Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.
User reviews: Mostly Positive (5,228 reviews) - 78% of the 5,228 user reviews for this game are positive.
Release Date: Jan 14, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Warning: Early access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at an early stage. As such, it does contain missing features and nasty bugs. Developing the game together with the players gives us a lot more creative freedom, and you get to communicate with the development team to make sure we’re making the all-out racing game that you want.”
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Recommended By Curators

"A very fun racing and crashing game. It lacks of content at the moment, but it's worth buying anyway! Definitely recommended."
Read the full review here.

Recent updates View all (34)

November 24

Hotfix 2015-11-24 #2

  • Fixed false 'performance degraded' alert in lobby.
  • Fixed incorrect skybox rotation for both weathers.
  • Lawn Mower's steering wheel now rotates correctly.
  • Added an alert to server browser to show server incompatibility.

18 comments Read more

November 24

Hotfix 2015-11-24

  • Car part changes and market purchases are now no longer cancelled for any reason, including event change.
  • It is no longer possible to wreck the lawn mower after finishing the race.
  • Marketplace is now restocked after each multiplayer event.
  • AI is now using the same tires as the player to prevent unfair handicap.
  • Upgrade selection menu now displays up-to-date parts when leaving marketplace.
  • Dedicated server event start timer length doubled (to 60 seconds) to allow more fitting time.
  • When entering lobby loading screen is now displayed until cars are loaded to avoid lag.
  • American 4 stock gearbox now only has four gears as designed.
  • Implemented missing backfire effect on American 2.
  • Fixed various parts that had incorrect durability.

14 comments Read more
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Digital Deluxe Edition

Buy the Digital Deluxe Edition and get a lot of great, exclusive content!

  • Backer Race Car
    A special in-game race car that's not going to be available later!
  • Wallpapers
    A set of cool wallpapers to trick out your desktop in style.
  • Soundtrack
    A rocking soundtrack of the game.
Please note that the extra content will be available at a later date.

Next Car Game Sneak Peek 2.0

Upon purchasing, Next Car Game Sneak Peek 2.0 will be added to your library!

Steam Greenlight

About This Game

Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage; the career is as much about your garage and your project cars as it is about racing.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.


The current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!

We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • Online multiplayer with 24 players.
  • Dedicated server support.
  • LAN multiplayer.
  • Seven cars: American Muscle I, II & III, European Hatchback, American Sedan and European Coupe I & II, each with unique handling traits.
  • A number of different performance and handling upgrades, mimicking selected real-world parts.
  • A number of race tracks including Tarmac, Sandpit, Figure 8 and Speedway I & II, featuring both normal and reverse layouts.
  • Four different derby stadiums: Speedbowl, Stadium, Small Stadium and Mud Pit.
  • Various race and derby game modes including Team Deathmatch with up to (!) 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Highly configurable support for force-feedback wheels, pedals and H-shifters.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!


Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:

  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More race tracks and derby stadiums with varying surfaces.
  • More dynamic content on the tracks to drive through and crash into.
  • Highly configurable multiplayer with a variety of modes.
  • Extensive player garage and car upgrading system.
  • In-game classifieds to buy and sell cars and parts.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.

System Requirements

    • OS: Windows Vista
    • Processor: Intel® Core™2 Duo 2.4 GHz or AMD Athlon™ X2 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA Geforce® GTX™ 460 or AMD Radeon™ HD 6450
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
    • OS: Windows 7 or Windows 8
    • Processor: Intel® Core™ i5 or AMD Phenom™ II X4
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce® GTX™ 570 or AMD Radeon™ HD 7750
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
Helpful customer reviews
48 of 63 people (76%) found this review helpful
5 people found this review funny
17.8 hrs on record
Posted: November 22
Early Access Review
Sadly I have to change my positive review to one that is now negative. The game used to be real fun, you could load it up get straight into an online race and race and smash your way around the track!! So great!!

Now the devs seem to have implemented some type of rpg career type mode in the MP!!! This means that you start off with a slower less powerful car and race against others with better faster cars. Your car will become damaged now and you have to finance the replacement of new parts. It seem you get most money from playing singe-player. So back to that mode to get some money to be able to go back in multiplayer.

Why would devs make it like this?

A lot of people just want to online race, not screw about replacing body parts and having the other people on the start line having faster cars!!!

If the devs realise the error of their way I will rewrite this review, but this mechanic in the game completly breaks the game.
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58 of 96 people (60%) found this review helpful
4 people found this review funny
7.5 hrs on record
Posted: October 30
Early Access Review
Months between updates. I am begining to feel like i have been ripped off.
Was this review helpful? Yes No Funny
12 of 16 people (75%) found this review helpful
27.4 hrs on record
Posted: November 21
Early Access Review
Latest update has car handling back to being stiff as a board and more "realistic" damage modelling. BUGBEAR, the hook of this game was the chaotic and impressive damage and balls to the wall racing. The new realistic track is quite boring. Please go back to the crazy, wacky, intensity of before. Every step towards realism pushes me farther away from this title. It's a good game with responsive handling in one update, and then everything is stiff in the next. What handling was best...look to the playground that was released to the early backers/earlier versions of the game. This game was different, I fear it'll become the banger version of gran turismo.

please BUGBEAR, I've been along for a lot of the ride, the game is losing it's charm inside the realism. I don't know if there are loud voices in the community calling for more realism but you've had it nailed a couple times. the balance shifted towards realism again, and again. No longer are there rollovers in the opening turns, and the AI no longer tries to kill you in a regular race, cars can't be thrown around in the same fashion, and the damage modelling becomes stiffer yet again. Please take a critical look at what had everyone excited for this in the first place.

I'll add that the durability, marketplace, and car purchasing is a step in the right direction. That adds to the game in a way that makes it deeper w/o taking out any of the fun.
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20 of 32 people (63%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: November 15
Early Access Review
This is... or was what seemed to be a promising game... Loved all the Flatout games. I bought this game in hopes it was going to be put onto the same path... Excellence. The physics demo was cool. showed us all what they could do. but every so often i jump on to check out the updates... oh but wait... what updates? I bought this game 6/2/2015. and the only DECENT update was the multiplayer... but even than it was laggy and spikey all over the tracks. I understand this is an early access game. but lets get real... Bugbear needs to step up to theyre reputation and complete this game. The slack is real.

I do not recomend this game until it has been finished. OR atleast closer to being finished
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45 of 80 people (56%) found this review helpful
4 people found this review funny
1.3 hrs on record
Posted: November 1
Early Access Review
This game so far has a completion date of: When hell freezes over.. recommended choice DO NOT BUY!
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