"I Am You From The Future! No Time To Explain, Follow m-OH CHRIST!" Chase your future self through time and alternate realities while fighting giant monsters, collecting hats, and eating cake! No Time To Explain is a game about Time Paradoxes, Jetpack Guns and Ribs In People's Eyes.
Käyttäjäarvostelut: Enimmäkseen myönteinen (936 arvostelua)
Julkaisupäivä: 25. tammi, 2013

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Osta No Time To Explain


Kuraattoreiden suosittelema

"Showed at PAX Prime 2013 - A comedy platformer that opens with you meeting your future self. No time to explain, follow me!"

Uusimmat päivitykset Katso kaikki: (9)

25. marraskuu, 2014

Local co-op confirmed for No Time remake

Hi everyone,

I wanted to share some great news. We've been going back and forth on it, but eventually agreed - local co-op is super fun, and No Time To Explain's remake is getting it!

Local co-op

We were able to beat the game start to finish last friday during the livestream (we livestream every friday at 4pm CET at http://twitch.tv/tinybuild )

You spawn with up to 4 players, and play the levels together. Whoever gets to the portal first - scores a point. It is fun insanity with beams going everywhere.

In levels where you have insta-respawn disabled (mostly levels with breakable blocks), multiplayer works in the same way - everyone gets one chance, and if the last person dies, the level resets.

Bosses will now have lives

The remake will have lives for boss fights. You can respawn up to 3 times before the levels restart.

This adds actual challenge to the bosses, and makes the game more interesting. Now you actually have to master the beam and dodge incoming attacks.

New music

MrFuby did a fantastic job at reimagining the soundtrack, and the main game will get some new tracks. The full OST will also get updated.


Right now the game's 90% done - we are missing the flier and runner levels, which are coming in shortly.

What remains after that is integration with Steam, specifically - the level editor. That hasn't been redone yet, and I believe it's a crucial part of the game.

Expect a Steam release early next year

6 kommenttia Lue lisää

24. syyskuu, 2014

No Time To Explain at EGX London! Plus updates.

The latest version of No Time To Explain's upcoming remake will be playable at EGX London this weekend in the Rezzed area!

Stop by, say hi, play the game :)

Controller support!

It will be controller-enabled and gives you an idea of how we want all versions to control. Putting it simply, you control it with just the dual-sticks.

Left stick to run around. Click to jump.

Right stick to beam yourself around. Click to use shotgun guy's/alternate guys' abilities.

Reworked visuals!

The game has some reworked visuals. It took some effort to transform everything from Flash to Unity, but we're nearly there.

Things like the crab boss fight having physics-enabled flame bombs, lots of snow particles, really nice fog particles in the spaceship levels.

The game also runs at a solid.... 250fps? At least on my machine.

Reworked soundtrack

MrFuby has been busy reworking the soundtrack and came up with some insanely good songs. Some are completely original, some are remastered versions of previous songs.

Current status of the game

- As of right now, all standard levels are done. Standard levels are the ones with the "normal" beam guy character.

- Shotgun guy levels are done.

- 1st boss (Crab fight) is done

- 2nd boss (Shark) is done

Everything up until the 2nd boss is demo'd at EGX.

We still need to do all the other bosses, the special characters, the two scripted levels (flight and runner). The good news is that the engine is now done, and it even supports multiplayer.

See you at EGX!

7 kommenttia Lue lisää

Steam Greenlight

Let's Plays & Impressions

Tietoja pelistä

"I Am You From The Future! No Time To Explain, Follow m-OH CHRIST!"

Chase your future self through time and alternate realities while fighting giant monsters, collecting hats, and eating cake!

No Time To Explain is a game about Time Paradoxes, Jetpack Guns and Ribs In People's Eyes. It's a comedy platformer featuring great music, voice acting and gameplay that becomes more ridiculous as you go.

