The Fallen Enchantress seeks to destroy the civilizations that have risen from the ashes of the Cataclysm.
User reviews: Mostly Positive (1,114 reviews)
Release Date: May 22, 2013

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Buy Fallen Enchantress: Legendary Heroes

Packages that include this game

Buy Stardock Pack 2014

Includes 6 items: Sins of a Solar Empire®: Rebellion, Fallen Enchantress: Legendary Heroes, Galactic Civilizations® II: Ultimate Edition, Galactic Civilizations® I: Ultimate Edition, Demigod, The Political Machine 2012


Recommended By Curators

""Stand-alone expansion" to Fallen Enchantress. It's really the same game with added content. Buy this one and not the base game! Really good civ game."


“This standalone expansion is a wonderful fantasy strategy game in its own right...”
4 out of 5 – The Escapist

“Fallen Enchantress: Legendary Heroes is a terrific 4X strategy game that builds upon the good work done in its immediate predecessor last year.”
8.0 – GameSpot

“You don't have to be any kind of strategy savant to appreciate what this exceptional release has to offer.”
8.5 – Game Informer

About This Game

The Fallen Enchantress seeks to destroy the civilizations that have risen from the ashes of the Cataclysm. Fortunately, your fame has spread and great heroes have been drawn to your banner. With your new champions, you will confront new horrors like liches, brood hunters, banshees, and the dreaded hergon.

Fallen Enchantress: Legendary Heroes is the new standalone expansion to Stardock’s turn-based, fantasy strategy game. Players will forge a new empire in a world sundered by powerful magic, fight against terrible creatures, complete quests and rediscover lost secrets in their bid to rule the world of Elemental.

Fallen Enchantress: Legendary Heroes is a standalone expansion. No prior games are required to play.

Key Features

  • Gain Champions Through Fame: Champions are no longer simply found, instead, they seek you out based on the amount of Fame your kingdom has generated. And not all of these legendary heroes were Men or Fallen…
  • New Leveling System: Your sovereign and champions now evolve through a skill tree that visually allows you to plan what kind of hero you want him or her to be. Make your mage into a powerful Necromancer, or train your Assassin in special attacks that bleed the life from your enemies.
  • Updated Tactical Battles: Battles are now more intense with additional special skills, combat mechanics, spells and new maps.
  • New Monsters: The legendary heroes didn’t reach our lands alone. The events of the Fallen Enchantress have raised the dead and caused forgotten creatures to return to the surface of the world.
  • More Magic: New spells like ‘Lightning Form’ and ‘Raise Skeletal Horde’ add new options and dangers to battle.
  • Larger Maps: A new gigantic sized map delivers truly epic games.
  • Updated Graphics Engine: An improved graphics engine delivers stunning new visuals while improving performance on older machines.
  • And much, much more!

System Requirements

    • OS: Windows 8 / 7 SP1 / Vista SP2 / XP SP3
    • Processor: 2.2 GHz Dual Core Processor
    • Memory: 2 GB RAM
    • Graphics: 512 MB DirectX 9.0c Compliant Video Card w/Pixel Shader 2.0 (Radeon x1600 / GeForce 6800)
    • DirectX®: 9.0c
    • Hard Drive: 5 GB HD space
    • Sound: DirectX 9.0c Compatible Sound Card
    • Additional: To activate this game you must create a Stardock account while launching the game on Steam.
Helpful customer reviews
193 of 267 people (72%) found this review helpful
1 person found this review funny
6.3 hrs on record
Posted: January 1
Not impressed. This game hits you from the start with unwanted hassle. You must create an additional user account on the developers servers to play the game. I don't want that. If a game is on Steam, it shouldn't need anything extra. No additional DRM or more accounts or anything. They want you to have an account so they can sell you tiny-expansions, which are annoyingly advertised in-game.

Then you start the game and find out it is unbalanced in a dozen ways.I have gone through the motions of playing the game, and It really just isn't fun. Maybe it's because I have played dozens of games like it (that are better or more interesting).
The designers created a complicated lore/item system, but forgot to make the game mechanic interesting.

I bought this on a steam sale. Still disappointed that I spent money on it. Still annoyed about having to create an extra account that I get emails for. Still annoyed at the publisher Stardock software.

