Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!
User reviews: Very Positive (1,509 reviews)
Release Date: Mar 31, 2014

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Recommended By Curators

"An excellent 4x, reviving the classic series. Tactical hex-based battles and city-building combine in a wonderful fantasy setting. Evil-aligned penguins"
Read the full review here.

Recent updates View all (21)

October 17

Dev Journal: First Necromancer Units

Today we take a look at the conceptual designs for first Necromancer Units. As we posted in our last dev journal, the Necromancer can turn many types of living units into Ghoul variants using the Great Transformation spell, but of course, the Necromancer comes with its own unique unit roster. Today we’re going to take a look at the first lower tier Necromancer units.

You can find the full dev journal here

3 comments Read more

October 10

Dev Journal: Cities of the Dead

Here is the next update on the Necromancer Class Design, thanks everybody for the feedback. Here is some of our progress that hopefully answers some of your questions and may be it incorporates some feedback here and there. There are many aspects to this class, but we’ll start at the root which are the mechanics for Undead towns and transformed undead races.

For the full dev journal, see the news post on our site.

5 comments Read more

Reviews

“This is a deep experience backed by intricate mechanics and a concerted polish that makes gameplay immediately intuitive and rewarding. Age of Wonders 3 will keep you up until the wee hours of the morning, constantly muttering that you'll crawl into bed after just one more turn.”
9/10 – Joystiq

“A war worth sinking your teeth into”
83/100 – PC Gamer

Digital Deluxe Edition

Get the game and also the Dragon’s Throne Stand-Alone Scenario and the two hour Official Soundtrack.

Dragon’s Throne Scenario
An extra large Stand-Alone Scenario. Legend tells of dragons who ruled the fabled Sea of Flames at the dawn of time. However nobody has seen a True Dragon in living memory. The isles are still loaded with treasure and have become popular with adventures, merchants, scoundrels and sightseers. Now eight rival lords have found a mysterious dragon’s egg, and each sees it as proof of their claim to the Dragon’s Throne. The sages warn they risk unleashing the wrath of the Dragons, but the Lords pay no heed as they prepare for war. You can play the Dragon’s Throne versus AI opponents or in multiplayer with up to 8 players.

Age of Wonders III: Original Soundtrack
The two hour Age of Wonders III Original Soundtrack is composed by maestro Michiel van den Bos, of Unreal, Deux Ex, Overlord and Age of Wonders 1 fame. The OST features thirty one crisp, high quality 320kbs MP3 & FLAC tracks from Age of Wonders III and five exclusive bonus tracks. To top it off the OST includes liner notes by the composer - english only - and jewel case CD inlay jpg files. Be enchanted!

Songs and OST materials will be placed in your AoW3 folder in the Steam Directory: "...Steam\steamapps\common\AoW3\OST"

You can get there using your favorite file manager or by following these step:
1) Right click 'Age of Wonders III' in your Steam Library.
2) Select 'Properties'.
3) In the 'Age of Wonders III - Properties' tab, go to the 'Local Files' tab.
4) Select 'Browse Local Files...' to open the folder that contains the game.
5) Here you can find the 'OST' folder that contains your music.

About This Game

Age of Wonders III is the long anticipated sequel to the award-winning strategy series. Delivering a unique mix of Empire Building, Role Playing and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy strategy for veterans of the series and new players alike!

Create an Empire in your own Image
  • Rule as one of 6 RPG style leader classes: Sorcerer, Theocrat, Rogue, Warlord, Archdruid, or the tech-focused Dreadnought.
  • Research powerful skills unique to your class to develop your empire and arsenal.
  • Choose your allies from among the six main races - Humans, High Elves, Dwarves, Orcs, Goblins and Draconians - and fantastical monster dwellings.

Explore and Exploit a Living Fantasy World
  • Explore a rich fantasy world that is more detailed and alive than ever with over 50 location types to raid for treasure.
  • Expand your domain by building new settlements, forge pacts with monstrous allies and capture valuable resources.
  • Wield earth shattering magic and terra-form the lands for your needs.