Key Features

  • USE THE POWERFUL FUTURE CANNON as a gun AND a jetpack!
  • PLAY AS NEW CHARACTERS to blast, beam, slingshot and catapult yourself through fire, acid and fairy-cakes!
  • TEST YOUR GUN-GLIDING MASTERY: There are 60 wearable hats hidden around these levels, but where are they?
  • FACE OFF against giant monsters from alternate timelines, including the most horrific of all: your evil alternate self!
  • Kill giant alien crabs!
  • Eat cake!
  • Fight sharks!
  • Jump on stuff!
  • Play fullscreen!
  • Perform awesome dance moves while wearing collected hats!
  • Play different versions of yourself from the future!
  • Fully original Soundtrack!
  • Create and share your own levels in the built-in Level Editor!

About tinyBuild

We're an indie game development and publishing company. No Time To Explain is our first game. It came out of a successful Kickstarter and Greenlight adventure. Since No Time To Explain, we started helping other developers with their games. Here's what we're working on:

  • Co-developing SpeedRunners -- currently in Early Access on Steam
  • Working with 3rd party devs on games like Not the Robots (live on Steam)
  • Preparing to release Fearless Fantasy and other unannounced titles
  • Unannounced super-secret in-house game

Follow us @tinyBuild


Mac OS X
    • OS:Windows XP and up
    • Processor:1Ghz
    • Memory:512 MB RAM
    • Graphics:128mb
    • Hard Drive:100 MB HD space

    IMPORTANT! On Windows 8 please disable your custom mouse cursor, and if it still lags, switch to the Windows Basic Theme. We are working on a re-release that will address these issues.
    • OS:Windows 7
    • Processor:1.2Ghz
    • Memory:2 GB RAM
    • Graphics:512mb
    • Hard Drive:100 MB HD space
    • OS:OSX 10.8 and up
    • Processor:1Ghz
    • Memory:2GB RAM
    • Graphics:128mb
    • Hard Drive:100 MB HD space

    Warning! Runs poorly on hi-res screens.
    Do not attempt to run on Retinas, or iMacs
    Runs fine on MacBook Airs, non-Retina PROs
    • OS:OSX 10.8 and up
    • Processor:1Ghz
    • Memory:2GB RAM
    • Graphics:128mb
    • Hard Drive:100 MB HD space

    Warning! Runs poorly on hi-res screens.
    Do not attempt to run on Retinas, or iMacs
    Runs fine on MacBook Airs, non-Retina PROs
Hyödylliset arvostelut
44/65 (68%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
7.3 tuntia pelattu
Julkaistu 7. marraskuu, 2014.
The gameplay is fun and varied, weapons sfx make them feel powerful, the setting is hilarious, the software itself is trash, the work overall shows extreme lack of polish.

If you dont mind you may get it and try to play it despite its bugs and issues. I dont recommend it at full price despite how cheap it is.

This game deserved better programming. Issues include very low-low fps, hiccups (garbage collector i guess), freezes (not at critical points though), some gameplay issues that can be forgiven but include checkpoints that respawn you at impossible positions, collision issues (hitbox and navigation), bad audio options (some sounds are not affected by volume controls for instance), some menu options dont save between sessions, they even get reset during execution, some cutscenes can't be skipped. Regarding obvious lack of polish, for example, one achievement requires beating a time limit displayed on screen, the time limit is wrong, wrong total count of level secrets (i.e. it says 2, it's actually 3), etc, There are even images that dont belong being displayed on top of the game scene and cutscenes, taking space and looking ugly in general (are the devs blind?).

Game difficulty is mixed, but easy overall. Plenty of hits just stun you, but the rest kill you in one hit, yet you have infinite continues and the game keeps checkpoints dynamically so you never have to replay more than a couple of seconds. This means most of the game is easy... yet in a few areas of the game you will have to complete the entire level in one go, just because (diabetes world, mole boss, aura of fire evil clone are some areas you will have to step up your game).
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
32/46 (70%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
2.2 tuntia pelattu
Julkaistu 3. marraskuu, 2014.
Plays with speakers on full volume. *Door opens, mother walks in. Clone loudly exclaims "MY RIBS ARE IN MY EYES!" *pauses game and swings chair around.

