Firefall is a Free-to-Play sci-fi MMO Shooter set in a dynamic, living, open world. Experience fast-paced shooting action with thousands of players from around the world and fight against the Chosen to reclaim Earth.
User reviews: Mostly Positive (5,486 reviews)
Release Date: Jul 29, 2014

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Recommended By Curators

"If you like defiance or maybe destiney why not try this? Its not p2w but it is a grind."

Recent updates View all (7)

December 16, 2014

Our Wintertide Event is Live!

Wintertide 2014 is finally here, and our special Live Event has begun! Remember that this event runs from now until Tuesday, January 6th at 4pm PST and involves a whole host of new encounters and rewards. In addition, we’ve also added a number of Wintertide-themed items to the Red Bean Store for the duration of the event. Check out this blog for more details:

If you don’t already have the game installed, you can find a link to download it here.

Stay up-to-date with the latest Firefall news, media, and giveaways by liking us on Facebook, following us on Twitter, and subscribing to our YouTube channel. And follow us on Twitch to catch our weekly livestreams!

See you in game, ARES Pilots!

3 comments Read more

December 10, 2014

New Patch and Content Live!

We are excited to announce that our latest patch is live! We’ve been hard at work on some exciting improvements and content for this release, including crafting improvements, a Looking For Squad function, a large open-world boss encounter, and more! For a complete list of additions and changes, check out the patch notes here:

If you don’t already have the game installed, you can find a link to download it here.

Stay up-to-date with the latest Firefall news, media, and giveaways by liking us on Facebook, following us on Twitter, and subscribing to our YouTube channel. And follow us on Twitch to catch our weekly livestreams!

See you in game, ARES Pilots!

9 comments Read more


“Hands down, Firefall is a great game that keeps delivering as you play.”
90 – Nerd Reactor

“Firefall is a game that seriously mixes the shooter and RPG genre into one game and does this extremely well.”
80 – OnRPG

“Simply put, Firefall is one of the most robust and best-playing F2P MMOs you can find.”

New DLC Available!

The Racer Premium Pack

Ride in style with the brand new Racer Premium Pack! This pack includes:
• The Bumblebee MGV
• 3 Gold Tokens
• 30 Days of VIP
• 100 Red Beans
• Exclusive Title “Racer”

The Rocketeer Premium Pack

Take to the skies with the Rocketeer Premium Pack! This pack includes:
• Rocketeer’s Wings
• 3 Gold Token
• 30 days of VIP
• 100 Red Beans
• Exclusive Title “Rocketeer”

The Mercenary Booster Pack

Get a head start and a fashionable cap with the Mercenary Booster Pack! This pack includes:
• 20 Pilot Tokens (Unlocks Any Two Battleframes)
• 7 Days of VIP Membership
• The Fallback Cap Cosmetic Hat
• Exclusive Title “Mercenary”

About This Game

Fundamentally built to be a completely Free-to-Play AAA MMO Shooter, Firefall delivers an engaging gameplay experience like no other. With a constantly changing world, deep narrative, endless customization, and rewarding player progression, Firefall will consistently deliver spectacular content that will please both PvE and PvP players.

Reclaim Earth

"I grow tired of watching my friends die in battle day after day. The Chosen have claimed more of us than we have of them, and the Melding consumes more of our planet by the minute. This is still our home, our planet, and we want it back. Join us and help us fight this dreaded war, because as our world falls, we rise together." - Unknown ARES Pilot on the frontlines.

Key Features

• Explore a vast, evolving open world with dynamic content that responds to player interactions.
• Discover the lore of Firefall through episodic narrative.
• Combat your enemies in a skill based shooter in either first or third person view.
• Engage dynamic Missions and Events, including epic Titan Battles.
• Upgrade your Battleframe with limitless crafting, loot, and progression.
• Outfit your character with endless customization options.

Dynamic, Living, Open World
Explore a vast open world from New Eden to Devil’s Tusk. Become an elite ARES pilot and be prepared to fight an array of creatures as well as confront the Chosen. Don a variety of Battleframes and destroy your enemies from either a first or third person viewpoint.

Heroes Will Rise
Combat the Chosen to reclaim earth and become the best ARES pilot in your class. With familiar and highly polished shooting mechanics, your skill and dedication will be rewarded. Firefall is action packed with rewarding content, including massive Titan Battles for PvE and skill-based open world PvP.

