Firefall is a Free-to-Play sci-fi MMO Shooter set in a dynamic, living, open world. Experience fast-paced shooting action with thousands of players from around the world and fight against the Chosen to reclaim Earth.
Enimmäkseen kielteinen (108 arvostelua) - Edellisten 30 päivän aikana tehdyistä 108 arvostelusta 32% on myönteisiä.
Neutraali (8,423 arvostelua) - 66% / 8,423 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 29. heinä, 2014

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Uusimmat päivitykset Katso kaikki: (13)

26. huhtikuu

Update 1.7: Devil's Due

Open World

  • Devil’s Tusk which will include a content refresh to match the content model implemented in Coral Forest and Sertao.
  • The level cap has increased to 45.
  • Devil’s Tusk World Event
  • Tensions have escalated in Devil’s Tusk. The Accord has deployed scientists and soldiers around the zone looking for information from this area which housed a pre-Melding weapons research facility. The Chosen and Ophanim are harassing Accord personnel and it’s the ARES Initiative’s job to defend the scientists. This world event works in three phases
  • During the first phase, pilots will find Accord personnel either captured by Chosen or Ophanim (depending whose territory they are found within), or at outposts that need to be defended. These events are scattered throughout the zone. Once a certain amount of events are complete, the second phase will begin.
  • While in the second phase, the Accord will send dropships into the zone in several different specific locations to evacuate the scientists. ARES pilots should defend these sites and evacuate as many scientists as they possibly can before the third phase begins.
  • The U.A.S. Vanguard moves in closer to the Chosen Prison and the Chosen launch an all-out attack on the Accord. There are three sites along the coast of Devil’s Tusk that house Anti-Aircraft guns which ARES Pilots will need to use to take down the Chosen ships attacking the Vanguard. At the same time, a small team of ARES Pilots will need to use dropship transports to infiltrate the Chosen Prison and evacuate the Accord personnel held prisoner there before the Chosen take out the Vanguard. 
  • Note that for 1.7 we have made a change to damage resistances and there will no longer be enemies with damage type resistances. Enemies will still have vulnerabilities to certain damage types. The purpose of this change is to ensure the effect of damage types in combat is a net positive. Players should still be able to maximize their combat effectiveness by selecting the proper weapon damage type against specific enemies, at the same time players are not penalized to use weapons they enjoy.
  • New instanced mission: Homecoming, including Challenge and Hardcore versions.
  • Serkan has driven us out of Blackwater during the Razor’s Edge mission and is continuing his plans to assault the Accord and steal their arcporting technology. Mason, Kara, Fuller, and 35 pursue Serkan in an opportunity to take down the Razorwind leader.
  • A familiar threat, Baneclaw, has returned and has been tuned for platoons of 10 players. Baneclaw is meant to be a level 45 instanced boss fight.
  • Damocles – Assault Prototype Sticky Launcher
  • Fires a projectile which sticks to surfaces and soft targets. After a short duration, the projectile explodes, dealing Melding damage in an area of effect.
  • Plague Doctor – Biotech Prototype Needler
  • Fires projectiles which poison targets on hit, dealing Melding damage over time. If the target dies while poisoned, they will drop a health pack.
  • Omega Perseid – Dreadnaught Prototype AutoBlaster
  • Fires multiple projectiles in a wide spread. This weapon deals high damage at close range.
  • Shadowlance – Recon Prototype Lancer
  • Fires a bolt which penetrates targets and bounces off surfaces.
  • Distant Memory – Engineer Prototype Remote Mine Layer
  • Fires projectiles that stick to surfaces. The alternate fire detonates the mines, dealing Melding damage in an area of effect, or repairing friendly deployables.
  • Abyssal Reach Grenade - Auxiliary Weapon
  • Throw a grenade that triggers on impact, releasing a mist of Melding energy that drags enemies towards itself. After a short duration, the grenade explodes, dealing Melding damage and knocking enemies back.
  • Hardcore campaign level and loot raised to 45
  • Hardcore Operations level and loot raised to 45
  • Jericho level raised to 45
  • Jericho now rewards Module Credits per round, with increases in Module Credit gains every five rounds.
