Combining action and strategy in a unique way, Sang-Froid: Tales of Werewolves transports you into an epic folktale co-written with best-selling Canadian author Bryan Perro (Amos Daragon, Wariwulf), in which two feuding brothers will have to put aside their differences to save their sister, who is pursued by the Devil himself!
User reviews: Very Positive (984 reviews)
Release Date: Apr 5, 2013

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"An unpopular theme handled in a relentless and unforgiving manner, a wild game slotted in amongst the polite, the ingratiating, the over-produced."
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June 12

Our next project : CONFLICKS!

We've waited a long time (maybe too long for some of you), but at last, the time has come for us to unveil our next project, Conflicks: Revolutionary Space Battles!

For almost a year now, we've worked on the development of this new, extremely impassioning and unique project. Basically, it’s a space-themed real time strategy game in which players move their ships around the map by “flicking” them. Hard to visualize? Imagine a hybrid between a classic RTS and a physic-based game…

Our intention is to combine the chaos produced by the laws of physics governing the movement of many ships at once to the depth of a good RTS in order to create an accessible game experience that can also turn into something quite challenging for more involved players.

On the “universe” side, we invented a retro-futurist world full of old-fashioned gallantry and historical references, with a touch of cynical humor. Imagine impressive galactic galleons fighting flamboyant space zeppelins and imposing flying cathedrals in epic battles taking place in the outreaches of our galaxy!

And why are all these gentlemen fighting? As if there must be a reason… But yes, there is one. It’s a slightly ridiculous reason if you must know, as in most wars anyway, but we will let you discover it by yourself, by reading our future blog posts or by watching our debut trailer either on our facebook page (http://www.facebook.com/artificestudio) or on our website (http://www.artificestudio.com).

Cheers!

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Reviews

"Sang-froid: Tales of Werewolves is one of my favorite recent indicators that strategy gaming is alive [...] Games this good don't come around often enough"
5 Stars out of 5Quarter to Three

"...an exhilaration I can't remember feeling in that many other games."
9/10 - Eurogamer

"A beautiful and creative indie gem."
9/10 - PC PowerPlay

Steam Greenlight

About This Game

Combining action and strategy in a unique way, Sang-Froid: Tales of Werewolves transports you into an epic folktale co-written with best-selling Canadian author Bryan Perro (Amos Daragon, Wariwulf), in which two feuding brothers will have to put aside their differences to save their sister, who is pursued by the Devil himself!

This time however, sheer brute strength won't be enough to save the day as your enemies are way stronger than you are. Only your wits and the ability to combine ingenious traps to setup deadly ambushes will give you a chance to see the sun rise again on your frozen piece of forest...

Key Features

  • Plan your strategy! – Take advantage of the calm during the day to fill your forest with all kinds of traps that are as inventive as they are deadly.
  • Hunt your enemies! – When night falls, use the wind and lure the diabolic beasts into your traps using bait... But watch out! You have to be on constant guard to make sure you don't become the prey of the beasts you are tracking!
  • Fight heroically! – If some of the beasts get past your traps, that's when it gets bloody! First you can shoot them with your trusty musket and then eliminate the ones that survive by slaughtering them with your axe! Action and carnage guaranteed!
  • Use fear to your advantage! – All the mechanics of the game revolve around the innovative concept of Fear Factor, which makes your ability to intimidate your enemy your best weapon. For example, use fire to frighten the wolves and scatter their packs.
  • Customize your character! – Choose one of the two O'Carroll brothers and develop your character using a skill system based on role-playing games (RPGs), making your hero as unique as he is powerful!
  • Discover a rich universe! – Immerse yourself in 19th century Canada where legends meet History in a world filled with lore and wonders. Buy historical weapons and items, fight mythical beasts and uncover the truth about werewolves...

