Kingdom Wars is a free to play 3D MMORTS with real-time siege combat, without the pay to win element so common in the genre. Kingdom Wars offers beautiful 3D online world, where players construct strongholds, direct citizens, complete quests and eventually manage a global empire.
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Date de parution: 1 avr 2013

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Jouer à Kingdom Wars

Free to Play

 

Recommandé par les curateurs

"It's like Total War meets Age of Empires in a persistent high fantasy MMO world."

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3 juillet

Patch # 1.17 - The Large One or Beauty and the Beast

Dear Players,

Thanks for your continuing support, and we are happy to present you the long awaited patch 1.17.

Probably the longest patch name we had to date- and you should soon find out why we called it The Large One as you are downloading this huge update - hundreds of megabytes large.

As for the rest of the title:

"Beauty" - you`ll notice quite a few visual changes inside the game - from transparent interface, to updated textures in-game

And as for "Beastly Performance" - everyone should see better visual performance, as we continue to optimize the graphical engine.

In addition - dozens of bug fixes and minor additions across the board.

As always, we would welcome your feedback on balancing, as we`ll continue to make adjustments to unit stats, and army strength all the way until the Big Update hopefully by the end of Summer. We will continue with another patch this August.

And please also drop by this post, as we are debating what major update for late-game our players want to see. http://steamcommunity.com/app/227180/discussions/0/530646080851814093/

Patch 1.17

====Major Changes and Visual Updates====
-Epic sale - everything in store 30 to 70 % off
-Massive visual update - polished every single texture in-game
-Great visual performance boost, up to 20 FPS more on some systems
-Improved Interface art - higher transparency
-Updated homeland minimap art
-New camera controls - rotate Left/Right, Q/E
-New camera controls - zoom In/Out, R/F
-Adjusted camera views for new level of detail
-Updated draw distances to look much better
-Completely disabled Fog of War

====Fixes and Additions====
-Improved KW2B promo
-Added ability to host various Sales in the market
-Increased Gold and Stone Mine regeneration by 5x
-Increased Berry food regeneration by 5x
-Updated exchange Rates 05/01/2015 for the store
-Fixed deer communion. Now reduces deer costs
-Fixed exploit with healing siege equipment to make speed warp
-Adjusted graphic options (Very low - High) Increased FPS very low
-Updated localizations for Disabled Option
-Fix for Crowns not updating on Resource Bar
-Garviola cannot swallow Mantlet, Dragon's Breath, Tosser and Grinder
-Better handling for Premium days, uses 24 hours from hour player logs into city

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1 juillet

Patch 1.17 This Week!

Dear Players,

Finally some good new with regard to the long awaited Patch 1.17. We`ll be releasing it this week - hopefully by Friday or Saturday.

Top recap, the top features:
-Visual improvement to every single texture in-game
-Visual performance greatly improved - better FPS on all systems
-Higher Zoom in
-New high transparency for in-game GUI
-Various bug fixes
-Massive in-game store sale

Thanks for your patience and understanding! See you on Friday

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Steam Greenlight

Free Empire Expansion

Our biggest expansion - Empire completely re-invents the gameplay - changing Kingdom Wars from a local city building game, into massive empire building simulation and greatly expanding the scope and length of the game. In Empire, players get to literally take over the world - commanding a huge military, political and economic empire that covers the entire game world - from the human Southmount Mountains to the desolate deserts of Brakental.

And, as has become our tradition, this expansion is once again absolutely free!

Free Arcana Expansion

The Arcana expansion introduces a new dimension to gameplay, adding magic to Kingdom Wars and the world of Mythador. Arcana brings with it powerful wizards to recruit, earth-shattering spells to research and cast, towering Wizard Guild buildings to construct and much more.

The free Arcana expansion is just the latest addition to an ever growing game and is a way for the development team to give back to the community that has supported us over the years.

Free Siegeworks Expansion

This massive expansion greatly enhances the gameplay experience by putting a strong emphasis on expanding the game world twice over - adding sixteen new siege ready towns and variety of new units. In addition, Siegeworks introduces new Guild Alliances feature, completely redesigned combat and pathfinding control system.

And the best part this expansion is absolutely free! This is a way for us to give back to the community that has supported us over the years.

