Mickey Mouse returns to star in Castle of Illusion, a fantastical reimagining of the Sega Genesis classic. With all-new HD graphics and gameplay, Castle of Illusion brings Mickey and his world to life in this magical Disney adventure!
User reviews:
Recent:
Mostly Positive (28 reviews) - 71% of the 28 user reviews in the last 30 days are positive.
Overall:
Very Positive (828 reviews) - 90% of the 828 user reviews for this game are positive.
Release Date: Sep 4, 2013

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About This Game

Mickey Mouse returns to star in Castle of Illusion, a fantastical reimagining of the Sega Genesis classic. With all-new HD graphics and gameplay, Castle of Illusion brings Mickey and his world to life in this magical Disney adventure! When the evil witch Mizrabel kidnaps Minnie, it’s up to Mickey to brave the dangers of the Castle of Illusion to rescue Minnie. Gather your courage and traverse enchanted forests, take on hordes of rebellious toys and navigate mazes of living books. Play as Mickey and save Minnie from Mizrabel’s evil clutches!

Features:
- Play as Mickey Mouse in this reimagining of the classic Sega Genesis.
- Experience a world of wonder, brought to life with all-new graphics and magical adventures.
- Journey across five magical worlds filled with Mizrabel’s powerful minions.
- Complete hidden challenges to customize Mickey with classic costumes!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista SP2+
    • Processor: 2.8 Ghz Dual Core (minimum)
    • Memory: 2 GB RAM
    • Graphics: ATI 2600/Nvidia 8600 (minimum)
    • DirectX: Version 10
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.4 GHz Quad Core (recommended)
    • Memory: 4 GB RAM
    • Graphics: ATI 4850/Nvidia 8800 (recommended)
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • OS: 10.8.5
    • Processor: 1.8 GHz Intel Core 2 Duo (Dual-Core)
    • Memory: 4 GB RAM
    • Graphics: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
    • Storage: 900 MB available space
    Recommended:
    • OS: 10.9.3
    • Memory: 8 GB RAM
    • Graphics: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
    • Storage: 900 MB available space
Customer reviews
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Recent:
Mostly Positive (28 reviews)
Overall:
Very Positive (828 reviews)
Recently Posted
Sunny Elephant
( 2.9 hrs on record )
Posted: July 22
Super Mickey 64

Recommended When Cheap

Castle Of Illusion is a short platformer that has very creative designs and very interesting levels that fit the theme very well, but the game suffers from clunky combat and skewed hitboxes. The levels are awesome and the game starts out very fun, as it went on I started getting frusterated due to Mickey's hitbox extending pretty far off his model. The levels are well designed and look exactly like something from Mickey Mouse, the attention to detail is very high too, something I found cool was in the library there would be glass objects in the foreground that would distort your image. I beat Castle of Illusion in 2 hours, and that was a slower playthrough where I went for most extra secrets but it is a good game that I would recommend for a lower price.
Helpful? Yes No Funny
KingTim17
( 0.1 hrs on record )
Posted: July 22
In my opinion the game is not playable with a keyboard. That's kind of sad because I love Disney. The first part of the game looked further great. But it's really not optimalized for keyboard in my opinion
Helpful? Yes No Funny
SoraBlue
( 5.2 hrs on record )
Posted: July 18
Beautifull game, Beated it on Genesis and here too.
But very low Fps, and reading the discussion forums the creator's just stoped caring about it.

This would had been a positive review if they just spent some of OUR money to fix this issue.
Peace.
Helpful? Yes No Funny
shantvideogamecollector
( 4.6 hrs on record )
Posted: July 6
Truely one of the best platformers of this generation,the game only lasted me about 4 hours but despite the super short lenght, the game still managed to amaze me, the visuals were beautiful, the music was amazing and the levels were extremely creative and full of chaotic plot-twists, it really felt like you were playing a Disney cartoon! The game had that Disney feel and it was a great re-imagining of the Sega Genesis classic! SO FUN!
Helpful? Yes No Funny
dragonett210
( 4.4 hrs on record )
Posted: July 3
Beautiful game, and both the music and voice acting are great. Boss fights were fun and varied. Having said that, it's extremely short, they could easily have done a few more levels. I don't see this taking more than 5-6 hours to 100%, and that may be being generous.