A World without Limits
Firefall is the first AAA Free-to-Play MMO Shooter. Outfitted with military-grade battleframes, players will be able to collect equipment and materials to customize and strengthen their arsenal of weapons and abilities, while experiencing Firefall’s rich lore and engaging content. With epic loot to be unearthed and rewarding level progression to be achieved, the possibilities in Firefall are limitless.

System Requirements

    • OS: Windows XP SP3
    • Processor: AMD Dual Core @ 2.6GHz; Intel Dual Core @ 2.2GHz
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 or ATI 4xxx with 1GB of VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 20 GB available space
Helpful customer reviews
101 of 134 people (75%) found this review helpful
1 person found this review funny
193.5 hrs on record
Posted: October 30, 2014
I do recommend this game, but only because it's free to play, if you had to pay for it, I don't think it would be worth it.

This game is fun for a while, then it gets a little repetitive, then it gets REALLY repetitive.

In this game you're a battleframe pilot. In the beginning you can use the basic versions of 5 unique battle frames, they each level independently and though you only have to do the main story missions once, you can replay them all you like. Each basic battleframe has 2 or 3 unlockable advanced versions, these are unlocked either via cash shop, the player-run market with ingame currency, or using pilot tokens from leveling another frame to level 40 (max level).

The problem is that there isn't a very large variety of things to do, even at the start, there are about 4 different types of random events around the map, there are a few (not nearly enough) area missions you pick up at the bulletin boards in town, or main missions. After you outlevel the area you're in, you move onto the next one. There'll be some different monsters/people to kill, but essentially it's all the same.

The even worse problem is that you have to do this for any battleframe you use... There's no different story, no different events or missions, or quests... So essentially you'll do the same thing (which in the beginning is exciting but it only lasts at most a matter of weeks.) over and over again for as many battleframes you want/have.

Having friends in the game to play with only prolongs it so far.
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74 of 97 people (76%) found this review helpful
438.2 hrs on record
Posted: October 6, 2014
Good Free game and surely, not Pay-to-Win. You can actually enjoy leveling your character in-game, with or without the help of others. But the community is very helpful if you know how to ask.

Great soundtrack, cool sound effects, beautiful graphics (if you got a decent PC setup).

The action might get linear after getting your first 40-level Battleframe, but after that it get more easy to enjoy all that happens around you.

Like the game description says: "... constantly changing world, deep narrative, endless customization, and rewarding player progression, Firefall will consistently deliver spectacular content that will please both PvE and PvP players", i guarantee it to be true.
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58 of 86 people (67%) found this review helpful
149.6 hrs on record
Posted: August 8, 2014
Let's start with the bad since that's probably the first thing many people will notice before they can adequately give it a chance: this game is a buggy mess. At one point in my first week of playing the social network went down for about an hour or so, so there were no squads, no local chats, no zone chats, no private chats. That was...interesting for an MMO. Also count in the sheer amount of times youll have to /rui or simply relog on the game and it's easy to see more than a few problems with this "new" release. One other thing I wasn't particularly impressed with was the voice acting. Some of the higher 'brass' sounds like little more than some doughboy CS developer-type guy. Some of the voice acting simply sounds LAZY, where you expect the person you're reporting to to at least SOUND like he/she commands some sort of air of authority. Additionally, more than a few of the accents sound forced. OK so fair enough, this game didn't cost me anything to download but spacetime. Despite the issues, this game has a LOT of redeeming qualities and so now we'll move on to why I recommend it.

While the level cap is low for an MMO (currently only 40; I've gotten a little more than halfway there at this point in time), Red 5 offers within Firefall a world lush with touristic scenery (the first town, Copacabana, is similar to an island vacation destination), Borderlands-esque graphics (cell-shading) and gameplay, and random bad guys including oversized bugs (giving it a Starship Troopers kind of feel at times), various rebel factions, and a cult of sorts that goes by the name of the Chosen. In this world, the "Melding" has descended after a massive semi-apocalyptic event called the "Firefall", spawning the Chosen and as an ARES mercenary it's your inevitable destiny to push this purple tyranny back into the shadowy depths from which it came. As someone who just hit their 20's in game, I don't know if there's ever an overall resolution towards this problem but I'm sure having a good time getting to that end point.

