, it has a separate ban list located in '%LOCALAPPDATA%/wreckfest early access'
  • Host can still view and lift regular server's bans through lobby's context menu.
BUG FIXES:
  • Added error messages and/or fixed crashes with improperly set vehicle mods.
As always, thanks for your support!

36 comments Read more

April 20

Update 2016-04-20: Modding Support!

We're back with a bang and you read it right: the latest update to Wreckfest adds an official vehicle modding support for both single and multiplayer, something that obviously many of you have requested to make Wreckfest an even more thrilling, unique experience. A recipe for awesomeness!

We're providing you all the tools you need to export your vehicle model from Autodesk 3ds Max and then set it up correctly. The provided TGA to BMAP texture compiler can be used for other modding purposes as well, not just for vehicles. Be aware that since this is the first time ever that mods are officially support by the game it's very likely that there will be quite a few hiccups along the way to make Wreckfest a robust platform for modding. Please also note that many things will still change and there is no guarantee that your mod will not break in a future update (or every update!).

To create a new mod first you should create a new folder under 'mods' that will contain your mod data. You can name the folder as you wish; for example 'mods/MikesPowerMod', 'mods/SamsVehiclePack', and so on are all valid names. You can create as many mod folders as you wish, so it's definitely a good idea to create an own folder for each mod. The mod folders should have the same structure as the game's main data folder (so first subfolder will be 'data'), but only contain edited or new files. After you've created your mod car, you can enable it in the in-game mod manager found in the garage and the car will appear in the in-game marketplace (price can be set to 0).

More instructions can be found in the game's 'tools' folder.

Things to note:

  • Provided tools allow exporting car models from 3ds Max and converting them to the game's format.
  • TGA to BMAP texture compiler is also provided for texture modding.
  • Use the included BagEdit editor to modify car's parts and parameters and create completely new parts like custom engines and gearboxes.
  • An example Wwise project and a guide for creating your own vehicle sounds can be found in tools/wreckfest_vehicle_audio_tools.zip.
  • Mod cars give no rewards and are not allowed on the leaderboards.
  • You should not edit stuff inside the game's original 'data' folder, rather copy the files you want to edit to your mod folder.
  • Multiplayer requires that server and clients have the same mods enabled (though some things like car skins are excluded as before).
  • Dedicated server can also require mods by configuring mods=some_mod,other_mod.

Other changes and new stuff in the update:
  • Parts no longer wear in multiplayer. As a consequence, multiplayer gives no crew experience and much less money reward.
  • Multiplayer now offers "rental cars" which cost nothing but also give no rewards at all.
  • You can now view server's welcome message before joining, in the server browser. Feel free to list your required mods there.
  • You can now bring your favorite car to the front of the list by clicking the star icon.
  • Added lobby context menu options to show Steam profile page and open Steam chat for selected player.
  • Fixed Asian 1 shadow.
  • Fixed derby scoring sometimes stopping.
  • Fixed incorrectly set aero drag/torque.
As always, thanks for sticking with us!

60 comments Read more
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About This Game

Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage; the career is as much about your garage and your project cars as it is about racing.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.

EARLY ACCESS FEATURES

The current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!


We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • NEW: Vehicle mod support for both single player and multiplayer.
  • Online multiplayer with 24 players.
  • Dedicated server support.
  • LAN multiplayer.
  • Eight cars: American Muscle I, II & III, European Hatchback, American Sedan, European Coupe I & II and Asian Coupe, each with unique handling traits.
  • A number of different performance and handling upgrades, mimicking selected real-world parts.
  • A number of gravel, mixed surface and tarmac race tracks, many inspired by real-world tracks, featuring both normal and reverse layouts.
  • Many fan-favorite tracks like Figure 8 and Speedway I & II, guaranteed to offer total destruction with 24 cars.
  • Four different derby stadiums: Speedbowl, Stadium, Small Stadium and Mud Pit.
  • Various race and derby game modes including Team Deathmatch with up to (!) 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Highly configurable support for force-feedback wheels, pedals and H-shifters.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!

