As you might know, we are going Free-to-Play with Kingdom Wars later this month, and all of us hope, and expect our player base to skyrocket. As it was from the start - our goal is to continue answering every question from our players - in-game, forums, or email. It won`t be easy - but we hope that with our expanded team of Moderators - we`ll be able to face this challenge.
So as you might have guessed - we are expanding our staff to hire a dozen of new moderators. We'll be recruiting from our loyal player base, and these veterans will be able to help our newest players settle in, as well as to have direct commutation with developers, and help improve and shape the game in the future.
Our greatly expanding team is highly organized, with core team of 3 leads and 8 head moderators who`ll help you get started and turn this part-time work into an enjoyable and memorable experience. We believe that being a moderator is not a tedious, routine job, but a fun, and important role to play in the game`s community.
-Have spent at least 30 hours in-game. Preference will be given to players with 50+ hours.
-Available to Moderate in-game or in the forums for 16-25 hours per week
-Availability to attend Moderators team meetings at 3pm EST, at least twice a month
-Spend “working” time inside the game`s chat. Helping new players get started, answering questions about features and potential bugs.
-Keep an eye out on players losing units and or resources and refund them accordingly.
-Monitor trouble makers and applying chat bans. Reporting more serious offenders to Head Moderators for a permanent ban
-Recording your weekly activity - players helped, amount of compensation resources sent, and submitting a small weekly check list to Lead Moderators
-Install Developers build of the game, and occasionally work directly with Dev Team on testing new content before it`s released to the public
-Moderators are not allowed to join or host alliances. If you are promoted to a Head Moderator, you will also loose ability to PvP
-Be patient with plyers. Understand not all players know everything in game, and for many English is not their first language. Or some players might still be just a few years old, and can`t be expected to follow instructions well
-Finally - try to log into the game at least every other game, and have fun! Even though this is a job, we wan't you to enjoy your time, and help shape the community.
-Moderators who have good performance for at least 1 month, will be given in-game credit
-Each month few best moderators will receive $ bonus, around $300
-Strong possibility of promotion to Head or Lead moderators, monthly salaried position. Typical time for promotion - 2 months of good service
-Access to developers build - try new content months before it`s available
-Access to all the game has to offer - keep in mind though, that we restrict the mods can interact with other players - no alliances for regular mods, no pvp for head mods e.t.c
-Weekly communication with the development team, and after a month personal Skype access to development team. We`ll listen to your feedback, suggestions e.t.c. This is your chance to shape the game
-Half of our current employees have originally joined the team as volunteer moderators. If you have skills, talents, and want to pursue career with Reverie - this is the best way to get your foot in the door, to move in to take over Game Designer, QA, Sound Designer, Art positions in the company.
How to Apply:
If your Application is chosen you will be contacted and interviewed via Skype. Only successful candidates will be contacted. We expect to finish recruitment by October 16th
Please follow exact format listed bellow, and submit all application to our Community Manager - Brandon Allgood: email@example.com
Send Your Application Titled as “Kingdom Wars Moderator App”
What to Include:
-Your Name, Skype contact, Email contact, Country you live in
-Steam username, Your Steam ID (64 bit)
-Kingdom Wars public forums username (register one if you don`t have one yet)
-Availability: Please provide times in EST timezone values, like Tuesday 4pm-10pm, Friday - busy all day e.t.c
-Community Status: Please mention If we have spoken to you before via PM or in-game chat, or if some of the existent mods referred you, or if you have been with Kingdom Wars for a very long time. And if you have other involvement in the gaming community - Such as your Youtube or Website or if you were a Mod in other games e.t.c. List your responsibilities.
-In under 300 words, please describe why you would be a good candidate, and how you would improve Kingdom Wars. More info the better, but please keep it under 300 words - our chance to see how well you can present information in condensed format
-How many time per month, are you able to make our Mod Team meetings? To recall - We hold weekly meetings every Thursday @ 3PM EST. You must be able to attend at least twice a month.
For more info:
Finally, the long awaited announcement! Dawn of Fantasy: Kingdom Wars is going FREE-TO-PLAY this October!
Thousands of new players will build their empires and battle online without having to pay anything. We are also taking good care of our current players with a huge update - transforming the game with a lot of new content, new features, and massive changes to gameplay and balance.