System Requirements

    Minimum:
    • OS:Windows XP, Vista or 7
    • Processor:dual-core
    • Memory:2 GB RAM
    • Graphics:nVidia GeForce 9 series or better or ATI HD4000 series or better.
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Additional:This game requires a monitor that supports a 1280X720 @ 60hrz (32 bits) resolution.
    Recommended:
    • OS:Windows XP, Vista or 7
    • Processor:Intel Core i5 or better or AMD equivalent
    • Memory:4 GB RAM
    • Graphics:nVidia GeForce 9 series or better or ATI HD4000 series or better.
    • DirectX®:9.0c
    • Hard Drive:4 GB HD space
    • Additional:This game requires a monitor that supports a 1280X720 @ 60hrz (32 bits) resolution.
Helpful customer reviews
12 of 15 people (80%) found this review helpful
37.0 hrs on record
Posted: November 6
Overall rating:
9.5/10
Highly recommended. One of the best games that I have ever played. Must play!
"Atmospherically brilliant. Sometimes brutally unforgiving."

About the game (minimal spoilers):
You play as either 'Jos' or 'Jacky': Two brothers, fighting to survive the night at their father's old wooden hut on the outskirts of a tiny snow-covered Canadian town. They are drawn together following the unexplained and sudden illness of their sister. She is far too unwell to be moved, and a broken bridge blocks safe travel to medical help and supplies. However, this soon becomes the least of your worries as strange packs of wolves begin appearing every night. You must face the reality that you and a handful of simple traps are all that stand between your sister and the evil that comes every time the moon rises. Plan well, fight bravely, and aim true, as the threat grows with every passing night...

Will you survive the night, or will you be ripped apart by tooth and claw and malice?

The pro's and con's:
Con's: In order of emphasis
Almost a 10/10. Everything not mentioned was perfect!
  • Those f*****g walls!!! Avoid touching walls during combat, because it glitches the swing timer, making attacking enemies hit twice as fast.
  • Needs more weapon variants, and trinkets!!! Please, for the love of loot!
  • The MONEY!!! There is a steam achievement for having 15 gold saved up. By the end of the game I had 50gold!!! In 1858 50gold was a huge amount of money. If you play efficiently (for me efficiency is the driving force of my gameplay) you soon amass a ridiculous amount of gold.
  • There was NOTHING TO BUY by HALF-WAY through the game. The developers need to add some meaningful item upgrades so that players don't waste their time planning long and hard to efficiently fight the darkness.
  • Why?? are there so many empty slots in the vendors' inventories? That's just deceiving to players, whom think that they should save up.Either fill those up with new items, or REMOVE the empty slots.
  • Why?? Do the Mayor's House and the Church never become accessible? Please add more content.
  • The starting axe (with a holy blessing endowed upon it) will last you until about 16th December. (Keep in mind i was playing the NON-melee guy) That is pretty ridiculous if you ask me. You even get a FREE axe which is effective against all enemy resistance types on 20th December, I think so there's no point upgrading if you know what you're doing.
  • Ranged was completely unviable - too few weapon variants - targetting was slow - auto-aim hindered headshots - couldn't shoot enemies already beneath towers.
  • Melee too powerful, even as Jacques WITHOUT melee-oriented skills, and the level 1 axe.

  • There are a few 'invisible walls' on the map, which you eventually become familar with and learn to avioid, but which cause a lot of frustration when you get stuck. Eg trying to run over a small mound or between trees.
  • Cannot snipe from an overhead path - can only shoot enemies while they are on the same path as you.
  • Few minor bugs, such as the Spike Trap (which requires 3 enemies standing on it in order to trigger) only hitting 2 enemies.
  • That f******g spike trap!! Got me so many times as I ran hordes of enemies over it, DESPITE me being an easy 5 metres outside of it's boundary. Please fix this bug.
  • Every now and then an enemy will drop aggro while you are running away (despite his friends keeping aggro).
  • Sometimes the Will-O-the-Wisps will appear on the other side of the map if you move from where they were when they went underground.
  • Occassionally, an enemy will hit you while they are still on the ground.
  • Jacques (the trap-oriented guy) is usually forced to rely too heavily on melee in order to be money-efficient.
  • Felt that the traps weren't really as useful or permanent as they could have been. For example, the spike trap (pretty expensive really) might have remained after being initially triggered, doing a further 10 damage to the first two enemies to run over it. Maybe an option to reset wolf trap. (I chose Trap Guy, but prefered melee due to traps being less viable).
  • There are some common fantasy themes of good vs evil, as well as some pretty standard tropes such as the helpless female, and the evil guy in power - ie. the Mayor . These are a little overdone, particularly the way the writers make it very obvious whether someone is 'good' or 'bad.' Also, everything is black-or-white in the sense that someone is either a 'good guy' or a 'bad guy.' The writers could have brought in some shades of grey by looking at the human element of the decisions they make ( beyond the ridiculous reasons for the priest doing what he did, which seemed unrealistic and nonsensical ). Yet, you can't ask for too much from an Indie title.
  • The character modelling was a little poor in places. Particularly Jacques.. and the Mayor's chin :P
  • The was this blurry white glow on the ground surrounding the player, which looked visually unpleasant.
  • The blanket over Josephine would always jerk suddenly a few inches over her body for a few seconds before her rising off the bed a few seconds afterwards. This was obviously an animation issue, to avoid showing her lower half, but it was low production quality and could have been a more fluid motion.
  • Needed a 'don't show me this message again' feature to initiating a game with unspent skill points, and when you're low on ammo. Clicking it gets really old when you are saving skill points up for reaching level 14.
  • Needed to have a 'save current twilight layout' option, so that if you had to stop playing you didn't have to redo your whole setup.
  • Needed a 'refund skill points' button. Even if one-use only, or costly.

