Ironclad Tactics is a lane defense game with cards. It is a top down style
tactical game that relays its story in a comic book fashion. You gain cards
by completing missions, challenges, and increasing difficulty.
The cards are organized a bit haphazardly, making it difficult to build
a deck. There are filters, but the way they are laid out makes it a
as you build your collection.
The missions aren't too complicated, but the game has increasing
difficulty and challenges that promote replayability. The object is to get
your cards (or players) accross the board, on a turn by turn basis, and to
defeat the enemy cards. There is a luck element into what kind of enemy will
appear and in what lane, and what cards you will have availble from your
collection. This randomization may appeal to some players, but the way the
cards interact does slow the lane defense experience. In the same vein, those
who are used to card games may be disillusioned by the tactical strategy that
is necessary to the more quicker paced lane defense mechanic.
I can recommend this game, but I strongly recommend that you are aware
of the hybrid card/lane defense elements so as not to expect all of one element
or too much of the other.
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