Free to Play
It`s a great time to join Kingdom Wars as we celebrate our release anniversary, with several promotions.
Six amazing months has past since Kingdom Wars was released as a Free-to-Play title. And with over 90,000 new players who have joined us, and with a major game changing expansion, featuring a total engine update on the horizon, we have a lot to celebrate, and of-course it`s time to give back to our community.
We are happy to announce that after spending half a year on a major engine update, that KW2B helped us create and fund, we are in the final stages of development. We expect to release this massive update early this summer, that will take Kingdom Wars into 2015, with amazing Direct X 11 visuals, Total War style combat, reworked pathfinding, smooth performance and so much more.
Meanwhile we will continue with weekly patches, adding new content, improving PvP balancing, and fixing a few bugs along the way.
In today`s patch 0.16 we looked to improve PvP balancing, without effecting players ability to use slightly OP units in Vs Environment or NPC sieges. In addition, we looked at improving performance, and reworking our options menu. High end systems will now benefit from much better Shadows and Water rendering, while low to mid end systems should get a well-overdue performance boost.
You can view detailed patch notes here:
And to give back to our community, we`ll be running several promotions in the next two weeks.
-New players who join us this week will be eligible to win free copy of Kingdom Wars 2: Battles, as well as free booster packs and premium.
-All of our players who haven`t played Kingdom Wars for over two weeks, have been contacted via email with an epic unit giveaway - including Minotaurs, and a Dragon.
-Later this week we will have a huge 50% discounts on all the items in Kingdom War 1 store.
-Sometime in the next 14 days, we`ll be hosting a Kingdom Wars 2: Battles giveaway to our veteran players, who have played over 50 hours.
Thank you for your continuing support, and helping us create one of the best F2P MMO communities on Steam.
This week we are happy to bring you another solid patch 1.16.
This week our goal was on to greatly improve PvP balancing. But we had an extra goal to avoid effecting players ability to use slightly overpowered units in Vs Environment or NPC sieges. And so we tried to perfect the balance just by adjusting the army strength value of a certain units. All the changes were based on player feedback in-game, and our own tests, hopefully this will help new players avoid Noob Hunters, and will make PvP more balance for our veterans as well.
In addition, we looked at improving performance, and reworking our options menu. High end systems will now benefit from much better Shadows and Water rendering, while low to mid end systems should get a well-overdue performance boost.
We`ll continue with our next patch before end of April, that will finally add some visual improvements - including updating all the level terrain textures, and trees.
As always, we would welcome your feedback on balancing, as we`ll continue to make adjustments to unit stats, and army strength all the way until the Big Update hopefully in June.
-Improved FPS on low end, and mid end systems
-Improvements to objects cut off distance, looks much better now
-Fixed Shadow setting not saving in the Options
-Added Highest setting for Shadow Option - much better shadows
-Added Highest setting for Water Options - much better looking water
-Fixed issues with sound effects by adjusting sound options
-Added Highest Sound Quality that plays 128 sound FX at once
-First run of the game sets much better visual options/performance
-Modified KW2B Promotional Text
-Massive rebalance project that adjusts unit Strength value for fair PvP
-All Wizards base strength up from 30 to 50 (multiplied with each level for all of these units)
-Royal Dragon - strength up from 90 to 120
-Red Dragon and Haunter Dragon - strength up from 75 to 90
-Green Dragon - strength up from 50 to 60
-Ice Dragon - strength up from 60 to 70
-Hydra - strength up from 120 to 150
-Minotaur - strength up from 30 to 45
-Dwarven Cannon strength up from 6 to 12
-Mounted Grand Master strength up from 9 to 16
-Mounted Ranger strength up from 7 to 12
-Cavalier Strength up from 8 to 13
-Mounted Knight up from 11 to 18
-Impaler and Slayer Warg up from 9 to 14
Our biggest expansion - Empire completely re-invents the gameplay - changing Kingdom Wars from a local city building game, into massive empire building simulation and greatly expanding the scope and length of the game. In Empire, players get to literally take over the world - commanding a huge military, political and economic empire that covers the entire game world - from the human Southmount Mountains to the desolate deserts of Brakental.
And, as has become our tradition, this expansion is once again absolutely free!
The Arcana expansion introduces a new dimension to gameplay, adding magic to Kingdom Wars and the world of Mythador. Arcana brings with it powerful wizards to recruit, earth-shattering spells to research and cast, towering Wizard Guild buildings to construct and much more.
The free Arcana expansion is just the latest addition to an ever growing game and is a way for the development team to give back to the community that has supported us over the years.
This massive expansion greatly enhances the gameplay experience by putting a strong emphasis on expanding the game world twice over - adding sixteen new siege ready towns and variety of new units. In addition, Siegeworks introduces new Guild Alliances feature, completely redesigned combat and pathfinding control system.
And the best part this expansion is absolutely free! This is a way for us to give back to the community that has supported us over the years.
© 2014-2015 Reverie World Studios, Inc. Reverie World Studios and Kingdom Wars and their respective logos are trademarks of Reverie World Studios, Inc. The ratings icon is a trademark of the Entertainment Software Association. All other marks are property of their respective owners. The content of this videogame is fictional and is not intended to represent or depict an actual record of the events, persons, locations, or entities in the game’s setting. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame.
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