Pro's:
  • The setting was so, so enjoyable. This includes the main map layout and design, and the geographical setting as well.
  • The story is great, breaking away slightly from the norm.
  • Loved the survival element. No save-loading!! You either had what it took to live or you got ripped apart.
  • Steep learning curb.
  • Great selection of traps. Each had their own unique function.
  • The melee combat style was difficult but rewarding. You had to learn when to hit, when to dodge, when to use your enraged hits. Don't think that just because you are swinging your axe you're not gonna get a claw to the face >:D

  • Thoroughly enjoyed the crunching of snow beneath your feet, and wolves holwing, and ravenous eating noises when consuming baits, and the whole forrest of evil creatures joining in a chorus of howling when you died. It was beautifully atmospheric, but never annoying.
  • The sound of children singing or people moving around, out of view, during cutscenes or when visiting the village was some nice production quality.

  • The tutorials were informative and effective.
  • The gradual availability of traps as you progressed through the game was useful in not overwhelming the player, and also avoided the use of instant-win tactics, such using mass Fire Walls to funnel enemies towards your swining axe from level 1.
  • Some of the voice actors were quite good. Particularly the Mayor, who, also played the voice of the Hermit, too.


  • HINTS:
    • DON'T save up all your gold (unless the developers add more item content). Buy the double barreled musket; buy the ~3.5g axe.
    • Holy weapon bless your melee weapon asap!
    • Save your fiery hits for engaging enemies with a higher fear factor than yours, then keep smacking them while they are still getting up.
    • Don't put points into ranged skills. Avoid ranged, it's crap.
    • Stay away from walls when attacking.
      DON'T SPAM HEALING, 'LESS YE' RUIN THE CHALLENGE!
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4 of 5 people (80%) found this review helpful
23.0 hrs on record
Posted: November 13
(warning my spelling and grammer sucks, read at your own risk)This game was an amazing experience, and well worth 15 dollars. I usually don't write reviews, and when i do, it means i was extremely satasfied. It has a nice plot, 2 brothers protecting their sister from an army sent by the devil, Fun! The story is really good. The mechanics are good, has its kinks but nothing bad enough to mention. This game proves to be a challange too, Every night you have to defend multible buildings from multible waves of enemies. I can not stress this out enough, YOU WILL NEVER BE OP, 80% of the enemies in this game are much MUCH stronger then you and can kick your ♥♥♥. To stay alive you need to play smart, never just rush into a fight, sure you could swing your axe blindly at the enemy, but it will only be good for about five swings, then you will be lucky to hit anything, and while you are sitting there trying to get your stamina back the horde of monsters will be beating up on you, unless of coarse your fear factor is high enough, but you will learn about all that in game. I will now put down the pros and cons

Pros:
1. Great story line
2. Great soundtrack
3. Beutiful artwork
4. Forces you to come up with a top notch stradegy for each night
5. Its a breath of fresh air from the norm of todays stradegy and action games.
6. Some other stuff, its almost midnight as i type this im tired ;-;