UPCOMING FEATURES

Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:


  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More race tracks and derby stadiums with varying surfaces.
  • More dynamic content on the tracks to drive through and crash into.
  • Highly configurable multiplayer with a variety of modes.
  • Extensive player garage and car upgrading system.
  • In-game classifieds to buy and sell cars and parts.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: Intel® Core™2 Duo 2.4 GHz or AMD Athlon™ X2 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA Geforce® GTX™ 460 or AMD Radeon™ HD 6450
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
    Recommended:
    • OS: Windows 7 or Windows 8
    • Processor: Intel® Core™ i5 or AMD Phenom™ II X4
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce® GTX™ 570 or AMD Radeon™ HD 7750
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (129 reviews)
Overall:
Mostly Positive (5,778 reviews)
Recently Posted
catdog (idle. cards)
( 3.6 hrs on record )
Early Access Review
Posted: May 5
TECHNOLOGY DEMO is more fun to play! This game is turning in to some kinda simulation ♥♥♥♥. Need more arcade fun!
Helpful? Yes No Funny
JinJan
( 4.6 hrs on record )
Early Access Review
Posted: May 5
I wouldn't recommend this game in its current state.

The engine seems well-crafted. The cars crumple and break down masterfully as they get hit. Unfortunately, the driver also gets squashed into weird shapes. At the moment there is no depth to the game and the scoring system can be weird at times. You get a free crew. You move them to any car at any time with no penalty. As you race, they get better (which allows them to fix an extra point of damage per go) and you get more money (which allow you to purchase better cars and better parts). Everything is available from the get-go and you can skip a lower tier (if one can call it that) car and/or part altogether and go straight for the last one from each region or group. From the first car with no upgrades to owning every car with all the upgrades took about two hours total. I even purchased two more crews at a grand each just so each of the three regions have their own crew. I don't even play the races as I didn't buy this game for that racing simulator experience ("Wreckfest", remember?). Though derby mode is a lot of fun, I often wonder why I didn't get a point for hitting another car hard or assisting in wrecking it. Especially when driving in a smaller (lighter) car, the damage you do to your opponent is often considered moot, even though there are clear signs that you made a fender or door cave in completely.

tldr; Give it a go if it's on sale and you really want to get that Early Access feel, otherwise wait and see if things change.
Helpful? Yes No Funny
xzulas
( 7.9 hrs on record )
Early Access Review
Posted: May 4
This game is like punk rock, its not dead, its just sucks now! the Devs spent the entire year of 2015 adding lawn mowers to a crash up derby game...need I say more?
Helpful? Yes No Funny
Mr. Brightside
( 0.9 hrs on record )
Early Access Review
Posted: May 4
Scrappity Bapitty Boo, Daddy-O!
Helpful? Yes No Funny
FingersTitan[PCGC]
( 32.0 hrs on record )
Early Access Review
Posted: May 4
If you want to know where the game is at now days.. Look for Santa Clause.. You'll have better luck.

So the game was awesome and they were going in a superb direction.. but BugBear have decided to stop all development and open the game out to modders.. A game that modders don't play as they are already in places like Race Department, Touring Pro series, Race2Play and the million of other PVT leagues / Communities places and on games like rFactor / Assetto..

So you may get 100 mods but 99 of them will be crap and fan made and you MIGHT find a proper gem now and then.. when an actual modder picks the game up and works with it..

So to sum it up.. ALL gaming development is on stop and they are adding things for the modders to use..

Ohhh and the 30 to 40 players (on a good day) that are logged in playing the MP side.. Yeah. The modding is going to split up the small player base to Modded servers and non modded servers..

YEY.. Let us download content that only 2 others are on.. Oh wait, they have changed the server.. download new mod..

No thanks.

REALLY Angry about this because this could of been the very best game of it's type.. now it's going to be rocking in the corner of the room because of the abuse it's sustained by BugBear.
*Slow clap*
Helpful? Yes No Funny
Coldheart
( 7.9 hrs on record )
Early Access Review
Posted: May 4
Just...don't. It's been two years and the game has barely changed. Any changes that have been made are for the worse! The sneak peek was awesome, and sold me on the early access. Now all the physics are rubbish, the driving feels slow, and the performance is GARBAGE. The game doesn't even look good to justify the bad framerate (which appears to be random as some people report no issues, and others with better specs have an unplayable 10fps.)

