Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.
User reviews: Very Positive (4,822 reviews)
Release Date: Jan 14, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Warning: Early access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at an early stage. As such, it does contain missing features and nasty bugs. Developing the game together with the players gives us a lot more creative freedom, and you get to communicate with the development team to make sure we’re making the all-out racing game that you want.”
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Recommended By Curators

"Frantic racing, excellent drifting and realistic physics combined with great wheel and pedal support make this a must have for any driving fan."
Read the full review here.

Recent updates View all (26)

July 3

Hotfix 2015-07-03

Another hotfix for Wreckfest is out, addressing a number of issues found in the game. The update also contains an experimental fix for the issue with mapping controller inputs; please do let us know in case the bug is fixed for you or if you still experience it.

IMPORTANT NOTICE:

Before joining a multiplayer game, it's always a good idea to revert the networking settings back to default in the game's settings menu. In case you experience bad multiplayer performance you can try lowering client prediction time, but lowering it too much will cause glitches such as cars warping, rubberbanding, etc. so experiment with care.

In case you experience any random issues like being unable to map controller inputs or duplicate upgrades, please first try removing the user data generated by the previous game versions by navigating to [STEAM INSTALLATION FOLDER]/userdata/[USER ID]/228380 and removing the entire folder. The default Steam installation folder is 'C:\Program Files (x86)\Steam'.

As always, thanks for your support!

Please find the changelog here:

  • Fixed scrolling with mouse wheel.
  • Fixed imperial units in user statistics, car info and HUD.
  • Fixed multiplayer race start occasionally getting stuck.
  • Disabled controller hotplugging to test if it caused mapping problems.
  • Disabled wrong way speed limiter in single player.
  • Fixed e-brake for all cars.
  • Removed duplicate stock brake upgrades.
  • Fixed European Coupe 2 engine name.
  • Fixed incorrect gearbox names and added descriptions.
  • Fixed American Sedan's windows going black when damaged.
  • Improved gamepad controller to make counter-steering easier.
  • Fixed AI behavior at race start.

34 comments Read more

July 1

Hotfix 2015-07-01

First hotfix for yesterday's major update is out, addressing some of the more critical issues.

Please find the changelog here:

  • Fixed a bug with prediction causing massive lag with remote cars in multiplayer.
  • Fixed cars not being located to their start grid positions in multiplayer.
  • Fixed cars sometimes flying to space and through ground.
  • Fixed rendering being shattered after alt+tab in DX9.
  • Fixed leaderboards crashing beyond 50 entries.
  • Fixed menus receiving mouse input with Steam overlay active.
  • Fixed slow spherical camera rotation with mouse when a wheel is active.
  • Set wheel default speed sensitivity to zero.
  • Added camera shake intensity slider.

40 comments Read more
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Digital Deluxe Edition

Buy the Digital Deluxe Edition and get a lot of great, exclusive content!

  • Backer Race Car
    A special in-game race car that's not going to be available later!
  • Wallpapers
    A set of cool wallpapers to trick out your desktop in style.
  • Soundtrack
    A rocking soundtrack of the game.
Please note that the extra content will be available at a later date.

Next Car Game Sneak Peek 2.0

Upon purchasing, Next Car Game Sneak Peek 2.0 will be added to your library!

Steam Greenlight

About This Game

Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage; the career is as much about your garage and your project cars as it is about racing.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.

EARLY ACCESS FEATURES

The current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!


We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • Online multiplayer.
  • LAN multiplayer.
  • Five cars: American Muscle I & II, European Hatchback, American Sedan and European Coupe, with unique handling traits.
  • A number of different performance and handling upgrades, replicating selected real-world parts.
  • A number of race tracks including Tarmac, Sandpit, Figure 8 and Speedway, featuring both normal and reverse layouts.
  • Three different derby stadiums: a large stadium, small stadium and a mud pit.
  • Various race and derby game modes including Team Deathmatch with up to (!) 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Highly configurable support for force-feedback wheels, pedals and H-shifters.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!

UPCOMING FEATURES

Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:


  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More race tracks and derby stadiums with varying surfaces.
  • More dynamic content on the tracks to drive through and crash into.
  • Highly configurable multiplayer with a variety of modes.
  • Extensive player garage and car upgrading system.
  • In-game classifieds to buy and sell cars and parts.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: nVidia GTX 260 or ATI Radeon HD 5770
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX®-compatible
    Recommended:
    • OS: Windows 7 or Windows 8
    • Processor: Intel Core i5, AMD Phenom II X4 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 570, AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX: Version 11
    • Hard Drive: 4 GB available space
    • Sound Card: DirectX®-compatible
Helpful customer reviews
65 of 91 people (71%) found this review helpful
105.2 hrs on record
Posted: June 30
Early Access Review
New update has ruined this game in my eyes. The game has nowhere near the active destruction anymore than it used to which made the game fun when in destruction derby and wrecking racing modes. The new handling model is "Realistic" bu has sucked all of the fun out of this game, this stems from the racing modes to the derby content.