As you level up, there are several towns for almost every level range so location diversity is never really a problem. Each of these towns has it's own job board which supplies you with a set of level appropriate gopher/defense missions to help you level. There's also a main string of campaign quests that you steadily unlock as you level up that add to the story of the war against the Melding. In some of these missions you actually push the melding back by activating a SIN Uplink in the area (so THAT's what those are for!).

In your time spent playing Firefall, there are several other things to do if you don't like the mainstream find/grind missions. Several random missions occur in your local area, ranging from melding tornados (around level 15-20 it seems are the lowest ones you can find) that you have to spend some time shooting down to random LGVs and Thumpers crashing down in your area which you can save for a decent chunk of xp and resources. Sometimes Chosen dropships like to pay visits to SIN Uplinks in towns or at watchtowers and attack/take them over, after which it's team ARES' responsibility to liberate and take back the area.

Using Thumpers in itself is another gem of this game's overall existence. Yet another choice while exploring the world is to scout out mineral nodes that randomly spawn throughout. Find a node, call down your thumper, and prepare to defend it for the next 5 minutes while it mines resources for you and bugs are trying to destroy it. A successful thump gets you xp and resources based on the % of the minerals present in the area you're thumping. An unsuccessful thump sees your thumper destroyed, but that's OK! You can just craft another one!

Crafting is one area of the game that seems a bit overwhelming at first, but it actually ends up fitting into the game quite nicely for those higher teens and lvl 20+ areas. Almost everything you pick up is salvagable, which gets you research points, crystals, and refinable materials that can later be used in crafting.

Mobility EARLY game is KIND of an issue, but not really. For the most part you'll be walking around everywhere until level 25 when you get a reusable ground vehicle, but there are some alternatives. 1-use ground vehicles drop from quests and I believe they're also craftable if you so desire. In addition to the possibility of ground vehicles you have the entire hang gliding system which is it's own source of entertainment, not to mention a much quicker way to get places. I especially enjoy climbing the highest mountains (there are achievements for climbing these mountains as a matter of fact) and spawning a glider pad to fly off of them. Some of these mountains literally make it possible to fly clear across a region from one side to the other, just don't fly near the Arclight! :D

As far as replayability is concerned, you don't have to ever create a new character if you don't want to. All the different classes are separated by what are known as "battleframes" in game, which one can change not unlike a shirt or some other equippable article of clothing. Now, each time you equip a new frame you haven't played before it starts at level 1 but all the early missions are replayable for xp/resource credit. I should also mention that starting out as a free player you only get access to the 5 different accord frames, which are the basic frames in each of the 5 different battle classes. Here's the beauty of this particular free2play game, though: you don't ever have to spend a dime of your real money in game to get everything there is to get, it might just take a while longer. There is always the option of buying stuff for those that are impatient and want to try out some of the elite frames sooner rather than later, like me. Bought Electron and Bastion on the first night.

All-in-all, I do recommend this game. It has a lot of potential. It's very engaging; the gameplay is moderately-paced and 3-dimensional based in a wide-open world. Listening to the soundtrack is often pretty relaxing. This game also does have PvP, though I've spent next to no time exploring that particular venue cause there's so much other fun stuff to do in PvE that, quite refreshingly, doesn't seem so repetitive. Even the campaign missions you unlock changes up the scenery and the objective in each one so it's not simply a generic mission formula. It's obvious they took some time to plan the campaign missions out. Now if only they'd spend the time to make sure that some of my local town job quests didn't get stuck loading the next objective or that I'm at least ALWAYS able to invite my friends to quest with me in a squad (I will not forget that ONE experience, but to any potential players reading this, it was just the ONCE).

Try this game if you like F/TPS, cooperative gameplay, and a decent story line.
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211 of 352 people (60%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: August 4, 2014
A study in game design theory, Firefall is a title that is fantastic on paper and mediocre in practice. Most of what's present is forgivable, but the primary attraction is ultimately its biggest liablity. Ultimately, it won't appeal to MMO fans due to it's watered down questing and pve mechanics, and action fans will dismiss it due to a lack of refinement.

Firefall's story revolves around the discovery of meterological elements that allow us to build fantastic technology, such as jet pack suits, advanced weapons, and space ships. The goal of traveling to an Earth like planet is foiled by further plot mechanics, as the ship crashes into Earth, rendering most of the surface uninhabitable. The obligitory aggressive alien species comes to Earth to take over, and this sets the stage for blah blah blah.

