Combining action and strategy in a unique way, Sang-Froid: Tales of Werewolves transports you into an epic folktale co-written with best-selling Canadian author Bryan Perro (Amos Daragon, Wariwulf), in which two feuding brothers will have to put aside their differences to save their sister, who is pursued by the Devil himself!
User reviews: Very Positive (1,200 reviews)
Release Date: Apr 5, 2013

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Recommended By Curators

"An unpopular theme handled in a relentless and unforgiving manner, a wild game slotted in amongst the polite, the ingratiating, the over-produced."
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April 6

News about our next title : Conflicks! / Nouvelles à propos de notre prochain jeu : Conflicks!

With our Alpha for Conflicks complete, we've just gotten word from Valve that we've been accepted to release on Steam Early Access! Super exciting! No concrete date just yet, but rest assured it will be sometime soon! Thanks for all the support and I hope you're all as excited as we are for the release of Conflicks! In the meanwhile, you can help us by spreading the word and letting us know which of these two thumbnails you prefer ( click on the link the see the 2 pictures on our Facebook page )! ːlumberjackː
‪#‎Conflicks‬

----------------------

Nouvelle très excitante : Steam a accepté notre jeu! Il sera donc disponible sous peu en Accès Anticipé! Nous n'avons pas encore de date officielle, mais ça ne saurait tarder. Encore une fois, merci à tous pour votre support! D'ici là, et en attendant la parution de notre nouvelle bande-annonce qui présente les mécaniques de jeu de Conflicks, vous pouvez nous aider en nous indiquant laquelle des 2 images vous préférez! ( cliquez sur ce lien pour voir les 2 images sur notre page Facebook )! ːfiredemonː
#‎Conflicks‬

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Reviews

"Sang-froid: Tales of Werewolves is one of my favorite recent indicators that strategy gaming is alive [...] Games this good don't come around often enough"
5 Stars out of 5Quarter to Three

"...an exhilaration I can't remember feeling in that many other games."
9/10 - Eurogamer

"A beautiful and creative indie gem."
9/10 - PC PowerPlay

Steam Greenlight

About This Game

Combining action and strategy in a unique way, Sang-Froid: Tales of Werewolves transports you into an epic folktale co-written with best-selling Canadian author Bryan Perro (Amos Daragon, Wariwulf), in which two feuding brothers will have to put aside their differences to save their sister, who is pursued by the Devil himself!

This time however, sheer brute strength won't be enough to save the day as your enemies are way stronger than you are. Only your wits and the ability to combine ingenious traps to setup deadly ambushes will give you a chance to see the sun rise again on your frozen piece of forest...

Key Features

  • Plan your strategy! – Take advantage of the calm during the day to fill your forest with all kinds of traps that are as inventive as they are deadly.
  • Hunt your enemies! – When night falls, use the wind and lure the diabolic beasts into your traps using bait... But watch out! You have to be on constant guard to make sure you don't become the prey of the beasts you are tracking!
  • Fight heroically! – If some of the beasts get past your traps, that's when it gets bloody! First you can shoot them with your trusty musket and then eliminate the ones that survive by slaughtering them with your axe! Action and carnage guaranteed!
  • Use fear to your advantage! – All the mechanics of the game revolve around the innovative concept of Fear Factor, which makes your ability to intimidate your enemy your best weapon. For example, use fire to frighten the wolves and scatter their packs.
  • Customize your character! – Choose one of the two O'Carroll brothers and develop your character using a skill system based on role-playing games (RPGs), making your hero as unique as he is powerful!
  • Discover a rich universe! – Immerse yourself in 19th century Canada where legends meet History in a world filled with lore and wonders. Buy historical weapons and items, fight mythical beasts and uncover the truth about werewolves...

System Requirements

    Minimum:
    • OS:Windows XP, Vista or 7
    • Processor:dual-core
    • Memory:2 GB RAM
    • Graphics:nVidia GeForce 9 series or better or ATI HD4000 series or better.
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Additional:This game requires a monitor that supports a 1280X720 @ 60hrz (32 bits) resolution.
    Recommended:
    • OS:Windows XP, Vista or 7
    • Processor:Intel Core i5 or better or AMD equivalent
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 9 series or better or ATI HD4000 series or better.
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Additional:This game requires a monitor that supports a 1280X720 @ 60hrz (32 bits) resolution.
Helpful customer reviews
16 of 16 people (100%) found this review helpful
1 person found this review funny
24.0 hrs on record
Posted: December 9, 2014
Sang-Froid - Tales of Werewolves is an amazing little game that really forces you to use your brain; a great combination between a strategy (tower defense style) game and a role playing game. Would rate it at 8 out of 10.