Fight In-depth Tactical Battles
  • Recruit legendary heroes, equip them with magical weapons, and let them lead your armies into battle.
  • Crush your enemies using the detailed 3D turn-based Tactical Combat System.
  • Become a master tactician. Crush city defenses. Learn to use flanking and master your army’s hundreds of abilities.

Master Age of Wonders III’s many Modes!
  • Immerse yourself in a rich single player story campaign, playable from two sides of an epic conflict.
  • Create endless scenarios using the random map generator.
  • Compete in multiplayer wars with up to 8 players online.

Please note that:
  • Level Editing Tools are provided as a courtesy to fans. They might have different system specifications from the Age of Wonders III game, are not tech supported and have an English only interface.
  • Coop: Random maps and stand-alone scenarios can be played using player alliances versus computer opponents.
  • Local Coop: Random maps and stand-alone scenarios can be played using “Hot Seat” mode on the same computer using player alliances versus computer opponents.

System Requirements

    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processor: Intel Core 2 Duo E6600 @ 2.4 Ghz or AMD Athlon 64 X2 5000+ @2.6 Ghz
    • Memory: 2 GB RAM
    • Graphics: nVidia 8800 / ATi Radeon HD 3870 with 512MB or Laptop integrated Intel HD 3000 with 3GB system ram
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9 Compatible
    • Additional Notes: Open connection for online multiplayer. 1024x768 screen resolution.
    Recommended:
    • OS: Windows Vista, Windows 7, Windows 8, Windows 8.1
    • Processor: Intel Core 2 Quad Q6600 @ 2.4 Ghz or AMD Phenom X4 9900 @ 2.6 Ghz
    • Memory: 4 GB RAM
    • Graphics: nVidia Geforce 460 1GB or AMD Radeon HD 6850 1GB
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 10 GB available space
    • Sound Card: DirectX 9 Compatible
    • Additional Notes: Open connection for online multiplayer. 1920*1080 screen resolution.
Helpful customer reviews
3 of 3 people (100%) found this review helpful
30.9 hrs on record
This is a really fun game. I like the tactical battles for this game. I have quite a few turn based fantasy 4x games, and the tactical battles for AoW have always been fun. There are lots of unit types. Also, players get to cast many spells while playing the game, both tactical and stratgic. Leader customization is great, and starting new scenarios is neat due to all of the choices availble.

AoW III is also a very pretty game. The graphics and sound are phenomenal. There are spells that allow the player to change the terrain. Tactical maps also look good, with a lot of environment colors.

Overall AoW III is a good, fun game.
Posted: October 17
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3 of 3 people (100%) found this review helpful
30.0 hrs on record
A great strategy game that is still getting to me come back, similar to that kind of "just one more turn feeling" that civ 5 is so famous for, i reccomend this to anyone who has played similar games before. Just be careful when learning the game as the game sadly has no tutorial feature,with the only way to learn the game being lots of google searches and the encyclopedia in game.
Posted: September 27
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2 of 2 people (100%) found this review helpful
1,074.4 hrs on record
Very well put together game, and the devs are supporting it better than I have ever seen a dev support a game before. The game is a bit of a combination of homm and civ, I would reccomend it highly. If you are new I reccomend to play a few single player maps before playing the campaign which is hard at times.
Posted: October 11
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2 of 2 people (100%) found this review helpful
38.4 hrs on record
Great game all around, with good balance and dynamic AI
Posted: October 1
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2 of 2 people (100%) found this review helpful
73.9 hrs on record
Great game. there is always something happening so you are now skipping turn just waiting for stuff to complete and all infomation you will ever need is accessible.
Posted: October 6
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2 of 2 people (100%) found this review helpful
13.1 hrs on record
Age of Wonders 3 is a very good game, especially as far as 4X fantasy games go.
Sadly it's missing a lot of content that even AoW 2 had. Namely a lot of races, the frostlings, and undead aren't here. The same for necromancy aka the sphere of death.

http://youtu.be/QGdpo155B4s

I loved playing as an undead Lich, spreading the domain of death. The Nodes of power, and spheres are magic play a lesser roles as well, but technology is on the rise.