And the best news - we are keeping Kingdom Wars as a game of skill, not bigger wallets. Kingdom Wars will NOT become a Pay to Win game, with micro-transactions only adding cosmetic items and decorations.
With just a few weeks left before the f2p launch, we wanted to extend a great "pre-order" offer of sorts to the new players, offering the game on sale for $4.99. This is a great chance to get a head-start on thousands of players to follow, as well as to get over $20 of content, that the new f2p players will have to unlock.
What's in it for our current players?
Very soon we'll have a game world alive with more players than ever before, with thousands of new players to fight and coop, as well as continuous updates for Kingdom Wars. All that comes with expanding our player population that's only possible with free-to-play business model.
Our loyal players, who paid for the game in the past, will not have any regrets about buying the game. Our players will get:
- All your town progress carried over, and start as elite in the new f2p game world. But it wont be long before new players to catch up
- The majority of micro-transaction content unlocked. Content that f2p players would need to spend over $20 to get
- A premium account, so that you can earn crowns from combat and quests twice as fast
We are planning to release all the new content in a patch later in August, before our free-to-play release in October.
Some of the new content and changes includes:
-Login using Steam Login and play using Steam client
-Gameplay and balance reworked from the ground up
-Countless bug fixes, and performance improvements
-Greatly expanded mod support team available around the clock
-More City Slots so you can play as more races/regions
-Removed the old Crown item shop, all elite units like Dragons are accessible from buildings like regular units
-Several new buildings for each race, including Market buildings for Orcs and Elves
-Select the colour of your soldiers armour
-Customize your Hero's armour, face and heraldry
-Design your army banner with colours, patterns and heraldry
-Decorate your buildings and battalions with your banner and flag
-Customize your town with different building materials
-Utilize one time use booster packs to give your town a kickstart
-Utilize Premium Account to temporarily boost quest and pvp rewards
With Kingdom Wars going free-to-play our primary goal is not to make hoards of gold, but to create a large player community that know about our games and hopefully like them enough to maybe spend a few dollars here and there to help support us.
We have considered different options for monetization, taking into consideration player suggestions and trying to avoid the common pay2win traps, and we think we have come up with a good model. Even now, things are not set in stone, as we will continue consulting with our players over the next month to come up with the system that makes everyone happy.
We hope you are all as excited as we are about this and we look forward to seeing you all in-game soon.
"Great game... with awesome medieval storyline... reinvents the genre!"
9/10 – MMOSite
"I highly recommend you play Dawn of Fantasy - it is simply fantastic!"
10/10 – WiiPlayXbox
"This unique game offers such an immense range of features, and is certainly worth a go."
8/10 – OnRPG
Our biggest expansion - Empire completely re-invents the gameplay - changing Kingdom Wars from a local city building game, into massive empire building simulation and greatly expanding the scope and length of the game. In Empire, players get to literally take over the world - commanding a huge military, political and economic empire that covers the entire game world - from the human Southmount Mountains to the desolate deserts of Brakental.
And, as has become our tradition, this expansion is once again absolutely free!
The Arcana expansion introduces a new dimension to gameplay, adding magic to Dawn of Fantasy: Kingdom Wars and the world of Mythador. Arcana brings with it powerful wizards to recruit, earth-shattering spells to research and cast, towering Wizard Guild buildings to construct and much more.
The free Arcana expansion is just the latest addition to an ever growing game and is a way for the development team to give back to the community that has supported us over the years.
This massive expansion greatly enhances the gameplay experience by putting a strong emphasis on expanding the game world twice over - adding sixteen new siege ready towns and variety of new units. In addition, Siegeworks introduces new Guild Alliances feature, completely redesigned combat and pathfinding control system.
And the best part this expansion is absolutely free! This is a way for us to give back to the community that has supported us over the years.
© 2012-2013 Reverie World Studios, Inc. Reverie World Studios and Dawn of Fantasy and their respective logos are trademarks of Reverie World Studios, Inc. The ratings icon is a trademark of the Entertainment Software Association. All other marks are property of their respective owners. The content of this videogame is fictional and is not intended to represent or depict an actual record of the events, persons, locations, or entities in the game’s setting. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame.
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