Pros:
- While it does have a linear path, it offers you with a lot of freedom on choosing the way you treat every quest (night), so it offers the possibility to replay it (dunno if really over and over again, but for sure for a few times)
- Nice story, music and graphics (although cartoonish) that all contribuite to a nice immersion within the game
- Offers both an easy and hard mode (plus any extra challenges you may set to yourself - like not use all action points or so), as well as optional strategy hints so it can fit a wide range of players (skillwise / smartwise)

Cons:
- Rather limited content - is the kind of game you fall in love, play for a whole night or some solid hours during weekend and finish it; you can try to replay it a few more times, but ultimately is not the kind of game to keep you busy for months.

What I see this game great, even after you finished it and got bored of it, is as a distraction for guests (of any age) staying on your place for a few days and wanting to play something fun, but which doesn't requires a commitment / continuation. Could even see it as a group action where everyone colaborates with their thoughts on how to survive the night to come. :)
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9 of 10 people (90%) found this review helpful
1 person found this review funny
16.9 hrs on record
Posted: December 4, 2014
I really love this game, its a mix of tower defense and action game.. its from Québec and its a really good game and I would recommend anytime.

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7 of 7 people (100%) found this review helpful
27.2 hrs on record
Posted: January 13
This game is a gift to all gamers... It is a masterpiece. I believe its price and constant promos are evidence that you cannot price something so unique.

Tower defense. Action. Strategy and RPG. All in 1 game but masterfully intertwined.

You basicly gota defend your farm against werewolves and other creatures alike.
You have a planning phase where you can place a whole array of traps and interesting devices.
Before this phase you have an RPG phase where you can buy pots and better weps and armor. Why?
Because you have an action phase after the strategy part, where you get to hack n slash and shoot everything that does or doesnt get caught in the traps you've set.

Basicly if you wana go straight to action (action) you can spec and gear (rpg) and ignore the trap setting (strategy) part.

Seriously the gameplay is really fun. The difficulty progression is really well made and the story is quite entertaining aswell.

I just cant wait for a sequel and i definetly recommend this work of art to anyone anyone that enjoys a good game. May it be action or rpg or strategy. this game has it all in a amazingly crafted mechanic and wrapped in a beautiful story and graphics.

PS the music is as unique as the whole concept of the game and fits really well.
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7 of 7 people (100%) found this review helpful
1.5 hrs on record
Posted: February 4
One of the most unique games I've played, and lots of fun. The traps are all thoughtfully designed, and none of them seem redundant. They must be used carefully and in concert with each other, and this makes planning your defense interesting, varied, and challenging. The atmosphere of the game is fantastic.
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5 of 5 people (100%) found this review helpful
8.3 hrs on record
Posted: January 28
Sang-Froid Tales of Werewolves is a game that is tough but fair. Artifice Studio did a great job of makeing a game that challenges, but never to the point where I wanted to give up. Each defeat filled me with the desire to rush back to the planning mode to ajust my strategy. But I am getting ahead of myself.

The Game takes place near a small town in the Candian wilderness in The late 1800's, and features an enjoyable Traditional Candian Folk sountrack. This combinded with details like diffrent Alcoholic beverages that each have a blurb describing their historic usage, and provides buffs in battle, the two main charicters being lumberjacks, and the small town that you vist to purchase supplies work in concert to create the feeling that you are playing through a genuine Canadian Folk tale. This is only slightly hamperd by the sub par voice acting, (my biggest gripe with the game) and the somewhat outlandish traps that you gain access to later in the game.

Gameplay consistes of two main segments. The first is a planning mode which allows you to spend your money and time units to purchase goods at the afformenioned town, and build traps to help fend off wolves. The second involves fighting the wolves useing the traps you have set up in the first mode along with your musket and axe. The former is where the real meat of the game is, as planning ways to deal with the hoards of wolves with your traps is imperative to surviving the night. It is also where the game really shines, all of the traps and items are useful and fun to use, and the game requires you to be clever with their placement. On top of this the devlopers also did a great job of easing the player into the game by slowly increasing the size of the map, adding aditional objectives to defend, and giveing you access to more traps.

Overall I genuinely enjoyed my expericence with Sang-Froid Tales of Werewolves and recomend it higly if you are a fan of stratagy games.
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4 of 4 people (100%) found this review helpful
15.4 hrs on record
Posted: April 26
They hard coded a delay into the load screen. I should not have to wait for 30 seconds everytime the game loads. I bought an SSD for a reason.

