StarForge is a sci fi survival sandbox. Hunt to eat, dig for resources, craft many items, build a fort, and fight enemies in order to survive! Do this alone, or with other players, in a fully infinite procedural world.
User reviews: Mostly Negative (4,140 reviews)
Release Date: Sep 22, 2014

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Recommended By Curators

"This game has a couple of issues, but offers a level of high speed 3D action not seen in other crafting games."
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Recent updates View all (45)

November 26

StarForge Post Release Patch #4 - V.1.0.4

We've released another patch for the game today. In this patch we focused on bug fixing and design changes. Please keep in mind, due to our changes to our saving system, we had to wipe servers.

- We believe we have fixed the bases dissapearing/saving bugs.

- We've added dampening to dead creatures so they are easier to loot without them sliding away down a hill.

- All drills now can mine all resources

- You now start with many more blueprints

- If you check the "Infinite Terrain" checkbox, resources will now spawn beyond the initial starting area

- The resources needed to craft different blueprints has changed across the board. We have geared the game to progress quicker, but for things like turrets, vehicles, and final weapons to be harder to obtain.

We hope you enjoy playing,


11 comments Read more

November 7

Post Release Patch #2

We have released our second post release patch. Once again this patch focuses on Optimization. This patch does not require us to wipe saves.

- Terrain is much more stable and optimized.

- Paging system should react faster and more efficiently.

- "Generating Terrain" should now occur less frequently.

We have also released the Digital Deluxe Content and IndieGoGo content for download from the game. Your account will have to be linked in order to see the appropriate "Digital Content" button on the main title screen. These rewards were created for the Digital Deluxe, Founders Club, and IndieGoGo Soldier Tier+ backers.

The Digital Deluxe content is as follows:

- Art Book

- Guide Book

- 2 Exclusive Wallpapers

- Full Original Soundtrack

- And more...

The IndieGoGo backers of Soldier and higher also receive their exclusive wallpaper through the same manner.

We have also just recieved our T-Shirts and Posters for the IndieGoGo backers. We will be packaging them now, and getting them ready to ship over the next 1-2 weeks. You will receive an email when they have been shipped.

Thanks to everyone for your support.

- The Code}{atch Team.

43 comments Read more


"I’ve already played around with its insanely ambitious world-building and baddy-blasting, and I had seen that it was full of promise." -Rock Paper Shotgun
"I've played the game for a bit, and I must say: I am very excited for the future of StarForge." -Destructoid
"It’s remarkably ambitious, but the terrain manipulation already looks fantastic and outer space is gorgeous. This thing has “potential” scrawled all over it." -PC Gamer

About This Game

StarForge is a sci fi survival sandbox. Hunt to eat, dig for resources, craft many items, build a fort, and fight enemies in order to survive! Do this alone, or with other players, in a fully infinite procedural world.

Key Features in StarForge:

Procedural Infinite Voxel Terrain - There are no set boundaries in StarForge; the planet will procedurally generate each time you start a new game. The terrain supports plains, mountains, deserts, mountains, caves, overhangs, rocks, and much more. The world is infinite, meaning you will be able to run in a single direction for as long as your computer can support it.

Underground/Surface/Space Gameplay - Build a tower that ascends into the clouds, through the atmosphere, then into space, and do this in real-time with no loading screens.

Dynamic World - Enjoy dynamic weather patterns, a 24 day and night cycle, and a real time atmosphere. Creatures drop loot and attack the player and sometimes other creatures. Players can also swim and find water or lava in the game.

Loot and Survive - Before the humans landed countless weapons and armor were sent to Atlas. You will find loot chests littered throughout the land, you will need their contents to survive.

Vehicle Gameplay - Hop on board a 4 wheeled all terrain vehicle with a friend and traverse the world. Or jump into a hovercraft for speedy terrain movement. You may also take flight in the space helicopter.

Procedural 3D Tileset - Build anything you want with our unique 3D Tilesets. You can create towns, villages, bridges, forts, and much more. It is also fully destructible! Ramps and stairs are also included.

Physics Sandbox - We are designing the world to be fully dynamic. This currently includes chopping down trees, turrets, and enemies.

Physics Movement - Our movement model is designed closely around the real bio mechanics of biped locomotion; The result is a more human look and feel, and a character that is equipped to intelligently react to dangers far beyond what conventional movement code was designed to handle. It also features a full body IK system.

Resources and Economy - There will be many different resources in StarForge. However, the player can only hold so much at a time. When the player can no longer hold what he mined, he will have to build containers to store them into. This makes resources tangible and gives you the ability to steal other players resources.

Multiplayer & SinglePlayer - We have both modes playable in the game.

Survival - In this mode you are tasked with surviving on the planet. You will encounter enemies, find new blueprints, gather weapons, build a base, and so much more.

Creative - In this mode you have unlimited resources and can build at great speeds. You may also place creatures anywhere you want.