4/10. If I was on a hypothetical deserted island and this was my only game.. I would play it. I guess.
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23 of 28 people (82%) found this review helpful
1 person found this review funny
985.1 hrs on record
Posted: January 2
Fallen Enchantress: Legendary Heroes is the most played game I own in my library. The game is beyond fun, it is everything a civilization builder should be and more. The freedom to customize your kingdom from citys, to commanders (heroes) and army units is above and beyond anything I've seen in the gendre. But were the game truly shines is it's hud system. The hud gives you at a glance all the pertinent information you require in an unobtrusive way. The game is beyond fantastic and I highly recomend it to everyone who wanted to rule a fantasy kingdom.
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18 of 25 people (72%) found this review helpful
1 person found this review funny
40.8 hrs on record
Posted: January 2
Civilization meets Heroes of Might and Magic. A decent 4x game with an indepth combat/hero system and the ability to make your own units. The cell shaded art style will be loved by some and hated by others. No multiplayer but still a pretty cool world filled with enough magical creatures and stuff for at least a few playthroughs. There is no multiplayer, just a freeplay/sandbox mode and two scenarios.
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25 of 38 people (66%) found this review helpful
1 person found this review funny
11.5 hrs on record
Posted: January 21
This game is pretty good, just for a while. Combination of Heroes of might&magic and Civilization is really great idea and works. In my opinion this game doesn't offer you many options for tactics, just go and crush everything on your way, and it gets unentertaining after few wins, you do not even have to bother about your cities or resources, you can win just like nothing with one army running around looting and getting xp. I played just for 2 factions and made 2 wins - by conquest and completing master quest, and there is no more this game can give me, but few more DLC's which are really overcharged. I'd like it give it another chance, maybe later.

Good rating, still doesn't worth this price.

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18 of 26 people (69%) found this review helpful
1 person found this review funny
39.8 hrs on record
Posted: December 14, 2014
This is a 4X+ fantasy game that shows the years spent in its development and polish.

Standout Features:
- Huge game with a large technology tree, and many rules.
- Easy to learn but difficult to master (I take this as a plus......)
- Many ways to play, and many ways to win
- A variety of maps
- Resource Management - RTS Style for mana, iron, horses, etc
- Abilities for units
- DLC adds to the game and makes it much better
- Customization for everything: factions, leaders, city upgrades, unit design (alpha centauri style)
- Notably, good customisation for game start and in-game options. Really fine controls help you tweak things.

Standard 4X features:
- City building, unit creation, resources, unit leveling, maps, technology tree
- Good graphics
- Nice cloth map when you zoom out
- Modding

Fantasy features (not usually found in a 4X):
- champions
- faction attributes
- sovereign (leader) attributes
- magic: spells, mana, magic paths
- quests
- items
- wounds to champions

The only cons are:
- The AI is bad. This is typical, however, for the genre. Even Civ V AI was bad.
- No multiplayer. In any case, games are usually too long for efficient multi-player
- Help could have been more detailed for the more intricate aspects (and power players)
- Tiny game-provided campaign (but the customization should be enough to keep you occupied)
- Game balance could be slightly better
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49 of 89 people (55%) found this review helpful
1 person found this review funny
10.2 hrs on record
Posted: December 31, 2014
An unfinished, unbalanced, unresponsive game with a buggy GUI and a bad&buggy engine and no game-balance in sight. Even the old "Master of Magic" is better than this game and the AI is worse than the AI from "Civilization 1".
Oh and external registration required... Don't forget to uncheck the 'spam e-mail' from them.
It's just a bad attempt at their 'sequel' of "Master of Magic" that failed completely. But you can buy their fairly expensive DLC's that will vaguely remind you of the Tropico DLC's in terms of 'price to content ratio'.

The music is extremely terrible, the sound effects seem like they are 20 years old. Ambient sounds are hardly present, if at all and the graphics are... barely doable.

You can't start a city wherever you want, you must do so on predefined locations. That is a serious limitation for me.

Moving units on the world map can be a bit slow (the game needs to calculate the pathing or something). Even with low settings and a fast PC, I can't get it improved at all even though all my cpu's and videocard and such are only running at like 20%. There is something really wrong with this engine.

