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10,000,000 is an award winning hybrid RPG/Action/Puzzle game. Matching tiles controls your character enabling you to explore, fight and loot. When you are not facing monsters you will be back in your prison, constructing buildings and getting stronger for your next run. Can you score 10000000 and earn your freedom?
Megjelenés dátuma: 15 Jan 2013
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10000000 vásárlása

Indie Piñata Discount for owners of the following games:
MouseCraft
The Bridge
Monaco
Flockers
Dungeon Hearts
10,000.000
Triple Town
Super Splatters
Contraption Maker
Jack Lumber

Legutóbbi frissítések Mind a(z) (1)

10000000 is a part of Indie Piñata - use received discounts to get similar games!

18 július 2014

10000000 is a part of Indie Piñata, an event organized by indie developers to promote similar titles, available on Steam, among enthusiasts of specific game genres.

http://youtu.be/41rlaIwZwBQ

How does it work?
It’s very simple – the event lasts for 10 days and during that time everybody who owns at least one title from our collection can get similar games, listed below, for a discounted price:

Visit Indie Piñata website for more details.

1 megjegyzés Tovább

A játékról: 

10,000,000 is an award winning hybrid RPG/Action/Puzzle game. Matching tiles controls your character enabling you to explore, fight and loot.

When you are not facing monsters you will be back in your prison, constructing buildings and getting stronger for your next run.

Can you score 10000000 and earn your freedom?

Key Features:


Run the Dungeon
  • Kill monsters and find loot
  • Improve your gear and train skills
  • Find resources to improve your castle
Test your skill
  • More than 80 objectives to complete
  • Over 20 different monster types to fight
  • Find items and use them effectively
  • Fast paced action gameplay
Classic Gaming
  • Retro graphics
  • Old school music

PC-s rendszerkövetelmények

    Minimum:
    • OS:Windows XP
    • Processor:Core2Duo
    • Memory:1 GB RAM
    • Graphics:Any 3D capable card
    • DirectX®:9.0c
    • Hard Drive:50 MB HD space
    Recommended:
    • OS:Windows 7
    • Processor:Core2Duo
    • Memory:2 GB RAM
    • Graphics:Any 3D capable card
    • DirectX®:9.0c
    • Hard Drive:2 GB HD space

Mac-es rendszerkövetelmények

    Minimum:
    • OS:OSX 10.5
    • Memory:1 GB RAM
    • Graphics:Any 3D capable card
    • Hard Drive:50 MB HD space
    Recommended:
    • OS:OSX 10.8
    • Processor:Intel
    • Memory:2 GB RAM
    • Graphics:Any 3D capable card
    • Hard Drive:1 GB HD space

Linuxos rendszerkövetelmények

    Minimum:
    • OS:Ubuntu 12.04 32-bit or Ubuntu 12.10 32-bit
    • Processor:2.6GHz single core
    • Memory:1 GB RAM
    • Graphics:OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA)
    • Hard Drive:50 MB HD space
Hasznos vásárlói értékelések
35 emberből 33 (94%) találta hasznosnak ezt az értékelést
956 termék a fiókon
19 értékelés
17.3 óra a nyilvántartásban
A good little game. Easy to get along with, a little harder to finish, but still fine for me.
A casual 3-in-a row basic, suited in 80's-style graphics and "rpg" elements.
And it weighs 40 Mb and was designed for touchpads. Short break game.
Buy it in bundle or with 80-90% discount - and you won't be disappointed.
Good gift for casual players, by the way.
Overall 8/10.
Közzétéve: 4 március 2014
Hasznos volt ez az értékelés? Igen Nem
14 emberből 13 (93%) találta hasznosnak ezt az értékelést
2,160 termék a fiókon
31 értékelés
12.9 óra a nyilvántartásban
10000000 is a game that mixes the match-3 genre with an RPG angle. Now, it's not as enjoyable as the Puzzle Quest games but the game is not a complete trainwreck either. Despite the horrible controls (or morel like 'control' - it's mouse only and 'slide'-based, naturally intended for a smartphone device), it can serve you a bit of fun for a couple of hours. However, if you're out to get all of the achievements then you might be in for a long and painful grind. This is due to the very annoying RNG.