"What is this?"

"There’s no time to explain!" *jumps out of chair and dances out onto the street, proudly spamming the mic. button.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
38/59 (64%) arvioi tämän hyödylliseksi
0.2 tuntia pelattu
Julkaistu 29. joulukuu, 2014.
I decided to buy this Newgrounds flash port and give it a try when it was showcased at PAX Prime and when it got the recommendation of Markiplier.

After slightly above 10 minutes of gameplay, it became pretty obvious that this game is a complete piece of trash and I've got no interest in subjecting myself to anymore of this half-baked and unpolished game. Here are some pros and cons...

•There is a tinge of humour which actually made me chuckle once or twice.

•The cartoonish art style is pretty good.

•Weapons seem powerful with the FX that the game inplements.

•The soundtrack is decent.

•The game lacks polishing with bugs and crashes popping up ever so often.

•Extremely low FPS despite my build having more than enough VRAM and processing power which is stated in the -requirements.

•Freezes ever so often and "graphic intensive" parts, especially boss fights.

•The only penalty for dying is a 2 second respawn delay which in some cases will respawn you in a solid object, forcing you to restart the level.

•Horrible hitbox detection on enemies, destroyable blocks and such.

•A +/- resolution changer which DOES NOT have any effect on the horrible FPS... Wait seriously?

•Some achievement do not have the correct requirements stated on them.

•All the levels are trial and error.

•Most if not all of the artwork is reused, creating a very repeated atmosphere which is not at all enjoyable.

•Controls are mediocre at best. The "laser jetpack" at the first few levels completely killed it for me.

•Completely out of place images above the height limit etc. Devs, are you actually blind or simply decided not to give a s**t?

•The pointer is not locked in the game, so windowed mode players beware. You'll find yourself having to alt-tab back into the game more than you would when switching tabs of porn and schoolwork when your parents are home.

All in all, I do not recommend this game if it's price stays anything above 1 USD.That's around the amount of $ you make selling the card drops. It's a F2P game that somehow managed to get a $4 pricetag slapped on it. Do not buy unless you like fighting with the lag/controls instead of playing with the actual game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
20/28 (71%) arvioi tämän hyödylliseksi
1.9 tuntia pelattu
Julkaistu 18. lokakuu, 2014.
Great cartoon graphics ! But overall the technical issues destroys ane fun or joy from this game.Gameplay is laggy,sluggish and with annoying bugs,glitches.

I do not recommend buying this game in this state.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
11/12 (92%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
8.2 tuntia pelattu
Julkaistu 2. tammikuu.
No Time to Explain

Awesome game, its has been updated with new levels and content.
Fun story with many worlds to play in.
it looks like Super Meat Boy, but it focus on mouse control rather than keyboard only.
I hope this game will be patched.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
24/41 (59%) arvioi tämän hyödylliseksi
151.7 tuntia pelattu
Julkaistu 4. lokakuu, 2014.
There's not really any time to explain, just get the game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
2.6 tuntia pelattu
Julkaistu 21. joulukuu, 2014.
Surprisingly fun, all things considered. I played the original No Time to Explain flash game when it was still fresh, and honestly found it to be pretty boring. And truth be told, I'm very critical of games on Steam that seem like they'd be better suited to Kongregate or my phone (Snuggle Truck, I'm looking at you). All that said, I really enjoyed this much more fleshed out version of No Time to Explain, and it gets a pass from me as a game that fits right in in my Steam library.

When No Time begins, you're minding your own business, dancing like a dork in your living room. When without warning, a version of you from the future appears, states the game's title, and is promptly grabbed by the giant, mutant crab that smashes through the side of your house. Future you drops his... rectangle thing. This gun (as it turns out) shoots a blue beam which delivers enough thrust to propel you when wielded properly, and just happens to be the core mechanic of the game. You run out across the hills, jumping through portals to different times and dimensions, defeat the crab, and rescue your future self. And the game is underway.