Maybe the game will have a full release in the next few years, if you're lucky. Oh, wait. There's talk of bankruptcy - have a look at the forums.

Spend your money on something else. For the £25 they are (laughably) charging, there are so many other games you could buy!
Helpful? Yes No Funny
lionel_richtea
( 12.3 hrs on record )
Early Access Review
Posted: May 4
Step 1: release early access

Step 2: promise heavy damage physics and demo derby gameplay

Step 3: Sack that all off at the halfway point, remodel entire game, lose all aspects of the game that people bought it for.

Step 4: Introduce modding, so devs can exit game and leave community to do what they will with the bare bones, shitey game they left behind.

Suck my ♥♥♥♥ Bugbear
Helpful? Yes No Funny
thyz
( 4.4 hrs on record )
Early Access Review
Posted: May 3
DO NOT BUY WILL BE ABANDONWARE SOON!

STARTED GAME IN 2012!

ITS NOW 2016 AND THEY HAVE FILED FOR BANKRUPTCY!
Helpful? Yes No Funny
Rain
( 60.0 hrs on record )
Early Access Review
Posted: May 3
No idea what's with all the negative reviews!

A TON of fun multiplayer, wrecking each others cars and racing at the same time. It's also fairly fun to mod the game now that they have support for it!
Helpful? Yes No Funny
Taysol
( 8.0 hrs on record )
Early Access Review
Posted: May 3
horrible game cant even do the driving mechanics right
Helpful? Yes No Funny
Rivers Nova
( 82.9 hrs on record )
Early Access Review
Posted: May 2
Real Gamers: "It's over Bugbear Entertainment, i have the high ground"
(real gamers know what is really going on with this game)

Bugbear Entertainment: "You underestimate my power"
(thinking they own us cause they made a crapfest game)

Real Gamers: "Don't try it"
(we know you are in the wrong and you will try to take us down anyways)

Bugbear Entertainment: "Ahhhh"
(attacks real gamers cause they think they made a good game)

Real Gamers: "You were the chosen one! It was said that you would destroy the Sith, not join them, bring balance to the force, not leave it in darkness."
(we win the fight against the dark and corrupt corporate commander)

Bugbear Entertainment: "I HATE YOU"
(knowing that they have lost the war)

Real Gamers: "You were my brother Bugbear Entertainment, I loved you."
(bring order and peace to the galaxy)


Obi Wan = Real Gamers

Anakin = Bugbear Entertainment

*video link below*
anakin vs obi wan
https://www.youtube.com/watch?v=3Palnb8lOmM
Helpful? Yes No Funny
Ranger
( 3.0 hrs on record )
Early Access Review
Posted: May 2
I havent had much time on this game to date (just over 3 hours at the time of writing) but it is a geat game. More of a game than its current rival, BeamNG, but not as impressive a destructive engine. I would recomend this if you want a game over a simulator.
Helpful? Yes No Funny
kmunie
( 39.5 hrs on record )
Early Access Review
Posted: April 30
It was a great game during development, but the final product is so much less interesting. Can i have the pre-alpha back?
Helpful? Yes No Funny
Miles
( 2.9 hrs on record )
Early Access Review
Posted: April 30
I really wish I could give this a positive review, I really do, but the game doesn't feel like what it originally did. The devs thought it would be a good idea to be able to have all the cars locked and to obtain them you must buy them with in-game credits... yeah, let that sink in for a bit... Pretty insulting if you ask me. Yes, you do get credits after every race/derby, but I mean really, what is the point?