Even so, it's a fantastic game, and you can lose hours, upon hours in it. I don't agree with them adding races in "expansions", as it's mostly just DLC, but the game is damn fun. Any AoW fan would enjoy this, and even other 4X fans.

Posted: September 25
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2 of 2 people (100%) found this review helpful
28.9 hrs on record
My entire empire was killed by dwarfs. 10/10 would diggy diggy hole again
Posted: September 24
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2 of 2 people (100%) found this review helpful
92.1 hrs on record
A wonderful game!

This is what Heroes of Might and Magic 5,6 and 7 should have been like! Clearly developed to beat these titles and it succeeds I think!
Essentially Age of Wonders III is HOM&M but with far superior combat, tactics, spells, heroes and troop development.
The graphics are as good as later HOM&M titles but the 3D used here seems to work so much better than HOM&M I feel, the interface is also more intuitive. Though I loved Heroes of Might and Magic 1 to 4 I could never get used to the later version's interface but AOWIII improves on them greatly in almost all aspects. The one small issue with it is that the maps, at least in the Scenario's, do not seem quite as heavy on resources and independant enemies as HOM&M games but I guess this is because the game is trying to break away slightly here.
I will also say, it's HARD! I like this but was continually getting my backside kicked until I realise how much effect terrain variations had on different troops types! I love this and it really distinguishes it from HOM&M games where morale was a simple mechanism. AOWIII brilliantly bridges the gap between HOM&M and a more traditional squad/unit-based wargame.
Think of a cross between HOM&M and Warhammer and you are just about there :)
Posted: October 1
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2 of 2 people (100%) found this review helpful
350.6 hrs on record
Think Civ + HoMM. Really liking it thus far!
Posted: October 8
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1 of 1 people (100%) found this review helpful
26.1 hrs on record
When i heard this was like HoMM and Civ5 i was pretty much sold, i love these games but its more like HoMM in almost every sense, the base building is a side thought and combat is the focus. The loot whoring i did as a dwarf warlord got a bit intense the first time i played and i admit i love that aspect of this and HoMM. The battles in this get ridiculos when you attack one group with 3-4 of your own, its the greatest feeling when you see a band of rogues running around the outside of your town and you go complete overkill bringing in multiple buffed up heros with all ranked up units to pick on the nerds with there light crossbows. Also you can have one unit beat numerous foes with spells from your hero who is nowhere near. i have never had the same thing happen twice yet and i love it, does get a bit boring when your trying to preserve your champion 5+ units and take over the world cause some reason they like to die for no reason in auto resolve... all in all 8/10 cause it needs some more content to it.
Posted: September 26
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1 of 1 people (100%) found this review helpful
51.1 hrs on record
By far a great upgrade looking back at the Age of Wonders series. The basic mechanichs are the same but with a beautiful graphic and a lot of new things!
Posted: October 17
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1 of 1 people (100%) found this review helpful
170.9 hrs on record
A classic 4x. This one is more focused on expand and exterminate than Civ, but a classic.