  • We are continuing to monitor Jericho rewards and may make additional updates to Jericho loot in the future.
  • Defense of Dredge level and loot raised to 45
  • S.O.S.’s lockdown objective now requires that players defend the terminal.
  • Team Deathmatch is now available in a newly created map for the mode, Refinery. Two teams of five are pit against each other. The first team to the score limit or the team with the most kills after time expires is declared the winner.
  • Greatly increased the amount of experience earned for both participating in and winning a PvP match.
  • Participation in as well as winning in a PvP match awards one key fragment.
  • Winning a PvP match awards three rare items (with a small chance to upgrade to epic).
  • Winning a PvP match awards two rare Armor, Weapon, Ability, or Module caches.
  • Participating in a PvP match awards two rare items (with a small chance to upgrade to epic).
  • Participating in a PvP match awards one rare Armor, Weapon, Ability, or Module cache.
  • We are continuing to monitor feedback on PvP rewards and may make additional changes in the future.
  • Modified the cost of the following PvP store items:
    • Radioactive Warpaint is now 425 Tokens (Previously 12000)
  • Added the following PvP store items:
    • 1-use P.U.C.K. (mobile tinkering station): 30 Tokens
    • Rookie Decal: 80 Tokens
    • Astrek Dual Earcom: 80 Tokens
    • Astrek Stereophones: 125 Tokens
    • Traffic Cone (head gear): 125 Tokens
    • The Trickster (eye gear): 180 Tokens
    • Astrek Smiley Helm: 280 Tokens
    • Blossom Wreath (head gear): 280 Tokens
    • ARES Storm Warpaint: 280 Tokens
    • ARES Trooper Warpaint: 280 Tokens
    • Starry Pinecone Hat: 325 Tokens
    • Accord Officer's Cap: 380 Tokens
    • Emote: Swimdance: 380 Tokens
    • Infinite Helmet: 480 Tokens
    • Space Helmet: 580 Tokens
    • Samurai Fury Mask: 625 Tokens
    • Carnage Mask: 825 Tokens
    • Aura: PvP Celebrity: 1200 Tokens
    • Footprint: Dog Paw: 2500 Tokens
    • Glider: Big Kahuna Glider Pad: 5000 Tokens
  • Salvaging modules now returns Crystite.
  • Updated the wares of several point of interest quartermasters:
  • Nutretic
    • Added level 20 rare base abilities:
    • Adrenaline Rush
    • Charge
    • Overclock
    • Afterburner
    • Teleport Beacon
  • Broken Shores
    • Added level 23 uncommon auxiliary weapons:
    • Tesla Grenade
    • Chemical Grenade
    • Incendiary Grenade
    • Freeze Grenade
    • Fragmentation Grenade
    • Hammer
    • Sword
    • Servos
  • Stonewall
    • Swapped the Mine Launcher for a Tesla Rifle.
    • Added rare advanced battleframe abilities:
    • Fuel Cloud
    • Pulsar
    • Poison Trail
    • Emergency Response
    • Gravity Pull
    • Penetrating Rounds
    • Deployable Shield
    • Bulwark
    • SIN Beacon
    • Assassinate
  • Dredge
    • Added rare secondary weapons.
  • The Nest
    • Base HKM abilities offered are now rare quality.
  • Lab 16
    • Removed remote explosive in favor of Electron ability.
    • Added rare base abilities:
    • Meteor Strike
    • Healing Generator
    • Heavy Turret
    • Charge
  • Tecumseh Airbase
    • Added rare advanced frame HKMs:
    • Supercharge
    • Fuel Air Bomb
    • Necrosis
    • Healing Dome
    • Dreadfield
    • Mighty Charge
    • Fortify
    • Electrical Storm
    • Eruption
    • Overload
  • F.O.B. Sagan
    • Added missing abilities:
    • Healing Dome
    • Creeping Death
  • F.O.B. Harpoon
    • Offers level 40 rare secondary weapons at the Friendly tier.
  • Devil’s Tusk Sensor Array
    • Offers uncommon HKM abilities.
    • Offers level 41 rare base battleframe abilities (one per archetype).
    • Crossroads
    • Offers rare base HKMs at Friendly status.
    • Offers uncommon base weapons and HKMs.
  • Kanaloa Research Station
    • Offers uncommon advanced battleframe weapons.
    • Offers uncommon advanced battleframe abilities.
  • Stronghold – Mandel
    • Offers base battleframe items (uncommon and rare).
  • Stronghold – Wyland
    • Offers advanced battleframe abilities.
  • A significant system change is an XP curve will be added in earning Elite Ranks. The curve will start out fairly gradual. Because of this systems change we need to retroactively apply this to all existing players with Elite Ranks. This will be done on character login once 1.7 is released. Each player will have their points reset so they can spend them once again. We are also refunding any Red Beans spent on Elite Rank stat rerolls to players.
  • Added the following unlocks for Elite Ranks:

Common Unlocks

  • Rare Armor Cache
  • Rare Module Cache
  • Rare Weapon Cache
  • Rare Ability Cache
  • 15,000 Crystite
  • 250 Credits
  • Bronze Tinker Tools
  • 10 Key Fragments
  • Silver Tinker Tools

Rare Unlocks

  • Rare Armor Cache
  • Rare Module Cache
  • Rare Weapon Cache
  • Rare Ability Cache
  • Epic Armor Cache
  • Epic Module Cache
  • Epic Weapon Cache
  • Epic Ability Cache
  • Legendary Fragment Cache
  • 1250 Credits
  • 75,000 Crystite
  • 25 Key Fragments
  • 1 Security Key
  • Gold Tinker’s Tools
Elite Rank Stat Changes:

Power Rating:

  • No longer scales infinitely
  • Flat bonus over all levels
  • More impactful
  • Finite amount of levels
  • Affects:
    • Power Rating stat

 Common Ability and Weapon Rating

  • Flat bonus over all levels
  • Bonus remains unchanged
  • More levels to reach max
  • Affects:
    • Ability Potency Rating
    • Ability Duration Rating
    • Ability Range Rating
    • Ability Area Rating
    • Weapon Handling Rating
    • Weapon Range Rating
    • Weapon Area Rating     

