Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes. Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly...
User reviews: Mostly Positive (259 reviews)
Release Date: May 15, 2014

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Recent updates View all (15)

June 30

New Rome Patch and Last Day for Hegemony III Portrait Contest

Hegemony Rome 2.2.3 beta 1 is now available in the 'update_testing' branch. This patch fixes two minor bugs that were reported by the community with error messages like 'Group member is not controlled by the same faction' and 'Dir not valid'.

It's also the last day to submit an entry to the Hegemony III portrait contest. So, dig up those Rome reviews or Gold let's play videos and send the links over to rob@longbowgames.com for a chance to see yourself as a general in Hegemony III!

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June 8

Hegemony Rome Update 2.2.2 Available Now!

New grouping and ship controls, improved mercenary balance, expanded mod support and lots more! Thanks to the community for all the support and feedback during the beta. For all the details checkout the full changelog over on the forums.

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“‘Hegemony Rome triumphs as brilliantly as Caesar’”
PCG Media

“‘Hegemony Rome: The Rise of Caesar brought me back to my glory days of being enthralled in a game, to the point where I do not want to put it down.‘”
The Gaming Experience

“‘Every commander’s dream...’”
Hooked Gamers

About This Game

Hegemony Rome: The Rise of Caesar takes you to the plains and forests of ancient Gaul where Julius Caesar wages a decade long war to subjugate the barbarian hordes.

Hegemony Rome will immerse you in the history like no other real time strategy game ever before, forcing you to pay close attention to the changing seasons and rapidly changing military situation. Unfolding across an epic satellite-accurate map stretching from the Mediterranean coast to the British Isles, the game utilizes the Hegemony series' trademark zoom to seamlessly take you from a grand strategic view of your empire right down to the battlefield at any time.

Hegemony Rome: The Rise of Caesar brings the past to life as you manage your armies and manipulate your enemies in a beautifully drawn simulation of 1st century BC warfare. Bring all of Gaul under the rule of the Senate and People of Rome. Or, unite the Gallic tribes in the expanded sandbox mode and end the threat of Roman rule forever.

    Direct from the hand of Caesar – Four campaigns follow the conquests of Julius Caesar as he wrote them in Commentarii de Bello Gallico. Bridge the Rhine, invade Britannia and conquer the Gauls in over 100 objectives or choose from over 20 factions in the epic sandbox mode.
    All new map – Explore over one million square kilometers that are seamlessly zoomable, from the Mediterranean coast to the shores of Britannia.
    Improved graphics engine – Hegemony Rome supports 10x the terrain detail over previous installments and features a diverse and immersive landscape to explore.
    Build an empire – The construction system allows players to build forts, walls, and bridges at thousands of sites across the map to cement Roman control over the barbarian kingdoms.
    Promote your legions – Players can train officers to augment their unit’s skills as well as appoint governors and construct buildings to expand and improve their cities.
    Starve your enemies – Supply camps and logistics system makes sieges and supply lines more intuitive and more important than ever.

System Requirements

    • OS: Windows XP / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB DirectX 9.0c compatible card
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
    • OS: Windows XP 64bit / Vista / Windows 7 / Windows 8
    • Processor: 2 GHz Intel Dual Core processor
    • Memory: 3 GB RAM
    • Graphics: 512 MB Nvidia 9800 / AMD HD 5570 or higher
    • DirectX: Version 9.0c
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 9.0c-compatible sound card
Helpful customer reviews
38 of 53 people (72%) found this review helpful
15.8 hrs on record
Posted: March 11
Some time ago, on a steam sale I bought an unknown game by the name of hegmoney: Phillip of macadonia. A basic, rough little arcade RTS with some neat ideas. But despite its rough edges I ended up putting 110 hours into it because it was fun.

So imagine my delight at seeing Hegmoney rome on a bundle star sale. Ther latest game from the same devs, but with all the rough edges smoothed out. Wow was ever I mistaken in thinking that.

In fact this game is quite the opposite. The nice clean interface is gone, now its an eyesore of icons and walls of text boxes. The epic battles are gone, now you just end up with a mess of mobs brawling all over the place. In fact its hard to find a mechanic they have not broken. The way my army eats, I can no longer put more than a hand full of units into the field as they end up starving to death. The econmy? No idea whats going on there as one minute I have hundreds of gold, the next I'm flat broke and my armies are rebelling.

They have added the ability to requisition/build camps etc and upgrade bases, but with the broken economy I never get the chance. Oh and they added a very basic diplomacy function. Woot.

But the real deal breaker is the bugs. They are the only legions you will find in this game. Units randomly vanishing (including Ceaser himself in one game), unit hot key assignments randomly change so you end up sending in the wrong uinits. Camera locking to the terrain forcing reloads, trigger points that don't trigger....and lag spikes and crashes. And often you need to click a unit multiple times before it will finally select, and often your units will not replensish as the game will give you the recruitment blocked message, even when there is nothing blocking it.

Sure the devs can find the time to create DLC, but not time to fix this mess. They can even find the time to start making an entire new game for a kickstarter - but still can't find the time to fix this broken mess.

The only pros I can think of, is the voice acting is generally good, and the music is also very fitting. Andf the mechanic to take hostages instead of having to garrison every town was nice.

If you want to see this game done right, then grab hegemony gold. Same devs (tho hard to believe) but none of the issues, crashes or broken mechanics, and a very good game with many hours of game time. If you want Rome then get one of the excellent total war series.