Further problems with the game, I will be in the middle of an Axe combo with full stamina and the combo will stop randomly and my axe wont be able to swing for a while.
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13 of 22 people (59%) found this review helpful
1.6 hrs on record
Posted: January 13
PROS:
Some deep mechanics like talent trees in the same nature as D2 or Titan Quest but a bit watered down
Faithful representation of the time period (1850's)
Interesting tower defense concept in that its meant to be played differently than other tower defense games

CONS:
Clunky controls
Badly voiced bad cutscenes full of bad writing....bad.
Pacing is too slow.


Overall I couldnt find much incentive to play beyond the 5th level. It was just boring to me.
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4 of 5 people (80%) found this review helpful
2.6 hrs on record
Posted: January 13
I just played few hours and finished few chapters in game but it's already interesting (9/10)
I have had a lot of fun with inventing and executing strategies against wolves, werewolves and others.

+
MUSIC (great intro music, nice in-game music)
easy controls
fight system
strategic system
economic solutions
enemies diversity
story line

-
...hard to find something - maybe no COOPERATIVE mode
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4 of 5 people (80%) found this review helpful
1.2 hrs on record
Posted: January 18
The game has a great story to it, and most of all the game is not a bad game at all. recommended
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4 of 5 people (80%) found this review helpful
22.9 hrs on record
Posted: January 29
its fun, but gets tedious very quickly.

gameplay is a little rough arround the edges, a lot of polish is missing from a very good concept.

animation is poor to say the least, and most of the 3d models are just terrible, but not as terrible as the voice acting.

income curve seems very broken, as in unless you decide to spend ALL your money in one place you'll never get anything decent (at least not up to day 15 where I am) seems the game doesn't want you to take a balenced aproach at all, would be fine if there was the ability to generate more than a few cents a day.

sadly, both of the mechanics in the game are underdeveloped (tower defence and hack n slash), the tower defence aspect is cripled by an unclear placement system and the hack and slash is lacking any kind of flow (say you run towards an enemy then attack, theres no animation that links them so it feels very clunky)

while I do enjoy it, and will probably play it some more, there are too many issues to justify a thumbs up, but its only one major patch away from being good. (asside from the truly TERRIBLE voice acting, which is beyond salvation)

if you can get it in a bundle, then do it, but its certainly not worth the asking price. not by a long shot.
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2 of 2 people (100%) found this review helpful
6.8 hrs on record
Posted: January 9
Great Game
Combines Strategy, action, horror, and rpg elements into one crazy game.
A charming but somewhat dull story, the gameplay more then makes up for it.
Several cutscenes are shown in a semi-animated hand drawn way, adding to the feel of the game.
Planning and strategy exactly as required as skill, with trial and error, difficulty, and the feeling of acomplishment on level with Dark Souls
Clunky around the edges, as many indie games are.
Gameplay makes up for most faults
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2 of 2 people (100%) found this review helpful
13.9 hrs on record
Posted: February 22
If you like tower defense games and puzzles this one will definitely please you

Good puzzles.
Very interesting game.
Fun to plan your defenses during the days, and see how your strategy works at nights.

The plot is also good and most of the characters are nice.

The only thing that actually bothered me was the animation durning the cut scenes, I guess, becouse the characters are to limited, the animation itself gets awkward during these events.

I'd like to see more of this in the future for sure

cheers
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2 of 2 people (100%) found this review helpful
20.5 hrs on record
Posted: February 27
Awesome game. As it says, it combines action and strategy in a unique way. You can’t only rely on your combat skills and you would have to think carefully where to put your traps and timing is important because many of them needs you to be triggered. You will have to repeat some missions and think a different plan. And that’s what make this game a great one, you will be looking forward to doing it! I am usually discouraged to repeat a map in other games, but this game have a pretty solid strategy involved so you would love to give it a twist to your previous plan.

And finally, the soundtrack it’s so good that I have to point it out!
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2 of 2 people (100%) found this review helpful
19.9 hrs on record
Posted: February 27
Good game, fun mix between action and strategy. The graphics are fine, the cutscene animation is a bit goofy, the english voiceover is fine. Has replay-value in my opinion if you start at the easier of two difficulty settings. I personally didn't have any technical issues (Windows 8).
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2 of 2 people (100%) found this review helpful
18.3 hrs on record
Posted: February 27
This is a tower defense game where you don't have much resources. You can't just spam the map with traps, you have to be careful where do you lay what kind of traps. There is a bit too much handholding at the beginning (the first two days are tutorials telling you what icons to click) and there aren't too many levels in the game, but they're just enough for me to have fun and not to feel cheated. Surviving a level with three or four waves can be very satisfying.

