StarForge is a sci fi survival sandbox. Hunt to eat, dig for resources, craft many items, build a fort, and fight enemies in order to survive! Do this alone, or with other players, in a fully infinite procedural world.
User reviews: Mostly Negative (6,684 reviews) - 21% of the 6,684 user reviews for this game are positive.
Release Date: Sep 22, 2014

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Recommended By Curators

"This game has a couple of issues, but offers a level of high speed 3D action not seen in other crafting games."
Read the full review here.


"I’ve already played around with its insanely ambitious world-building and baddy-blasting, and I had seen that it was full of promise." -Rock Paper Shotgun
"I've played the game for a bit, and I must say: I am very excited for the future of StarForge." -Destructoid
"It’s remarkably ambitious, but the terrain manipulation already looks fantastic and outer space is gorgeous. This thing has “potential” scrawled all over it." -PC Gamer

About This Game

StarForge is a sci fi survival sandbox. Hunt to eat, dig for resources, craft many items, build a fort, and fight enemies in order to survive! Do this alone, or with other players, in a fully infinite procedural world.

Key Features in StarForge:

Procedural Infinite Voxel Terrain - There are no set boundaries in StarForge; the planet will procedurally generate each time you start a new game. The terrain supports plains, mountains, deserts, mountains, caves, overhangs, rocks, and much more. The world is infinite, meaning you will be able to run in a single direction for as long as your computer can support it.

Underground/Surface/Space Gameplay - Build a tower that ascends into the clouds, through the atmosphere, then into space, and do this in real-time with no loading screens.

Dynamic World - Enjoy dynamic weather patterns, a 24 day and night cycle, and a real time atmosphere. Creatures drop loot and attack the player and sometimes other creatures. Players can also swim and find water or lava in the game.

Loot and Survive - Before the humans landed countless weapons and armor were sent to Atlas. You will find loot chests littered throughout the land, you will need their contents to survive.

Vehicle Gameplay - Hop on board a 4 wheeled all terrain vehicle with a friend and traverse the world. Or jump into a hovercraft for speedy terrain movement. You may also take flight in the space helicopter.

Procedural 3D Tileset - Build anything you want with our unique 3D Tilesets. You can create towns, villages, bridges, forts, and much more. It is also fully destructible! Ramps and stairs are also included.

Physics Sandbox - We are designing the world to be fully dynamic. This currently includes chopping down trees, turrets, and enemies.

Physics Movement - Our movement model is designed closely around the real bio mechanics of biped locomotion; The result is a more human look and feel, and a character that is equipped to intelligently react to dangers far beyond what conventional movement code was designed to handle. It also features a full body IK system.

Resources and Economy - There will be many different resources in StarForge. However, the player can only hold so much at a time. When the player can no longer hold what he mined, he will have to build containers to store them into. This makes resources tangible and gives you the ability to steal other players resources.

Multiplayer & SinglePlayer - We have both modes playable in the game.

Survival - In this mode you are tasked with surviving on the planet. You will encounter enemies, find new blueprints, gather weapons, build a base, and so much more.

Creative - In this mode you have unlimited resources and can build at great speeds. You may also place creatures anywhere you want.

System Requirements

    • OS:Windows Vista,7,8 (64 bit only)
    • Processor:Intel Dual-Core 2.4 GHz or 2.7 GHz AMD Athlon 64X2
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000 with 512 MB VRAM
    • DirectX®:9.0c
    • Hard Drive:900 MB HD space
    • Sound:DirectX®-compatible
    • OS:Windows 7,8 (64 bit only)
    • Processor:Quad core CPU: AMD Phenom II X2 565, Intel Core i5-750
    • Memory:6 GB RAM
    • Graphics:NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX®:11
    • Hard Drive:2 GB HD space
    • Sound:DirectX®-compatible
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
2,670 of 2,765 people (97%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: May 11
Pre-Release Review
As an owner of 800+ titles on Steam, many of them Early Access and an early supporter and investor of StarForge, having bought multiple Founder's Packs during its Alpha stage, this is no doubt single-handedly the biggest betrayal of any Early Access game I've ever financially supported. The concept had potential, but their results, effort, and frankly passion were complete garbage, right up until their so called "final" release (more like the final straw). Clearly they were here to run with our money from the get go. From here on, we will be tracking down the Devs and their future projects to ensure they stay blacklisted by the community. No one backstabs their supporters like these scum have done. Cheers everyone.

24 Aug 2015 Edit #1:
Just to clarify as others have asked - I have played longer than 0.4 hrs shown on my profile, as I've played offline and my other gaming machine before.

24 Aug 2015 Edit #2:
I now own 1,000+ titles, many of them still early-access and indies. My review and opinion of this pile of putrid diarrhea of false promises remain. Many of us early supporters are still waiting for what the devs plan to do to set things straight and make it up to some of their most loyal and earliest supporters. Shame on the devs for throwing their most loyal fans under the bus and leaving them to rot.
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187 of 193 people (97%) found this review helpful
1 person found this review funny
3.0 hrs on record
Posted: May 9
I wanted to like this game. I really did. When I first discovered it some two years back, I was thrilled to see what promised to be a very pretty Minecraft set both on and above alien worlds. 'Take my money!' I said, and forked out for the Founder's Edition – not cheap, but worth the money considering the potential the game held. Potential that the devs failed to achieve by a massive margin.

I wish I had forgotten about the game. Actually, I wish I had never found and supported the devs in their quest to push out this incomplete piece of trash they had the gall to call a game. Upon starting the game you are immediately thrust into the promised alien world, lead through a brief tutorial, and then you are set free. Finally free to run around a procedurally generated, completely bland and quite frankly, ugly world.

Gameplay; Right off the bat you come equipped with the first tier harvesting implement (And a slightly re-coloured version of that same tool if you're part of the Founder Club. Yep.), some items, and then it's up to you to find blueprints - which drop randomly from enemies - harvest materials in an abysmally slow and tedious fashion in order to build better tools, and build yourself a fort/home to protect you from the grim darkness of the far future. Pretty standard for this type of game.

But that's... pretty much it. There are some creatures/monsters strolling about, and they can be a danger until you have your first weapon, after which they become little more than a nuisance. You could build yourself a base and keep exploring, but after 30-60 minutes, you've pretty much done everything the game has to offer. And that's assuming you can get that far without crashes or your creations disappearing upon exiting and re-entering your world.
It never gets any better. Ever.

Graphics & Sound; Distant objects have very low resolutions, even on the highest graphical settings. This would matter less if it weren't for the fact that their jagged outlines are very clearly visible from fifteen meters away. Nearby objects don't look great either, but it could be worse. One exception is the massive drill tower you start nearby – this has high resolution textures and give a hint as to how the game could have looked, which only adds insult to injury. The soundtrack is probably the only truly decent part of this game, and it doesn't even work half of the time.

Long story short, don't buy this game. It had a vision that it couldn't reach, so instead it tries to be an awful Minecraft clone and it even fails at that.
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234 of 255 people (92%) found this review helpful
3 people found this review funny
4.5 hrs on record
Posted: July 15
........('(...´...´.... ¯~/'...')
..........\.............. _.·´
The devs can suck my left nut
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221 of 270 people (82%) found this review helpful
6 people found this review funny
2.1 hrs on record
Posted: August 6
Pre-Release Review
Each time I see new shiny Early Access game beign released in steam, I remember StarForge, then I dont buy it. That's how SF saved me a lot of money.
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96 of 102 people (94%) found this review helpful
1 person found this review funny
6.2 hrs on record
Posted: May 24
StarForge is the reason why i will never buy early release games again.
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