If you're planning on getting this game, get it in a sale, currently it's not worth £24.99.
Helpful? Yes No Funny
Captain Barracuda
( 1.0 hrs on record )
Early Access Review
Posted: April 29
Piece of junk. It doesn't have the fun factor of Flatout 1 & 2. Largely incomplete after years of early access. Updates aren't significant but at least they're happening now. Would refund if I could.
Helpful? Yes No Funny
OLDr! Stackhat
( 208.8 hrs on record )
Early Access Review
Posted: April 26
This game is nothing like sneak peak 2.0 and the developers description is not the best. eg Over-the-top-crashes is how i would have described the pre jul 2015 build but not this build.

The developer has listened to a strong voice in the community wanting a more simulation style game and so this has now become a folk racing simulator.
A decision what caused a huge delay in the development and turned off a lot of players that originally bought this game thinking it was going to be a Flatout predecessor. Hence this game has a lower steam rating than it really deserves.

I personally would have prefered them to finish the original build as it was more arcade and my style of play, but i guess you can't please everyone and those that shout the loudest are the ones that are heard. (even if they do more damage than good)

Still when you can find other players online it's a lot of fun.
Helpful? Yes No Funny
DerpyCoco
( 18.1 hrs on record )
Early Access Review
Posted: April 26
Beautiful game. TEn out of TEn. Daed babies
Helpful? Yes No Funny
Elmar J. Fapp
( 7.4 hrs on record )
Early Access Review
Posted: April 25
I have all the system requirements met; 15-27 fps

15/27 would trust specs again
Helpful? Yes No Funny
dokterschlonz
( 25.9 hrs on record )
Early Access Review
Posted: April 25
This game has been a growing disappointment over the 2 years i owned it.
The current version overall plays worse than what i started with:
Progress has been backwards-forwards, including a complete engine re-write (physics & gfx) and then deluded itself into some folk-racing-simulator, where chrashing is not allowed on half of the servers and gameplay-wise generally discouraged.
I expected to get a new vision on Flatout2, but instead i got this weird alpha build of a folk racing simulator. The game also runs very bad on mid-level machines, like 20-40 frames maximum with 12 Ai cars, even on low resolutions with everything turned off.
This feels very much like incompetent programming.

Do not believe these videos and screenshots, as they are souped-up fakeshots and do not represent your actual game experience. I guess you already know the drill. Multiplayer is as good as dead, and the singleplayer AI drivers are super-boring on-rails.
The tracks also suck. No imagination at all.
If you like a real racing simulation there are way better games out there.
Why is it so completely different to the Sneak Peek 2.0, which was the reason i bough into this?
That Sneak Peek 2.0 ran flawlessly on my mid-level machine with multiple AI cars and hundreds of physics objects, it was great fun and showed much promise.
But since i bought this, it feels like the game actually went backwards into regressive development.
Why didn't they just flesh out the superb Sneak Peek 2.0 into a successor to Flatout2?
To top it off, the game interface feels void of any character and it seems like doing excel sheets at work might actually be more fun than to buy and repair parts for your car, being kept guessing how and why this item gives some uninteresting minimal percentage bonus to your cars performance.

To sum it up:
Weak design in all compartments.
Superslow development plus technical incompetence, including regression.
If you got a high-end machine and are still curious or if you make a study on design failures - buy, else avoid.
As expected, there is no general recommendation.
This game might be something but it surely is:
No Wreck.
No Fest.
No Fun.

As random recent youtube example of how the current (04/2016) wrecking-gameplay is (vs AI):
https://www.youtube.com/watch?v=6rMyNyLUmKI
Compare that to the store videos & screens.
Helpful? Yes No Funny
DriftMachine
( 58.9 hrs on record )
Early Access Review
Posted: April 24
Fun crasher game with good driving physics.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
116 of 140 people (83%) found this review helpful
4 people found this review funny
Not Recommended
16.8 hrs on record
Early Access Review
Posted: April 11
About 2 years ago i bought a "Promise".... I saw the Sneak Peek 2.0 and i loved it! Remembering the good old times with Flatout i thought to my self "This is what i want and i will support it.", so i bought the "Early Access Game. And for a while it was good.