The GUI is very unresponsive and if you are too fast (like you return to the main menu while the game was about to show you a level-up menu or something) the game gets permanently stuck.

The AI may randomly invade you with pioneers (settlers) that destroy your improvements.
The AI may ignore neutral monsters and plays a different game than you. They won't be attacked as often (or not at all). According to the devs this is a bug that they are investigating... Pretty serious if you ask me.
The AI is just stupid in general and can not even remotely be called 'intelligent'. It's artificial and that's it.

And the AI just goes like all ICS (infinite city&outpost spam) on you:
Yeah they put a pioneer in every single spot they can get even if it's totally useless... Frustrating over 9000.
Either go in perma war and kill their pioneers before they start a city/outpost, or fill all the gaps yourself. But unlike the AI, YOU have to defend your cities/outposts from neutral monsters, they don't.

This company should at least have bought an existing engine if they can't create their own and those graphics and music and sfx... It seems as if they had no budget for this game at all.

Oh and did I mention the random crashes? Even on streams and Youtube I often see people saving, not because they fear the battle but because they fear that the game might crash.

I can't find a single reason to buy this game. Well, perhaps the first 5 minutes of the game can be fun but that's about it.
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8 of 11 people (73%) found this review helpful
1 person found this review funny
38.5 hrs on record
Posted: January 18
A 4x game that is part Civ 4, part Fire Emblem, extremely customizable and probably the most engrossing strategy game I've played in years. Definitely a solid buy.

More info:
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82 of 154 people (53%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: January 2
Free to play and try out on 1/2/2015. Download went great but when I went to start up the have to have a stardock account.

No problem, go to create one....error, contact Stardock. And again...and again.

10/10 Would downvote again for silly and unnesscary registration process.
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4 of 6 people (67%) found this review helpful
1 person found this review funny
52.6 hrs on record
Posted: April 30
Mod it until crash . .
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5 of 8 people (63%) found this review helpful
1 person found this review funny
63.0 hrs on record
Posted: January 10
I gave FE:LH yes to reccommed because I felt it had some very nice gameplay features. I like the idea champs level up and can use items. The customization is awesome. To be able to design a unit type during play and start producing them is outstanding. For the most part the game is fun and easy to use. Now for some of the things that you should be aware of before you jump in. Serious pathing issues on game. for example it will show that you can make it to the enemy in one move. showing a straight line. when you click button your pawn is sent off on a zig zag course and does not make it there or leaves you in an enemy controlled zone even though your army and enemy army were in your zone. This sometimes leaves your army open to a spell attack that can seperate or decimate your army alowing the enemy to mop your army up. unfortunately once movement has begun there is no way to stop. some operations require double click and other single. This lends to accidental clicks and the auto end turn finishing turn before your done. lastly the most frusting for me, but bare in mind i stlll like to play, is on larger maps when map is nearly all occupied. The game starts crashing. At first i thought memory issues or graphics or what not but, this is what i found. when game crashes and i validate files one file fails. Validation fixes it and when it crashes again same file fails. I personally can continue on like this but when it happens every 4-5 turns it gets a little annoying.
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6 of 10 people (60%) found this review helpful
1 person found this review funny
229.1 hrs on record
Posted: January 11
Civilizations + Heroes of Might and Magic = Fallen Enchantress. Awesome game with a lot of backstory. I tried it during the free weekend, bough it and been playing since. I just wish they threw in a campaign mode like. Age of Wonders so you can bring your leader through it leveling all the time. Starting up new games on like my 4th I finally got the lvl 15 acheivement, but even there I'm only a quarter threw magi abilities. I wanna keep leveling the same character. Also the game sorely lacks anything to do with water.(I mean besides water magic) Are boats that hard? Couldn't the undead just walk? Why won't my dragon actually fly so he could go over mountains and such? Other than some minor quips here a crash or two there, I'd highly recommend this to fans of either civilizations, HOMM, or even Age of Wonders though this falls short of that game by a bit. Even they had catapults and giant spiders taking up like 2-4 slots; meanwhile, my 100x the size of me dragons take up one slot :p