System Requirements

    • OS:Windows Vista,7,8 (64 bit only)
    • Processor:Intel Dual-Core 2.4 GHz or 2.7 GHz AMD Athlon 64X2
    • Memory:4 GB RAM
    • Graphics:NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000 with 512 MB VRAM
    • DirectX®:9.0c
    • Hard Drive:900 MB HD space
    • Sound:DirectX®-compatible
    • OS:Windows 7,8 (64 bit only)
    • Processor:Quad core CPU: AMD Phenom II X2 565, Intel Core i5-750
    • Memory:6 GB RAM
    • Graphics:NVIDIA GeForce GTX 560 or AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX®:11
    • Hard Drive:2 GB HD space
    • Sound:DirectX®-compatible
    • Other Requirements:Broadband Internet connection
Helpful customer reviews
59 of 63 people (94%) found this review helpful
130.5 hrs on record
Posted: November 5
So I have a hundred+ hours on here, so this is my opinion; It's an incomplete dream, the idea was interesting but the delivery was lacking. Once you've run along the surface for 20 minutes, that's it, you've basically seen everything. Bases are largely pointless or OP depending on how many players you have working together as the defences are derpy and out-wit-able but en masse they are insane. Seeing as there is no physics for the buildings, flying spires are the norm as they are the most effective. Small outposts don't happen and I've never managed to get far enough to get up to the "asteriods". Truely the biggest setback is the bugs, I have built about fifty cars, and ALL of them were eaten by the floor, even the hoverships. The other nail in the coffen is the lack of interest in the map, there's nothing for you to do there, to see, to explore! The landscape is often so jaged and hilly that there's nowhere to go, and there's really nothing to see, no interesting locations, bots or anything. Speaking of bots there's like 8 NPC's in total no bosses and lame spawning (IE within 100 feet of you). All in all, I was really hopeful, but it's been quite awhile and the devs look like they're just out of steam for this project, not that it COULDN'T be fixed just that it won't be.
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46 of 51 people (90%) found this review helpful
8.9 hrs on record
Posted: November 4
At present (1.02) this game is an alpha-quality tech demo. Most of the pieces need to make a playable game are there, but they are tossed together haphazardly with no semblence of gameplay or fun. Add in pitfully bad performance, gamebreaking bugs, and the occasional corrupted save, and you have a recipe for a wasted afternoon.

Pros: Many of the procedural textures are spiffing.
Cons: Literally everything else.
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41 of 44 people (93%) found this review helpful
3.6 hrs on record
Posted: November 7
Developers ahve basically abandoned it after a short burst to get it to 1.0 release and give out kickstarter things to fulfill steam and kickstarter contracts. Still buggy and broken DO NOT BUY
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38 of 41 people (93%) found this review helpful
21.7 hrs on record
Posted: November 9
Does not contain many of the features promised. Good way to kill a few hours but even the game page is a lie.

Tons of guns?
- Assault rifle
- Rusty assault rifle
- Chaingun
- Rusty Chaingun
- Zip Gun
- Pistol
- Shotgun
- Double barreled shotgun

8 guns is not tons of guns. There are no single shot rifles, no scopes, nothing like that. The only gun you even need to build is a basic assault rifle. The shotgun is useful but unweildly, the chaingun is just gloriously wasteful.

Tons of vehicles?

- Hovership single
- Hovership Speedy
- Space Copter
- Buggy

It could just be that I've not successfully found the blueprints for other vehicles yet, But what am I going to find? Vehicles don't have working guns on them, but that is ok since you can just shoot your assault rifle out the window instead. There are no space ships as previously promised.

There was an ingame hint that I read, that said "Raid crashed ships for the finest blueprints" That is all fine and dandy except that what they don't tell you, is crashed ships are coated in radiation or something that constantly hurts you. That again, is understandable, its a space ship right? Leaking fuel or whatever. Except that even in a full suit of the strongest armor in the game, you STILL take the same amount of radiation damage. There is no way to resist it. This turns raiding crashed ships into a test to see if you brought enough health injections with you. It can take awhile to clear the creatures out of the ship too, as well as browse contents of the containers inside. Also on crashed ships, there are... 2 total ships that appear on the map, they look slightly different and have a different layout inside, but they just alternate on the same position. There is no crashing animation, no ship coming plummeting down upon atlas, it just kinda... swaps. The only way to know it has swapped aka renewed is to go and physically look at the damn thing.

One final point. The blueprint system in this game is hell. Sure it was a nice idea, you have to kill creatures to get blueprints, research those blueprints in order to unlock new stuff to build. But when I've been playing for 10 straight hours, raided the crashed ship 17 times and STILL haven't got the space helicopter blueprint I was promised, that is kind of crap. I did find one eventually, during my next session. The game lacks any kind of sophisticated crafting, for example, in minecraft you can mash blocks together in a crafting table and see what happens. In this you don't even know what resources you need until you find the randomly generated blueprint. The creatures never really level up their blueprints either. Leeches were still dropping me "Service" Armor blueprints well after I had completed a full set of Gaurdian and had a monolithium base. So in other words. Relying on random generation to be able to build is ♥♥♥.