But since we are in a "Early Access Game" things can change completley. Im sitting here and watching this Slideshow from screenshots out of the game today and i ask my self "Where is all that stuff from the screenshots that BUGBEAR is showing and advertising?!?".
Since the grand "Overhaul" of the whole game engine and concept, this game turned in to a racing simulator. There are no more chrashes like on the screenshots. No flying physics particles and parts or wheels. There is no flying ragdolls or cardeformations like on these Screenshots you are looking at. The whole game is stripped of this. It is a bad unfinished racing simulator where you get penalties when you touch the gras on the side of the road. It is hard as hell and BORING as ♥♥♥♥!

It turned from a fun carnage wreckfest in to a boring Simulator.

The new engine has a problem with NVIDIA cards of the 700 series. The whole screen flickers and makes the game almost unplayable. This issue is reported more than 7 months ago from many people, NO change in this direction til today. There are Forumposts from people who have older cards of the 600 generation, they cant even play this garbage with playable framerates.

I dont understand (well actualy i do) why Bugbear still shows these Screenshots here. There is nothing like this in the game at all. Exept the screenshots from the Sneak Peek 2.0 but the Sneek Peak is nothing like the real game today. This is also something that puzzles me, why dont they say that the Sneak Peek 2.0 is nothing like the real game. Why dont they correct this missunderstanding and make a Sneak Peek 3.0. The 2.0 Version is not even the same engine as the new one. I is a straight out LIE!

I understand that it still is unfinished and that things will change in the future and all the bugs i mentioned will disapear but the game like they are showing on these Screenshots and in the Sneak Peek 2.0 does not exist.

My final verdict:

Don't buy this game if you wanted a fun racer with tonns of chrashes and carnage.
Don't buy this until they finish their work.
Was this review helpful? Yes No Funny
28 of 37 people (76%) found this review helpful
2 people found this review funny
Not Recommended
9.0 hrs on record
Early Access Review
Posted: April 8
I want to give this a positive review so bad, but there's just nothing much being done on this game anymore. This games strength is definitely within its destruction, the devs just need to make more use of it.

Wait a few months. It can be reanimated yet.
Was this review helpful? Yes No Funny
20 of 27 people (74%) found this review helpful
4 people found this review funny
Not Recommended
1.3 hrs on record
Early Access Review
Posted: April 8
I remember when this game offered a lot of hope. Well those days are gone. This games was a fun enough demo derby, but it certainly not a whole game. Anyone who bought it, including me. Paid for a expensive demo. This game might be finished. But I think we might have Half Life 6 by then.
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
Not Recommended
32.0 hrs on record
Early Access Review
Posted: May 4
If you want to know where the game is at now days.. Look for Santa Clause.. You'll have better luck.

So the game was awesome and they were going in a superb direction.. but BugBear have decided to stop all development and open the game out to modders.. A game that modders don't play as they are already in places like Race Department, Touring Pro series, Race2Play and the million of other PVT leagues / Communities places and on games like rFactor / Assetto..

So you may get 100 mods but 99 of them will be crap and fan made and you MIGHT find a proper gem now and then.. when an actual modder picks the game up and works with it..

So to sum it up.. ALL gaming development is on stop and they are adding things for the modders to use..

Ohhh and the 30 to 40 players (on a good day) that are logged in playing the MP side.. Yeah. The modding is going to split up the small player base to Modded servers and non modded servers..

YEY.. Let us download content that only 2 others are on.. Oh wait, they have changed the server.. download new mod..

No thanks.

REALLY Angry about this because this could of been the very best game of it's type.. now it's going to be rocking in the corner of the room because of the abuse it's sustained by BugBear.
*Slow clap*
Was this review helpful? Yes No Funny
11 of 13 people (85%) found this review helpful
1 person found this review funny
Not Recommended
12.3 hrs on record
Early Access Review
Posted: May 4
Step 1: release early access

Step 2: promise heavy damage physics and demo derby gameplay

Step 3: Sack that all off at the halfway point, remodel entire game, lose all aspects of the game that people bought it for.

Step 4: Introduce modding, so devs can exit game and leave community to do what they will with the bare bones, shitey game they left behind.