Cons:
1. Heavily influenced by christianity, im a christian and i enjoy this but i understand that there are gonna be some people who dont want to play a game dealing with a religion that they dont follow.
2. At times a few of the enemies will keep spamming their fastest attack and you will not be able to land a hit on them, but dont let that stop you, you can always shoot them right? :D
3. Also dealing in religion, if you are christian and you are easily bothered by anything dealing with the devil, you may want to avoid this game because the devil is a character that appears alot throughout the story. Though just keep in mind you are fighting an army of warewolfs and other beasts controlled by him :D


Hopefully this review is enough to convince some people to buy this game, if you do here is a word of warning, take your time when preparing for the nights because if your stradegy is off by just a tiny bit, everything could possibly go HORRIBLY WRONG, but you will have a chance to fix things while hell is breaking loose :D happy hunting everyone.
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2 of 5 people (40%) found this review helpful
2.1 hrs on record
Posted: November 8
I expected to like Sang-Froid more than I did. It's stylish and the music is great and I enjoyed the low-tech theme and Quebecois flavor. And I can overlook the bad voice acting. The visauls were good enough; strategy games are rarely about animations and cutscenes anyway.

But every strategy game lives and dies by its gameplay, and I this is where I really felt let down by Sang-Froid. Combat felt repetitious, and I found it frustrating that traps didn't always catch critters when their paths went directly over the traps. It felt less like strategy and more like fighting a finnicky game by playing the encounters over and over with minor adjustments.

Most frustrating, though, was the amount if time it took between scenarios. There's so much story and not enough gameplay. and the gameplay didn't really live up to the wait, for me.

Still though, Sang-Froid is stylish in spades! I wish more games took thematic chances like this, and it's a worthy entry in a busy Indie scene.

Did I enjoy Sang Froid enough to finish it? No. Do I think that you should try it and decide for yourself? Yes!

I'm looking forward to future entries from Artifice Studio.
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1 of 3 people (33%) found this review helpful
8.0 hrs on record
Posted: November 4
This game was a party! I loved it. Very unique game play with just the right mix of serious and cheesy. The game play really can't be explained you need to watch the steam video to understand it. The video makes it seem crazy hard but the game itself eases you into it plenty well. If I had any complaint it was that the game just isn't long enough.

Actually because it is a short game I can not recommend it at full price. I beat the game in about 7 hours. So even playing both brothers the game is still worth more than $1 per expected hour of game play. It was a good enough game I'll play it again but not any time soon.

Verdict - Get it for sale under $5 and you'll love it (It has gone under $5 at least twice to my knowledge so it does happen)
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0 of 1 people (0%) found this review helpful
0.2 hrs on record
Posted: October 31
Seems like a real gem of an indie game. Personality and care in design seem to be dripping off it, despite some meh voice acting (to be expected in the indie scene though). Too bad it refuses to run in full screen, no matter how much I play with the graphical settings of both the game and my computer. The icons render too itty bitty to read, and the game is essentially unplayable.

This is a apparently a problem with my monitor, in the sense that my monitor uses tech that is more advanced than what the game supports. But even when I scale my monitor's resolution down to 1024x768 and adjust the game's settings to match it, the game window just gets smaller and smaller. I get the best results keeping the monitor at 3200x1800 and running the game at 1900x1080, but even then it still takes up just a third of the screen. Probably a problem unique to my particular monitor, but unfortunate that I don't get to enjoy the game as intended, and I just wanted to put that out there as a potential warning, even if it is an unlikely one. The game still gets a recommendation on spirit alone.
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0 of 1 people (0%) found this review helpful
3.4 hrs on record
Posted: October 30
This game gives me goosebumps. Well written game and a bit hard. Would like to play sequal.
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0 of 1 people (0%) found this review helpful
12.4 hrs on record
Posted: November 1
Very instresting game, nice mixture of a couple gametypes and a strong storyline.

It's easy for a long time, but gets tougher all of a sudden just at the moment where you start to think if "this is all".