New scaler for Rare Weapon and Ability Damage

  • Flat bonus over all levels
  • Fewer levels to reach max
  • Higher bonus overall
  • Affects:
    • Ability Damage
    • Weapon Damage 
  • When walking through Copa or other heavy areas in 1.6, especially on higher settings, frame rates are very inconsistent, especially when you turn around quickly. This should now be improved.
  • Minor hitches when walking around should be fixed.
  • The 5-second-hitches should be completely gone. We've addressed some threading issue that could cause starvation of threads.
  • In 1.6, the appearance of UI like tutorial tips or the inventory can cause major hitches up to a few seconds. This should be fixed in 1.7. Textures are loaded in the background.
  • Textures should stream in much more quickly now. The system has been completely redone. You shouldn't notice tiles streaming anymore if you have a decent internet connection, even if you are using a HDD, not an SSD.
  • The view distance of NPCs in towns should be much higher
  • NPCs shouldn't stream in late anymore; you shouldn't be shot by invisible mobs.
  • Better recovery from device reset (changing window size, going fullscreen). Before, textures went black for a while before the game can reload them. Now it should look less broken.
  • Character levels of detail (LODs) are more stable now. Before, you could get into situations where LODs would switch even if you stand still.
  • Improved static geometry storage and streaming. This reduces install size by about 1.6 GB, memory usage by about 70 MB and improves load time. With this and other fixes, problems with out of memory crashes should be improved, albeit possibly not completely fixed.
  • Bought back the radar options from 1.3 (terrain gamma, rotation, zoom etc.) except square radar which would have been hard to get back. In addition, there’s a Combat Zoom option now that zooms the radar in when you are engaged in combat. If you are driving a vehicle at a reasonable speed, the radar will not zoom in, so it won’t affect your navigation.
  • Chat may be viewed from replays and spectator mode
  • Players that have 10 or more Elite Points to spend will skip interface animations.
  • Elite Points can now be spent if a player is not at maximum level and has Elite Points to spend.
Bug Fixes
  • Fixed a bug where melding particles would repeatedly spawn and despawn.
  • Fixed a bug where air sprint visual effects were emanating from the incorrect region of the battleframe.
  • Fixed the occasional “still streaming past 100%” console warning.
 Combat Fixes
  • Fixed a bug where the player falling speed tier would could not be reset without landing.
  • Fixed a bug where Photon Lance projectiles are bouncing back to the player.
  • Fixed a bug where Rifleman-type NPCs would disappear shortly after spawning and engaging players.
  • Fixed a bug where Gravity Pull could be used to move Melding Tornados and their shards.
  • Fixed a bug where Bolt Driver would fire faster in alt-fire mode.
  • Bolt Driver damage and accuracy should now be correct when aiming down sights.
  • Fixed a bug where Teleport Beacon’s cooldown would begin before the deployable expires.
  • Fixed a bug where Teleport Beacon would not bounce off walls and ceilings.
  • Fixed a bug where Teleport Beacon would not have a duration timer on the hotbar.
  • Fixed a bug where Poison Trail was not dealing the proper amount of damage in PvP (previously 49, now 98).
  • Fixed a bug where the Shock Rail would not deal headshot damage while aiming down sights.
  • Fixed a bug where the BioRifle firing audio would loop.
  • Fixed a bug where Multi-Turrets could not be spawned on the roads in Jericho.
  • Fixed a bug where Smokescreen would not have a duration timer on the hotbar.
  • Fixed a bug where Fuel Cloud would not be ignited by Afterburner.
  • Fixed a bug where Fuel Cloud would make no sound when ignited.
  • Fixed a bug where the player casting Creeping Death would make choking noises.
  • Fixed a bug where Pulsar would make no sound when cast.
  • Fixed a bug where the weapon Hurricane would fire more than four projectiles despite its tooltip.
  • Fixed a bug where audio would loop for auto-fire weapons.
Open World Fixes
  • Fixed a bug where when spawning a vehicle it could get stuck in the ground.
  • Fixed many prop issues within the open world zones and instances.
  • Fixed an issue where ARES Mission objectives would spawn under a rock in the cave nearby F.O.B. Sagan.
  • Fixed a bug where players could not exit through the smaller door of watchtowers.
  • Mourningstar should no longer disappear from F.O.B. Sagan.
  • Fixed a bug where the Northern Shores vehicle terminal has no collision.
  • Fixed a bug where players would need to repeat the Mushroom Rock portion of the new player experience if they skipped interacting with the door controls.
  • Fixed a bug where glider wings during the Bite for the Hand that Feeds You ARES Job would cause the player to fall to the ground while gliding.
  • Fixed a bug where Ronin bounties would not trigger completion.
  • Fixed a bug where players could not use Omnidyne-M Fleet Beacons after five were spawned in the lifetime of a shard.
  • ARES Job Poacher of Men – Updated the placement of the Brontodon.
  • ARES Job Our Own Serum – Fixed a bug where Chosen and collection items would not spawn.
  • ARES Job Welcome to Sertao – Fixed a bug where enemies would get stuck in spawning, causing weapon crates to become sparse, resulting in the Job taking an extreme amount of time to complete.
  • ARES Job Dragonslayer – Enemies should now spawn properly during the thermal scanner step.
  • ARES Job Fifth Son – fixed a bug where the job would not progress past first step.
 Instance Fixes
  • Dueling is no longer allowed during a cinematic.
  • Campaign Off the Grid – Fixed a bug where the mission would not progress if enemies get stuck.
  • Fixed a bug where players would get stuck in the S.O.S. mission after fighting Aliyan and Tarantus.
  • Fixed a short flicker when exiting a cinematic.
PvP Fixes
  • Calldowns are now properly restricted in PvP.
  • Fixed a bug where Elite Rank upgrades were active on PvP battleframes.
  • Fixed a bug where not all players would display on a PvP scoreboard.
  • Fixed a bug where the Jetball encounter would crash if players were killed in the pain zone.
Interface Fixes
  • Player battleframe will now update in LFG when changed.
  • Fixed lingering equipment when loadouts are filtered out.
  • Fixed a bug in the Market where searching with a string and having ‘Show Available’ checked would cause an error.
  • Fixed a bug where bodysuit and armor patterns were not displayed on Login Screen.
  • Fixed a bug where Gatecrasher is displayed as a level 30 instance in the dashboard.
  • Fixed a bug where squad members were not showing up on map unless within close proximity.
  • Added a thumbnail image for Defense of Dredge at dropship menu.
  • Fixed a bug where players could not access Head Gear in the New You.
  • Fixed a bug where players creating characters would have to create a name before choosing character gender.
  • Fixed a bug where Razor’s Edge Challenge Mode would not display rewards in the interface.
  • Fixed a bug where Unearthed Challenge Mode would not display rewards in the interface.
  • Fixed a bug where the Astrek Earwing ornament would not display the proper name in the New You.
  • Fixed a bug where weapon and ability rating upgrades would not display updated stats for players.
  • Fixed a bug where some items would not activate from inventory.
Items Fixes
  • Fixed a bug where vehicles had the wrong warpaint and some wheels did not appear while spawning.
  • Fixed a bug where the Top Gun helmet would not have the players warpaint applied.
  • Fixed a bug where the Lancer Gold LGV could not be properly combined.
  • Fixed a bug where the Cherub Wing LGV hop visual effects were not visible on medium graphics and below.