Suck my ♥♥♥♥ Bugbear
Was this review helpful? Yes No Funny
38 of 64 people (59%) found this review helpful
64 people found this review funny
Recommended
99.9 hrs on record
Early Access Review
Posted: April 11
Not worth 100 hours.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
Not Recommended
7.9 hrs on record
Early Access Review
Posted: May 4
Just...don't. It's been two years and the game has barely changed. Any changes that have been made are for the worse! The sneak peek was awesome, and sold me on the early access. Now all the physics are rubbish, the driving feels slow, and the performance is GARBAGE. The game doesn't even look good to justify the bad framerate (which appears to be random as some people report no issues, and others with better specs have an unplayable 10fps.)

Maybe the game will have a full release in the next few years, if you're lucky. Oh, wait. There's talk of bankruptcy - have a look at the forums.

Spend your money on something else. For the £25 they are (laughably) charging, there are so many other games you could buy!
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16 of 27 people (59%) found this review helpful
Recommended
102.3 hrs on record
Early Access Review
Posted: April 11
Game starting to grow together and becoming the funniest racing experience in a long time. MP is already packed with fun and alone worth bying. Single player mode is not in best shape yet, now it's mainly collecting vehicles for online wrecking which is as I pointed already, super fun!
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12 of 20 people (60%) found this review helpful
Not Recommended
0.4 hrs on record
Early Access Review
Posted: April 22
IT will never be done.
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13 of 22 people (59%) found this review helpful
Not Recommended
13.0 hrs on record
Early Access Review
Posted: April 21
Can't recommend this game anymore.

It's been about 2 years since I bought wreckfest and I honestly think it's getting worse every update.

All they've added is a few extra meaningless menus where you have to buy parts and a crew for your car which don't seem to have any effect on how your car performs on the track... oh and a bear news team van to report on the most boring demolition derby of all time.

Spent a long time trying to enjoy wreckfest but I don't think it'll ever be finished.

FlatOut 2 was more fun

Sorry Bugbear
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3 of 3 people (100%) found this review helpful
Not Recommended
4.6 hrs on record
Early Access Review
Posted: May 5
I wouldn't recommend this game in its current state.

The engine seems well-crafted. The cars crumple and break down masterfully as they get hit. Unfortunately, the driver also gets squashed into weird shapes. At the moment there is no depth to the game and the scoring system can be weird at times. You get a free crew. You move them to any car at any time with no penalty. As you race, they get better (which allows them to fix an extra point of damage per go) and you get more money (which allow you to purchase better cars and better parts). Everything is available from the get-go and you can skip a lower tier (if one can call it that) car and/or part altogether and go straight for the last one from each region or group. From the first car with no upgrades to owning every car with all the upgrades took about two hours total. I even purchased two more crews at a grand each just so each of the three regions have their own crew. I don't even play the races as I didn't buy this game for that racing simulator experience ("Wreckfest", remember?). Though derby mode is a lot of fun, I often wonder why I didn't get a point for hitting another car hard or assisting in wrecking it. Especially when driving in a smaller (lighter) car, the damage you do to your opponent is often considered moot, even though there are clear signs that you made a fender or door cave in completely.

tldr; Give it a go if it's on sale and you really want to get that Early Access feel, otherwise wait and see if things change.
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8 of 13 people (62%) found this review helpful
Not Recommended
25.9 hrs on record
Early Access Review
Posted: April 25
This game has been a growing disappointment over the 2 years i owned it.
The current version overall plays worse than what i started with:
Progress has been backwards-forwards, including a complete engine re-write (physics & gfx) and then deluded itself into some folk-racing-simulator, where chrashing is not allowed on half of the servers and gameplay-wise generally discouraged.
I expected to get a new vision on Flatout2, but instead i got this weird alpha build of a folk racing simulator. The game also runs very bad on mid-level machines, like 20-40 frames maximum with 12 Ai cars, even on low resolutions with everything turned off.
This feels very much like incompetent programming.