Well made game, even though I didn't spend much time on it yet, I love it.
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0 of 1 people (0%) found this review helpful
8.6 hrs on record
Posted: November 2
if you want fun strategic game with great music and also story to tell - buy it - it is wort of that money and time

so go and get some werevolfs furs for your new coat :-)

and you can replay and try different ways to get thats beasts down
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0 of 1 people (0%) found this review helpful
6.1 hrs on record
Posted: November 3
Nice, easy to play and unbelievable addicting game with superb soundtrack!!! I didn't use to play tower defense games before, but this is something different - well balanced mix of strategy followed by action "slashing" gameplay!!! After each successfull day in this game you feel rewarded and that's the basic ingredient which lacks in many games nowadays...buy it, play it and you won't regret it!
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0 of 1 people (0%) found this review helpful
20.1 hrs on record
Posted: November 6
All aspects of the game are wonderful, made with thoughtful complexity. Strategic phase where/when you place traps, simple skill tree and some various items that nevertheless push character in the direction of your prefered playstyle, and combat phase where your strategic planning unfold, all are beautifully interwoven into great game of quite unique genre.

And what makes you constantly motivated throughout the game are new strategic elements that evolve step by step till the end.

Its a shame that such a great game got so untalented actors and dialog writer.
Another downside of the game is that it doesnt have other play mode than the story play mode which is quite short.

If you like making strategic solutions, timed 3rd person hack and slash alike action with a scent of rpg then this is the game you will enjoy.

9/10
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0 of 1 people (0%) found this review helpful
7.7 hrs on record
Posted: November 7
Get it on sale when you have nothing else to play.
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0 of 1 people (0%) found this review helpful
37.7 hrs on record
Posted: November 7
A very fun and entertaining game. Sort of like tower defense rpg.
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0 of 1 people (0%) found this review helpful
5.7 hrs on record
Posted: November 17
Fun strategy game with FPS qualities.
The storyline is nifty but doesn't get in the way of the game play.
It gets really tough, but totes fun.
I haven't finished yet - but I'm going to finish even if it kills me, this game is that much fun and that much of an interesting toughness level.
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2 of 6 people (33%) found this review helpful
6.4 hrs on record
Posted: November 10
I think this game is pretty decent, and the first few levels make a whole lot of fun... It just gets repetetive so fast and a some bugs make the game unplayable :/

Nevertheless the music in the intro is freaking awesome... :D
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1 of 4 people (25%) found this review helpful
1.9 hrs on record
Posted: November 3
score 9/10
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3 of 11 people (27%) found this review helpful
3.2 hrs on record
Posted: November 2
Just can't recommend
This game is mediocre at best. Even though I got it on sale, I still feel that I overpaid. Although, there is gradually new enemies/traps introduced, the game just feels so repetitive. The voice acting is absolutely dreadful and makes it very difficult to enjoy the story. I could not even bring myself to play through half the game.
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0 of 7 people (0%) found this review helpful
3.4 hrs on record
Posted: November 18
Ambitious
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2 of 12 people (17%) found this review helpful
0.8 hrs on record
Posted: November 1
For now is a no.
It takes forever to load, packed with animations and intros that you have to deal with every single time you start the game. The game doesnt run smoothly. Combat is goofy.
The tutorial is incredibly slow and exactly when you think you made your way through it and you can now start to play free with no more interruptions, they make you watch videos for new items and traps the game introduces. Yes, videos.
The artwork is confusing and with no continuity (you have a certain style for the menu, another different one for the animations, another one for the loading screens....), quite upleasant, seems like three or four different artists put their hands on this, only to eventually merge everything together.
The concept is nice, I like the theme that made get this, I wouldn't complain as I got it on sale but it isn't anywhere close to worth the full price.
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8.6 hrs on record
Posted: November 7
+ There's definitely something special about Sang-Froid: Tales of Werewolves's combination of action and strategy. Even if sometimes you'll disagree with some of the design decisions, it's unique setting and compelling gameplay will make every victory satisfying.
- Performance is bad. It never became terrible or unplayable, but the almost one minute loading screen and the overall low framerate is as much a mistery for high end PC owners as it is a hindrance to the gameplay.

Overall, a very unique and interesting game that makes me excited for a bigger, better second volume. There's a clunky feel to it that I find somewhat charming, but it's completely understandable that peope get put off by it. The song is pretty good too, and damn hard to sing along.

8/10 damn hard song
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7.8 hrs on record
Posted: November 8
Unique concept! Please throw your prejudice .This game hasnt amazing visual .Canadian atmosphere is very good.Wolves is very scary :).1 waves 2 waves... 5 waves and you are tired.But you cant give up!Play this game and enjoy!İts not standard tower defence game.Has combat and shooting.
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