48 kommenttia Lue lisää


“Hands down, Firefall is a great game that keeps delivering as you play.”
90 – Nerd Reactor

“Firefall is a game that seriously mixes the shooter and RPG genre into one game and does this extremely well.”
80 – OnRPG

“Simply put, Firefall is one of the most robust and best-playing F2P MMOs you can find.”

Tietoja pelistä

Fundamentally built to be a completely Free-to-Play AAA MMO Shooter, Firefall delivers an engaging gameplay experience like no other. With a constantly changing world, deep narrative, endless customization, and rewarding player progression, Firefall will consistently deliver spectacular content that will please both PvE and PvP players.

Reclaim Earth

"I grow tired of watching my friends die in battle day after day. The Chosen have claimed more of us than we have of them, and the Melding consumes more of our planet by the minute. This is still our home, our planet, and we want it back. Join us and help us fight this dreaded war, because as our world falls, we rise together." - Unknown ARES Pilot on the frontlines.

Key Features

• Explore a vast, evolving open world with dynamic content that responds to player interactions.
• Discover the lore of Firefall through episodic narrative.
• Combat your enemies in a skill based shooter in either first or third person view.
• Engage dynamic Missions and Events, including epic Titan Battles.
• Upgrade your Battleframe with limitless crafting, loot, and progression.
• Outfit your character with endless customization options.

Dynamic, Living, Open World
Explore a vast open world from New Eden to Devil’s Tusk. Become an elite ARES pilot and be prepared to fight an array of creatures as well as confront the Chosen. Don a variety of Battleframes and destroy your enemies from either a first or third person viewpoint.

Heroes Will Rise
Combat the Chosen to reclaim earth and become the best ARES pilot in your class. With familiar and highly polished shooting mechanics, your skill and dedication will be rewarded. Firefall is action packed with rewarding content, including massive Titan Battles for PvE and skill-based open world PvP.

A World without Limits
Firefall is the first AAA Free-to-Play MMO Shooter. Outfitted with military-grade battleframes, players will be able to collect equipment and materials to customize and strengthen their arsenal of weapons and abilities, while experiencing Firefall’s rich lore and engaging content. With epic loot to be unearthed and rewarding level progression to be achieved, the possibilities in Firefall are limitless.


    • Käyttöjärjestelmä: Windows XP SP3
    • Prosessori: AMD Dual Core @ 2.6GHz; Intel Dual Core @ 2.2GHz
    • Muisti: 4 GB RAM
    • Grafiikka: Nvidia 8600 or ATI 4xxx with 1GB of VRAM
    • DirectX: Versio 9.0c
    • Verkko: Laajakaistayhteys
    • Tallennus: 20 GB vapaata muistia
Asiakkaiden arvostelujärjestelmä päivittyy syyskuussa 2016! Lue lisää
Enimmäkseen kielteinen (108 arvostelua)
Neutraali (8,423 arvostelua)
Arvostelun tyyppi

Ostoksen tyyppi



(mikä tämä on?)
19 arvostelua vastaa asetettuja suodattimia ( Neutraali)
Hyödyllisimmät arvostelut  Kaikken aikojen
2/2 (100%) arvioi tämän hyödylliseksi
Ei suositeltu
88.4 tuntia pelattu
Julkaistu 14. joulukuu, 2014.
doesn't have burning waterfalls


edit: the last update made the game bad so you can now take this as a legit bad review
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
369.7 tuntia pelattu
Julkaistu 10. elokuu, 2014.
- MMO Shooter RPG
- 1 hahmo riittää kaikille 16 classille ( 5 basic / 11 Advanced )
- Erillainen MMO (?)