I would not recommend you spend money on this game, sure it is good fun for a few hours, hell it suckered me into playing quite a bit recently, but now that I have the space copter, laser towers etc. I don't have anything to do with them. Save your money, spend it elsewhere.
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41 of 52 people (79%) found this review helpful
0.2 hrs on record
Posted: November 5
Rubbish at any price.
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30 of 37 people (81%) found this review helpful
29.6 hrs on record
Posted: November 7
All i can say is ............. I want my money back and 29hours of my life I've wasted on this heep of ♥♥♥♥
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30 of 38 people (79%) found this review helpful
0.9 hrs on record
Posted: November 2
master scam
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24 of 28 people (86%) found this review helpful
5.7 hrs on record
Posted: November 1
I had hopes for this game, and bought the Deluxe version because I believed this game had potental.

And then the game got pushed out of Early Access, despite still being a bug ridden mess that could have really used another half year or so's worth of bugfixing.

The game had potental, but it turned out to be another Starbase DF9 - Aka, the game sold, tapped out the market, and the developers decided to cut and run instead of completing the game.

Edit - Some additional reading material on this games history
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28 of 37 people (76%) found this review helpful
4.6 hrs on record
Posted: November 4
this game sucks, it look not finished..
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16 of 17 people (94%) found this review helpful
9.9 hrs on record
Posted: November 4
In a world where even the tech demo is better than the actual game. you get a falseifyed game that was planned to have an infinite world but put you in a bowl instead. A game that promised awesome wave survival but instead gave you a tedious 4 enemy roster where only 1 or 2 of them attack you. So if you want a game that has nothing it origanliy planned to have, buy this game today for a whopping 20 dollers. Good call Code }{atch, good call
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15 of 17 people (88%) found this review helpful
1.0 hrs on record
Posted: November 18
Dirt digging simulator 49 is the latest creation by up and coming indie superstar hipster Notch.

Prepare to have your mind blown by satirical visual effects as the whitty characterisation of 21st century American politics takes center stage in a race to the bottom.

Rated S for steaming pile of
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14 of 16 people (88%) found this review helpful
1.0 hrs on record
Posted: November 5
Everybody's got that game, that they were super excited about off principal and then invested in the Early Access only for the developers to cut and run, thus crushing your belief in Steam's credibility. This one was mine. As a result no longer buy from Early Access, or anything off steam that i haven't checked out from at least 4 reviewers before hand. Do NOT buy this unfinished garbage, they did just enough to draw people in and get some easy money
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14 of 16 people (88%) found this review helpful
32.1 hrs on record
Posted: November 3
This game was abandoned by it's developers before being finished, and was released from Early Access as "complete". Missing features that were promised aside, the game is in a nearly unplayable state due to bugs and poor performance. The concept was good, the execution was not. Do not buy.

EDIT(2014-11-27): Original review above was written during version 1.0.2.

Version 1.0.3 finally added the Early Access/Kickstarter/IndieGoGo rewards, the art book, guide book, 2 exclusive wallpapers, and the soundtrack. 3 versions after release, and they finally get around to scanning some concept art, and uploading the games soundtrack.

Version 1.0.4 finally added such crucial features as finally fixing a bug where entire bases or save files would dissappear. Yup. Four versions after the full release. It also added dampening on corpse momentum, so dead enemies would no long slide down the entire mountain before you could loot them. Did away with tier system, so you are no longer required to progress through drills(All drills can mine all resources). "Infinite Terrain" checkbox for map generation, added in version 1.0, finally allows resources to spawn in said infinite terrain. Version change also reset all previous versions save files.
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13 of 15 people (87%) found this review helpful
3.0 hrs on record
Posted: November 15
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12 of 14 people (86%) found this review helpful
29.3 hrs on record
Posted: November 2
This game was never finished, never have I been so dissapointed in a game I had bought, this was not a faliure, a faliure demands an effort.
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13 of 16 people (81%) found this review helpful
5.8 hrs on record
Posted: October 31
Unfinished. The ambiance is nice for a while.

Then it becomes a pure resource grind. No point in digging. No point in going up. No point in making much of a base. Boring enemies. Crashed spaceship was interesting. Taking damage for no reason when I went near/in the ship was not.

Just sitting around, chewing on piles of resources. Then making a new toy and chewing slightly faster.

Oh, you can grind blueprints too. Just kill (the same few) enemies over and over and hope that the random blueprints (aliens are made out of blueprints, you know...) they carry aren't just more copies of the crap you already have.

I don't recall how much I actually ended up paying for this, but it was too much at any price. There are better games to be had that are being developed faster.
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9 of 9 people (100%) found this review helpful
2.8 hrs on record
Posted: November 18
They betrayed us. Will be avoiding this dev/pub team in future
Was this review helpful? Yes No
10 of 11 people (91%) found this review helpful
1.8 hrs on record
Posted: October 29
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11 of 13 people (85%) found this review helpful
0.2 hrs on record
Posted: November 5
Complete ♥♥♥♥.
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9 of 10 people (90%) found this review helpful
4.6 hrs on record
Posted: November 1
Do you love getting ripped off? Do you live for lack of content? Do you love playing half finished games? Are you a person who likes throwing £15 pounds down the drain?


This game did have loads of potential, but it was wasted.
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