I got this on sale at 75% off, and because of the length I wouldn't recommend paying full price for it. It was fun while is lasted though, so if you spot it on sale it's worth giving it a chance.
Helpful? Yes No Funny
Lukitoo
( 1.2 hrs on record )
Posted: July 3
Pros: Visual

Cons: Gameplay is a little bit glitchy, the command takes a little while to actually happen and that lag can be very irritating at times. If you want a great remastering get Ducktales instead.
Helpful? Yes No Funny
☠ Ultamate Mclane ☠
( 0.4 hrs on record )
Posted: June 29
Product received for free
idk, i wish it had more disney stuff in it, instead of just the same old mickey we've seen times and time agen

i'd love to see a disney game that had all the characters in, like donold duck, scrooge mcduck, daffy duck, huey lewis and dewy and maybe expand into when disney started making anime like mulan and pocahontas

this game was a wast of money
Helpful? Yes No Funny
casual_gamer_guy
( 4.2 hrs on record )
Posted: June 27
This reimagining of a Genesis game has beautiful artwork, music and voice acting. In addition to distinct "themes" on different levels, there are level design concepts that make levels less monotonous (e.g. sublevels in area that can turn upside down, switch of perspective). Having said that, it has very annoying controls, and even with the controller it's rather difficult to do precise actions due to loose movement and jumping lag. This is IMHO a very serious problem given the nature of the game. Made worse since the level and boss fight design includes many areas that require precise movements and have instant-death possibilities. I'd say that this combination of control issue and level design issue contributes to much of the "playtime", given that the levels themselves are actually not that long.

I bought this game at 75% off, and even at this price I think there are other games that offers better value for money. Not recommended at all at full price. It's really unfortunate since given the quality of other aspects this could have been a very nice game.
Helpful? Yes No Funny
astone4545
( 9.9 hrs on record )
Posted: June 23
daughter loves it
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
6 of 9 people (67%) found this review helpful
Not Recommended
4.2 hrs on record
Posted: June 27
This reimagining of a Genesis game has beautiful artwork, music and voice acting. In addition to distinct "themes" on different levels, there are level design concepts that make levels less monotonous (e.g. sublevels in area that can turn upside down, switch of perspective). Having said that, it has very annoying controls, and even with the controller it's rather difficult to do precise actions due to loose movement and jumping lag. This is IMHO a very serious problem given the nature of the game. Made worse since the level and boss fight design includes many areas that require precise movements and have instant-death possibilities. I'd say that this combination of control issue and level design issue contributes to much of the "playtime", given that the levels themselves are actually not that long.

I bought this game at 75% off, and even at this price I think there are other games that offers better value for money. Not recommended at all at full price. It's really unfortunate since given the quality of other aspects this could have been a very nice game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2 people found this review funny
Recommended
2.9 hrs on record
Posted: July 22
Super Mickey 64

Recommended When Cheap

Castle Of Illusion is a short platformer that has very creative designs and very interesting levels that fit the theme very well, but the game suffers from clunky combat and skewed hitboxes. The levels are awesome and the game starts out very fun, as it went on I started getting frusterated due to Mickey's hitbox extending pretty far off his model. The levels are well designed and look exactly like something from Mickey Mouse, the attention to detail is very high too, something I found cool was in the library there would be glass objects in the foreground that would distort your image. I beat Castle of Illusion in 2 hours, and that was a slower playthrough where I went for most extra secrets but it is a good game that I would recommend for a lower price.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
96 of 108 people (89%) found this review helpful
1 person found this review funny
Recommended
3.6 hrs on record
Posted: November 16, 2013
+ Every level has it's own unique style and features
+ Beautiful art style
+ Really enjoyable and imaginative platforming

+/- Very short, but satisfactory overall
Was this review helpful? Yes No Funny
93 of 107 people (87%) found this review helpful
1 person found this review funny
Recommended
5.5 hrs on record
Posted: July 12, 2014
Faulty's scorecard :-

1) Essential purchase
2) Recommended purchase
3) Recommended purchase during a sale
4) Not recommended unless heavily discounted
5) Not even recommended for Steam game collectors

Old-school trickery

Disney was no stranger to the late eighties and nineties consoles back when it was Nintendo waging a console war with SEGA. Arguably two of the most memorable titles for each system were Ducktales for the NES and Castle of Illusion for the SEGA Mega Drive/Genesis. Ducktales had the edge - being more fiendishly difficult than Mickey Mouse's SEGA outing but both exuded charm and were bestsellers on either system.

http://steamcommunity.com/sharedfiles/filedetails/?id=285326866
Cut forward 25+ years to the year 2013 as both popular titles re-emerged in full HD glory for a new generation of gamers and for the first time ever - debuting on the PC. I can see that the more modern gamer will probably find the gameplay on display here a bit antiquated and Castle of Illusion will possibly hold very little appeal for them (outside of the Mickey Mouse and Disney connection) but it's clear the intention here - Castle of Illusion is a love letter to the gamer that cut his/her teeth on these kind of games in the past. While Ducktales: Remasterd is a scene by scene remake (with newly implemented graphical cut-scenes), Castle of Illusion is more of a re-imagining taking the five levels of illusion Mickey must traverse in order to save his dearly beloved, Minnie Mouse, from the clutches of the evil witch Mizrabel and giving each of them a modern spin and a completely new lick of paint. Each of these worlds, like the original, are split into two relatively short levels with the third housing a boss battle for Mickey to overcome.