The thrust gun takes a little getting used to. I've heard complaints about the physics behind it, but honestly I never had much trouble controlling it. Just gotta point in the right direction, and remember to jump and thrust at the sameish time for maximum lift. You'll get the hang of it, soon enough.

The overall difficulty of the game jumps around. There are some parts which are rather frustrating, but luckily you can start over right where you just were most of the time. Respawning is weird in this game. Typically you reappear standing on the last safe surface you were on before you died. This can make some boss fights laughably easy as you stand in place dying repeatedly but instantly respawning in the same exact place as you fire your gun continuously at the weak point. At times, though, you can die in ways which will restart the level. This typically happens on the more puzzle-oriented stages, or when you stay on fire or sizzling with acid for too long. Stage-reset deaths are featured in certain boss fights, as well, so you'd better figure out the tricks to staying alive if you hope to make it through.

The thing I love most about No Time is that it's constantly trying to reinvent its gameplay. Sometimes this just involves a new mechanic, like catching yourself on fire to burn down barriers, or flying along blasting dinosaurs in a shoot 'em up segment. Sometimes it involves completely replacing that central thrust gun mechanic. In one memorable bit, your thrust gun is replaced with a powerful shotgun. In another, you have no gun and must use psychic powers to fling yourself along. My favorite part is the "video games are art" dimension, and I'll leave it to you to wonder what that's all about.

The humor is decent enough. The game is weird, the plot manic, and the characters lovably un-self-aware. There are a great number of hats to collect across probably most of the game's levels, ranging from basic, to silly, to bizarre, to completely nonsensical. These are usually more than just a simple hat, often transforming your head entirely. Hats offer no gameplay advantage, but the variety is such that I'm always excited to see what a new one turns out to be. Some are pretty well hidden, or tough to get to, too. So they offer decent replayability, if you decide you gotta catch 'em all.

I had fun. At the time of this writing, though, the game is actually really glitchy. I encountered numerous glitches on my way through. None game-breaking, but some strange visual errors and general choppiness cropped up now and then. As I hear it, this is because the devs are in the process of updating the game and transferring it to a new engine. This update will be free to anyone who already owns this version of the game, which is nice. So it's up to you whether you want to grab it cheap now and have the new version when it comes out, or just wait and get the update. But I do recommend one of the above.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
0.2 tuntia pelattu
Julkaistu 14. tammikuu.
Most buggy and crap game i've ever played, 9/10 would recommend
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
4.7 tuntia pelattu
Julkaistu 15. tammikuu.
I find the KB&M config annoying for this game. I like the puzzels and challenges, but when my mouse gets too far from the guy, I almost always shoot in the wrong direction.

Using one stick for shooting and the other for movement would be way easier to manage, using a trigger for firing and the other shoulder buttons for jumping or dancing, IDK

It would make this game much nicer on my wrists.

IDK what people are saying about lag, I run it fine, little lag at the first scene, every time, but no issues once I am up n going. (other than cramped wrists after a bit...

This is a cut n paste of my opinion posted in the discussion forum for this game. I can say I would mention this title to Mega Man fans more than anyone, and my only real complaint is the lack of controller support, I enjoy the rest of the game and would likely play more of it, if I could be comfortable.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
0.5 tuntia pelattu
Julkaistu 31. tammikuu.
A simple version of super meat boy.

No Time To Explain is a 2D platformer. The aim of the game is reach the shiny portal at the end of the map. In order to do so, you need to use your gun to help propel you (as well as fight off bosses) to the given direction. During the game, you will be crossing many traps such as spikes and pitfalls. Sometimes at the end of the level there will be a boss fight. When you do you will respawn immediately, near the previoous platform you were on before death. The gun can also be used to destroy certain blocks as well.

The story is somewhat funny. Basically your future self crashes into the room saying that they're from the furture and "there's no time to explain", before being captured by a monster. You then have proceed through the level chasing said monster until you face them at the end and rescue your future self.