The changes to derby mode might just be the worst thing of all. The other issues I can ignore and wait for a fix, however, the new derby mode has no balance and is no fun at all anymore. Your car takes more damage during crashes than any opponent does and the car deformation looks worse than it ever has before. The deformation of the cars has been downplayed to the point that it may aswell not be there anymore, the Flatout games in my opinion now have more satisfying demolition derby gameplay with better car deformation and better controls. I also believe that anyone without a racing wheel setup is thrown to the wayside, as steering and accelaration controls with the new handling engine are not up to par.

Over all, I Adore this game. But I simply cannot recommend this game anymore after this most recent update. Thats not even mentioning that we waited 9 months for this update to go live and all it did was suck any sence of fun out of this game and make it a boring sim game with extremely poor performance and lack luster gameplay. Maybe if the developers provide a rollback feature to allow the users who dislike the new handling model to play the FUN version of the game, I will play this game again. But if this game carries on in its current direction then I cannot folow it.

Best of luck to the developers on this project and I must thank them for the 100 hours of fun that I had leading up to this point.

EDIT - after the hotfix today 01/07/2015 a few of my key issues with the title have been addressed. The Alt+Tab crashing issue has been fixed and the awful shaky camera has recieved an option in the menu to be turned down or off completely. Overall I still cannot recommend this game, however, the developers are cleary working hard to get the game up and running again and the latest hotfix has helped to make the game more playable. The performance of the game is still a joke with "optimisation" being praised as having crowds and other background objects removed to save memory, although I still see no difference in performance from the previous versions on my rig. If the fixes become more frequent and the developers start to communicate with their players more often then I will consider changing my review of this game. This is a good step in the right direction, keep at it!
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36 of 50 people (72%) found this review helpful
156.2 hrs on record
Posted: July 1
Early Access Review
The new engine is terrible, i loved the game so far, and to me, you killed the whole point of the game, the fun.

You had a nice engine, sure it needed some tweaks, but why change it for something like this, specially when it takes 9/10 months to get an update, i really don't get it.
To me it will never be close as good as what it felt like before, and with the rate updates are coming ...

I never believed the game will ever be at a finished state, and i don't care tbh, but there you just made a huge step backward.

This was the only game of the style, it was fun, fast, you could race, derby, crashes were epic, clean races too, there is nothing left, clean races are boring as nothing is happening around, this is way slower, cars feels WAY WAY heavier so no more flips, this is just boring.

It looks like people happy with this are missing the whole point of the game, and sadly, the developers too.

No seriously, why would you ever take 9 months to change something that was quite good and start all over from scratch with this terrible one, instead of working on what you had to make it even better ?
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30 of 45 people (67%) found this review helpful
1 person found this review funny
450.0 hrs on record
Posted: July 1
Early Access Review
||||| My review after the update June 30 |||||

There are some days... I was impatient to see the update coming,

And now ...

I look forward to return to the old version.

RIP NCG: W


||||| Mon avis après la mise à jour du 30 Juin |||||

Il ya quelques jours, j'étais impatient de voir la mise à jour à sortir,

Maintenant ...

Je suis impatient de revenir à l'ancienne version.
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16 of 22 people (73%) found this review helpful
1 person found this review funny
27.7 hrs on record
Posted: June 30
Early Access Review
What the hell happend? This was such an amazing game before the most recent update. I reccomemed the game on the features it had alone, but now... The graphics have been signigently downgraded. Every thing is now dull and muted. The handeling is more realistic but that just takes all the fun out of the game. By far the words thing that came with this update is the new physics system... The devs took every thing that made this game fun and amazing and took it out. They took the wrecks out of WRECKFEST... The cars used to crumple and compleatly fall apart but now they hardly dent. Its like the dammage system from FORZA! Do Not get this game. Even if this update is compleatly taken away. 9 months between updates and this is what we get...
An amazing game absoutly ruined. DO NOT BUY!
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15 of 21 people (71%) found this review helpful
1.7 hrs on record
Posted: July 1
Early Access Review
When I heard the makers of Flatout were working on a new game I was thrilled! I played the crap out of that game. The over the top racing and the goofy minigames to play with friends were lots of fun.

I picked the game up in a Steam sale and played it for a bit, but did not put too much time into it since it is still in alpha stage very limited tracks, cars and gamemodes. I played it for a bit after the update of june 30th and I must say this has not made the game better. The handlin is too much like a sim and not like the over the top arcade that the original Flatout was. Considering this and the fact that the game nog costs 28 euros for an alpha version I would not recommend buying it right now.

Please not that this review is based on the current state and price of the game. The game is still in alpha stage so my opinion could change in the future.
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