À propos de ce jeu

Kingdom Wars is a free to play 3D MMORTS with real-time siege combat, without the pay to win element so common in the genre. Having evolved from Dawn of Fantasy: Kingdom Wars this strategy game offers lively online world, where players gather resources, construct majestic towns, and impregnable strongholds, direct citizens, complete quests in the service of mighty nobles and fiendish rogues, and eventually manage a global empire. All within an online realm that grows, works, lives, and breathes even when you log off. All this in glorious 3d world with stunning level of detail and epic scale - with vibrant towns and thousand strong armies. And of-course let’s not forget the glorious siege battles all in real-time! Developed by Reverie World Studios, Kingdom Wars is the result of several years of hard work by a new Toronto based studio, with members all over the world.

Features

Innovative MMORTS Approach
  • Wage war with neighboring regions or complete countless hours of quests as you unveil the dark secrets of Terria while managing a persistent kingdom and economy with thousands of other players. Socialize, trade, forge alliances and - best of all - battle against other players across the world, defeat their armies, and burn their towns!
Not Pay to Win
  • With Kingdom Wars free to play release our goal was to create a game of skill, not bigger wallets. We have followed player suggestions and tried to avoid the common pay2win traps. In Kingdom Wars majority of micro-transaction only effect cosmetic changes or unlock bonus content, that does not effect game progress and player interaction. All the other options are limited to one time use, to prevent anyone gaining unfair advantage.
Multiple Games Modes
  • Two additional singleplayer modes - including open-ended Campaign mode, and content-packed single-player Skirmish mode with both Lay Siege and Castle Defense maps - guaranteed to satisfy players of various tastes and gameplay styles.
Stunning Siege Combat
  • User-friendly Siege-oriented gameplay adds a whole new dimension to the battlefield as you ram the enemy gate, scale the walls, and place automated defensive systems, such as: stone tippers, boiling oil, and wall-mounted catapults.
Three Distinct Races & Styles of Gameplay
  • Kingdom Wars features three distinct civilizations: Elves, Orcs and Men, presenting a unique approach to these iconic races with three distinct styles of gameplay. Each race is complete with its own lore, language, world region and terrain, dozens of distinct units and buildings, hundreds of unique technologies, and each even has a different approach to economy and building style.
Fully 3D Dynamic World Map
  • Travel the MMORTS world using a beautifully-designed 3D World Map featuring scale replicas of all the NPC strongholds, quest areas, and the player's homeland.
Original Base Building Approach
  • Each player’s Stronghold features hundreds of buildings that look and behave like a City-Simulation game, but without any micro-management, giving the player more time to spend on the battlefield. In addition each race offers a different approach to building strongholds.
Complex Economic Model with Corpse Looting
  • Combines the complexity of nearly a dozen gathering possibilities, different for each race, with automated simplicity, allowing players the options to micromanage their economy, or leave it to run itself in times of war.
Realistic Weather and Season Change
  • The gaming world comes alive as you build and battle during winter or summer months, as you push your armies through heavy rain or snow storms. Your economy significantly changes from summer to winter, when different strategic options are available during different times of day and severe weather makes certain units useless.

Configuration requise

    Minimum:
    • OS:Windows Vista
    • Processor:2.4 GHz Dual Core
    • Memory:3 GB RAM
    • Graphics:NVIDIA GeForce GT 530 / ATI Radeon HD 6570
    • DirectX®:9.0
    • Hard Drive:7.5 GB HD space
    • Sound:DirectX Compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Internet connection required to play the game. Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
    Recommended:
    • OS:Windows 7
    • Processor:2.4 GHz Quad Core
    • Memory:6 GB RAM
    • Graphics:NVIDIA GeForce GTX 550 Ti / Radeon HD 6790
    • DirectX®:9.0
    • Hard Drive:10 GB HD space
    • Sound:DirectX Compatible
    • Other Requirements:Broadband Internet connection
    • Additional:Internet connection required to play the game. Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
Évaluations intéressantes des utilisateurs
10 personne(s) sur 13 (77%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
263.9 heures en tout
Posté le : 17 janvier
Enfin un vrai mmostr!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
80.6 heures en tout
Posté le : 17 février
Trés bon jeux pour un F2P, quelques bugs / crash mais il y a vraiment de quoi rester collé dessus
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
6.9 heures en tout
Posté le : 8 juin
Sans le système des couronnes , le jeu aurait pus etre génial ! progression longue , lente , ennuieuse
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
48 personne(s) sur 52 (92%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
238.2 heures en tout
Posté le : 18 avril
Some games are born great, others have greatness thrust upon them... This one is neither, through the efforts of the developers and a great part of the community it has worked toward something truly unique. I have played my share of games that had Pay to Win (or elements of it) schemes going on in the background, yet never had I seen one where the developers actually completely changed the game because of critisism from the players themselves... I know of no better community of players then the ones who stalk the digital halls of Kingdom Wars, (it's the only game that I leave the chat window open on) when there was a shortage of Moderators the players themselves would offer advice to the new arrivals. Simply put, my hours should speak for themselves, and I intend to continue for a long time.