Do not believe these videos and screenshots, as they are souped-up fakeshots and do not represent your actual game experience. I guess you already know the drill. Multiplayer is as good as dead, and the singleplayer AI drivers are super-boring on-rails.
The tracks also suck. No imagination at all.
If you like a real racing simulation there are way better games out there.
Why is it so completely different to the Sneak Peek 2.0, which was the reason i bough into this?
That Sneak Peek 2.0 ran flawlessly on my mid-level machine with multiple AI cars and hundreds of physics objects, it was great fun and showed much promise.
But since i bought this, it feels like the game actually went backwards into regressive development.
Why didn't they just flesh out the superb Sneak Peek 2.0 into a successor to Flatout2?
To top it off, the game interface feels void of any character and it seems like doing excel sheets at work might actually be more fun than to buy and repair parts for your car, being kept guessing how and why this item gives some uninteresting minimal percentage bonus to your cars performance.

To sum it up:
Weak design in all compartments.
Superslow development plus technical incompetence, including regression.
If you got a high-end machine and are still curious or if you make a study on design failures - buy, else avoid.
As expected, there is no general recommendation.
This game might be something but it surely is:
No Wreck.
No Fest.
No Fun.

As random recent youtube example of how the current (04/2016) wrecking-gameplay is (vs AI):
https://www.youtube.com/watch?v=6rMyNyLUmKI
Compare that to the store videos & screens.
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9 of 15 people (60%) found this review helpful
Recommended
208.8 hrs on record
Early Access Review
Posted: April 26
This game is nothing like sneak peak 2.0 and the developers description is not the best. eg Over-the-top-crashes is how i would have described the pre jul 2015 build but not this build.

The developer has listened to a strong voice in the community wanting a more simulation style game and so this has now become a folk racing simulator.
A decision what caused a huge delay in the development and turned off a lot of players that originally bought this game thinking it was going to be a Flatout predecessor. Hence this game has a lower steam rating than it really deserves.

I personally would have prefered them to finish the original build as it was more arcade and my style of play, but i guess you can't please everyone and those that shout the loudest are the ones that are heard. (even if they do more damage than good)

Still when you can find other players online it's a lot of fun.
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9 of 15 people (60%) found this review helpful
Not Recommended
1.0 hrs on record
Early Access Review
Posted: April 29
Piece of junk. It doesn't have the fun factor of Flatout 1 & 2. Largely incomplete after years of early access. Updates aren't significant but at least they're happening now. Would refund if I could.
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4 of 6 people (67%) found this review helpful
Not Recommended
7.9 hrs on record
Early Access Review
Posted: May 4
This game is like punk rock, its not dead, its just sucks now! the Devs spent the entire year of 2015 adding lawn mowers to a crash up derby game...need I say more?
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4 of 6 people (67%) found this review helpful
Not Recommended
8.8 hrs on record
Early Access Review
Posted: April 6
This game is a very fun demolition derby and banger racing game. As it stands, development is very slow and there is not much variety of things to do. If it had proper mod support, more frequent updates, and more content and things do, it would be a positive review.

I still play this game on occasion but it does get boring not long after starting

Pros
-Great damage model
-Realistic physics
-work in progress progression with a lot of potential

Cons
-Updates are rare
-Lacking content
-Low multiplayer population
-Little to no mod support aside from skins.
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4 of 6 people (67%) found this review helpful
2 people found this review funny
Not Recommended
0.1 hrs on record
Early Access Review
Posted: April 6
this game should be supported on the mac/ios opperating system
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10 of 18 people (56%) found this review helpful
Recommended
5.1 hrs on record
Early Access Review
Posted: April 13
This game is very fun to play and is probably one of the most enjoyable car-based games I own currently. Love the destruction, the driving, and almost everything about this game. The options for the cars and upgrades are mostly limited right now, but the game is still being updated and more content comes once in a while.
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1 of 1 people (100%) found this review helpful
Not Recommended
3.6 hrs on record
Early Access Review
Posted: May 5
TECHNOLOGY DEMO is more fun to play! This game is turning in to some kinda simulation ♥♥♥♥. Need more arcade fun!
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5 of 9 people (56%) found this review helpful
Not Recommended
8.0 hrs on record
Early Access Review
Posted: May 3
horrible game cant even do the driving mechanics right
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