Poorly written sci fi tropes doesn't compel a player to continue on with the story, so the game heavily relies on the action elements. These are where the biggest problems manifest, because the actual meat of the game is mediocre at best. The game has a one to one action component, which is unusual for MMO's as it's a genre that caters to point and click, but Firefall tries desperately to stand out. Instead it feels like a mechanically stripped down shooter with very little to differentiate itself from the hundreds of other FPS games, and strapping a jet pack to your character does very little to help.

The actual physics of flying feel so static and boring that it really shouldn't have bothered. Instead of using it as a method to travel quickly from place to place, it simply allows for altitude adjustments, and has very little “skiing”, something that the tribes games were lauded for. Strategically, it's still important for melee centric enemies as you'll jet above them and shoot as they attempt with great futility to nibble your ankles. If an inertial effect was added to the jetting the game would be a pleasure, especially with the varied terrain. As is, moving from point A to B in the game is a chore.

Production values crush what enjoyment could have been gleaned from the rest of this game, as the graphics, sound, interface, and general design are adequate, but that's it. The view distance for terrain, monsters and allies is good, but up close they look pretty meh. This is in no small part due to an unusual cartoonish design, somewhere between Borderlands and World of Warcraft, but nowhere near as endearing as either. It comes off as generic and unexciting, with little if anything unique about it. Enemy design suffers the most, as it isn't just dull, it only has a handful of variations. In about 3 hours of gameplay, I had seen the same arachnid design used for about half the enemies, and zombie like enemy soldier for the other. From the sound of a machine gun to rockets firing, to my commander speaking to the lowly civilians, everything sounds awful. The voice acting especially is cringe worthy, with the theater commander taking the prize for most obnoxious line delivery this year.

Potential is squandered on a regular basis in the gaming industry, but rarely had expectations been so high; a 1 to 1 action mmo with jetpacks, a pvp component, and a free to play model. All that's left is an excellent case study in how design doesn't necessarily equate to execution. Firefall isn't terrible, it's just a really basic, stripped down action game that just happens to have an MMO component tacked on. Both are incredibly basic and unrefined, and leaves very little to entice fans of either genre. In the end, it really isn't worth your time unless major improvements are made.
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16 of 19 people (84%) found this review helpful
19 people found this review funny
1,548.8 hrs on record
Posted: January 21
I only played a little. I guess it's ok.
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84 of 145 people (58%) found this review helpful
6 people found this review funny
28.1 hrs on record
Posted: October 5, 2014
Better than Destiny
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30 of 47 people (64%) found this review helpful
29.0 hrs on record
Posted: October 26, 2014
Ignore the older just-after-release reviews. Yes this game had a rocky start, yes it didn't deliver right away and yes it used to be very buggy. But the team shows true love for their game and has been constantly upping the ante and making this a game that gets more and more fun. I think the developers are doing a truly admirable job turning this game around and delivering a very satisfying and addictive game. The free to play concept is worked out quite honestly while at the same time leaves some room to splurge on a few nice extra's. Just walking around, enjoying the scenery, questing and chasing random events is a fun, and if done properly, fast way to build a few nice characters. Atmosphere is great and as a busy man with not too much free time this is a really nice way to spend a few hours once in a while. Good graphics too and runs smoothly on a proper PC.

Just simply put, one of the better FTP games on steam and I'm glad to see the community is getting on the bandwagon because this game deserves it! The special events are a blast btw!
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31 of 49 people (63%) found this review helpful
203.8 hrs on record
Posted: October 12, 2014
Like just about all MMO's out there, Firefall has is an amazing game when you are leveling all the frames and stuff, hell the storyline is legit too. However, due to a lack of a raid/group finder tool, it has a terrible end-game unless you're in one of the very few hardcore clans who are pushing pvp or pve content. The saving grace for it tho is all end-game content is PUGable atm so it's not impossible hehe. ^^ Overall I give it 8.5/10!
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27 of 42 people (64%) found this review helpful
250.0 hrs on record
Posted: October 31, 2014
If you at all liked the tribes games, or recent Unreal games, MMOs, or shooter games in general, you WILL like this game!!! It looks awesome, runs great, & has a very cool stylized look to it... *note* when you chose a char be sure to click [customize] in the corner to choose toon options like hairstyles/color, face, eyes, voice etc. the tutorial is nice, & teaches you how to use jumpjets etc. F2P so D/L it now. Works awesome with an X360 for Win pad, AND lets you remap the buttons on it!
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23 of 35 people (66%) found this review helpful
313.5 hrs on record
Posted: November 19, 2014
CircleDevs C.O.O.

