Galactic Civilizations III is the largest strategy sandbox ever made. Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony, or military conquest in this single-player or multiplayer 4X strategy game. How will you rule your galaxy?
User reviews:
Recent:
Mostly Positive (256 reviews) - 76% of the 256 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (4,969 reviews) - 77% of the 4,969 user reviews for this game are positive.
Release Date: May 14, 2015

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64-bit Windows Required

You must be running 64-bit Windows 7 or later to play Galactic Civilizations III. This requirement allows us to create the largest, most advanced, strategy game possible.

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Packages that include this game

Buy Stardock Bundle 2016

Includes 8 items: Galactic Civilizations III, Sorcerer King, Sins of a Solar Empire®: Rebellion, Fallen Enchantress: Legendary Heroes, Dead Man's Draw, Galactic Civilizations® II: Ultimate Edition, Galactic Civilizations® I: Ultimate Edition, Demigod

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Recent updates View all (56)

June 15

New Rise of the Terrans DLC Now Available



New "Rise of the Terrans" DLC is Now Available
“Humanity’s destiny is in the stars.” - Secretary General Mathews, United Earth Government

Experience the early days of the Terran Alliance and lead humanity's first steps out into the galaxy.
Destiny might be calling, but you are not alone and will soon discover that not every race is welcoming.
Your choices will guide your people's futures as you face down new and unexpected threats, build your empire, and explore the furthest corners of space.

New Prequel Story Campaign
Learn how the Terran Alliance was founded and what challenges humanity faced as they fought to form it.

Face Down New Threats
Encounter the Stellar Guild and the deadly Xendar Menace

Play as a New Faction
Enjoy the benefits of a new trait that boosts experience gained from ship battles with the United Earth faction, led by new leader Secretary Mathews

The new "Rise of the Terrans" DLC is now available on Steam or through Stardock.
For more information on Galactic Civilizations III, please visit www.galciv3.com

23 comments Read more

June 14

v1.8 Update with Asteroid Mining and More Now Available



Mine Asteroids, Level Ships, and Experience Improved Multiplayer in v1.8 of Galactic Civilizations III
New features, updates, and adjustments to the base game. For a full list, see the change log below!

Asteroid Mining
Looking for a get rich quick scheme? Well, this may not quite fit the bill, but it will fill your pockets! Choose an asteroid in your zone of control and build an Asteroid Mining Base. When completed, it will send raw production to a planet of your choice. make sure to keep an eye out for your enemies, though -- these bases are fragile and easily destroyed.

New Planet List
There are a lot of planets out there just waiting to be discovered! This new planet list allows you to keep track of the planets you've already found so that when you go back to colonize them later, they're much easier to find.

Ship Leveling
Win battles and survey anomalies to level up your vessels! Most ships will gain additional hit points as they gain experience and Mercenary Ships will improve based on their existing abilities, which makes them a lot more relevant in the late game.

Star Information Window
Click on a star to see all colonizable worlds within that system. Organize your empire by renaming stars with your own name scheme - or, draw inspiration from your favorite Sci-Fi series!

Multiplayer Improvements
Enjoy new stability in your games online with friends! The game has been updated to allow for increased ship movement during multiplayer matches and a host of fixes for issues that could cause desyncs.

If you've been playing Galactic Civilizations III, we want to hear from you! Join the conversation over at Steam.

For more information on v1.8, check out the change log here: http://steamcommunity.com/app/226860/discussions/1/357288572123704820/

22 comments Read more

Reviews

“The new gold standard in 4X space strategy”
9/10 – GameWatcher

“Such a wealth of victory conditions and customization options that the experience feels new with every playthrough.”
8.6/10 – IGN

“A mix of familiar mechanics and new ideas that can keep both fans and newcomers occupied for a frighteningly long period of time.”
9/10 – Softpedia

About This Game

Never the same game twice, Galactic Civilizations III is the largest strategy sandbox ever made. Each new game offers an array of options as you set it up - choose your map size, abundance of planets and resources, frequency of events, and more for a unique play experience every time. Galactic Civilizations III also removes linear victory conditions and offers you multiple objectives that you can choose to pursue in order to win, such as military conquest, cultural domination, technological ascension, or political alliances. The new multiplayer capabilities also allow you to expand your challenges and fights beyond an AI in order to face off against fellow players. All of this, topped with a rich and in-depth custom ship designer ensure an immersive and exciting experience as you decide how to rule your galaxy.

CORE FEATURES:

  • Never the same game twice: Play in the ultimate sandbox where each game has a unique map, worlds, and challenges to face -- all on a massive scale. Play against 16 to 100 opponents.
  • Multiple paths to victory: Win through military conquest, cultural domination, technological ascension, or political alliance.
  • Story-based campaign: Get brought up to date on the 20-year story arc behind the rise of humanity in the 23rd century.
  • Massive technology tree: Research a technology tree with immense breadth and depth. Each playable faction has their own unique specializations. Your choice determines how you play and win.
  • Faction & Ship Customization: Create a civilization with its own look, ships, technologies, and even options for how the AI will use them.

NEW TO GALACTIC CIVILIZATIONS III:

  • Multiplayer: For the first time, Galactic Civilizations is a multiplayer game with full support for custom civilizations, saved multiplayer games, and much more.
  • New Battle System: Assign your ships specific roles to play in combat. You can now view fleet battles in a cinematic style to see your designs in action.
  • New Colony Manager: The location of a planetary improvement now matters. Adjacency bonuses and planetary resources make a major impact on what a planet is strong (or weak) at accomplishing.
  • Planetary Governors: Utilize individual planetary leaders to govern your worlds, deciding what improvements to build and when, which leaves you to focus on larger strategic goals.

System Requirements

    Minimum:
    • OS: 64-bit Windows 10 / 8.x / 7
    • Processor: 1.8 GHz Intel Core 2 Duo / AMD K10 Dual-Core
    • Memory: 4 GB RAM
    • Graphics: 512 MB DirectX 10.1 Video Card (AMD Radeon HD5x00 Series / Nvidia GeForce 500 Series / Intel HD 4000 or later)
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 12 GB available space
    • Sound Card: DirectX Compatible Sound Card
    Recommended:
    • OS: 64-bit Windows 10 / 8.x / 7
    • Processor: 2.3 GHz Intel Core i5 Processor or Equivalent
    • Memory: 6 GB RAM
    • Graphics: 1 GB DirectX 10.1 Video Card
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Sound Card: DirectX Compatible Sound Card
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (256 reviews)
Overall:
Mostly Positive (4,969 reviews)
Recently Posted
Geezer
( 517.0 hrs on record )
Posted: July 1
I love this game, but I'm really disappointed by what seems to be lousy DLC.
Helpful? Yes No Funny
Bernie
( 28.2 hrs on record )
Posted: July 1
its great
Helpful? Yes No Funny
Tomgi76
( 130.9 hrs on record )
Posted: July 1
I like this game because there are so many different ways to win.
Helpful? Yes No Funny
henrik
( 151.7 hrs on record )
Posted: July 1
Really great game and very enjoyable once you get the hang of it. Addicitve and definitely replayable. With only a few minor fixes, it could be a Civilization V class game.
Helpful? Yes No Funny
jeffswah
( 60.8 hrs on record )
Posted: June 30
I played this game for days and even though it is really cool looking you spend most of your time zoomed out to see what is going on, therefore seeing mostly simplified symbols.
The endless researching seemed to take forever to advance my tech so this grew boring quickly.
Interesting as it is to build your planets up hex by hex the coin flip takeovers of planets really ruins the strategy battle feeling of the game. You would think with the cool hex planets it would be more than a toss of a coin to take one of these important resources in the game.
Like alot of the newer games since about 2007 or so developers seem to care more about pretty then depth or entertainment. If you like oooo so pretty "drooolinnggg" you might like.
Helpful? Yes No Funny
FuZ
( 62.3 hrs on record )
Posted: June 30
Love a lot of things about this game, and will eventually make a review for it.this is a general review of how I feel about the product as a whole.

Overall very happy with the game itself. Each civ you encounter feels very unique in their own way and interactions with them are very diverse. Developing ships is a lot of fun and very in depth, and overall I'd say game play options are great. My main complaint is the amount of micro dlc this game has. .
Helpful? Yes No Funny
ce-alan
( 524.0 hrs on record )
Posted: June 30
I play 4xers more than any other type of game. Galactic Civilization 3, in my opinion, will be the finest space 4xer found on any platform, eventually, as it's a work in progress and not a finished product. As it is it is still one of the finest space 4xers out there. I would recommend it to any and all who enjoy 4xers without quibbling in the least. I've enjoyed the game for quite awhile now.
Helpful? Yes No Funny
mfund681
( 43.9 hrs on record )
Posted: June 30
Love this game
Helpful? Yes No Funny
Captain Biscuit
( 14.9 hrs on record )
Posted: June 30
okay so this game is very disliked by a lot of people and i do get it this game has very little to show for its self but you did not click on this for there review you clicked on it for my opinion so with that in mind i would say that its a good game but not good enough for me recommend this game to anyone true i do like this game but if i knew all this game had to offer i would not have bought this game
Helpful? Yes No Funny
Mythox
( 0.2 hrs on record )
Posted: June 30
i luv dis game
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
94 of 103 people (91%) found this review helpful
1 person found this review funny
Not Recommended
66.3 hrs on record
Posted: June 21
I preordered this game, and I wish I hadn't. Returning players will find only disappointment; This game is less feature-complete than pre-expansion GalCiv 2 wass. Repetitive events, no espionage, single-minded AI. Even a year later, it's still plagued with bugs, glaring typos and art assets that seem like placeholders.

Stardock have kept their focus on milling out DLC after DLC over solving persistent issues. Some of these cash-in DLC are brazenly based on features which used to be GalCiv/GalCiv 2 gameplay staples. Go play Stellaris instead, or Endless Space.
Was this review helpful? Yes No Funny
72 of 88 people (82%) found this review helpful
8 people found this review funny
Not Recommended
358.4 hrs on record
Posted: June 5
Buy only if you like giving money away

The base game is bare and not finished, so they keep giving us dlc that adds stuff that should already be in the game. thats fine, alot of games do that but the dlc is over priced for the content they are giving us. They could easily put all the "dlc" in one big one and it should cost 25- 30 dollars and that is pushing it. With the price of all the dlc u could by a new game that is finished, and like a year from now you might be able to buy two new games with the price of their "dlc" because they still keep giving us more "dlc", why do people keep buying their sh*t. i like the game but it got boring fast and it became a money pit, so buy the game or dont, i dont care but i have warned you. MONEY PIT
Was this review helpful? Yes No Funny
49 of 60 people (82%) found this review helpful
1 person found this review funny
Not Recommended
456.1 hrs on record
Posted: June 15
50 games started and only 1 actually able to be finished. The rest crashed (or lock up, or become unplayable) long before endgame. They released it way too early, To me, they should still be calling this a Beta. And now, they release v1.8, the game is completely unplayable now.. as soon as I hit the TURN button, the game locks up on turn 1. The Devs are idiots, they fix a couple things and break a hundred others.
Was this review helpful? Yes No Funny
34 of 38 people (89%) found this review helpful
3 people found this review funny
Not Recommended
120.5 hrs on record
Posted: June 18
While I've had some fun with it, I cannot in good faith recommend this game. There are many interesting systems and choices for the player, but there are an unacceptable amount of bugs/blatant mistakes in the game.

to give you some examples:
-The tech tree is poorly written, it is often difficult to understand what a given tech does.
-There are several typos in the tech tree. By typo I mean when an item or tech obviously has the wrong value.
-Races and ideologies are not balanced in the least.
-The player get to decide how the enemy will prioritize which ships to shoot first (no no that's not a battleship, it's an interceptor, I swear!)

Still, if you get it for 10€ and don't expect the pieces to fit together properly it can be good fun.
Was this review helpful? Yes No Funny
23 of 28 people (82%) found this review helpful
4 people found this review funny
Not Recommended
17.0 hrs on record
Posted: June 25
Bought this game to play with friends, and multiplayer didn't work for a single one of us. Instant crash to desktop every time.

We all got our money back, so at least the one thing that worked was Steam Support.

10/10 crash experience, highly immersive

**UPDATE**

We have discovered the issue, it seems to be able to play with your friends they MUST have the same DLC as you. So if you intend to game with friends, be sure they have all the DLC that you do, otherwise you are wasting your money.
Was this review helpful? Yes No Funny
18 of 26 people (69%) found this review helpful
1 person found this review funny
Recommended
121.4 hrs on record
Posted: June 14
Over 100 hours of gameplay stretched over months I've gone back and forth on whether I could recommend this game. I decided I can definitely recommend it because it's developers continue to improve it. Initially GC3 felt barren and boring so I put it aside. Each time I come back I find myself playing it more and more as it receives updates.
GC3 can be compared best to Civ V in my opinion. I love Civ 5 and have played it more than 400 hours. I can tell you Civ 5 is a complete game whereas GC3 is not. Civ 5 feels balanced and polished whereas GC3 is not. Yet I come back to GC3 because I love a space theme and there's no other Space Opera out there. Endless Space was okay, but GC3 has more to it. I'm certainly looking forward to Endless Space 2 and Stellaris (I know it's out but it needs probably a year of polishing and DLC).
Pros
+Depth
+Races look and feel different, but I wouldn't call it night and day
+Customizations in terms of appearance
+Tech tree is good
+Building placement is fun
+Continual improvements by devs

Cons
-Ship models don't look as good as workshop models
-Some questionable balancing (building ships to move 30+ spaces, overlapping starbase bonuses on colonies)
-Still needs some polish
-Not enough music. Seems like only a few tracks of music.