The gameplay and the theme mesh superbly and the story seems to me selfconscious about the subject matter (werewolves). The world of Sang-Froid mixes clichés of Christian and native American folklore as seen in movies and read in books. It's shlock, but luckily it doesn't try to be more than shlock, it's very entertaining.
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1 of 1 people (100%) found this review helpful
20.1 hrs on record
Posted: January 25
This game... Man i love this game! it has an interesting story, an entertaining planing mechanic, tense combat moments. At first i had my doubts since i'm not that good at planning, rts or tower defense, but this game managed to attract me enough with all it offers, it is so satisfying when you manage to survive almost purely with traps, and whe you fail, it is mostly because of a bad planning, the game is hard but fair and i can't recommend it enough, buy it already. P.S. if you are failing an assault, fight the most waves you can and get your defeat because each wave you manage to beat gives you experience to lvl up your skills, but if you restart you will get no experience at all.
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1 of 1 people (100%) found this review helpful
20.8 hrs on record
Posted: January 26
Really nice game, I found the difficulty level perfect for each character. I started with the Jos (normal) then played Jack after and went through the game smoothly, taking more time sometimes which forced me to use better strategies.

Very Fun! Not too hard at all like some said. However, a good tip would be to put one or two watch tower in advance when you have extra Action points. It's not wasted, you'll have to go from every building quickly at some point.

Music was also very nice, perfect for the game and the context. Really nice job! I really like the planning vs action part, well balanced! Buy it right away or don't miss it when on sale!
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1 of 1 people (100%) found this review helpful
1.0 hrs on record
Posted: January 19
One of the better games I have ever played in a long, long time.

Set in the 1800's, you play as either Jack or Jos, two brothers trying to fight against Devil-possessed wolves and protect their sister.

Quite a fun game too, as you come up with different strategies, new weapons and traps, and more.

I have to admit, when I first saw this game, I didn't think much about it. When I downloaded the demo, it was a whole different story. I was immersed in the setting and storyplot, and I loved the game so much that I went and bought it. I'm extremely happy to have it, as it was and still is one of the best games I have ever played.
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1 of 1 people (100%) found this review helpful
5.7 hrs on record
Posted: April 19
To summarize this into one sentence, Historically Accurate Canadian Werewolf Defence Simulator. While regular woodsmen would die to attacks like this just ignore that part, it is a challanging game that doesn't make surviving a three step guide that you follow.
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1 of 1 people (100%) found this review helpful
3.1 hrs on record
Posted: April 16
At the price point of $15 going on $2.99, I wasn't sure what to expect. But what I found was a pleasant surprise.
This game is charming in an actual way. It appears small but it feels like the people who put this all together made this with a lot of love.

I can see the budget went towards the gameplay sections. This shows when you start to actually play and see what you can do, from the planning of where your traps go, to the AI actually reacting to your pathing, it feels like a giant strategy toybox. This point can be emphasized even after you have placed things like the ziplines, barrels and fire walls as you can zoom in and physically see their placement on the map. This game has so many neat little parts that geuinely add to the overall feel of being this trapper in the northern woods of 19th century Canada.

I really wish the game was a little more polished. The overall performance given to you in the voice over work is basic, which is a double edged sword of quality. Some characters, I felt like they should have had a different tone or lines better delivered. It sort of felt like a lot of stuff got moved at the last minute. It was strange but I can give an example. The young chief of the indians seemed to have an older voice than his wise counselor and it also felt like the voice of the two main characters had been swapped around. I felt like Jos should have had his voice actor reversed for his brother but that is just my opinion.

Never once during combat did I feel the tension ease up and I always had my guard up. When I was playing, I had a moment where I was desperately clicking my right mouse button to load my rifle, so I could just maybe get one more shot off before the werewolves break through my first line of defense. I actually felt a slight bit of stress in that moment, and if you've successfully made me feel stress in a game, you've sold me.
The tutorials are nice, fully voice acted and overall the presentation is really good for what it is. I know I haven't sold all the points of the game, but one last thing I feel I should mention is the music.

Now when the music is playing, it feels appropriate. Tense. It sets the mood and even the menu music adds. The menu used as your planning display has this one tune in particular that makes me feel like I was playing Dark Cloud 2 back in the day. It really makes me relax and soak in the atmosphere.

There is a lot of things I want to say that I can't accurately describe, it's sort of this odd sense of nostalgia that washes over me but it's wholly unique in its own right. The game is well designed, it makes me feel the effort put into it and while despite my Voice Acting complaint, it holds its own as a game. I really recommend it to people, for what it is, I couldn't ask much more of it. Maybe a bit more spit and polish would have served this game, maybe add a compass in the in-field hud and some other small details, but not once so far have I been disappointed. Definitely pick it up while it's cheap.

If I had to give a rating? Like a 7.5? Low B? It's really good in a wholesome sense. Which is a weird way to describe it.
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