I usually take the time to play a game for at least a few hours before I decide I know enough to justify a recommendation. This time a little over a single hour was enough time for me.
This game is a platformer / strategy hybrid, which kind of reminds me of an old SNES game called "Act Raiser". Much like in Act Raiser, in "A Valley Without Wind 2" you split your game time between the strategic "map view" interface, where you have to think, plan and prioritize, and the platforming/action based "area purification" phase.
The game offers a variety of characters to choose from. I still haven't wrapped my head around the mechanics and differences between those characters, their classes or whatever it's based on, but it does look promising when considering replayability value, as it looks like it could be interesting to try the game again using a different type of character.
I'll update and post comments as I accumulate more game time, as long as I learn anything worth adding, but so far, the game does look like it's going to drain quite a lot of my spare time. :D
Geplaatst: 19 november 2013