This is one of best Free-to-Play Games i have ever played, not just that, its also my favorite game atm, we spend more time playing Firefall than any other game, now this game has Microtransactions but the stuff you can buy with it or most of them doesn't require Microtransactions, actualy almost all of them doesn't require only that you'll have to spend bit more time to get to your goal. We suggest you to play this game ASAP.

Name Rating
Musa 9.6/10
John 9.2/10

Review Rating:
Section Thoughts Rating
Open-World There's alot to Discover 4.6/5
Multi-Player Needs some more fun!
PVP Needs Improvement 2.4/5
Transport It's Fun with LGV's 3.8/5
NOTE: This table will be edited after 1.3 Update.
Update Name Release Date Rating
1.1 Elemental Destruction Update September 16th, 2014 3.4/5
1.2 Together Toward Victory November 18th, 2014 4.8/5
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12 of 15 people (80%) found this review helpful
739.7 hrs on record
Posted: December 1, 2014
Most underrated game of 2014. Firefall delivers on what all other video games seem to fall short on today. It is Free-to-Play while not ever being Pay-to-Win. It has a roster of DEV's that respond to the community actively and actually play what they create. Most importantly of all, it's just plain fun and has kept me coming back for more.
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7 of 7 people (100%) found this review helpful
428.5 hrs on record
Posted: December 2, 2014
Having played the game for over 300hrs Im pretty sure I like it, lol but lets go over the pros and cons.

-Open world, go anywhere. Missions are open to anyone.
-Jetpacks make for a interesting dynamic.
- The AI has been improved a lot, they hit things!
-New content is being worked on and released frequently enough to keep me interested.
-They reward your accomplishments, (each LvL40 gains a perminent stacking+10% exp bonus to your next frame, yes you can have +150% exp on your last frame lol)
-New Events make for interesting things to do, the seiges or theft events, skyhook or OCT, all are things that people can just jump into and do.

-The game needs its arena/PvP content back badly.
-Once you have the Frame you want theres no real reason to level any of the other frames except for perks.
-They need to continue the story missions which have been untouched for a long time. :(
-Materials for Crafting is getting pretty crazy.
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11 of 15 people (73%) found this review helpful
122.2 hrs on record
Posted: November 21, 2014
The fact it can run on a PC as bad as mine with medium quality and still look beautiful gives it a graphics rating of 10 of 10 in my opinion. I have been a Firefall player since the first days of closed beta. Anyone that tries it now wont believe that back then there was only missions, thumping (the resource gathering), and invasions/watchtower fights. They have furthered the experience one can have on Firefall through a Campaign that I give 9.5 out of 10. The adding of leveled npcs and the leveling of battleframes will take some getting used to for me but hey, its still fun. I highly recommend this to any serious PvE player. The NPCs get a 10/10 despite the glitches (which make it 10/10 because they are almost always hilarious). The developers of the game often play alongside the players and I have the honor of having two said developers on my friends list. Overall I give this game 9.7/10 for enjoyable campaign, fun PvE combat, seasonal events, the motorcycles (known to us Firefall gamers as LGVs), and the like. Also one more note: Have your friend(s) play with you for a more enjoyable experience. I am normally a "lone wolf" on some games, but on Firefall its a lot more fun and memorable with friends. I cant count how many times I stood shoulder to shoulder with fellow ARES pilots in a squad fighting the antagonist faction known as the Chosen. The game still has some issues however, but they are working more and more each and every day to fix them. Should you read this review and try it, I want to recommend you possibly look around as soon as your in for a teacher on the various functions of the game. The game isnt hard to learn, but many will have questions. Just type "/z Hey I am new" and people will welcome you with friendly greetings. If im ever on when you try it, I can lend a hand! Just type /addfriend Cyberwolf309 and then type /w Cyberwolf309 and tell me who you are and ill help~ One last thing is customization. You can earn and buy cosmetics for your character and frame, and use general customizations such as accent, hairstyle, etc. If you dont try this game, you are missing out!
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55 of 99 people (56%) found this review helpful
55.1 hrs on record
Posted: October 7, 2014
Firefall is a open-world game that is fun for the first several hours, but then gets repetitive as there is not a whole lot to do besides begin leveling the upgraded counterpart after getting max rank. The game starts you off landing on copacobana, a resort town surrounded by a beach on one side and a forest on the other. You have multiple battleframes to choose from to suit your play style, such as the assault, recon, or the engineer. With each battleframe you get to max level you can unlock a advanced frame that sports new abilities and access to a new primary weapon.
The world allows you to reach max level without touching a job board do to the abunance of ares missions that are scattered around the map. They will give you as much if not more experience than doing a job board mission in a fraction of the time, however the game is a huge grindfest and gets downright aggravating at times.
The gameplay is alot like a watered down borderlands mixed with warframe. You fight dangerous wildlife, rouge bandits, and the infamous chosen which is humanitys main foe. There is not a whole lot to do in the game besides grind, grind, and grind some more. After leveling my second battleframe I tried yet again to begin leveling another battleframe, but i couldn't bring myself to go through the tedious grind for a third time.
When i was reading chat, every now and then the conversation would lean toward talking about the beta and how great it was compared to the way it is now. I did not have the chance to play the beta, but then i think i would be even more dissapointed in the game like so many others who have played and reviewed this game. It is very repetive, lacks content, and is honestly a snoozefest that couldn't keep my interest. Save yourself the time and the hard drive space for something better than Firefall.
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8 of 10 people (80%) found this review helpful
8.8 hrs on record
Posted: August 8, 2014
I played this game a while back when it was in beta, and it was...tolerable. Saw it got fully released, didn't initially want to play it. My friends started playing it. I got bored. Downloaded Firefall after a week with hopes of playing games with them. The only thing we ever did was add each other as friends.