All the negativity aside, let's get more into how the game works. You start out with a simple character, trapped in a place with barred up doors. You want to break free from this prison, but to do so, you must get a 10 000 000 score. Simple, right? Well, not really. Your toon is weak and in order to become stronger and advance then you need to gather supplies and gold. How do you do that? Well, that's where the core of the game comes in! You will need to arm yourself and venture into the dungeons!

At first, you'll see the familiar match 3 board and you'll start to match tiles as you would in any type of game like this. Soon you will notice that you're not only meant to match them, you're meant to match certain tiles at certain times. Your toon will encounter foes with different abilities and weaknesses, knowing when to match the sword or the staff tiles might save you a lot of trouble here! There are also locks on chests and doors that you need to open by matching keys. Sometimes you will gain an item or a consumable by opening chests, but also if you match the chests on the tile board. These you can use to help you progress in the dungeons. Then there are the wood and stones that you need to upgrade the different shops.

I had a lot of fun with the game in the beginning, especially when it felt like you made progress. Each new rank you unlock is a higher difficulty, and with each ranks there are several challenges to complete that grants you various bonuses. However, when you've reached the highest rank and completed all of the bonuses then the game kind of loses its potential. It takes a lot of luck and patience to even reach a score of 10 million, in any rank. I managed to 100% the game after nearly 13 hours of playtime. I've read about people who still hasn't been able to even after 30 hours, so keep this in mind if you're looking for an easy game to get perfect.

Despite all the flaws and lack of fun end game I enjoyed it when I didn't feel too stressed out. The further you get, the quicker you need to be to match the tiles. You need to be able to notice when the border of your board turns red (encounters/events) or green (when your toon is mainly walking) and adapt to this in the best way possible. It takes time getting used to how the game functions, especially when it comes to matching the tiles by sliding the columns and rows. It can be extremely frustrating at times and I wish the developer had thought about this when porting the game to PC. It's already a challenging game and believe me, being defeated just because you weren't able to align the tiles perfectly due to whatever or any reason is just flat out aggrivating.

I can recommend it if you like casual games that are a bit of a challenge. 10000000 is a challenge, both physically and mentally. In a good or bad way? Well, a bit of both to be honest.
Közzétéve: 14 május 2014
Hasznos volt ez az értékelés? Igen Nem
12 emberből 11 (92%) találta hasznosnak ezt az értékelést
100 termék a fiókon
9 értékelés
8.8 óra a nyilvántartásban
In one day, I've played this game for longer than I've played Counter-Strike: Global Offensive.

11/10
Közzétéve: 4 február 2014
Hasznos volt ez az értékelés? Igen Nem
20 emberből 13 (65%) találta hasznosnak ezt az értékelést
813 termék a fiókon
89 értékelés
3.2 óra a nyilvántartásban
Not a bad take on the Match 3 type games.This unique RPG/Action/Puzzler is not so bad if you love Match 3 type games like Bejeweled or Candy Crush.They say its real good on a Touch Screen but i have had no issues using the mouse.Good game too waste some time in!
Közzétéve: 4 február 2014
Hasznos volt ez az értékelés? Igen Nem
5 emberből 5 (100%) találta hasznosnak ezt az értékelést
102 termék a fiókon
4 értékelés
2.2 óra a nyilvántartásban
10,000,000

Puzzlez Monsters Upgrades Bejewled on acid

Those four words were the first words that came into my mind when I first bought this game.

The Gameplay:

10 mil is about a pixelated guy in a cool hat who wants to escape a castle he lives in. The only obvious ways is to run through a dungeon while playing a pixelated more dungeon-ey version of Bejewled. While on those runs, you have to match sword blocks to attack, staff blocks to do a magic attack, match wood and stone to get the materials to upgrade your castle, unlock doors and chests with key blocks, and upgrade your armor with shield blocks. You try to last as long as you can while matching these blocks to stay alive and make it to "10,000,000" points. Once you get 10,000,000 points you are freed from you castle.


Using the money and purple stuff and gold and wood and stone that you aquire over your grinds of dungeons, you can fix rooms. These rooms are good for things such as upgrades, potions, etc. Some of the upgraes may be things like "Pay 200 purple stuff and 300 gold and you will have 10% more luck" etc. This is a vital part of 10 mil since you need to upgrade your dude to last longer and ultimately get freed!

Pros and Cons!