- F2P, P2W
- Uudelle pelaajalle hankala oppia
- Tehtävät toistaa välillä ittiään
- Animaatiot välillä kömpelöä
- Buginen

Massive Multiplayer Online Shooter ( MMOS ), jossa hypätään ARES 35 hahmon rattiin, jota ruvetaan levuttamaan. Pelin yksi hyvistä puolista muihin nettirooli peleihin verrattuna on se, että 1 hahmo riittää koko loppu pelin ajaksi, sillä pelissä voi vaihtaa Classia minä hetkenä hyvänsä. Classeja on kaikkiaan 16, joista 5 on käytettävissä maksutta. Loput 11 pitää ostaa joko pelin sisäisellä valuutalla tai oikealla kahisevalla. Nämä 11 classia ovat eräänlaisia parannettuja classeja pelin perus classeista ( esim. Assault classi voi erikoistua kahteen Advanced classiin; Firecat ja Tigerclaw ). Pelin taistelu systeemi on yksinkertaista shooterin omaista systeemiä. Jokaisella classilla on omat levelinsä, eli jos åelaat ensin vaikkapa Assault classia tasolle 10 asti jonka jälkeen haluat vaihtaa vaikkapa Reconiin, joudut aloittamaan levutuksen tuolla classilla alusta tason 1-5 zonelta.
Peli on ensikertalaiselle ehkä hieman hankala oppia, sillä pelin tutoriaali ei selosta kuin muutaman asian pelin edetessä, eikä niitäkään tarpeeksi hyvin. Loput, kuten Craftaaminen ja Thumpereitten käyttö pitää opetella itse. Nämä on kuitnekin helppo ja nopea oppia pelin edetessä.
Virheetönkään peli ei ole, sillä sitä vaivaa useat pienet bugit ja animaatiot on välillä kankeita. Pelin isoin vika piilee kuitenkin pelin maksutavassa, F2P. Jo pelkästään yhden uuden Advanced classin ostaminen vie 10e oikeaa rahaa, ja näitä Advanced Classeja on kaikkiaan 11. Toki näitä classeja voi ostaa myös pelin sisäisellä valuutalla, mutta niiden hinnat ovat niin korkeat, että uuden classin ostaminen vie ehkä pari kuukautta. Toki voi myös tyytyä pelin viiteen perus classiin.

Kokeilemisen arvoinen MMO Shooter, mutta F2P genreä vihaavalle pelaajalle sitä samaa mitä muutkin F2P pelit.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
8/17 (47%) arvioi tämän hyödylliseksi
4.5 tuntia pelattu
Julkaistu 2. elokuu, 2014.
10.10 .This game is awesome. A little of halo and a little bit of all the 'games room', "but the country ^^ ...

So good.

10/10 .Tämä peli on mahtava. Vähän haloa ja vähän kaikkien 'tilaa pelejä "" mutta maa ^^ ...

Niin hyvä.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
0/1 (0%) arvioi tämän hyödylliseksi
143.8 tuntia pelattu
Julkaistu 27. syyskuu.
Kuin Borderlands 2 mut ilmainen.. pelannu betasta lähtien kausiluontoisesti. Viimeaikaiset muutokset saattaa suututtaa joitakuita mutta tarina on kehittynyt ja turhat lentelyt vähentyneet. Hyvä peli, toivottavasti kehitys jatkuu.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
0/2 (0%) arvioi tämän hyödylliseksi
195.5 tuntia pelattu
Julkaistu 20. lokakuu, 2014.
on iha jees
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/9 (33%) arvioi tämän hyödylliseksi
21.3 tuntia pelattu
Julkaistu 6. elokuu, 2014.
Little bit different MMO-shooter that i used to a good way^^
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/16 (13%) arvioi tämän hyödylliseksi
Ei suositeltu
0.2 tuntia pelattu
Julkaistu 20. syyskuu, 2014.
Ei toimi.
Ei pysty tekee käyttäjä tiliä tai käyttaa sitä.
Ei hyvä!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/58 (26%) arvioi tämän hyödylliseksi
Ei suositeltu
0.6 tuntia pelattu
Julkaistu 30. heinäkuu, 2014.
Vähän jo kerkesin innostua, shooter MMORPG... Olen kuolaillut ajatusta jo pitkään. 6.1mt/s latautui reipas 8gigatavua tavaraa levylle ja vaikka aikana tuo ei ole kovin pitkä, sormet syyhysi jo päästä pelaamaan.

Peli ei käynnisty, kuulen äänieffektejä, mustaruutu ja DumpTruck ilmoitus.
-> Yhteensopivuustila korjasi ongelman.

