Stardock was aiming to best Master of Magic with this title and I personally credit it with bringing "cloth" style strategic maps into vogue.
Probably the 4x on the market with the most variety of customization options.
Faction and World Customization are well done.
Quests are nicely done, provide a mix of history and contemporary stories.
Graphics are good, but not great - everything meshes stylistically, but the game lacks Endless Legend or Age of Wonders level of detail.
Hero/Troop Poses are either sad or hilarious depending on your perspective.
The AI Empires are less of a threat (usually) than the wandering monsters. (this may be due to my settings choices)
Still, if I want to build an empire by pushing back the wilderness, slaying elemental lords, dragons, and bears in the process, this is a great way to spend doing it. The epic monster zones, hero levels, and the questing system on top of the huge research trees, and the city building/wonder game places Fallen Enchantress above Civ V in terms of replayability.