Many people have claimed that Kingdom Wars is rough around the edges, that it is, but those same people usually don't stick around enough to see the simple truth that we veterans know by heart... (or atleast we should by now) "If you don't like it, spend some time and wait for the next update." So in closing, it's fun, it's free, and no other game in the genre can come close to it's majesty!
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
60 personne(s) sur 97 (62%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
37.4 heures en tout
Posté le : 5 février
I would like to recommend this game. I really would. I cant. Like a lot of games it has a lot of potential. That is why I have followed it from the beta on and off. I would love a decent mmorts. The enthusiasm shown for it by the developers kept me checking in and believing everything would eventually turn out ok. Over three years after release and nearly a year on Steam. How is it now?

One year anniversary email Oct 2012 "After a disastrous beta and early release and severing ties with ex publisher 505 Games, our studio have finally gotten a chance to make Dawn of Fantasy the game we always wanted."

(edited for relevance/space) Apr 2013 email "We have an ambitious plan to get rid of the last remaining issues by May 1st and so that we can switch to adding awesome new features.
Here's a brief overview of the top problems we solved in the past couple of weeks

Server stability resolved - no more server downtime
Fixed lost progress, lost unit and army rollback issues
PvP, Siege and Coop does not Out of Sync or Disconnect
Fixed the quest, Co-Op and PvP victory problems
Started the UI redesign and replaced some fonts

If you left the game because you had any of the problems above, now is the time to come back and give Dawn of Fantasy: Kingdom Wars another go."

Looking at what is there right now it feels extremely buggy, poorly designed, implemented and unfinished.

Losing units (mods will reimburse, with logs), crashing during battles (lose incurred on profile), lag during coop battles (rubberbanding), Syncing issues during pvp. Unit stances and behaviours not sticking, Unit commands not being followed. Very annoying voice spam messages and popups (deleting a voice file solved one, the mods responded they would look into the other) Resource system not working. I could go on and on.

Its a real shame as the Homeland building aspects I really enjoy, enticing me to log back in and check on the little fellas regularly. The rest is, quite frankly, and I hate to say it, crap.

The ui is poorly designed. It feels like it is trying to fight me on what I am trying to do at times. Not showing all my units when I select all peasants (I believe there is a cap of 18 units selected which does not help you find that one unit you want to garrison) Hiding units in single man stacks behind a wall with no way to find them in a timely manner as the onscreen indicators are poor, Elements of the ui requesting you to look at them (quest book and invite friend button thing) flashing repeatedly until I click recognition and then flashing again a few minutes later repeatedly. I read my goddam quests the first time! Gaahhhhhh! Its like a facebook game!

You have a world map where the "mmo" takes place. This consists of a static map which is nice enough. You will never see another player on this map. This map is for you, To meet (fight) other players you move around declaring your looking for pvp and hoping that the area you are in has someone there. The system will tell you when a match is found. So its more like a lobby in the multiplayer sense. With an unnecessary visual element. The map for single player contains npc towns which you can visit(very rudimentary diplomacy), siege(coop or single) and visit for quests/selling/buying/trainging. It all just feels tacked on and has done since the beginning.

I feel like I have been harsh in writing this but I feel it has had more than enough time to be in a decent playable state. Right now I feel nervous carrying out actions. I feel increasingly nervous the longer sieges go on in case of crash/loss. I fear sieges, not because of players but because of desyncing. I feel nervous upon logging in to find any units missing.

The positives of the game are grossly overshadowed by the problems. Of note is the nice way of earning the currency (crowns) ingame. The initial period, base building in your home instance. The fact they kept my account and it was available to me from steam after a long absence. Friendly dev interaction,

Despite all that I will probably still log in to check on my little homeland every now and then. Quickly mind you, before the immunity timer wears out.

I will continually update the review as changes occur. I will happily change the recommendation if its deserving. In march apparently big changes are happening. We shall see. Unfortunately I have heard that many times before.






Cette évaluation vous a-t-elle été utile ? Oui Non Amusante