Didn't wait for me to catch up in level. Didn't switch to a new battleframe (can do it at will for free) until I was the same level as their main battleframe. Nothing.

The game is terrible and lackluster and a massive walking simulator for "the first 20 levels" as it was put to me by multiple people, friends and otherwise. They claim it revolves around "dynamic events." I barely encountered any at all. The Thumper minigame you can do is the only way you can have anything resembling a "dynamic event." Even that is terrible. No one joins in. Nothing. The only time I ever saw other players was in the main city.

The game's idea of objectives (if you're doing missions from the job board) being "near" each other is have one objective 1km away in one direction, and then 2km in the opposite if there are multiple objectives.

The art style is appealing only to those with a sense of style comparable to a 12 year old's.

Overall, I cannot recommend this game. Not a single bit. How people find it to be enjoyable is completely beyond me.

On a positive note, the soundtrack is good.
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9 of 12 people (75%) found this review helpful
542.6 hrs on record
Posted: November 12, 2014
Outstanding big-map shooter. Technically an MMO I guess, but that's not the focus. Squad based, objective drive sandbox gameplay, instanced "dungeon" modes with some epic bosses, loot, crafting, one of the most imaginative quick travel mechanics since Tribes brought us skiing, 16 (and counting) battleframes across 5 primary classes to suit the style of play you enjoy most. Progression aplenty, and what we see now is just the tip of the content iceberg. Red Five had 5 years of story arc already written before they left open beta. Also, a really helpful online community of players make learning the ropes easy if you're not afraid to ask for some help.

For the price, you've got to wonder why you haven't tried it yet.
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10 of 14 people (71%) found this review helpful
67.2 hrs on record
Posted: November 9, 2014
So far the game seems good fun, definitely worth a spin. It is a bit grindie. Nevertheless it's a shooter/mmo and you do get some satisfaction on shooting at monsters and bandits/aliens.
The questing stories while not the most original are still interesting and some will keep you pushing the game till high hours.
The critics are way too harsh especially considering the lack of quality on mmo's you have out there.
Truly free to play, no pay to win walls. Uses the same micro transaction system as Neverwinter Night.
There is a lack of players on early zones and the learning curve is steep when it comes to all the functionalities.
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10 of 14 people (71%) found this review helpful
187.0 hrs on record
Posted: September 11, 2014
If you like third person shooters you should most definetly give this a try. Its not a deep game with lots of intricate game play and deep stats. What it is though is a heck of a lot of fun to play. Jump in and go guns blazing. You can play for hours jumping from thing to thing but its also very easy to get in and play for little snippets since most events are only 5-10 minutes long. And Jet Packs. . . who doesn't love Jet Packs?! I keep waiting to get tired of them and just don't. I think many will disagree with me but I also find the game to be very well optimized. I can be on screen with about 20-30 other players and at 30-50 mobs with all sorts of abilites and effects going off and have very little FPS drop. The game is able to dynamically downgrade your quality to keep FPS up which is a nice feature. It could be that it is not that well optimized and its this feature kicking in that does the trick, but honestly, I'm not focused on textures when I am hopping around like mad trying to blast baddies.