Excellent Balance with a great random map generator. 1,000's of hours of potential gameplay, but you can finish a small map in a few hours if that is more your speed.
Posted: October 17
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1 of 1 people (100%) found this review helpful
106.3 hrs on record
One of my favorite games on steam!
Prepare to be sucked in with Age of Wonders 3. An amazing turn based strategy game that will continue to hold your attention and WOW you with attention to detail, depth and rich battles.
The game features a series of campaigns with different routes, fun hand crafted scenarios and a random map generator with different modes to play.
You pick a race/class/specializations which are all interesting, fun and create different synergies.
Orc warlord? Human Dreadnaught? Elven sorcerer?,
Goblin Archdruid Specializing in water magic to create a swampy empire?
You name it! the combinations are plenty!
Each race starts off with a variety of units that for the most part fill common roles,
Infantry, Archer, Pikeman, Cavalry, flyers, and support. All these units per race ARE UNIQUE and different, it just might not appear that way on the surface. Orcs are great at melee, elves great with archers etc.
Classes affect your spells in and out of combat, and units that you get.
Terrain/weather affect.
Your leader and Heroes units level up and can customized.
Units can level up.
Different sub factions that can be conquered and used to your advantage. Like dragons and giants.
I can go on and on but the combinations and situations to be in are plenty and it never gets dull.
MUST PLAY! 9/10
Posted: October 17
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1 of 1 people (100%) found this review helpful
79.3 hrs on record
Very likely victory against penguins.
Would hunt penguins again. 10/10
Posted: October 15
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1 of 1 people (100%) found this review helpful
30.2 hrs on record
A very war focused 4x strategy game, tactical combat is cool, class system/leader customization is cool, fighting in dungeons and taking them over is also cool. Diplomacy is weak, and the focus on combat makes it feel repetitive after a while.
Posted: October 15
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1 of 1 people (100%) found this review helpful
9.3 hrs on record
Amazing game, perfect for hot-seat evenings with your nerd friends! Finally bought it to experience the campaign. A must have for every fan of fantasy settings and turn-base strategy games.
Posted: October 11
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1 of 1 people (100%) found this review helpful
557.4 hrs on record
The game does carry on the tradition of past AOW games and has improved on them. Game play is fun and challanging and the maps look fantastic. Tactical combat is great (although they need to have larger tactical maps) This is the best TBS Fantasy game out currently.
Posted: October 11
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1 of 1 people (100%) found this review helpful
15.4 hrs on record
A fine update of the AoW series. It is essentially AoW 2 for the modern era. Well designed, good graphics for this type of game, and very fun. I highly recommend if you enjoy strategy or 4x games.
Posted: October 11
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1 of 1 people (100%) found this review helpful
39.9 hrs on record
While not exactly revolutionary at any given aspect, the unique combination presented in the gameplay plus the fact that it is fairly well-made make for a worthwhile experience if you are into this sort of thing. It's a fantasy turn-based civ-style game, which is not something you really see a lot of. The campaign leaves much to be desired, the gameplay isn't perfect, and sure, I'd like a little more from the customization options, but this game does a lot of things competently so I can't ask it to be perfect at everything. If you want just an rpg to customize characters, this isn't it. If you want your hero to also lead armies in your growing civilization in a fantasy world, this satisfies that. There's also a map/scenario editor. You'll have to look up how to do scripting if you want to be fancy with it, but the map editor itself is fairly easy and well-done.
Posted: October 9
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1 of 1 people (100%) found this review helpful
4.5 hrs on record
Definitely a fun hex-based, turn-based, fantasty,type...thing.

A very fun experience overall, although there are some changes which I am not too fond of. Still prefer this series over the Heroes and Might and Magic series.

A. Combat. the combat is great in that you still have the massive amount of soldiers all fighting each other with individual abilities and stats. The cons (for me) are that: range attacks seem to have been simplified, at long ranges your shots plain out do less damage, when there is obstructions the damage goes down. I have yet to experience a missed attack or an attack hitting a unit or object obstructing the projectile path. Another thing is that the game has switched from the old squad of single units (like a party of heroes almost) to every unit being a small group of units in civ, this appears to be mostly visual and does affect the damage too much when most of that unit/group dies but I don't like it (although that's just my problem and probably doesn't bother anyone else). Debuffs are almost a necessity because there are some units you will come across that are just plain out overpowered (one unit in the game can pretty much kill off an entire party of units in one hit). All hero units have individual skillsets now, items are nice (flying mounts and rare mounts look amazing).

B. Civ management. Civs are pretty simple as always, build cities, simple buildings and tile management is non-existent, just get it into your border and it's yours. The Magic research tree is now the overall tech tree, this means you make the choice between researching tech upgrades and researching new spells, odd but it works since the older games only really had you research a few key spells and then not care about the rest.

C. Visuals/Audio. Everything looks great, background tracks are amazing.

D. Story, it's alright from what I've seen but it's not the most captivating experience. It makes everything a bit more interesting but the campaigns are more of a do this objective because reasons, rather than getting you motivated by the story.
Posted: October 2
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