A note on building ships. Why is it many space 4X games out there feel the need to let players completely customize ships? I feel this usually leads to broken designs and the AI just can't compete against players who know what weapons and defenses to stack and so on.
Anyways, it's said that next year GC3 is getting a major overhaul + expansion. Needless to say I'm looking forward to this very much.
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9 of 14 people (64%) found this review helpful
2 people found this review funny
Not Recommended
50.8 hrs on record
Posted: June 28
Well... I bougt the game because of that i loved Gal Civ 2.

Gal.Civ 3 is perfect if you love chrashes and repeating pointless stuff. And of course, insted of fixing the game they make DLC, lots of DLC.

Because of the abusing of DLC Stardoc is now on the black list togeather with Paradox.
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3 of 3 people (100%) found this review helpful
Recommended
166.5 hrs on record
Posted: June 1
Winner
Adaptable to adding in other you own sci fi culutres. Good ship design concepts, though missing a few concepts, cloaking, Marine boarding, ship to ship beaming etc. etc.

BAD
Unable to control battles at a tactical level. Or take control of foreign stabases in your own terriority!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Not Recommended
285.3 hrs on record
Posted: June 28
I really love this game but is it at all possible for you guys to fix the crashing? i mean sometimes i wait 5 minutes before realizing the game will never catch up i understand the game is massive and even more so depending on the size of the map but when a small sized game can last 24+ hours i expect to be able to sit and play for at least 2 hours before the game completely ♥♥♥♥♥ itself and crashes. Also it would be really nice if you guys were a lot more honest about the ram demand because if you have yet to purchase this game and you run with even 16 gb of ram the game cant wait to crash. This game is definately worth the purchase what little i can actually play before it crashes. The crashes have become even worse now with even more ♥♥♥♥ to populate the screen. Can we focus on one thing at a time i do not think we really needed mining facilities on the dead rocks but who the hell cares lets continue to add more and more ♥♥♥♥ so the game will never work unless your sporting 64gb of ram. I cannot at this time recommend purchasing this game for in its current state it is infact unplayable.
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2 of 2 people (100%) found this review helpful
2 people found this review funny
Recommended
29.7 hrs on record
Posted: June 29
To me this game is vast, requires a steep learning curve, and needs dedication before its beauty is seen. While I would consider my progress in this game in its infancy, I certainly like the playstyle. I haven't bought any of the DLC as I feel like I would get lost with all the extras when I don't know how to handle the current ones I own.

As far as gameplay goes, my laptop is starting to struggle with my 5 team, huge clustered, slow progress map on turn 500. I haven't seen any crashes or instability except for when zooming in and out of my map to look around.

One frustrating thing I have with the game is that the when you highlight a ship for movement and then move your cursor around the map, the ship is no longer highlighted for orders and it becomes an idle ship. Then when you tab to access that ship again, it refocuses on the same ship removing you from your position which creates the same scenario. The fact that the ship cannot stay highlighted infuriates me especially when I'm trying to get away from the Drengins.

On a positive note, the complex mechanics of the game keep the mind intrigued. Just when you think you had the fastest ships in the galaxy there will be a slow down causing you to rethink your long term attack strategy. This is exactly what I was asking for in a space management game such as this. While you do not control the performance of your units directly, knowing your chances and the risks associated with attacking the enemy fleet can keep the game exciting enough for the tacticians of the world.

I do find it lacking that special something, however. Maybe it's because I've only played 20ish hours of it (although it feels like I've spent more), but I haven't gotten hooked like I did with Star Wars Empire at War. Where is my giant class battleship that counts as 30 logistic points? Maybe that's something that I have to create in order to find.

The ship designer is cool, but I don't feel like many players, including I, know how to use it. It's just... there. If I had better instructions on how to use the tool that would be nice.

Otherwise I enjoy the game, and it's been fun to see how it has grown from Beta to the current release I'm playing now.

On a scale of golf cart to Lamborghini I give it a Mustang, one of those games that look sweet and sound sick, but just don't have enough juice to get you oogling over.
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