Luckily it was part of a bundle so I ended up with some good games, A shame this was not one of them.
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5 of 6 people (83%) found this review helpful
62.0 hrs on record
Posted: February 3
It's a great game. A lot of the complaints I've seen from others are true, but they don't bother me. I'd describe the game as a cross between Total War and Starcraft, and that is true in that it has RTS and strategic aspects, but that really doesn't do the game justice. It's just massive. I'm 9 hours into a campaign, and I'm about 25% finished.

Things I love:

1. The realistic complexity: Walking your army through a small area without many farms may very well eat all their food and cause them to revolt. Everything in the game has a cost/benefit, and the game designers clearly went to a great deal of effort to make the game feel authentic.

2. It's addictive: I find myself playing for 5 hours and still wanting to "just finish this one thing".

3. The single player campaign: It basically follows Caesar's accounts of his wars in Gaul. If you've read his memoirs, you know the entire campaign because it pretty much follows it to the letter. I was annoyed with the final fight with Vercingetorix. I was expecting massive attacks from all sides, but there was just a large army sent out from the city which I locked up in a choke point and took out with my archers with zero losses.

4. The seemless transition between the strategic and tactical map. No other game I've played has ever tried this. They've truly pushed the genre on this one. It took a while to get the hang of it, but it works very well. Sometimes, it works too well. Imagine trying to fight 4 "Total War" fights simultaneously. This happens and it can be annoying. On the other hand, this is only happening because I'm pushing 3 armies up through Gaul at the same time while they are also attacking my flank. That's awesome.

Complaints about the game:

1. It's too easy. Granted, I've been playing these games forever, so I'm good, but after your troops get upgraded, they just roflstomp any opponents. This is partly because the computer doesnt attack smartly and partly because the computer upgrades its units stupidly. The computer is, however, persistant, and if you don't cover your flanks, for both your army and your cities, you will be punished. The first hour of a map is difficult with limited resources. After that, I've got so much gold, food, and wood that I don't even bother to optimize my cities.

2. Balance. This is always difficult to do, and I realize that. Getting experience for your archers is a pain, but once fully upgraded, archers with anything in front of them to tank just annihilate any opponent in about 2 seconds. In fact, you really don't need anything tanking for your archers. It's only a little helpful when you're in a 2v10 fight.

3. Crashes. My games crash about once ever 3 hours. However, Total War also crashes about once every 3 hours. I just save a lot.

All in all, I've played for 60 hours and I'm not ready to quit. It's addictive, fun, and interesting.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
Posted: February 22
Probably one of the best strategy war games I have played in donkeys years. I thought I was going to be playing a poor mans version of total war, but to be very frank with you it's a lot better than a total war game and simplified beautifully. Ok the battles are not as visually stunning as total war and lack detailed unit management, but its not really a skirmish battle simulator. This game is all about supply and logistics management and they have got it spot on.

The AI is beautiful and attacks you in weak areas or cuts into supply lines if you fail to defend routes or knock out uprisings. Every small victory on the map is hugely penile stimulating, however small victories can back fire if mis-managed.

All I can say is buy this game and whip your slaves into shape for the love of Caesar and thy Gods.
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4 of 6 people (67%) found this review helpful
3.4 hrs on record
Posted: June 24
First off: I really enjoyed Hegemony Gold: Wars of Ancient Greece. And that's part of the problem.

Hegemony Rome tries to achieve more in a some aspects, for example city building. Sadly those new features are nothing compared to the loss of depth and functionality.

I pretty much only played the very first mission of the campaign. There were 2 parts of preperation, and I chose to go west first and not south.
My choice triggered new tasks in the west and north, so I did those too. During a march north, I registered a lack of supplies and sent the majority of my troops back to the nearest city.
What I didn't know: At the target I would have gained free supplies and I had to fight a battle there.
Result: I wasted the triggered free food and lost the battle with my limited units.

Afterwards I went beyond the Alps for more units. So now I had troops, but what about food? I tried to prepare for another full march north, but I never managed to gain enough of supplies by a mile. And yes, I connected the frontier city with other, set it's stock demand on high. Yet it never went above 150.

Compared to the open world in Greece, you are now confronted with triggers all over. You have to follow a deisgned path and if your decisions differ even slightly, it might mean the end of your ambitions.
Add many minor control and handling issues and you have a disappointing game.
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2 of 3 people (67%) found this review helpful
21.3 hrs on record
Posted: April 25
Ok, I had this game since the early access, I played a bit from time to time. I bought the game based on the amazing gameplay and design of the previous game Hegemony: Gold. Hegemony: Rome however, since the release had many issues, including performance, pathfinding, formation and GUI. I did not like to review it in negative way until I see what the developers can do about those issue, and as today I can say it can be consider as a very good strategy game just like Hegemony: Gold.
The basic design of Hegemony series is very creative and original, and for me it is the best historic RTS you can find on steam currently, it has the best supply system, seamless zoom and siege mechanism.
For Hegemony: Rome specifically they added many great feature to the basic design of the Hegemony series, but did not change the basic formula extensively, for example the building and the upgrading of your city/ fort, the camps, and the bridges, plus the DLC of mercenary and ambush system.
The only problem remains with Rome currently is the formation control, as it is not as good as the previous game yet, another issue is the terrains are very small, so big open field battles rarely happen.
I would like to add that Longbow games are currently developing a new Hegemony game, taking into consideration the above issues.
If you are new to Hegemony games, please download the DEMO of the Hegemony: Gold first, if you like it get this one.
I totally recommend this game for any historic strategy games' fan.
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