Pros:

1.Loads of upgrades!
2.Bejeweled style Gameplay!
3.Puzzles!
4.Missions!
5.Hours of fun gameplay!
6.Grinding! since i have nothing better to do :(
7.Retro style!
8.Pixels!
9.The guys got a hat!
10.Deep gameplay!

Cons:

1.When playing theres this one group of ♥♥♥♥ing pixels that is black on the left side of the screen. It just makes me so angry.
2.Its a bit repative!
3.You have to spend a while on it!
4.Tax is too damn high!

Overall:

Overall its a fun game to play in your free time or just when your straight bored.

Da Rating:

7.5-8/10 (its over 5 so its a yes)

Thanks for reading my review for 10,000,000! If you have any questions or comments feel free to add me! (I accept donations or requests to review games i have)

Thanks!

- Magz ≥.≤
Közzétéve: 10 február 2014
Hasznos volt ez az értékelés? Igen Nem
298 emberből 222 (74%) találta hasznosnak ezt az értékelést
285 termék a fiókon
3 értékelés
13.9 óra a nyilvántartásban
To preface this review, I have beat the game. This review is not out of frustration for not being able to accomplish that, but it is out of frustration from the game in general.

For a match 3 game the concept is novel, adding a requirement of matching specific tiles to progress.

Unfortunately once the novelty wears off, it becomes a chore. And the novelty will wear off, because the game is stacked against you in multiple ways, and requires you to lose repeatedly to complete tasks and buy upgrades (which soon become an artificial barrier to gameplay) before winning it even becomes possible.

The main barrier to fun in the game is the manner of losing - not the inevitability, as with Tetris, but the speed at which it can happen. Every obstacle requires a specific type of match - attacks or keys - and the game can at whim decide to deprive you of these, leaving you helpless to do anything but wait until defeat.

Other problems with the control system compound this. For instance, sliding the tiles is not well designed. If you click a tile, it can only slide by the first direction the mouse moves. So if you want to drag a tile upwards but your mouse moves a LITTLE to the left first, your tiles will try moving left and right instead. You can try again while the mouse button is held down, but you've lost that time.

The matching detection is not great either. When you line or nearly line up a match, their tiles illuminate, however when you let go the tile you're moving can fit to an adjacent space, meaning the match does not occur and you have to start again. Once more, this costs time.

The game needs resource management - trying to keep a healthy number of attack tiles and keys on the board at all times to be ready for any obstacles that arrive, but a couple of things ruin this as a concept and make the game even less fun.

The monsters - particularly boss class monsters - require a LOT of matches and items to defeat, during which time you're losing time AND they hit you which also costs a nasty chunk of time. It goes without saying that despite the whole upgrade system, matching attack tiles is just not effective enough to keep the game balanced.

The game can and does throw numerous amounts of the same obstacles at you consecutively, such as two chests, a door and then another chest. Even if you kept a healthy number of keys available at the start of this, you probably won't have enough to get through it all which leads to a lot of lost time and defeat. The same applies to multiple tough monsters.

Matching tiles or using an item JUST before you arrive at an obstacle will cause it to be wasted. There's no tolerance whatsoever. This can lead to situations where you're not blocked by an obstacle, and too afraid to do anything because you don't want to lose the matches you can see available to you. This is contrary to the game's advertised element.

Finally, when you match tiles, more appear which can result in combos. Normally in this kind of game these are desirable, but in this game they can and will punish you by decimating a resource you can see yourself needing soon - for instance, if you're fighting a monster with a chest behind it, a few keys may fall in during the fight, matching with the ones already on the board and severely depleting the keys. Then when you win the fight you won't be able to deal with the chest.

Furthermore, when newly-fallen tiles create combos, this takes time during which you are unable to slide any tiles to make more matches. This results in awkward situations where you can see multiple matches you want to make but are unable to do so because a useless combo is ongoing and killing you in the process.

You do get a very limited number of items, but most of the time an item does not even clear one of its respective obstacles. After a few hours of play to finally be able to challenge for the game's namesake 10,000,000 points (yes, you need to play for a few hours before winning a game even becomes a possibility), key items will not be enough to open a three-lock chest or door, and you will need at least three damage items to defeat a single monster.

This game had promise, but its execution is disastrous. Its visuals and music are very fun for a few hours, but they do not last the extended periods of time demanded of you when the game becomes an unfair and repetitive grind.
Közzétéve: 26 december 2013
Hasznos volt ez az értékelés? Igen Nem