Its also a pretty good F2P model. You can reasonably get everything you want in game given enough time, and the time spent isn't even that egregious. The main things people will want in the store are new frames and transportation. The frames can be obtained by leveing one of the free frames which gives you the ability to unlock a new one for free and so on. The transportation is really something you need to spend money on. You can get a free LGV (motor cycle) at level 25 but thats a pretty long way in and single use gliders will just get frustrating. The company has to make money somewhere so I think this is a good trade off. The other thing to buy is cosmetic stuff but that in no way is required and is just fluff.
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10 of 14 people (71%) found this review helpful
1,015.8 hrs on record
Posted: September 26, 2014
If you've ever played an MMO and wished that it was a little more like Borderlands, or if you've ever played Borderlands and wished that it was more than superficially similar to an MMO, you should give Firefall a shot.

I have been playing Firefall since early beta, and it is constantly imrpoving at a steady pace. I have always enjoyed basically any blend of First-Person Shooter and Role Playing game, so I approach this with a heavy bias.

The main story is actually pretty engaging in a big space opera, future of the entire species kind of way. The side-quests are... on the whole, less like that, but some of them still manage to deliver in terms of ineresting and attention grabbing story. Some (but not all) of the voice acting is so bad that it's funny. Similarly to the queastionable writing, this mostly affects side-missions, but since these can be a very quick way to level, it's not like this stuff is stashed out of the way where the player might never hear it. In spite of being a hammed up cliche(at times), the story is consistent within the game world, and at no point do I find myself wondering why I'm doing anything.

The open world PVP is excellent, but sadly the OWPVP zone tends to be a bit of a ghost town. Every time I've been there I've spent long amounts of time wondering where everyone was only to be quickly ganked and ambushed by the first person I see, who then disappears as suddenly as they appeared. I see potential here, but I can't really tell you what kind of potential since all of my experiences in PVP land have been strange and surreal.

The F2P is not P2W. You advance at a decent rate even if you insist on spending no money on the game. IRL currency can be used to buy basically anything that good old fashioned mining and grinding will get you, but it can also be used to purchase things that make the overall game experience much more convenient (vehicles and gliders, XP and money boosts) or lively (customizations and cosmetics) without giving paying players any sort of advantage over other players (no weapons or kit that only paying players get).

If FPS isn't your thing you can play it in third person.

It's space opera.

The jump jets are just like the ones in Tribes (old Tribes, not the new garbage the kids are playing now, though they're probably just liek the ones in there too, if the new tribes even has jumpjets... can you really do tribes without jumpjets? God I hope they didn't try to do that).

Dude yeah, it's actually just like Tribes and Borderlands had a little F2P MMO baby that bears a strange resemblance to Destiny, but doesn't have Bungie's weird pretentious stench all over it (and it's actually a little less of a grind... yeah, a F2P game is less grindy than B2P Destiny... not sure which game that says more about).

If you read this far just download it already.
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12 of 18 people (67%) found this review helpful
27.0 hrs on record
Posted: August 10, 2014
Ok so I'm not one of the people that have been in the Beta but even still I'm not the biggest fan of this game either.
Allow me to explain my bug bears with this:
Free to play has not been a thing I've liked in general so the only reason I even bother with it was from a friend (a Beta player) Said that during the Beta it was amazing.
So we both jumped on after the it was publicly avalible on Steam and after he had played it he said that he had pretty much played a completly different game and it sucked. Quite frankly I agree it's boring, nothing but grinding if you don't want to pay for the good stuff and if you do? GUESS WHAT? MORE GRINDING! never got to do Pvp and it's never really been my thing in MMO's either but all in all, nothing special I would look at anyone else's reviews as a Beta tester and just sit there and envy the real FireFall that I was so pumped for.
So yeah really if you want a decent MMOFPS? go back to Planetside 2, or better yet Borderlands since this game feels like it was copying it as an MMO and failed.
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