http://steamcommunity.com/sharedfiles/filedetails/?id=285328277
I had great fun playing this game as a child back in the early nineties so it was pure nostalgic delight exploring these redesigned levels that pay due homage to the levels from the old SEGA classic. While I never found the game on the Mega Drive to be particularly challenging it was certainly a fun romp for my childlike sensibilities back then and this remake of Castle of Illusion fits the bill quite nicely. Most experienced platform gamers will breeze through Castle of Illusion in a jiffy but the controls are tight (except for the swimming sections where it feels like one is trying to maneuver a tank through a mouse hole) and for the most part the game plays and looks beautiful on modern systems.

http://steamcommunity.com/sharedfiles/filedetails/?id=284863991
Castle of Illusion is a simple platformer and when put under scrutiny one can see how mechanically game development has moved along in leaps and bounds - you just have to compare this title with the recently released Rayman Legends to see that Castle of Illusion is nothing more than a nostalgic time-capsule that embraces an age when games were far more simpler and innocent without all the moral grey areas that encapsulates modern gaming today.

If you have fond memories of playing through Castle of Illusion as a child, I wouldn't hesitate to encourage you to pick it up. Chances are you will probably have families and kids of your own now so this is a great way to introduce them to the kinds of games you used to play as a kid. At $14.99 it's priced just about right for the amount of adventure time held and its a great way to spend an afternoon with an old friend from the past.

If you enjoyed reading this review please follow my curator group at:-
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60 of 64 people (94%) found this review helpful
Recommended
4.0 hrs on record
Posted: September 9, 2013
As a fan of the original Genesis/MegaDrive game, this was everything I wanted from a remake. Great gameplay and music, levels and bosses reworked enough to keep it fresh, and beautiful, fluid, cartoon-like graphics.

There are, however, issues with this game being a sloppy port stuck at 720p/30fps. Luckily the resolution and framerate have been fixed/hacked by the community. It's also been updated a couple times since I last played, so the issues might have been fixed by now. Regardless, the PC Gaming Wiki page should have any info you need to get it running right and it looks incredible at 1080p/60fps. As I recall you might want to force AA and AF through your video card for optimal visuals.
http://pcgamingwiki.com/wiki/Castle_of_Illusion
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57 of 63 people (90%) found this review helpful
Recommended
2.0 hrs on record
Posted: February 8, 2014
Perhaps I'm just a cynical bigot blinded by nostalgia, but in my eyes Disney has lost quite a bit of its magic in recent years. Instead of the delightfully imaginative works of their glory years, we've been "treated" to an abundance of derivative shovel-ware and cash grabs, all relying on their branding and marketing instead of actual quality to make them a success. A remake of the Sega Genesis/Mega Drive classic, Castle of Illusion could have very well been just another mediocre licensed game, but to my absolute surprise and delight it is anything but; a whimsical joy of a platformer that pays homage to Mickey's past, while bringing him into the modern day just as enjoyable as we remember him.

Opening like the typical fairy tale it is, Mickey and Minnie are just setting out for a picnic when the witch Mizrabel spies the pair and gets jealous, swooping in and kidnapping Minnie, with the goal of using the damsel's youth and beauty to rejuvenate herself from the old hag she is. Mickey will have none of this however, and thus enters the titular Castle of Illusion to obtain the seven magic gems, cross the rainbow bridge, and get his girl back!

Like the 1990 original, CoI is a basic platformer whose strength lies in its imaginative levels and environments. Each stage is unique and bustling with creativity, from a giant library full of bouncing letters and slinking bookworms, to a world made entirely out of sweets that has you swimming through jello and bouncing on cookies floating in a milkshake river. There are so many charming little touches in every location you traverse that I couldn't begin to name them all (and doubt I saw even half of them). Sega perfectly captured the happy-go-lucky mannerisms of Mickey, right down to the trademark hop in his step and chip of his voice, an attention to detail which extends to every secret area and extra path, and makes for an immensely enjoyable game. I gleefully made my way through every level never once tiring of the seemingly endless stream of fantastical places I was sent to, but alas every good thing must come to an end and CoI does so all too soon.

For all its wonder and the many things it gets so very right, CoI is over in a heartbeat (around 2-3 hours to be exact). This short-live adventure seems to end even more abruptly, do to how easy it is to jump from one level to the next and how quickly and seamlessly they flow together. In a sense it's about as long as the average animated movie (which almost seems intentional, opening and ending with the camera panning out to a theater), but for a $15 game it had me wanting more.