The sound effects are decent. The gun sounds powerful to when fired. The dialogue your future self spews at the start of each stage is a bit funny, but loses its touch after a while. The music is alright.

The controls need a bit of fine tuning. I found it somewhat dificult to reach certain heights with the the gun, as the controls felt a bit twitchy.

You can also where different types of hats while playing, You start off with nothing (I think) and then you have to search for more hats in each stage. Each level should only contain 1 hat. Hats are purely cosmetic and don't alter gameplay. There is also a level editor mode where you can download and creat your own levels as well as publish your work as well.

If your looking for a easier 'super meat boy' game this is the game for you.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/6 (67%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
7.3 tuntia pelattu
Julkaistu 29. syyskuu, 2014.
♥♥♥♥ YEAH
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
5/8 (63%) arvioi tämän hyödylliseksi
5.5 tuntia pelattu
Julkaistu 21. joulukuu, 2014.
No Time to Explain is a awesome, very creative and unique platformer experience. NTE will make you laugh til your sides hurt with its witty dialogue throughout. Dont let all the hilarious whacky stuff in the game throw you off, NTE is challenging and sometimes it makes you want to pull your hair out. Take my word for it, if you do not own this game give it a try, it is well worth the money. :) :)

^^ 9/10 ^^ My Overall Rating
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
0.9 tuntia pelattu
Julkaistu 17. tammikuu.
Worst flash port ever.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/7 (57%) arvioi tämän hyödylliseksi
1.0 tuntia pelattu
Julkaistu 24. marraskuu, 2014.
Game is nearly unplayable due to serious bugs. The game itself is good, but I'm not going to thumb it up until the bugs are resolved to the point that it can at least be played without minimizing itself every 10 seconds.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/11 (55%) arvioi tämän hyödylliseksi
1.0 tuntia pelattu
Julkaistu 29. lokakuu, 2014.
Very poor port of a flash game
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
12/23 (52%) arvioi tämän hyödylliseksi
0.4 tuntia pelattu
Julkaistu 3. marraskuu, 2014.
Game is broken, too laggy to play do not buy until there is a fix!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
13/25 (52%) arvioi tämän hyödylliseksi
0.6 tuntia pelattu
Julkaistu 19. lokakuu, 2014.
A newgrounds flash game that managed to somehow get on to steam (Oh wait everyone can these days).

This is one of the most insulting games I have seen. A game with so little content, so many bugs, and such horrible design that dares to charge to play it.

There is no life system which means all of the dangers in the levels mean nothing. You simply restart the stage (Each stage takes about 1-2 minutes) or if its a boss fight you will be unable to shoot for like 2 seconds.

The puzzles are pretty much 'find your way to the end' type mazes. Nothing here will challenge you.

The humour is alright I guess but couldn't get more than a short exhale of breath in amusment once or twice.

The soundtrack is actually good and about the only thing I liked about the game.

To top it all off it is VERY short at 2 hours.

There is no controller support which would have done the game wonders especially considering the game DOES NOT LOCK THE DAMN MOUSE. What this means if you have more than a single screen is you will constantly get alt tabbed out of the game which doesnt pause and have to alt tab back in. The resolution option is a simple + or - and doesnt actually tell you what resolution you are picking.

This is ♥♥♥♥ing rediculous and should be ran out of town in the same vain as the free to play dungeon keeper title EA released.

Do not buy this game. Even at $1 its to much. This sould be a free flash game on newgrounds that a student did for his final project.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
2.3 tuntia pelattu
Julkaistu 25. marraskuu, 2014.
Very very bad because of really crappy controls.

Another overrated indie game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
2.9 tuntia pelattu
Julkaistu 28. joulukuu, 2014.
My friend sent this game to me as a birthday present today. I've just finished it in two hours. I must say that, this is a great game. Visuals are cool and scenario is funny. Some levels are very hard. The only bad thing is game is expensive for two hours gameplay. However you should try it!

Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska