A Fantasy free to play non pay to win fairly slow-paced RTS game with PvE and PvP elements, with an ever growing community
If that sounds interesting to you then this is the game for you
My first time playing this game I had mixed feelings. Low res graphics, buyable units, premium accounts and Purchasable city plots. All of it was too Pay-to-Winesque for me. But after having spent quite some hours into the Game by talking and bonding with the Community I very rapidly discovered how wrong my assumptions were. Buyable units are easily stomped on by non-buyable units. Premium is merely a small bonus. While it may not be Pay To Win on the gameplay part it does have a few knacks of its own, for example: ''Starting another city'' with another race and settings requires a payment of 4.99$ or by deleting your current City. This feature is very stupid as it limits you to only 1 race which limits the player from sinking more time into the game without sinking money into the game. A very positive change would be if they gave you 2 slots instead of 1, maybe when they release the Undead race they will give everyone a 2nd slot. HINT HINT
Updates are pumped in weekly so expect bugs/glitches that you might encounter to be fixed soon
Next to bug and glitches fixes new content is added to. Such as skins, units, buildings maybe even a whole new race.
On a side note, this game is still pretty unstable, on a daily basis people come in and complain about how they crashed during big battles or that certain things aren't working. One of the Major malfunctions in this game is the fact that Online gameplay isn't fully server hosted causing bugs with Resource gathering from time to time, but that is simply because they don't have the financial support to make everything more server dependent. Which is where you come in.
Gameplay itself is very solid. While the Army management is pretty flonky because of bugs with manual Army mapping and you can only select 18 Units at once, it is still fun and massive, there are some performance issues with big armies moving around and large fights (FPS drops and sometimes Crashes) it is still very fun, competitive and enjoyable. A few issues here and there make the competitive part of this game ALOT less... competitive, such as Battle protection pausing when going offline. But it is still carried forward by the massive rewards PvPing and PvEing give, especially late game.
The best part of it, when you start PvP you can't be put up against opponents with a larger or smaller army then yours, making it completely skill reliant.
-Lots of dialogue
-Wide open-world with lots of provided Lore
-Updates are sinked in on a weekly basis
-Lots of playability
-Fun and growing community
-Lots of content
-Inconsistent unit collission
-Workers not always doing what they are told to until you manually send them
-Not enough is server hosted
-An extreme amount of dialogue (This could be a Pro depends on how you look at it)
-Extremely low res (Ruins the design part by quite alot)
-Some Pay to Win elements that do need to be removed
-Pretty hard learning curve for newcomers
-Unit management is not that good (HD patch would help xP)
This may look very negative but as a whole the Pros outmatch the Cons by far, since the Developers of this game are working very hard to take charge and improve this game as a whole. While some issues may not be fixed in a few weeks, months or even Years it still is a solid experience and a must play for Hardcore RTS players that want to enjoy both sides of an MMORTS, the Town management and PvP without PvP taking the cake like in most MMORTS games.
The best part of this, it's free.