Best part is you can completely customize the factions and leaders to your liking. I love customization.
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14 of 26 people (54%) found this review helpful
22.8 hrs on record
Posted: December 27, 2014
a lot of the reviews you are going to hear about this comes from the incredible disappointment felt in the previous iterations - Elemental: War of Magic was a game I liked a lot but was pretty broken, and then it was remade to fallen enchantress, and finally legendary heroes. It has come a long way. One of my favorite games of all time is Sins of a Solar Empire so I am the kind of guy that gives Stardock the benefit of the doubt. This version of the game seems to be exactly what we were looking for. It's an RPG first, with strategy elements, and has really great combat. This is probably my last purchase for the Winter sale but I saved the best for last and look forward to dropping a couple hundred hours into this.
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1 of 1 people (100%) found this review helpful
12.2 hrs on record
Posted: January 11
I must say i really enjoy this game.


I bought this game when it was on special, and now that it is no longer on special it wont let me play the game anymore, says i need to purchase it again.

Help please!!!
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1 of 1 people (100%) found this review helpful
46.7 hrs on record
Posted: January 11
This game seems to be somewhat controversial due to being a standalone expansion to a previous game. I bought it without having played the previous installments, and I find it awesome. I have tried several of the latest fantasy 4X games in the spirit of Master of Magic (Age of Wonders III, Warlock: Master of the Arcane) and this one is by far the best IMHO.

The balance between strategy, city development, hero development, tactical combat and adventure/RPG events is just right. The magic is great. The tactical combat is good - not as deep as in AOW3, but more than enough in my book. Very similar to that in Master of Magic. The variety in sovereigns and the possibilities for roleplaying ensure replayability.

But the best feature is that you can create your own units! Instead of having only a predefined range of units, you get some guys, give them a particular weapon, armor, mount, special boni and characteristics, art, etc. and you design your own kind of troop - of course the more powerful you make it, the more it will cost to actually build one. I spent hours fiddling with the unit builder alone.

The AI has been criticized, maybe it's not the best but to be honest I don't see the difference with other complex 4X games. Even in an universally appraised franchise like Civ games, the AI is just not that intelligent and higher difficulty levels work by cheating, giving the AI boni and knowledge that the player doesn't have access to (those nuclears that always went to your only city without SDI in Civ 2, lol). I suppose adding extra elements like magic doesn't help with making human-like AIs - the AI in Master of Magic was notorious for doing really dumb things and cheating a lot, even more so than in Civ, and all of us that are old enough to have played that in its time had a great time with it. I'm having a great time with this one too, and to be honest the AI didn't catch my attention for being bad at all, I only learned people had a problem with it by reading reviews. Maybe it was worse in previous versions and they have improved it over time, as I bought the game when the latest version was already 1.7.

My only gripe with this game is that it doesn't have a hall of fame: even though it gives you a score and a rank, it doesn't keep track of your best scores... it's a somewhat dumb thing to care about, I know, but I'm competitive and seeing my best scores and trying to beat them motivates me a lot. The developers said they are going to add this feature eventually, I hope they do.

But in summary, great game, lots of good content and many hours of fun in it. I think it's very underrated and it's a pity that such a gem is not better known, that's why I have decided to write this.
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1 of 1 people (100%) found this review helpful
433.7 hrs on record
Posted: March 11
A citybuilding, turn-based strat with RPG elements?? Totally worth it. Buy it on sale and it's a bloody steal.
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1 of 1 people (100%) found this review helpful
81.2 hrs on record
Posted: February 22
The game gets better with each patch. Perfect sandbox type of game. Keep up the good work.
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1 of 1 people (100%) found this review helpful
309.8 hrs on record
Posted: April 22
Phenomenal game. Very addicting and really fun. This game is a lot like Civilization but it's set in a more medeival fantasy world with dragons, and demons and stuff. Also you can cast spells on the terrain and in combat. I'm a pretty proficient RTS player and this is one the best strategy games I've played in a long time.
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1 of 1 people (100%) found this review helpful
101.5 hrs on record
Posted: May 4
One of the best games
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1 of 1 people (100%) found this review helpful
39.8 hrs on record
Posted: May 4
This Game is amazing.
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1 of 1 people (100%) found this review helpful
90.5 hrs on record
Posted: April 18
Phenomonal game. This is without a doubt one of the best fantasy civ builder games I have ever played. I would fully recommend it to everyone who is any way interested in 4X games.
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