I say that however with the caveat of wanting more because I loved my brief time with Mickey so much. Castle of Illusion is a pleasure and has given me hope that Disney is still capable of creating something with as much heart and wonder as what made them a household name in the first place. If Mickey Mouse has ever meant anything to you, you owe it to yourself to play this lively tribute that does as much for giving the icon a proper video game outing, as it does a starting point for what could (and hopefully does) come out in the near future. It's pure childish fun that capitalizes on its goal of being a lighthearted game that almost anyone can enjoy, recapturing the magic of yesteryear for the new and old generation alike.

You can read more of my writing on Kritiqal.
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46 of 47 people (98%) found this review helpful
Recommended
11.2 hrs on record
Posted: May 16, 2015
tl;dr
A heart-felt and beautiful remake of the 1990 SEGA classic: Mickey Mouse and the Castle of Illusion. I had high expectations for this modern reimagining of what is ultimately my favourite game of the Fourth Generation.

PROS
+Every level, every detail lovingly recreated and updated
+Stunning art and music design
+Smooth and responsive at 1080P/60FPS
+Full controller support
+Brilliant take on the old Mega Drive classic
+Two music schemes to choose from (original soundtrack or modern soundtrack)

CONS
-Does not include the original 1990 game that is included with the retail console version. It's sad to see it missing from the PC release.
-Three to eight hours to complete depending on how completely you explore each level

For Disney fans, platforming fans, and fans of whimsy, this game is a buy!

(Suitable for all ages and skill levels)
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48 of 56 people (86%) found this review helpful
Recommended
12.2 hrs on record
Posted: November 29, 2013
If you weren't alive or competent to enjoy the Genesis version, SEGA did you a friggin' favor here. Jump on toys, throw apples at mushrooms, and platform like its 1990. This version doesn't just take your grandma's oldsmobile, and slap a new coat of paint on it and hang a few trees from the mirror; this gem is done from the ground up and is fantastic.
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38 of 42 people (90%) found this review helpful
Recommended
5.0 hrs on record
Posted: May 25, 2014
Let me start by saying that the old school Castle of Illusion on Genesis / Mega Drive remains one of my favorite platformers today.

Let me also say that I was hugely, hugely, hugely disappoint by DuckTales Remastered, which I found boring and lazily done.

So I went into this with low expectations ... I mean, how do you live up to a classic? Not sure it's possible, but I was extremely please with the updated Castle of Illusion on Steam. Great game. It does an excellent job taking the source material as inspiration and trying to update it without ♥♥♥♥♥♥♥♥ all over it.

Storyline
Some witch kidnaps Minnie while she and Mickey are having a picnic. Typical hero save damsel in distress. It works. My only minor complaint is that the intro kind of dragged. The story is so generic that it really seemed a waste of time to draw it out.

Graphics
Wow. The developers did a great job with this. Whereas with DuckTales Remastered, where the characters looked great but everything else looked like crap ... I was dazzled by Castle of Illusion at ever step. In particular, the second level with the toys ... everything was beautiful.

Gameplay
Here's where I had one of those ooh ahh moments. The old Castle of Illusion is purely a side scrolling platformer, and for the most part, so is the update. However, the developers cleverly integrated some 3D parts into the level design. Not too much. I'd compare it with a great movie director using just enough 3D elements without going overboard.

Level design
Good variety. There's swimming, jumping, swinging, running-to-avoid. And again, all levels are beautiful. That said, the best levels in my opinion are the first two. After that, it's okay, but not as great as the first two levels.

Collectibles
In each level you can pick up a card, model and / or chili. And these get you concept art, statutes and costumes (which you can switch into by jumping into the mirror on the third floor). I didn't bother much with completion. I'm not a collectibles or achievements ♥♥♥♥♥. But playing through once normally, I got one outfit and one statute.

Playtime
I got through this in four hours, without chasing collectibles and achievements. It was short and sweet, which is how platformers should be. The unskippable credits were annoying, especially as it's just names scrolling on a black screen, but I don't care too much about these things.

Overall rating: 8/10. Probably loses a point or two for level design not being consistently great throughout.
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37 of 41 people (90%) found this review helpful
Recommended
2.0 hrs on record
Posted: September 7, 2013
I don't want to waste too much time writing a review for Castle Of Illusion because it might take me more time to write than it took me to finish the game (yes, it's really, really short). So, let's do this:

+ Graphics
+ Cute story (typical Disney but I enjoyed the 'lesson' anyway)

- Short, as in, 2 hours or so.
- Controls could've been better/smoother
- Collision detection can be awful

[Rating: 70/100]
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