VIHDOIN. Peli jatkuu eteenpäin.. Hakkaan vimmatusti eskiä, jotain videoita, tarinaa, turhaa jorinaa. EI KIINNOSTA. Päästäkää jo ampumaan tavaraa. Mitään ei tapahdu niin escin naputtelusta siirryn muihin näppäimiin, naama ruvella pyöritän nenää näppäimistössä mutta ei, peli pakottaa seuraamaan jotain videota... Alan jo kyllästymään ja pelkään että minun pelaajana pitäisi olla kiinnostunut pelintekijöiden mielestä tarinasta, pelissä jossa tarkoituksena on aivottomana silputa vihollisia ja muita pelaajia tavaroiden ja kokemuksen toivossa. No ehkä pelkään turhaan.

NONIIN! Vihdoin kysytään nimeä, V***U! Viekas on varattu, no kokeillaan vaihtoehtonimeä. Jes! Pääsen tappamaan asioita.
Latausikkuna menee nopeasti ja sormet syyhyten luen arvosteluita odotellessa. Pääsen peliin ja First-Person kuvakulma, ase kädessä, tutkin nopeasti mitä näkyy ruudulla ja kohdistan tähtäimen ensimmäistä liikkuvaa kohdetta kohden ja ammun. Ahaa, omanpuolulainen ja ilmeisesti kuolematon. Carry on & Sorry mate. Astun 5askelta eteenpäin ja TAAS VIDEOITA, SELITYKSIÄ, PAKOLLISIA ASIOITA. Pieni pikkulapsi sisälläni alkoi jo kiukuttelemaan että en tykkää parsakaalista, eiku siis pakollisista videoista.

No ehkä se tästä, astelen videon osoittamaan suuntaan ja sitten se iski, pakotettu video. EIH, pahempi kuin munuaistulehdus tai ruokamyrkytys. Hampaat irvessä kuuntelen naisen höpinöitä kunnes huomaan ajattelevani jo Payday2 aivotonta menoa... Ehkä joskus, kun joku kertoo että peliin on tullut skip video -näppäin. Tai joku saa puhuttua ympäri ja juottamaan minut humalaan että jaksan katsella höpinätarinoita.

Jos olet kuin minä, joka vihaa jorinavideoita joita ei voi skipata yli kaiken. En suosittele, muuten varmaan ihan hyvä peli.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Ei suositeltu
66.7 tuntia pelattu
Julkaistu 13. tammikuu, 2015.
Don't play this, unless you like repetitive quests and uninteresting story, extremely long grinding and only 8 skills per character
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5.2 tuntia pelattu
Julkaistu 2. elokuu, 2014.
okey. it's fine :D i think....
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
Hiljattain julkaistu
ThiefArtz ツ
10.0 h
Julkaistu 18. kesäkuu.
This game is amazing! I can't understand why you guys hate it so much! DOWNLOAD IT AND PLAY!!!!!!!!!!
Hyödyllinen? Kyllä Ei Hauska
Finland devil
0.1 h
Julkaistu 10. kesäkuu.
Hyödyllinen? Kyllä Ei Hauska
erkkuleo [Fin]
17.1 h
Julkaistu 5. helmikuu.
tykkään kyllä mutta peliin saata tulla tekemisen puutetta joten olen sitä mieltä että 4/5

ps:oma mieli piteeni
Hyödyllinen? Kyllä Ei Hauska
1.2 h
Julkaistu 28. tammikuu.
so many world bug just go far this bug crahs this game for my pc is slow
Hyödyllinen? Kyllä Ei Hauska
0.7 h
Julkaistu 26. tammikuu.
kestää päivittää 5 h

Hyödyllinen? Kyllä Ei Hauska
410.4 h
Julkaistu 29. syyskuu, 2015.
The somemivix ELITE YEE lähetti viestin:
savoteemu LOVES APPLES lähetti viestin:
yes it its

Bowerick Wowbagger lähetti viestin:
no. the graphics are a clubber♥♥♥♥ mess, but the game itself is ok.
this is going to be my revive of frefall

this was before 1.6 pach whic hopefully finaly kills this pisskake
i grinded days for 2 HC items and the level requrement was 45 and 40 is max
so gg this is garbage dont put your time OR moeny in to this
and they were so inteligent to turn all permanent wehikles to rentals on ingamestore
you can stil get afree perma but your better of walking....away from this game

and again they fix it....but its anoying broken fixed broken fixed
Hyödyllinen? Kyllä Ei Hauska